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Client messages, which are always requests, are dispatched to Actor instances one at a time via Actor::handle_message. Each request must be paired with exactly one reply from the same actor the request was sent to, where a reply is a message with no type (if a message from the server has a type, it’s a notification, not a reply). Failing to reply to a request will almost always permanently break that actor, because either the client gets stuck waiting for a reply, or the client receives the reply for a subsequent request as if it was the reply for the current request. If an actor fails to reply to a request, we want the dispatcher (ActorRegistry::handle_message) to send an error of type `unrecognizedPacketType`, to keep the conversation for that actor in sync. Since replies come in all shapes and sizes, we want to allow Actor types to send replies without having to return them to the dispatcher. This patch adds a wrapper type around a client stream that guarantees request/reply invariants. It allows the dispatcher to check if a valid reply was sent, and guarantees that if the actor tries to send a reply, it’s actually a valid reply (see ClientRequest::is_valid_reply). It does not currently guarantee anything about messages sent via the TcpStream released via ClientRequest::try_clone_stream or the return value of ClientRequest::reply. We also send `unrecognizedPacketType`, `missingParameter`, `badParameterType`, and `noSuchActor` messages per the [protocol](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#error-packets) [docs](https://firefox-source-docs.mozilla.org/devtools/backend/protocol.html#packets). Testing: automated tests all pass, and manual testing looks ok Fixes: #37683 and at least six bugs, plus one with a different root cause, plus three with zero impact --------- Signed-off-by: atbrakhi <atbrakhi@igalia.com> Signed-off-by: Delan Azabani <dazabani@igalia.com> Co-authored-by: delan azabani <dazabani@igalia.com> Co-authored-by: Simon Wülker <simon.wuelker@arcor.de> Co-authored-by: the6p4c <me@doggirl.gay>
127 lines
3.4 KiB
Rust
127 lines
3.4 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! The Accessibility actor is responsible for the Accessibility tab in the DevTools page. Right
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//! now it is a placeholder for future functionality.
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use serde::Serialize;
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use serde_json::{Map, Value};
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use crate::StreamId;
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use crate::actor::{Actor, ActorError, ActorRegistry};
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use crate::protocol::ClientRequest;
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#[derive(Serialize)]
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struct BootstrapState {
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enabled: bool,
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}
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#[derive(Serialize)]
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struct BootstrapReply {
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from: String,
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state: BootstrapState,
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}
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#[derive(Serialize)]
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struct GetSimulatorReply {
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from: String,
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simulator: ActorMsg,
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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struct AccessibilityTraits {
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tabbing_order: bool,
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}
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#[derive(Serialize)]
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struct GetTraitsReply {
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from: String,
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traits: AccessibilityTraits,
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}
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#[derive(Serialize)]
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struct ActorMsg {
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actor: String,
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}
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#[derive(Serialize)]
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struct GetWalkerReply {
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from: String,
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walker: ActorMsg,
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}
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pub struct AccessibilityActor {
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name: String,
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}
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impl Actor for AccessibilityActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The accesibility actor can handle the following messages:
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///
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/// - `bootstrap`: It is required but it doesn't do anything yet
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///
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/// - `getSimulator`: Returns a new Simulator actor
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///
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/// - `getTraits`: Informs the DevTools client about the configuration of the accessibility actor
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///
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/// - `getWalker`: Returns a new AccessibleWalker actor (not to be confused with the general
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/// inspector Walker actor)
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fn handle_message(
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&self,
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request: ClientRequest,
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registry: &ActorRegistry,
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msg_type: &str,
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_msg: &Map<String, Value>,
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_id: StreamId,
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) -> Result<(), ActorError> {
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match msg_type {
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"bootstrap" => {
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let msg = BootstrapReply {
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from: self.name(),
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state: BootstrapState { enabled: false },
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};
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request.reply_final(&msg)?
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},
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"getSimulator" => {
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// TODO: Create actual simulator
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let simulator = registry.new_name("simulator");
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let msg = GetSimulatorReply {
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from: self.name(),
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simulator: ActorMsg { actor: simulator },
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};
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request.reply_final(&msg)?
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},
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"getTraits" => {
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let msg = GetTraitsReply {
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from: self.name(),
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traits: AccessibilityTraits {
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tabbing_order: true,
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},
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};
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request.reply_final(&msg)?
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},
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"getWalker" => {
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// TODO: Create actual accessible walker
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let walker = registry.new_name("accesiblewalker");
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let msg = GetWalkerReply {
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from: self.name(),
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walker: ActorMsg { actor: walker },
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};
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request.reply_final(&msg)?
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},
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_ => return Err(ActorError::UnrecognizedPacketType),
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};
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Ok(())
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}
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}
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impl AccessibilityActor {
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pub fn new(name: String) -> Self {
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Self { name }
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}
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}
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