mirror of
https://github.com/servo/servo.git
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108 lines
3.5 KiB
C++
108 lines
3.5 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#pragma once
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#include "pch.h"
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#include "logs.h"
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#include <stdlib.h>
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namespace winrt::servo {
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namespace capi {
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extern "C" {
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#include <simpleservo.h>
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}
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} // namespace capi
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hstring char2hstring(const char *);
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std::unique_ptr<char *> hstring2char(hstring);
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class ServoDelegate {
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public:
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// Called from any thread
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virtual void WakeUp() = 0;
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// Called from GL thread
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virtual void OnServoLoadStarted() = 0;
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virtual void OnServoLoadEnded() = 0;
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virtual void OnServoHistoryChanged(bool, bool) = 0;
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virtual void OnServoShutdownComplete() = 0;
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virtual void OnServoTitleChanged(hstring) = 0;
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virtual void OnServoAlert(hstring) = 0;
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virtual void OnServoURLChanged(hstring) = 0;
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virtual bool OnServoAllowNavigation(hstring) = 0;
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virtual void OnServoAnimatingChanged(bool) = 0;
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virtual void OnServoIMEStateChanged(bool) = 0;
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virtual void Flush() = 0;
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virtual void MakeCurrent() = 0;
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virtual void OnServoMediaSessionMetadata(hstring, hstring, hstring) = 0;
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virtual void OnServoMediaSessionPlaybackStateChange(int) = 0;
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protected:
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virtual ~ServoDelegate(){};
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};
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class Servo {
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public:
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Servo(hstring, hstring, GLsizei, GLsizei, float, ServoDelegate &);
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~Servo();
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ServoDelegate &Delegate() { return mDelegate; }
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typedef capi::CMouseButton MouseButton;
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typedef capi::CMediaSessionActionType MediaSessionActionType;
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typedef capi::CMediaSessionPlaybackState MediaSessionPlaybackState;
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void PerformUpdates() { capi::perform_updates(); }
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void DeInit() { capi::deinit(); }
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void RequestShutdown() { capi::request_shutdown(); }
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void SetBatchMode(bool mode) { capi::set_batch_mode(mode); }
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void GoForward() { capi::go_forward(); }
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void GoBack() { capi::go_back(); }
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void Click(float x, float y) { capi::click(x, y); }
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void MouseDown(float x, float y, capi::CMouseButton b) {
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capi::mouse_down(x, y, b);
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}
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void MouseUp(float x, float y, capi::CMouseButton b) {
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capi::mouse_up(x, y, b);
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}
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void TouchDown(float x, float y, int32_t id) { capi::touch_down(x, y, id); }
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void TouchUp(float x, float y, int32_t id) { capi::touch_up(x, y, id); }
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void TouchMove(float x, float y, int32_t id) { capi::touch_move(x, y, id); }
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void TouchCancel(float x, float y, int32_t id) {
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capi::touch_cancel(x, y, id);
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}
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void MouseMove(float x, float y) { capi::mouse_move(x, y); }
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void Reload() { capi::reload(); }
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void Stop() { capi::stop(); }
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bool LoadUri(hstring uri) { return capi::load_uri(*hstring2char(uri)); }
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bool IsUriValid(hstring uri) {
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return capi::is_uri_valid(*hstring2char(uri));
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}
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void Scroll(float dx, float dy, float x, float y) {
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capi::scroll((int32_t)dx, (int32_t)dy, (int32_t)x, (int32_t)y);
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}
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void SetSize(GLsizei width, GLsizei height) {
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if (width != mWindowWidth || height != mWindowHeight) {
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mWindowWidth = width;
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mWindowHeight = height;
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capi::resize(mWindowWidth, mWindowHeight);
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}
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}
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void SendMediaSessionAction(capi::CMediaSessionActionType action) {
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capi::media_session_action(action);
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}
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private:
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ServoDelegate &mDelegate;
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GLsizei mWindowWidth;
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GLsizei mWindowHeight;
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};
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// This is sad. We need a static pointer to Servo because we use function
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// pointer as callback in Servo, and these functions need a way to get
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// the Servo instance. See https://github.com/servo/servo/issues/22967
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static Servo *sServo = nullptr;
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} // namespace winrt::servo
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