servo/components/style/invalidation/element/invalidation_map.rs
Oriol Brufau 060d74ba3b style: Share CascadeData instances across ShadowRoots
This should be both a memory and speed win for pages using a lot of
Shadow DOM.

In order to make the cache properly work we need to start keying media query
results on the actual StyleSheetContents, as that's what we share on Gecko, but
that should all be fine.

Differential Revision: https://phabricator.services.mozilla.com/D107266
2023-05-16 13:00:08 +02:00

541 lines
19 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Code for invalidations due to state or attribute changes.
use crate::context::QuirksMode;
use crate::element_state::{DocumentState, ElementState};
use crate::selector_map::{
MaybeCaseInsensitiveHashMap, PrecomputedHashMap, SelectorMap, SelectorMapEntry,
};
use crate::selector_parser::SelectorImpl;
use crate::{Atom, LocalName, Namespace};
use fallible::FallibleVec;
use hashglobe::FailedAllocationError;
use selectors::attr::NamespaceConstraint;
use selectors::parser::{Combinator, Component};
use selectors::parser::{Selector, SelectorIter};
use selectors::visitor::SelectorVisitor;
use smallvec::SmallVec;
/// Mapping between (partial) CompoundSelectors (and the combinator to their
/// right) and the states and attributes they depend on.
///
/// In general, for all selectors in all applicable stylesheets of the form:
///
/// |a _ b _ c _ d _ e|
///
/// Where:
/// * |b| and |d| are simple selectors that depend on state (like :hover) or
/// attributes (like [attr...], .foo, or #foo).
/// * |a|, |c|, and |e| are arbitrary simple selectors that do not depend on
/// state or attributes.
///
/// We generate a Dependency for both |a _ b:X _| and |a _ b:X _ c _ d:Y _|,
/// even though those selectors may not appear on their own in any stylesheet.
/// This allows us to quickly scan through the dependency sites of all style
/// rules and determine the maximum effect that a given state or attribute
/// change may have on the style of elements in the document.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct Dependency {
/// The dependency selector.
#[cfg_attr(
feature = "gecko",
ignore_malloc_size_of = "CssRules have primary refs, we measure there"
)]
#[cfg_attr(feature = "servo", ignore_malloc_size_of = "Arc")]
pub selector: Selector<SelectorImpl>,
/// The offset into the selector that we should match on.
pub selector_offset: usize,
/// The parent dependency for an ancestor selector. For example, consider
/// the following:
///
/// .foo .bar:where(.baz span) .qux
/// ^ ^ ^
/// A B C
///
/// We'd generate:
///
/// * One dependency for .qux (offset: 0, parent: None)
/// * One dependency for .baz pointing to B with parent being a
/// dependency pointing to C.
/// * One dependency from .bar pointing to C (parent: None)
/// * One dependency from .foo pointing to A (parent: None)
///
pub parent: Option<Box<Dependency>>,
}
/// The kind of elements down the tree this dependency may affect.
#[derive(Debug, Eq, PartialEq)]
pub enum DependencyInvalidationKind {
/// This dependency may affect the element that changed itself.
Element,
/// This dependency affects the style of the element itself, and also the
/// style of its descendants.
///
/// TODO(emilio): Each time this feels more of a hack for eager pseudos...
ElementAndDescendants,
/// This dependency may affect descendants down the tree.
Descendants,
/// This dependency may affect siblings to the right of the element that
/// changed.
Siblings,
/// This dependency may affect slotted elements of the element that changed.
SlottedElements,
/// This dependency may affect parts of the element that changed.
Parts,
}
impl Dependency {
/// Creates a dummy dependency to invalidate the whole selector.
///
/// This is necessary because document state invalidation wants to
/// invalidate all elements in the document.
///
/// The offset is such as that Invalidation::new(self) returns a zero
/// offset. That is, it points to a virtual "combinator" outside of the
/// selector, so calling combinator() on such a dependency will panic.
pub fn for_full_selector_invalidation(selector: Selector<SelectorImpl>) -> Self {
Self {
selector_offset: selector.len() + 1,
selector,
parent: None,
}
}
/// Returns the combinator to the right of the partial selector this
/// dependency represents.
