/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ void main(void) { #ifdef SERVO_ES2 float alpha = texture(sDiffuse, vColorTexCoord.xy).a; #else float alpha = texture(sDiffuse, vColorTexCoord.xy).r; #endif oFragColor = vec4(vColor.xyz, vColor.w * alpha); }