servo/ports/servoshell/egl/android/resources.rs
shuppy c09e117bfe
script: Create a debugger script for the SpiderMonkey Debugger API (#38331)
to use the [SpiderMonkey Debugger
API](https://firefox-source-docs.mozilla.org/js/Debugger/), we need to
call it from an internal debugger script that we will supply. this
script must run in the same runtime as the debuggee(s), but in a
separate
[compartment](https://udn.realityripple.com/docs/Mozilla/Projects/SpiderMonkey/Compartments)
([more
details](https://hacks.mozilla.org/2020/03/future-proofing-firefoxs-javascript-debugger-implementation/)).

this patch defines a new DebuggerGlobalScope type and a new debugger
script resource. when creating each script thread, we create a debugger
global, load the debugger script from resources/debugger.js, and run
that script in the global to initialise the Debugger API.

subsequent patches will use the debugger script as an RPC mechanism for
the Debugger API.

Testing: no testable effects yet, but will be used in #37667
Fixes: part of #36027

---------

Signed-off-by: Delan Azabani <dazabani@igalia.com>
Co-authored-by: atbrakhi <atbrakhi@igalia.com>
2025-07-31 06:17:23 +00:00

47 lines
1.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::path::PathBuf;
use servo::resources::{Resource, ResourceReaderMethods};
pub(crate) struct ResourceReaderInstance;
impl ResourceReaderInstance {
pub(crate) fn new() -> ResourceReaderInstance {
ResourceReaderInstance
}
}
impl ResourceReaderMethods for ResourceReaderInstance {
fn read(&self, res: Resource) -> Vec<u8> {
Vec::from(match res {
Resource::HstsPreloadList => {
&include_bytes!("../../../../resources/hsts_preload.fstmap")[..]
},
Resource::BadCertHTML => &include_bytes!("../../../../resources/badcert.html")[..],
Resource::NetErrorHTML => &include_bytes!("../../../../resources/neterror.html")[..],
Resource::RippyPNG => &include_bytes!("../../../../resources/rippy.png")[..],
Resource::DomainList => &include_bytes!("../../../../resources/public_domains.txt")[..],
Resource::BluetoothBlocklist => {
&include_bytes!("../../../../resources/gatt_blocklist.txt")[..]
},
Resource::CrashHTML => &include_bytes!("../../../../resources/crash.html")[..],
Resource::DirectoryListingHTML => {
&include_bytes!("../../../../resources/directory-listing.html")[..]
},
Resource::AboutMemoryHTML => {
&include_bytes!("../../../../resources/about-memory.html")[..]
},
Resource::DebuggerJS => &include_bytes!("../../../../resources/debugger.js")[..],
})
}
fn sandbox_access_files(&self) -> Vec<PathBuf> {
vec![]
}
fn sandbox_access_files_dirs(&self) -> Vec<PathBuf> {
vec![]
}
}