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System fonts used to be instantiated using the system font loader and this change restores that behavior. In addition, on macOS and FreeType platforms font data for system fonts is loaded using memory mapping. The benefit is that system font loaders typically are able to cache fonts in system memory (using memory mapping, for instance) and we'd like to load them in a the way most compatible with other applications. On my Linux system, this manages to get the overhead of loading a very large font down from 10ms to approximately 1ms. Subsequent runs show even less overhead. We've measured similar gains on macOS systems. Currently, system font data must be loaded into memory manually for canvas and this is unlikely to change even with a switch to `vello`. The use of explicit memmory mapping should help in this case -- though it probably won't be possible to use this properly on macOS and Windows if we ever want to load fonts from TTCs properly. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
322 lines
11 KiB
Rust
322 lines
11 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// NOTE: https://www.chromium.org/directwrite-font-proxy has useful
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// information for an approach that we'll likely need to take when the
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// renderer moves to a sandboxed process.
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use std::cmp::{max, min};
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use std::fmt;
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use std::io::Cursor;
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use std::ops::Deref;
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use std::sync::Arc;
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use app_units::Au;
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use dwrote::{FontCollection, FontFace, FontFile};
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use euclid::default::{Point2D, Rect, Size2D};
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use log::{debug, warn};
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use style::computed_values::font_stretch::T as StyleFontStretch;
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use style::computed_values::font_weight::T as StyleFontWeight;
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use style::values::computed::font::FontStyle as StyleFontStyle;
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use style::Zero;
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use truetype::tables::WindowsMetrics;
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use truetype::value::Read;
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use webrender_api::FontInstanceFlags;
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use super::font_list::LocalFontIdentifier;
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use crate::{
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ot_tag, FontData, FontIdentifier, FontMetrics, FontTableMethods, FontTableTag,
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FontTemplateDescriptor, FractionalPixel, GlyphId, PlatformFontMethods,
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};
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// 1em = 12pt = 16px, assuming 72 points per inch and 96 px per inch
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fn pt_to_px(pt: f64) -> f64 {
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pt / 72. * 96.
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}
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fn em_to_px(em: f64) -> f64 {
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em * 16.
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}
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fn au_from_em(em: f64) -> Au {
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Au::from_f64_px(em_to_px(em))
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}
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fn au_from_pt(pt: f64) -> Au {
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Au::from_f64_px(pt_to_px(pt))
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}
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pub struct FontTable {
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data: Vec<u8>,
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}
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impl FontTable {
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pub fn wrap(data: &[u8]) -> FontTable {
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FontTable {
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data: data.to_vec(),
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}
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}
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}
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impl FontTableMethods for FontTable {
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fn buffer(&self) -> &[u8] {
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&self.data
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}
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}
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#[derive(Debug)]
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pub struct PlatformFont {
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face: Nondebug<FontFace>,
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em_size: f32,
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du_to_px: f32,
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scaled_du_to_px: f32,
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}
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// Based on information from the Skia codebase, it seems that DirectWrite APIs from
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// Windows 10 and beyond are thread safe. If problems arise from this, we can protect the
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// platform font with a Mutex.
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// See https://source.chromium.org/chromium/chromium/src/+/main:third_party/skia/src/ports/SkScalerContext_win_dw.cpp;l=56;bpv=0;bpt=1.
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unsafe impl Sync for PlatformFont {}
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unsafe impl Send for PlatformFont {}
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struct Nondebug<T>(T);
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impl<T> fmt::Debug for Nondebug<T> {
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fn fmt(&self, _f: &mut fmt::Formatter) -> fmt::Result {
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Ok(())
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}
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}
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impl<T> Deref for Nondebug<T> {
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type Target = T;
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fn deref(&self) -> &T {
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&self.0
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}
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}
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impl PlatformFont {
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fn new(font_face: FontFace, pt_size: Option<Au>) -> Result<Self, &'static str> {
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let pt_size = pt_size.unwrap_or(au_from_pt(12.));
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let du_per_em = font_face.metrics().metrics0().designUnitsPerEm as f32;
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let em_size = pt_size.to_f32_px() / 16.;
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let design_units_per_pixel = du_per_em / 16.;
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let design_units_to_pixels = 1. / design_units_per_pixel;
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let scaled_design_units_to_pixels = em_size / design_units_per_pixel;
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Ok(PlatformFont {
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face: Nondebug(font_face),
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em_size,
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du_to_px: design_units_to_pixels,
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scaled_du_to_px: scaled_design_units_to_pixels,
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})
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}
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}
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impl PlatformFontMethods for PlatformFont {
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fn new_from_data(
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_font_identifier: FontIdentifier,
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data: &FontData,
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pt_size: Option<Au>,
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) -> Result<Self, &'static str> {
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let font_face = FontFile::new_from_buffer(Arc::new(data.clone()))
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.ok_or("Could not create FontFile")?
