servo/components/canvas/webgl_mode/inprocess.rs
Ngo Iok Ui (Wu Yu Wei) 07aa4ce093
Simplify RenderingContext trait methods (#35251)
There are a few methods are still difficult to implement without
the help of surfman. To simplify the trait methods, all methods that
return surfman types are removed. They are either handled by
embedders themselves or abstract to simpler types that servo
components need. The most noticeable changes are:

- Methods related to native surface are moved to servo_glue. The
  embedder should decide when to remove/replace the surface and it's
  outside of servo's scope.
- Methods required by servo media now return exact media types for it.

The other major change is sevevral difficult trait methods that are
reuiqred by WebGL and Servo media have default implementation. So they
can be optional for users to implement.

Signed-off-by: Wu Wayne <yuweiwu@pm.me>
2025-02-05 12:02:11 +00:00

145 lines
4.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::default::Default;
use std::rc::Rc;
use std::sync::{Arc, Mutex};
use canvas_traits::webgl::{webgl_channel, GlType, WebGLContextId, WebGLMsg, WebGLThreads};
use euclid::default::Size2D;
use fnv::FnvHashMap;
use log::debug;
use surfman::chains::{SwapChainAPI, SwapChains, SwapChainsAPI};
use surfman::{Device, SurfaceTexture};
use webrender::RenderApiSender;
use webrender_api::DocumentId;
use webrender_traits::rendering_context::RenderingContext;
use webrender_traits::{
WebrenderExternalImageApi, WebrenderExternalImageRegistry, WebrenderImageSource,
};
#[cfg(feature = "webxr")]
use webxr::SurfmanGL as WebXRSurfman;
#[cfg(feature = "webxr")]
use webxr_api::LayerGrandManager as WebXRLayerGrandManager;
use crate::webgl_thread::{WebGLThread, WebGLThreadInit};
pub struct WebGLComm {
pub webgl_threads: WebGLThreads,
pub image_handler: Box<dyn WebrenderExternalImageApi>,
#[cfg(feature = "webxr")]
pub webxr_layer_grand_manager: WebXRLayerGrandManager<WebXRSurfman>,
}
impl WebGLComm {
/// Creates a new `WebGLComm` object.
pub fn new(
rendering_context: Rc<dyn RenderingContext>,
webrender_api_sender: RenderApiSender,
webrender_doc: DocumentId,
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
api_type: GlType,
) -> WebGLComm {
debug!("WebGLThreads::new()");
let (sender, receiver) = webgl_channel::<WebGLMsg>().unwrap();
let webrender_swap_chains = SwapChains::new();
#[cfg(feature = "webxr")]
let webxr_init = crate::webxr::WebXRBridgeInit::new(sender.clone());
#[cfg(feature = "webxr")]
let webxr_layer_grand_manager = webxr_init.layer_grand_manager();
let connection = surfman::Connection::new().expect("Failed to create connection");
let adapter = connection
.create_adapter()
.expect("Failed to create adapter");
// This implementation creates a single `WebGLThread` for all the pipelines.
let init = WebGLThreadInit {
webrender_api_sender,
webrender_doc,
external_images,
sender: sender.clone(),
receiver,
webrender_swap_chains: webrender_swap_chains.clone(),
connection,
adapter,
api_type,
#[cfg(feature = "webxr")]
webxr_init,
};
let external = WebGLExternalImages::new(rendering_context, webrender_swap_chains);
WebGLThread::run_on_own_thread(init);
WebGLComm {
webgl_threads: WebGLThreads(sender),
image_handler: Box::new(external),
#[cfg(feature = "webxr")]
webxr_layer_grand_manager,
}
}
}
/// Bridge between the webrender::ExternalImage callbacks and the WebGLThreads.
struct WebGLExternalImages {
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
locked_front_buffers: FnvHashMap<WebGLContextId, SurfaceTexture>,
}
impl WebGLExternalImages {
fn new(
rendering_context: Rc<dyn RenderingContext>,
swap_chains: SwapChains<WebGLContextId, Device>,
) -> Self {
Self {
rendering_context,
swap_chains,
locked_front_buffers: FnvHashMap::default(),
}
}
fn lock_swap_chain(&mut self, id: WebGLContextId) -> Option<(u32, Size2D<i32>)> {
debug!("... locking chain {:?}", id);
let front_buffer = self.swap_chains.get(id)?.take_surface()?;
if let Some((surface_texture, gl_texture, size)) =
self.rendering_context.create_texture(front_buffer)
{
self.locked_front_buffers.insert(id, surface_texture);
Some((gl_texture, size))
} else {
None
}
}
fn unlock_swap_chain(&mut self, id: WebGLContextId) -> Option<()> {
debug!("... unlocked chain {:?}", id);
let locked_front_buffer = self.locked_front_buffers.remove(&id)?;
if let Some(locked_front_buffer) =
self.rendering_context.destroy_texture(locked_front_buffer)
{
self.swap_chains
.get(id)?
.recycle_surface(locked_front_buffer);
Some(())
} else {
None
}
}
}
impl WebrenderExternalImageApi for WebGLExternalImages {
fn lock(&mut self, id: u64) -> (WebrenderImageSource, Size2D<i32>) {
let id = WebGLContextId(id);
let (texture_id, size) = self.lock_swap_chain(id).unwrap_or_default();
(WebrenderImageSource::TextureHandle(texture_id), size)
}
fn unlock(&mut self, id: u64) {
let id = WebGLContextId(id);
self.unlock_swap_chain(id);
}
}