///
/// TODO(emilio): Consider storing inline if it helps cache locality?
pub fn combinator(&self) -> Option<Combinator> {
if self.selector_offset == 0 {
return None;
}
Some(
self.selector
.combinator_at_match_order(self.selector_offset - 1),
)
}
/// The kind of invalidation that this would generate.
pub fn invalidation_kind(&self) -> DependencyInvalidationKind {
match self.combinator() {
None => DependencyInvalidationKind::Element,
Some(Combinator::Child) | Some(Combinator::Descendant) => {
DependencyInvalidationKind::Descendants
},
Some(Combinator::LaterSibling) | Some(Combinator::NextSibling) => {
DependencyInvalidationKind::Siblings
},
// TODO(emilio): We could look at the selector itself to see if it's
// an eager pseudo, and return only Descendants here if not.
Some(Combinator::PseudoElement) => DependencyInvalidationKind::ElementAndDescendants,
Some(Combinator::SlotAssignment) => DependencyInvalidationKind::SlottedElements,
Some(Combinator::Part) => DependencyInvalidationKind::Parts,
}
}
}
impl SelectorMapEntry for Dependency {
fn selector(&self) -> SelectorIter<SelectorImpl> {
self.selector.iter_from(self.selector_offset)
}
}
/// The same, but for state selectors, which can track more exactly what state
/// do they track.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct StateDependency {
/// The other dependency fields.
pub dep: Dependency,
/// The state this dependency is affected by.
pub state: ElementState,
}
impl SelectorMapEntry for StateDependency {
fn selector(&self) -> SelectorIter<SelectorImpl> {
self.dep.selector()
}
}
/// The same, but for document state selectors.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct DocumentStateDependency {
/// We track `Dependency` even though we don't need to track an offset,
/// since when it changes it changes for the whole document anyway.
#[cfg_attr(
feature = "gecko",
ignore_malloc_size_of = "CssRules have primary refs, we measure there"
)]
#[cfg_attr(feature = "servo", ignore_malloc_size_of = "Arc")]
pub dependency: Dependency,
/// The state this dependency is affected by.
pub state: DocumentState,
}
/// A map where we store invalidations.
///
/// This is slightly different to a SelectorMap, in the sense of that the same
/// selector may appear multiple times.
///
/// In particular, we want to lookup as few things as possible to get the fewer
/// selectors the better, so this looks up by id, class, or looks at the list of
/// state/other attribute affecting selectors.
#[derive(Clone, Debug, MallocSizeOf)]
pub struct InvalidationMap {
/// A map from a given class name to all the selectors with that class
/// selector.
pub class_to_selector: MaybeCaseInsensitiveHashMap<Atom, SmallVec<[Dependency; 1]>>,
/// A map from a given id to all the selectors with that ID in the
/// stylesheets currently applying to the document.
pub id_to_selector: MaybeCaseInsensitiveHashMap<Atom, SmallVec<[Dependency; 1]>>,
/// A map of all the state dependencies.
pub state_affecting_selectors: SelectorMap<StateDependency>,
/// A list of document state dependencies in the rules we represent.
pub document_state_selectors: Vec<DocumentStateDependency>,
/// A map of other attribute affecting selectors.
pub other_attribute_affecting_selectors:
PrecomputedHashMap<LocalName, SmallVec<[Dependency; 1]>>,
}
impl InvalidationMap {
/// Creates an empty `InvalidationMap`.
pub fn new() -> Self {
Self {
class_to_selector: MaybeCaseInsensitiveHashMap::new(),
id_to_selector: MaybeCaseInsensitiveHashMap::new(),
state_affecting_selectors: SelectorMap::new(),
document_state_selectors: Vec::new(),
other_attribute_affecting_selectors: PrecomputedHashMap::default(),
}
}
/// Returns the number of dependencies stored in the invalidation map.
pub fn len(&self) -> usize {
self.state_affecting_selectors.len() +
self.document_state_selectors.len() +
self.other_attribute_affecting_selectors
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len()) +
self.id_to_selector
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len()) +
self.class_to_selector
.iter()
.fold(0, |accum, (_, ref v)| accum + v.len())
}
/// Clears this map, leaving it empty.
