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- Implement [Maximize Window](https://w3c.github.io/webdriver/#maximize-window) - Previously, headless window screen size is same as inner size if not specified in preference. We make it double as required by the test to not have max window initially. - Some other random cleanup. Testing: webdriver Stress test for maximize window (headed + headless). --------- Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
183 lines
6.2 KiB
Rust
183 lines
6.2 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! A headless window implementation.
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use std::cell::Cell;
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use std::rc::Rc;
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use euclid::num::Zero;
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use euclid::{Length, Point2D, Scale, Size2D};
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use servo::servo_geometry::{
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DeviceIndependentIntRect, DeviceIndependentPixel, convert_rect_to_css_pixel,
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};
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use servo::webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePixel};
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use servo::{RenderingContext, ScreenGeometry, SoftwareRenderingContext, WebView};
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use winit::dpi::PhysicalSize;
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use super::app_state::RunningAppState;
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use crate::desktop::window_trait::{MIN_INNER_HEIGHT, MIN_INNER_WIDTH, WindowPortsMethods};
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use crate::prefs::ServoShellPreferences;
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pub struct Window {
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fullscreen: Cell<bool>,
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device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>,
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inner_size: Cell<DeviceIntSize>,
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screen_size: Size2D<i32, DevicePixel>,
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// virtual top-left position of the window in device pixels.
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window_position: Cell<Point2D<i32, DevicePixel>>,
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rendering_context: Rc<SoftwareRenderingContext>,
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}
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impl Window {
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#[allow(clippy::new_ret_no_self)]
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pub fn new(servoshell_preferences: &ServoShellPreferences) -> Rc<dyn WindowPortsMethods> {
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let size = servoshell_preferences.initial_window_size;
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let device_pixel_ratio_override = servoshell_preferences.device_pixel_ratio_override;
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let device_pixel_ratio_override: Option<Scale<f32, DeviceIndependentPixel, DevicePixel>> =
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device_pixel_ratio_override.map(Scale::new);
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let hidpi_factor = device_pixel_ratio_override.unwrap_or_else(Scale::identity);
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let inner_size = (size.to_f32() * hidpi_factor).to_i32();
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let physical_size = PhysicalSize::new(inner_size.width as u32, inner_size.height as u32);
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let rendering_context =
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SoftwareRenderingContext::new(physical_size).expect("Failed to create WR surfman");
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let screen_size = servoshell_preferences
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.screen_size_override
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.map_or(inner_size * 2, |screen_size_override| {
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(screen_size_override.to_f32() * hidpi_factor).to_i32()
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});
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let window = Window {
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fullscreen: Cell::new(false),
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device_pixel_ratio_override,
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inner_size: Cell::new(inner_size),
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screen_size,
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window_position: Cell::new(Point2D::zero()),
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rendering_context: Rc::new(rendering_context),
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};
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Rc::new(window)
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}
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}
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impl WindowPortsMethods for Window {
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fn id(&self) -> winit::window::WindowId {
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winit::window::WindowId::dummy()
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}
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fn screen_geometry(&self) -> servo::ScreenGeometry {
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ScreenGeometry {
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size: self.screen_size,
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available_size: self.screen_size,
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window_rect: DeviceIntRect::from_origin_and_size(
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self.window_position.get(),
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self.inner_size.get(),
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),
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}
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}
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fn set_position(&self, point: DeviceIntPoint) {
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self.window_position.set(point);
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}
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fn request_resize(
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&self,
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webview: &WebView,
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outer_size: DeviceIntSize,
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) -> Option<DeviceIntSize> {
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let new_size = DeviceIntSize::new(
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outer_size.width.max(MIN_INNER_WIDTH),
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outer_size.height.max(MIN_INNER_HEIGHT),
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);
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if self.inner_size.get() == new_size {
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return Some(new_size);
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}
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self.inner_size.set(new_size);
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// Because we are managing the rendering surface ourselves, there will be no other
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// notification (such as from the display manager) that it has changed size, so we
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// must notify the compositor here.
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webview.move_resize(outer_size.to_f32().into());
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webview.resize(PhysicalSize::new(
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outer_size.width as u32,
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outer_size.height as u32,
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));
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Some(new_size)
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}
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fn device_hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
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Scale::new(1.0)
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}
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fn hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
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self.device_pixel_ratio_override
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.unwrap_or_else(|| self.device_hidpi_scale_factor())
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}
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fn page_height(&self) -> f32 {
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let height = self.inner_size.get().height;
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let dpr = self.hidpi_scale_factor();
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height as f32 * dpr.get()
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}
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fn set_fullscreen(&self, state: bool) {
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self.fullscreen.set(state);
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}
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fn get_fullscreen(&self) -> bool {
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self.fullscreen.get()
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}
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fn handle_winit_event(&self, _: Rc<RunningAppState>, _: winit::event::WindowEvent) {
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// Not expecting any winit events.
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}
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fn new_glwindow(
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&self,
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_events_loop: &winit::event_loop::ActiveEventLoop,
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) -> Rc<dyn servo::webxr::glwindow::GlWindow> {
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unimplemented!()
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}
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fn winit_window(&self) -> Option<&winit::window::Window> {
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None
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}
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fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel> {
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Length::zero()
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}
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fn window_rect(&self) -> DeviceIndependentIntRect {
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convert_rect_to_css_pixel(
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DeviceIntRect::from_origin_and_size(self.window_position.get(), self.inner_size.get()),
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self.hidpi_scale_factor(),
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)
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}
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fn set_toolbar_height(&self, _height: Length<f32, DeviceIndependentPixel>) {
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unimplemented!("headless Window only")
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}
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fn rendering_context(&self) -> Rc<dyn RenderingContext> {
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self.rendering_context.clone()
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}
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fn maximize(&self, webview: &WebView) {
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self.window_position.set(Point2D::zero());
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self.inner_size.set(self.screen_size);
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// Because we are managing the rendering surface ourselves, there will be no other
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// notification (such as from the display manager) that it has changed size, so we
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// must notify the compositor here.
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webview.move_resize(self.screen_size.to_f32().into());
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webview.resize(PhysicalSize::new(
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self.screen_size.width as u32,
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self.screen_size.height as u32,
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));
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}
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}
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