/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! Per-node data used in style calculation. use dom::TElement; use properties::ComputedValues; use properties::longhands::display::computed_value as display; use restyle_hints::{RESTYLE_LATER_SIBLINGS, RestyleHint}; use rule_tree::StrongRuleNode; use selector_parser::{PseudoElement, RestyleDamage, Snapshot}; use std::collections::HashMap; use std::fmt; use std::hash::BuildHasherDefault; use std::mem; use std::ops::{Deref, DerefMut}; use std::sync::Arc; use stylist::Stylist; use thread_state; #[derive(Clone)] pub struct ComputedStyle { /// The rule node representing the ordered list of rules matched for this /// node. pub rules: StrongRuleNode, /// The computed values for each property obtained by cascading the /// matched rules. pub values: Arc, } impl ComputedStyle { pub fn new(rules: StrongRuleNode, values: Arc) -> Self { ComputedStyle { rules: rules, values: values, } } } // We manually implement Debug for ComputedStyle so tht we can avoid the verbose // stringification of ComputedValues for normal logging. impl fmt::Debug for ComputedStyle { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "ComputedStyle {{ rules: {:?}, values: {{..}} }}", self.rules) } } type PseudoStylesInner = HashMap>; #[derive(Clone, Debug)] pub struct PseudoStyles(PseudoStylesInner); impl PseudoStyles { pub fn empty() -> Self { PseudoStyles(HashMap::with_hasher(Default::default())) } } impl Deref for PseudoStyles { type Target = PseudoStylesInner; fn deref(&self) -> &Self::Target { &self.0 } } impl DerefMut for PseudoStyles { fn deref_mut(&mut self) -> &mut Self::Target { &mut self.0 } } /// The styles associated with a node, including the styles for any /// pseudo-elements. #[derive(Clone, Debug)] pub struct ElementStyles { pub primary: ComputedStyle, pub pseudos: PseudoStyles, } impl ElementStyles { pub fn new(primary: ComputedStyle) -> Self { ElementStyles { primary: primary, pseudos: PseudoStyles::empty(), } } pub fn is_display_none(&self) -> bool { self.primary.values.get_box().clone_display() == display::T::none } } /// Enum to describe the different requirements that a restyle hint may impose /// on its descendants. #[derive(Clone, Copy, Debug, PartialEq)] pub enum DescendantRestyleHint { /// This hint does not require any descendants to be restyled. Empty, /// This hint requires direct children to be restyled. Children, /// This hint requires all descendants to be restyled. Descendants, } impl DescendantRestyleHint { /// Propagates this descendant behavior to a child element. fn propagate(self) -> Self { use self::DescendantRestyleHint::*; if self == Descendants { Descendants } else { Empty } } fn union(self, other: Self) -> Self { use self::DescendantRestyleHint::*; if self == Descendants || other == Descendants { Descendants } else if self == Children || other == Children { Children } else { Empty } } } /// Restyle hint for storing on ElementData. We use a separate representation /// to provide more type safety while propagating restyle hints down the tree. #[derive(Clone, Debug)] pub struct StoredRestyleHint { pub restyle_self: bool, pub descendants: DescendantRestyleHint, } impl StoredRestyleHint { /// Propagates this restyle hint to a child element. pub fn propagate(&self) -> Self { StoredRestyleHint { restyle_self: self.descendants != DescendantRestyleHint::Empty, descendants: self.descendants.propagate(), } } pub fn empty() -> Self { StoredRestyleHint { restyle_self: false, descendants: DescendantRestyleHint::Empty, } } pub fn subtree() -> Self { StoredRestyleHint { restyle_self: true, descendants: DescendantRestyleHint::Descendants, } } pub fn is_empty(&self) -> bool { !self.restyle_self && self.descendants == DescendantRestyleHint::Empty } pub fn insert(&mut self, other: &Self) { self.restyle_self = self.restyle_self || other.restyle_self; self.descendants = self.descendants.union(other.descendants); } } impl Default for StoredRestyleHint { fn default() -> Self { StoredRestyleHint { restyle_self: false, descendants: DescendantRestyleHint::Empty, } } } impl From for StoredRestyleHint { fn from(hint: RestyleHint) -> Self { use restyle_hints::*; use self::DescendantRestyleHint::*; debug_assert!