servo/components/style/values/computed/angle.rs
Nicholas Nethercote 4506f0d30c Replace all uses of the heapsize crate with malloc_size_of.
Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`.
`malloc_size_of` is better -- it handles various cases that `heapsize` does not
-- so this patch changes Servo to use `malloc_size_of`.

This patch makes the following changes to the `malloc_size_of` crate.

- Adds `MallocSizeOf` trait implementations for numerous types, some built-in
  (e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`).

- Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't
  support that operation.

- For `HashSet`/`HashMap`, falls back to a computed estimate when
  `enclosing_size_of_op` isn't available.

- Adds an extern "C" `malloc_size_of` function that does the actual heap
  measurement; this is based on the same functions from the `heapsize` crate.

This patch makes the following changes elsewhere.

- Converts all the uses of `heapsize` to instead use `malloc_size_of`.

- Disables the "heapsize"/"heap_size" feature for the external crates that
  provide it.

- Removes the `HeapSizeOf` implementation from `hashglobe`.

- Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of`
  doesn't derive those types, unlike `heapsize`.
2017-10-18 22:20:37 +11:00

109 lines
3.5 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Computed angles.
use euclid::Radians;
use std::{f32, f64, fmt};
use std::f64::consts::PI;
use style_traits::ToCss;
use values::CSSFloat;
use values::animated::{Animate, Procedure};
use values::distance::{ComputeSquaredDistance, SquaredDistance};
/// A computed angle.
#[animate(fallback = "Self::animate_fallback")]
#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
#[derive(Animate, Clone, Copy, Debug, MallocSizeOf, PartialEq)]
#[derive(PartialOrd, ToAnimatedZero)]
pub enum Angle {
/// An angle with degree unit.
Degree(CSSFloat),
/// An angle with gradian unit.
Gradian(CSSFloat),
/// An angle with radian unit.
Radian(CSSFloat),
/// An angle with turn unit.
Turn(CSSFloat),
}
impl Angle {
/// Creates a computed `Angle` value from a radian amount.
pub fn from_radians(radians: CSSFloat) -> Self {
Angle::Radian(radians)
}
/// Returns the amount of radians this angle represents.
#[inline]
pub fn radians(&self) -> CSSFloat {
self.radians64().min(f32::MAX as f64).max(f32::MIN as f64) as f32
}
/// Returns the amount of radians this angle represents as a `f64`.
///
/// Gecko stores angles as singles, but does this computation using doubles.
/// See nsCSSValue::GetAngleValueInRadians.
/// This is significant enough to mess up rounding to the nearest
/// quarter-turn for 225 degrees, for example.
#[inline]
pub fn radians64(&self) -> f64 {
const RAD_PER_DEG: f64 = PI / 180.0;
const RAD_PER_GRAD: f64 = PI / 200.0;
const RAD_PER_TURN: f64 = PI * 2.0;
let radians = match *self {
Angle::Degree(val) => val as f64 * RAD_PER_DEG,
Angle::Gradian(val) => val as f64 * RAD_PER_GRAD,
Angle::Turn(val) => val as f64 * RAD_PER_TURN,
Angle::Radian(val) => val as f64,
};
radians.min(f64::MAX).max(f64::MIN)
}
/// Returns an angle that represents a rotation of zero radians.
pub fn zero() -> Self {
Angle::Radian(0.0)
}
/// <https://drafts.csswg.org/css-transitions/#animtype-number>
#[inline]
fn animate_fallback(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
Ok(Angle::from_radians(self.radians().animate(&other.radians(), procedure)?))
}
}
impl ComputeSquaredDistance for Angle {
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> {
// Use the formula for calculating the distance between angles defined in SVG:
// https://www.w3.org/TR/SVG/animate.html#complexDistances
self.radians64().compute_squared_distance(&other.radians64())
}
}
impl ToCss for Angle {
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where
W: fmt::Write,
{
let mut write = |value: CSSFloat, unit: &str| {
value.to_css(dest)?;
dest.write_str(unit)
};
match *self {
Angle::Degree(val) => write(val, "deg"),
Angle::Gradian(val) => write(val, "grad"),
Angle::Radian(val) => write(val, "rad"),
Angle::Turn(val) => write(val, "turn"),
}
}
}
impl From<Angle> for Radians<CSSFloat> {
#[inline]
fn from(a: Angle) -> Self {
Radians::new(a.radians())
}
}