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push_layer_with_blend() comes at a performance cost, so we only use it on blend modes that require it. |
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.. | ||
webgl_mode | ||
azure_backend.rs | ||
build.rs | ||
canvas_data.rs | ||
canvas_paint_thread.rs | ||
Cargo.toml | ||
lib.rs | ||
raqote_backend.rs | ||
webgl_limits.rs | ||
webgl_thread.rs |