(!hint.contains(RESTYLE_LATER_SIBLINGS), "Caller should apply sibling hints"); StoredRestyleHint { restyle_self: hint.contains(RESTYLE_SELF), descendants: if hint.contains(RESTYLE_DESCENDANTS) { Descendants } else { Empty }, } } } // We really want to store an Option here, but we can't drop Gecko // Snapshots off-main-thread. So we make a convenient little wrapper to provide // the semantics of Option, while deferring the actual drop. static NO_SNAPSHOT: Option = None; #[derive(Debug)] pub struct SnapshotOption { snapshot: Option, destroyed: bool, } impl SnapshotOption { pub fn empty() -> Self { SnapshotOption { snapshot: None, destroyed: false, } } pub fn destroy(&mut self) { self.destroyed = true; debug_assert!(self.is_none()); } pub fn ensure Snapshot>(&mut self, create: F) -> &mut Snapshot { debug_assert!(thread_state::get().is_layout()); if self.is_none() { self.snapshot = Some(create()); self.destroyed = false; } self.snapshot.as_mut().unwrap() } } impl Deref for SnapshotOption { type Target = Option; fn deref(&self) -> &Option { if self.destroyed { &NO_SNAPSHOT } else { &self.snapshot } } } /// Transient data used by the restyle algorithm. This structure is instantiated /// either before or during restyle traversal, and is cleared at the end of node /// processing. #[derive(Debug)] pub struct RestyleData { pub styles: ElementStyles, pub hint: StoredRestyleHint, pub recascade: bool, pub damage: RestyleDamage, pub snapshot: SnapshotOption, } impl RestyleData { fn new(styles: ElementStyles) -> Self { RestyleData { styles: styles, hint: StoredRestyleHint::default(), recascade: false, damage: RestyleDamage::empty(), snapshot: SnapshotOption::empty(), } } /// Expands the snapshot (if any) into a restyle hint. Returns true if later siblings /// must be restyled. pub fn expand_snapshot(&mut self, element: E, stylist: &Stylist) -> bool { if self.snapshot.is_none() { return false; } // Compute the hint. let state = element.get_state(); let mut hint = stylist.compute_restyle_hint(&element, self.snapshot.as_ref().unwrap(), state); // If the hint includes a directive for later siblings, strip it out and // notify the caller to modify the base hint for future siblings. let later_siblings = hint.contains(RESTYLE_LATER_SIBLINGS); hint.remove(RESTYLE_LATER_SIBLINGS); // Insert the hint. self.hint.insert(&hint.into()); // Destroy the snapshot. self.snapshot.destroy(); later_siblings } pub fn has_current_styles(&self) -> bool { !(self.hint.restyle_self || self.recascade || self.snapshot.is_some()) } pub fn styles(&self) -> &ElementStyles { &self.styles } pub fn styles_mut(&mut self) -> &mut ElementStyles { &mut self.styles } fn finish_styling(&mut self, styles: ElementStyles, damage: RestyleDamage) { debug_assert!(!self.has_current_styles()); debug_assert!(self.snapshot.is_none(), "Traversal should have expanded snapshots"); self.styles = styles; self.damage |= damage; // The hint and recascade bits get cleared by the traversal code. This // is a bit confusing, and we should simplify it when we separate matching // from cascading. } } /// Style system data associated with a node. /// /// In Gecko, this hangs directly off a node, but is dropped when the frame takes /// ownership of the computed style data. /// /// In Servo, this is embedded inside of layout data, which itself hangs directly /// off the node. Servo does not currently implement ownership transfer of the /// computed style data to the frame. /// /// In both cases, it is wrapped inside an AtomicRefCell to ensure thread /// safety. #[derive(Debug)] pub enum ElementData { Initial(Option), Restyle(RestyleData), Persistent(ElementStyles), } impl ElementData { pub fn new(existing: Option) -> Self { if let Some(s) = existing { ElementData::Persistent(s) } else { ElementData::Initial(None) } } pub fn is_initial(&self) -> bool { match *self { ElementData::Initial(_) => true, _ => false, } } pub fn is_unstyled_initial(&self) -> bool { match *self { ElementData::Initial(None) => true, _ => false, } } pub fn