pub fn clear(&mut self) {
self.class_to_selector.clear();
self.id_to_selector.clear();
self.state_affecting_selectors.clear();
self.document_state_selectors.clear();
self.other_attribute_affecting_selectors.clear();
}
/// Adds a selector to this `InvalidationMap`. Returns Err(..) to
/// signify OOM.
pub fn note_selector(
&mut self,
selector: &Selector<SelectorImpl>,
quirks_mode: QuirksMode,
) -> Result<(), FailedAllocationError> {
debug!("InvalidationMap::note_selector({:?})", selector);
let mut document_state = DocumentState::empty();
{
let mut parent_stack = SmallVec::new();
let mut alloc_error = None;
let mut collector = SelectorDependencyCollector {
map: self,
document_state: &mut document_state,
selector,
parent_selectors: &mut parent_stack,
quirks_mode,
compound_state: PerCompoundState::new(0),
alloc_error: &mut alloc_error,
};
let visit_result = collector.visit_whole_selector();
debug_assert_eq!(!visit_result, alloc_error.is_some());
if let Some(alloc_error) = alloc_error {
return Err(alloc_error);
}
}
if !document_state.is_empty() {
let dep = DocumentStateDependency {
state: document_state,
dependency: Dependency::for_full_selector_invalidation(selector.clone()),
};
self.document_state_selectors.try_push(dep)?;
}
Ok(())
}
}
struct PerCompoundState {
/// The offset at which our compound starts.
offset: usize,
/// The state this compound selector is affected by.
element_state: ElementState,
}
impl PerCompoundState {
fn new(offset: usize) -> Self {
Self {
offset,
element_state: ElementState::empty(),
}
}
}
/// A struct that collects invalidations for a given compound selector.
struct SelectorDependencyCollector<'a> {
map: &'a mut InvalidationMap,
/// The document this _complex_ selector is affected by.
///
/// We don't need to track state per compound selector, since it's global
/// state and it changes for everything.
document_state: &'a mut DocumentState,
/// The current selector and offset we're iterating.
selector: &'a Selector<SelectorImpl>,
/// The stack of parent selectors that we have, and at which offset of the
/// sequence.
///
/// This starts empty. It grows when we find nested :is and :where selector
/// lists.
parent_selectors: &'a mut SmallVec<[(Selector<SelectorImpl>, usize); 5]>,
/// The quirks mode of the document where we're inserting dependencies.
quirks_mode: QuirksMode,
/// State relevant to a given compound selector.
compound_state: PerCompoundState,
/// The allocation error, if we OOM.
alloc_error: &'a mut Option<FailedAllocationError>,
}
impl<'a> SelectorDependencyCollector<'a> {
fn visit_whole_selector(&mut self) -> bool {
let iter = self.selector.iter();
self.visit_whole_selector_from(iter, 0)
}
fn visit_whole_selector_from(
&mut self,
mut iter: SelectorIter<SelectorImpl>,
mut index: usize,
) -> bool {
loop {
// Reset the compound state.
self.compound_state = PerCompoundState::new(index);
// Visit all the simple selectors in this sequence.
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1; // Account for the simple selector.
}
if !self.compound_state.element_state.is_empty() {
let dependency = self.dependency();
let result = self.map.state_affecting_selectors.insert(
StateDependency {
dep: dependency,
state: self.compound_state.element_state,
},
self.quirks_mode,
);
if let Err(alloc_error) = result {
*self.alloc_error = Some(alloc_error);
return false;
}
}
let combinator = iter.next_sequence();
if combinator.is_none() {
return true;
}
index += 1; // account for the combinator
}
}
fn add_attr_dependency(&mut self, name: LocalName) -> bool {
let dependency = self.dependency();
let map = &mut self.map.other_attribute_affecting_selectors;
let entry = match map.try_entry(name) {
Ok(entry) => entry,
Err(err) => {
*self.alloc_error = Some(err);
return false;
},
};
match entry.or_insert_with(SmallVec::new).try_push(dependency) {
Ok(..) => true,
Err(err) => {
*self.alloc_error = Some(err);
return false;
},
}
}
fn dependency(&self) -> Dependency {
let mut parent = None;
// TODO(emilio): Maybe we should refcount the parent dependencies, or
// cache them or something.
