<!DOCTYPE html>
<html class="reftest-wait">
<title>Nested scale animations</title>
<link rel="author" title="Xianzhu Wang" href="mailto:wangxianzhu@chromium.org">
<link rel="help" href="https://crbug.com/1165408">
<link rel="match" href="nested-scale-animations-ref.html">
<meta name="assert" content="Contents under nested scale animations should not be too blurry">
<script src="/common/reftest-wait.js"></script>
<style>
@keyframes scale {
  0% {transform: scale(1);}
  1% {transform: scale(10);}
  100% {transform: scale(10);}
}
.animate {
  animation: scale 1s forwards;
  position: relative;
  top: 40%;
  left: 40%;
  width: 20%;
  height: 20%;
}
</style>
<div style="width: 100px; height: 100px; overflow: hidden; position: relative">
  <div class="animate" onanimationstart="animationStarted()">
    <div class="animate" onanimationstart="animationStarted()">
      <div style="width: 4px; height: 2px; background: blue"></div>
      <div style="width: 4px; height: 2px; background: green"></div>
    </div>
  </div>
  <!-- To mask off the pixels that may be blurry/antialiased while the rendering
       quality is acceptable. -->
  <div style="position: absolute; top: 45px; left: 0; width: 100px; height: 10px; background: white"></div>
</div>
<script>
var startedCount = 0;
function animationStarted() {
  startedCount++;
  if (startedCount == 2)
    takeScreenshotDelayed(900);
}
</script>