servo/components/media/media_thread.rs
Narfinger d2c78db981
Moves to FxHashMap for Allocator, BHM, Canvas, Media, Servo, WebGL and WebGPU (#39202)
This moves more of HashMap/FnvHashMap to FxHashmap. Again we only
changed instances that do not look security related and have small keys.

Additionally, allocator used the fnv feature which did not seem to be
used.

Testing: Unit Tests and WPT should cover this and functionality change
is highly unlikely.

Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
2025-09-08 16:06:03 +00:00

96 lines
3.3 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::sync::{Arc, Mutex};
use std::thread;
use compositing_traits::{WebrenderExternalImageRegistry, WebrenderImageHandlerType};
use ipc_channel::ipc::{IpcSender, channel};
use log::{trace, warn};
use rustc_hash::FxHashMap;
use webrender_api::ExternalImageId;
/// GL player threading API entry point that lives in the
/// constellation.
use crate::{GLPlayerMsg, GLPlayerMsgForward};
/// A GLPlayerThread manages the life cycle and message demultiplexing of
/// a set of video players with GL render.
pub struct GLPlayerThread {
/// Map of live players.
players: FxHashMap<u64, IpcSender<GLPlayerMsgForward>>,
/// List of registered webrender external images.
/// We use it to get an unique ID for new players.
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
}
impl GLPlayerThread {
pub fn new(external_images: Arc<Mutex<WebrenderExternalImageRegistry>>) -> Self {
GLPlayerThread {
players: Default::default(),
external_images,
}
}
pub fn start(
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
) -> IpcSender<GLPlayerMsg> {
let (sender, receiver) = channel().unwrap();
thread::Builder::new()
.name("GLPlayer".to_owned())
.spawn(move || {
let mut renderer = GLPlayerThread::new(external_images);
loop {
let msg = receiver.recv().unwrap();
let exit = renderer.handle_msg(msg);
if exit {
return;
}
}
})
.expect("Thread spawning failed");
sender
}
/// Handles a generic GLPlayerMsg message
#[inline]
fn handle_msg(&mut self, msg: GLPlayerMsg) -> bool {
trace!("processing {:?}", msg);
match msg {
GLPlayerMsg::RegisterPlayer(sender) => {
let id = self
.external_images
.lock()
.unwrap()
.next_id(WebrenderImageHandlerType::Media)
.0;
self.players.insert(id, sender.clone());
sender.send(GLPlayerMsgForward::PlayerId(id)).unwrap();
},
GLPlayerMsg::UnregisterPlayer(id) => {
self.external_images
.lock()
.unwrap()
.remove(&ExternalImageId(id));
if self.players.remove(&id).is_none() {
warn!("Tried to remove an unknown player");
}
},
GLPlayerMsg::Lock(id, handler_sender) => {
if let Some(sender) = self.players.get(&id) {
sender.send(GLPlayerMsgForward::Lock(handler_sender)).ok();
}
},
GLPlayerMsg::Unlock(id) => {
if let Some(sender) = self.players.get(&id) {
sender.send(GLPlayerMsgForward::Unlock()).ok();
}
},
GLPlayerMsg::Exit => return true,
}
false
}
}