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As noted in #38345, vello scenes only grow. While we can reset them when clearing viewport (#38356) that is not enough. We need to reset scene on each render (~each frame) and providing old frame as backdrop to new scene. Be do this lazily so multiple rendering without any changes should be cheaper, we still do GPUBuffer mapping, because that would require more complex work. Testing: Code functionality is covered by existing WPT tests, but we do not have any performance test. --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> |
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image-orientation | ||
drawimage_canvas.html.ini | ||
drawimage_html_image.html.ini | ||
drawimage_svg_image_1.html.ini |