is_styled_initial(&self) -> bool { match *self { ElementData::Initial(Some(_)) => true, _ => false, } } pub fn is_restyle(&self) -> bool { match *self { ElementData::Restyle(_) => true, _ => false, } } pub fn as_restyle(&self) -> Option<&RestyleData> { match *self { ElementData::Restyle(ref x) => Some(x), _ => None, } } pub fn as_restyle_mut(&mut self) -> Option<&mut RestyleData> { match *self { ElementData::Restyle(ref mut x) => Some(x), _ => None, } } pub fn is_persistent(&self) -> bool { match *self { ElementData::Persistent(_) => true, _ => false, } } /// Sets an element up for restyle, returning None for an unstyled element. pub fn restyle(&mut self) -> Option<&mut RestyleData> { if self.is_unstyled_initial() { return None; } // If the caller never consumed the initial style, make sure that the // change hint represents the delta from zero, rather than a delta from // a previous style that was never observed. Ideally this shouldn't // happen, but we handle it for robustness' sake. let damage_override = if self.is_styled_initial() { RestyleDamage::rebuild_and_reflow() } else { RestyleDamage::empty() }; if !self.is_restyle() { // Play some tricks to reshape the enum without cloning ElementStyles. let old = mem::replace(self, ElementData::new(None)); let styles = match old { ElementData::Initial(Some(s)) => s, ElementData::Persistent(s) => s, _ => unreachable!() }; *self = ElementData::Restyle(RestyleData::new(styles)); } let restyle = self.as_restyle_mut().unwrap(); restyle.damage |= damage_override; Some(restyle) } /// Converts Initial and Restyle to Persistent. No-op for Persistent. pub fn persist(&mut self) { if self.is_persistent() { return; } // Play some tricks to reshape the enum without cloning ElementStyles. let old = mem::replace(self, ElementData::new(None)); let styles = match old { ElementData::Initial(i) => i.unwrap(), ElementData::Restyle(r) => r.styles, ElementData::Persistent(_) => unreachable!(), }; *self = ElementData::Persistent(styles); } pub fn damage(&self) -> RestyleDamage { use self::ElementData::*; match *self { Initial(ref s) => { debug_assert!(s.is_some()); RestyleDamage::rebuild_and_reflow() }, Restyle(ref r) => { debug_assert!(r.has_current_styles()); r.damage }, Persistent(_) => RestyleDamage::empty(), } } // A version of the above, with the assertions replaced with warnings to // be more robust in corner-cases. This will go away soon. #[cfg(feature = "gecko")] pub fn damage_sloppy(&self) -> RestyleDamage { use self::ElementData::*; match *self { Initial(ref s) => { if s.is_none() { error!("Accessing damage on unstyled element"); } RestyleDamage::rebuild_and_reflow() }, Restyle(ref r) => { if !r.has_current_styles() { error!("Accessing damage on dirty element"); } r.damage }, Persistent(_) => RestyleDamage::empty(), } } /// Returns true if this element's style is up-to-date and has no potential /// invalidation. pub fn has_current_styles(&self) -> bool { use self::ElementData::*; match *self { Initial(ref x) => x.is_some(), Restyle(ref x) => x.has_current_styles(), Persistent(_) => true, } } pub fn get_styles(&self) -> Option<&ElementStyles> { use self::ElementData::*; match *self { Initial(ref x) => x.as_ref(), Restyle(ref x) => Some(x.styles()), Persistent(ref x) => Some(x), } } pub fn styles(&self) -> &ElementStyles { self.get_styles().expect("Calling styles() on unstyled ElementData") } pub fn get_styles_mut(&mut self) -> Option<&mut ElementStyles> { use self::ElementData::*; match *self { Initial(ref mut x) => x.as_mut(), Restyle(ref mut x) => Some(x.styles_mut()), Persistent(ref mut x) => Some(x), } } pub fn styles_mut(&mut self) -> &mut ElementStyles { self.get_styles_mut().expect("Calling styles_mut() on unstyled ElementData") } pub fn finish_styling(&mut self, styles: ElementStyles, damage: RestyleDamage) { use self::ElementData::*; match *self { Initial(ref mut x) => { debug_assert!(x.is_none()); debug_assert!(damage == RestyleDamage::rebuild_and_reflow()); *x = Some(styles); }, Restyle(ref mut x) => x.finish_styling(styles, damage), Persistent(_) => panic!("Calling finish_styling on Persistent ElementData"), }; } }