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.create_face(
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0, /* face_index */
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dwrote::DWRITE_FONT_SIMULATIONS_NONE,
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)
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.map_err(|_| "Could not create FontFace")?;
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Self::new(font_face, pt_size)
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}
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fn new_from_local_font_identifier(
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font_identifier: LocalFontIdentifier,
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pt_size: Option<Au>,
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) -> Result<PlatformFont, &'static str> {
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let font_face = FontCollection::system()
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.get_font_from_descriptor(&font_identifier.font_descriptor)
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.ok_or("Could not create Font from descriptor")?
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.create_font_face();
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Self::new(font_face, pt_size)
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}
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fn descriptor(&self) -> FontTemplateDescriptor {
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// We need the font (DWriteFont) in order to be able to query things like
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// the family name, face name, weight, etc. On Windows 10, the
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// DWriteFontFace3 interface provides this on the FontFace, but that's only
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// available on Win10+.
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//
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// Instead, we do the parsing work using the truetype crate for raw fonts.
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// We're just extracting basic info, so this is sufficient for now.
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//
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// The `dwrote` APIs take SFNT table tags in a reversed byte order, which
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// is why `u32::swap_bytes()` is called here.
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let windows_metrics_bytes = self
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.face
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.get_font_table(u32::swap_bytes(ot_tag!('O', 'S', '/', '2')));
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if windows_metrics_bytes.is_none() {
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warn!("Could not find OS/2 table in font.");
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return FontTemplateDescriptor::default();
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}
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let mut cursor = Cursor::new(windows_metrics_bytes.as_ref().unwrap());
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let Ok(table) = WindowsMetrics::read(&mut cursor) else {
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warn!("Could not read OS/2 table in font.");
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return FontTemplateDescriptor::default();
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};
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let (weight_val, width_val, italic_bool) = match table {
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WindowsMetrics::Version0(ref m) => {
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(m.weight_class, m.width_class, m.selection_flags.0 & 1 == 1)
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},
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WindowsMetrics::Version1(ref m) => {
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(m.weight_class, m.width_class, m.selection_flags.0 & 1 == 1)
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},
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WindowsMetrics::Version2(ref m) |
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WindowsMetrics::Version3(ref m) |
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WindowsMetrics::Version4(ref m) => {
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(m.weight_class, m.width_class, m.selection_flags.0 & 1 == 1)
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},
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WindowsMetrics::Version5(ref m) => {
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(m.weight_class, m.width_class, m.selection_flags.0 & 1 == 1)
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},
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};
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let weight = StyleFontWeight::from_float(weight_val as f32);
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let stretch = match width_val.clamp(1, 9) {
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1 => StyleFontStretch::ULTRA_CONDENSED,
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2 => StyleFontStretch::EXTRA_CONDENSED,
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3 => StyleFontStretch::CONDENSED,
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4 => StyleFontStretch::SEMI_CONDENSED,
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5 => StyleFontStretch::NORMAL,
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6 => StyleFontStretch::SEMI_EXPANDED,
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7 => StyleFontStretch::EXPANDED,
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8 => StyleFontStretch::EXTRA_EXPANDED,
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9 => StyleFontStretch::ULTRA_CONDENSED,
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_ => {
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warn!("Unknown stretch size.");
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StyleFontStretch::NORMAL
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},
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};
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let style = if italic_bool {
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StyleFontStyle::ITALIC
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} else {
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StyleFontStyle::NORMAL
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};
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FontTemplateDescriptor::new(weight, stretch, style)
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}
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fn glyph_index(&self, codepoint: char) -> Option<GlyphId> {
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let glyph = self.face.get_glyph_indices(&[codepoint as u32])[0];
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if glyph == 0 {
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return None;
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}
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Some(glyph as GlyphId)
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}
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fn glyph_h_advance(&self, glyph: GlyphId) -> Option<FractionalPixel> {
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if glyph == 0 {
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return None;
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}
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let gm = self.face.get_design_glyph_metrics(&[glyph as u16], false)[0];