for &(ref selector, ref selector_offset) in self.parent_selectors.iter() {
debug_assert_ne!(
self.compound_state.offset, 0,
"Shouldn't bother creating nested dependencies for the rightmost compound",
);
let new_parent = Dependency {
selector: selector.clone(),
selector_offset: *selector_offset,
parent,
};
parent = Some(Box::new(new_parent));
}
Dependency {
selector: self.selector.clone(),
selector_offset: self.compound_state.offset,
parent,
}
}
}
impl<'a> SelectorVisitor for SelectorDependencyCollector<'a> {
type Impl = SelectorImpl;
fn visit_selector_list(&mut self, list: &[Selector<SelectorImpl>]) -> bool {
for selector in list {
// Here we cheat a bit: We can visit the rightmost compound with
// the "outer" visitor, and it'd be fine. This reduces the amount of
// state and attribute invalidations, and we need to check the outer
// selector to the left anyway to avoid over-invalidation, so it
// avoids matching it twice uselessly.
let mut iter = selector.iter();
let mut index = 0;
for ss in &mut iter {
if !ss.visit(self) {
return false;
}
index += 1;
}
let combinator = iter.next_sequence();
if combinator.is_none() {
continue;
}
index += 1; // account for the combinator.
self.parent_selectors
.push((self.selector.clone(), self.compound_state.offset));
let mut nested = SelectorDependencyCollector {
map: &mut *self.map,
document_state: &mut *self.document_state,
selector,
parent_selectors: &mut *self.parent_selectors,
quirks_mode: self.quirks_mode,
compound_state: PerCompoundState::new(index),
alloc_error: &mut *self.alloc_error,
};
if !nested.visit_whole_selector_from(iter, index) {
return false;
}
self.parent_selectors.pop();
}
true
}
fn visit_simple_selector(&mut self, s: &Component<SelectorImpl>) -> bool {
use crate::selector_parser::NonTSPseudoClass;
match *s {
Component::ID(ref atom) | Component::Class(ref atom) => {
let dependency = self.dependency();
let map = match *s {
Component::ID(..) => &mut self.map.id_to_selector,
Component::Class(..) => &mut self.map.class_to_selector,
_ => unreachable!(),
};
let entry = match map.try_entry(atom.0.clone(), self.quirks_mode) {
Ok(entry) => entry,
Err(err) => {
*self.alloc_error = Some(err);
return false;
},
};
match entry.or_insert_with(SmallVec::new).try_push(dependency) {
Ok(..) => true,
Err(err) => {
*self.alloc_error = Some(err);
return false;
},
}
},
Component::NonTSPseudoClass(ref pc) => {
self.compound_state.element_state |= match *pc {
#[cfg(feature = "gecko")]
NonTSPseudoClass::Dir(ref dir) => dir.element_state(),
_ => pc.state_flag(),
};
*self.document_state |= pc.document_state_flag();
let attr_name = match *pc {
#[cfg(feature = "gecko")]
NonTSPseudoClass::MozTableBorderNonzero => local_name!("border"),
#[cfg(feature = "gecko")]
NonTSPseudoClass::MozBrowserFrame => local_name!("mozbrowser"),
#[cfg(feature = "gecko")]
NonTSPseudoClass::MozSelectListBox => {
// This depends on two attributes.
return self.add_attr_dependency(local_name!("multiple")) &&
self.add_attr_dependency(local_name!("size"));
},
NonTSPseudoClass::Lang(..) => local_name!("lang"),
_ => return true,
};
self.add_attr_dependency(attr_name)
},
_ => true,
}
}
fn visit_attribute_selector(
&mut self,
_: &NamespaceConstraint<&Namespace>,
local_name: &LocalName,
local_name_lower: &LocalName,
) -> bool {
if !self.add_attr_dependency(local_name.clone()) {
return false;
}
if local_name != local_name_lower && !self.add_attr_dependency(local_name_lower.clone()) {
return false;
}
true
}
}