servo/components/webgl/webgl_mode/inprocess.rs
Narfinger d2c78db981
Moves to FxHashMap for Allocator, BHM, Canvas, Media, Servo, WebGL and WebGPU (#39202)
This moves more of HashMap/FnvHashMap to FxHashmap. Again we only
changed instances that do not look security related and have small keys.

Additionally, allocator used the fnv feature which did not seem to be
used.

Testing: Unit Tests and WPT should cover this and functionality change
is highly unlikely.

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
2025-09-08 16:06:03 +00:00

146 lines
4.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::rc::Rc;
use std::sync::{Arc, Mutex};
use canvas_traits::webgl::{GlType, WebGLContextId, WebGLMsg, WebGLThreads, webgl_channel};
use compositing_traits::rendering_context::RenderingContext;
use compositing_traits::{
CrossProcessCompositorApi, ExternalImageSource, WebrenderExternalImageApi,
WebrenderExternalImageRegistry,
};
use euclid::default::Size2D;
use log::debug;
use rustc_hash::FxHashMap;
use surfman::chains::{SwapChainAPI, SwapChains, SwapChainsAPI};
use surfman::{Device, SurfaceTexture};
use webrender::RenderApiSender;
#[cfg(feature = "webxr")]
use webxr::SurfmanGL as WebXRSurfman;
#[cfg(feature = "webxr")]
use webxr_api::LayerGrandManager as WebXRLayerGrandManager;
use crate::webgl_thread::{WebGLThread, WebGLThreadInit};
pub struct WebGLComm {
pub webgl_threads: WebGLThreads,
pub image_handler: Box<dyn WebrenderExternalImageApi>,
#[cfg(feature = "webxr")]
pub webxr_layer_grand_manager: WebXRLayerGrandManager<WebXRSurfman>,
}
impl WebGLComm {
/// Creates a new `WebGLComm` object.
pub fn new(
rendering_context: Rc<dyn RenderingContext>,
compositor_api: CrossProcessCompositorApi,
webrender_api_sender: RenderApiSender,
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
api_type: GlType,
) -> WebGLComm {
debug!("WebGLThreads::new()");
let (sender, receiver) = webgl_channel::<WebGLMsg>().unwrap();
let webrender_swap_chains = SwapChains::new();
#[cfg(feature = "webxr")]
let webxr_init = crate::webxr::WebXRBridgeInit::new(sender.clone());
#[cfg(feature = "webxr")]
let webxr_layer_grand_manager = webxr_init.layer_grand_manager();
let connection = rendering_context
.connection()
.expect("Failed to get connection");
let adapter = connection
.create_adapter()
.expect("Failed to create adapter");
// This implementation creates a single `WebGLThread` for all the pipelines.
let init = WebGLThreadInit {
compositor_api,
webrender_api_sender,
external_images,
sender: sender.clone(),
receiver,
webrender_swap_chains: webrender_swap_chains.clone(),
connection,
adapter,
api_type,
#[cfg(feature = "webxr")]
webxr_init,
};
let external = WebGLExternalImages::new(rendering_context, webrender_swap_chains);
WebGLThread::run_on_own_thread(init);
WebGLComm {
webgl_threads: WebGLThreads(sender),
image_handler: Box::new(external),
#[cfg(feature = "webxr")]
webxr_layer_grand_manager,
}
}
}
/// Bridge between the webrender::ExternalImage callbacks and the WebGLThreads.
struct WebGLExternalImages {
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
locked_front_buffers: FxHashMap<WebGLContextId, SurfaceTexture>,
}
impl WebGLExternalImages {
fn new(
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
) -> Self {
Self {
rendering_context,
swap_chains,
locked_front_buffers: FxHashMap::default(),
}
}
fn lock_swap_chain(&mut self, id: WebGLContextId) -> Option<(u32, Size2D<i32>)> {
debug!("... locking chain {:?}", id);
let front_buffer = self.swap_chains.get(id)?.take_surface()?;
if let Some((surface_texture, gl_texture, size)) =
self.rendering_context.create_texture(front_buffer)
{
self.locked_front_buffers.insert(id, surface_texture);
Some((gl_texture, size))
} else {
None
}
}
fn unlock_swap_chain(&mut self, id: WebGLContextId) -> Option<()> {
debug!("... unlocked chain {:?}", id);
let locked_front_buffer = self.locked_front_buffers.remove(&id)?;
if let Some(locked_front_buffer) =
self.rendering_context.destroy_texture(locked_front_buffer)
{
self.swap_chains
.get(id)?
.recycle_surface(locked_front_buffer);
Some(())
} else {
None
}
}
}
impl WebrenderExternalImageApi for WebGLExternalImages {
fn lock(&mut self, id: u64) -> (ExternalImageSource<'_>, Size2D<i32>) {
let id = WebGLContextId(id);
let (texture_id, size) = self.lock_swap_chain(id).unwrap_or_default();
(ExternalImageSource::NativeTexture(texture_id), size)
}
fn unlock(&mut self, id: u64) {
let id = WebGLContextId(id);
self.unlock_swap_chain(id);
}
}