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let f = (gm.advanceWidth as f32 * self.scaled_du_to_px) as FractionalPixel;
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Some(f)
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}
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fn glyph_h_kerning(&self, first_glyph: GlyphId, second_glyph: GlyphId) -> FractionalPixel {
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let adjustment = self
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.face
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.get_glyph_pair_kerning_adjustment(first_glyph as u16, second_glyph as u16);
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(adjustment as f32 * self.scaled_du_to_px) as FractionalPixel
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}
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fn metrics(&self) -> FontMetrics {
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let dm = self.face.metrics().metrics0();
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let au_from_du = |du| -> Au { Au::from_f32_px(du as f32 * self.du_to_px) };
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let au_from_du_s = |du| -> Au { Au::from_f32_px(du as f32 * self.scaled_du_to_px) };
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// anything that we calculate and don't just pull out of self.face.metrics
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// is pulled out here for clarity
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let leading = dm.ascent - dm.capHeight;
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let zero_horizontal_advance = self
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.glyph_index('0')
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.and_then(|idx| self.glyph_h_advance(idx))
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.map(Au::from_f64_px);
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let ic_horizontal_advance = self
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.glyph_index('\u{6C34}')
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.and_then(|idx| self.glyph_h_advance(idx))
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.map(Au::from_f64_px);
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// TODO: These should be retrieved from the OS/2 table if possible and then
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// fall back to measuring 'x' if that is not available.
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let average_advance = Au::zero();
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let max_advance = Au::zero();
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let space_advance = self
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.glyph_index(' ')
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.and_then(|index| self.glyph_h_advance(index))
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.map(Au::from_f64_px)
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.unwrap_or(average_advance);
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let metrics = FontMetrics {
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underline_size: au_from_du(dm.underlineThickness as i32),
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underline_offset: au_from_du_s(dm.underlinePosition as i32),
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strikeout_size: au_from_du(dm.strikethroughThickness as i32),
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strikeout_offset: au_from_du_s(dm.strikethroughPosition as i32),
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leading: au_from_du_s(leading as i32),
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x_height: au_from_du_s(dm.xHeight as i32),
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em_size: au_from_em(self.em_size as f64),
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ascent: au_from_du_s(dm.ascent as i32),
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descent: au_from_du_s(dm.descent as i32),
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max_advance,
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average_advance,
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line_gap: au_from_du_s((dm.ascent + dm.descent + dm.lineGap as u16) as i32),
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zero_horizontal_advance,
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ic_horizontal_advance,
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space_advance,
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};
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debug!("Font metrics (@{} pt): {:?}", self.em_size * 12., metrics);
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metrics
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}
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fn table_for_tag(&self, tag: FontTableTag) -> Option<FontTable> {
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// dwrote (and presumably the Windows APIs) accept a reversed version of the table
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// tag bytes, which means that `u32::swap_bytes` must be called here in order to
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// use a byte order compatible with the rest of Servo.
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self.face
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.get_font_table(u32::swap_bytes(tag))
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.map(|bytes| FontTable { data: bytes })
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}
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fn webrender_font_instance_flags(&self) -> FontInstanceFlags {
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FontInstanceFlags::SUBPIXEL_POSITION
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}
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fn typographic_bounds(&self, glyph_id: GlyphId) -> Rect<f32> {
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let metrics = self
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.face
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.get_design_glyph_metrics(&[glyph_id as u16], false);
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let metrics = &metrics[0];
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let advance_width = metrics.advanceWidth as f32;
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let advance_height = metrics.advanceHeight as f32;
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let left_side_bearing = metrics.leftSideBearing as f32;
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let right_side_bearing = metrics.rightSideBearing as f32;
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let top_side_bearing = metrics.topSideBearing as f32;
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let bottom_side_bearing = metrics.bottomSideBearing as f32;
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let vertical_origin_y = metrics.verticalOriginY as f32;
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let y_offset = vertical_origin_y + bottom_side_bearing - advance_height;
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let width = advance_width - (left_side_bearing + right_side_bearing);
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let height = advance_height - (top_side_bearing + bottom_side_bearing);
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Rect::new(
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Point2D::new(left_side_bearing, y_offset),
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Size2D::new(width, height),
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)
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}
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}
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