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- Implement [Maximize Window](https://w3c.github.io/webdriver/#maximize-window) - Previously, headless window screen size is same as inner size if not specified in preference. We make it double as required by the test to not have max window initially. - Some other random cleanup. Testing: webdriver Stress test for maximize window (headed + headless). --------- Signed-off-by: Euclid Ye <euclid.ye@huawei.com>
69 lines
3.1 KiB
Rust
69 lines
3.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Definition of Window.
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//! Implemented by headless and headed windows.
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use std::rc::Rc;
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use euclid::{Length, Scale};
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use servo::servo_geometry::{DeviceIndependentIntRect, DeviceIndependentPixel};
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use servo::webrender_api::units::{DeviceIntPoint, DeviceIntSize, DevicePixel};
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use servo::{Cursor, RenderingContext, ScreenGeometry, WebView};
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use super::app_state::RunningAppState;
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// This should vary by zoom level and maybe actual text size (focused or under cursor)
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pub(crate) const LINE_HEIGHT: f32 = 76.0;
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pub(crate) const LINE_WIDTH: f32 = 76.0;
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// MouseScrollDelta::PixelDelta is default for MacOS, which is high precision and very slow
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// in winit. Therefore we use a factor of 4.0 to make it more usable.
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// See https://github.com/servo/servo/pull/34063#discussion_r2197729507
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pub(crate) const PIXEL_DELTA_FACTOR: f64 = 4.0;
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/// <https://github.com/web-platform-tests/wpt/blob/9320b1f724632c52929a3fdb11bdaf65eafc7611/webdriver/tests/classic/set_window_rect/set.py#L287-L290>
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/// "A window size of 10x10px shouldn't be supported by any browser."
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pub(crate) const MIN_INNER_WIDTH: i32 = 20;
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pub(crate) const MIN_INNER_HEIGHT: i32 = 20;
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pub trait WindowPortsMethods {
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fn id(&self) -> winit::window::WindowId;
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fn screen_geometry(&self) -> ScreenGeometry;
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fn device_hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel>;
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fn hidpi_scale_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel>;
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fn page_height(&self) -> f32;
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fn get_fullscreen(&self) -> bool;
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fn handle_winit_event(&self, state: Rc<RunningAppState>, event: winit::event::WindowEvent);
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fn set_title(&self, _title: &str) {}
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/// Request a new outer size for the window, including external decorations.
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/// This should be the same as `window.outerWidth` and `window.outerHeight``
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fn request_resize(&self, webview: &WebView, outer_size: DeviceIntSize)
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-> Option<DeviceIntSize>;
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fn set_position(&self, _point: DeviceIntPoint) {}
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fn set_fullscreen(&self, _state: bool) {}
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fn set_cursor(&self, _cursor: Cursor) {}
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fn new_glwindow(
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&self,
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event_loop: &winit::event_loop::ActiveEventLoop,
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) -> Rc<dyn servo::webxr::glwindow::GlWindow>;
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fn winit_window(&self) -> Option<&winit::window::Window>;
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fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel>;
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fn set_toolbar_height(&self, height: Length<f32, DeviceIndependentPixel>);
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/// This returns [`RenderingContext`] matching the viewport.
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fn rendering_context(&self) -> Rc<dyn RenderingContext>;
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fn show_ime(
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&self,
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_input_type: servo::InputMethodType,
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_text: Option<(String, i32)>,
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_multiline: bool,
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_position: servo::webrender_api::units::DeviceIntRect,
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) {
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}
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fn hide_ime(&self) {}
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fn theme(&self) -> servo::Theme {
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servo::Theme::Light
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}
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fn window_rect(&self) -> DeviceIndependentIntRect;
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fn maximize(&self, webview: &WebView);
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}
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