servo/tests/wpt/meta/html/canvas/element/path-objects/2d.path.clip.winding.evenodd.2.html.ini
sagudev 09f0e20e29
canvas: Clear vello scene if possible (#38356)
Vello scene only ever grows, so we need to clear it as soon as it's
possible (in clear rect). This PR also adds ignore_clips to
vello_backend (already exists in vello_cpu_backend).

Testing: Behavior is verified by existing tests, as this is mainly a
change for performance. There are currently no performance tests. This
makes bunnymark actually playable (from 3 FPS to 20 FPS on vello_cpu).

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2025-08-01 05:05:15 +00:00

4 lines
140 B
INI
Vendored

[2d.path.clip.winding.evenodd.2.html]
[evenodd winding number rule works in clip]
expected:
if subsuite == "vello_canvas": FAIL