servo/components/layout_2020/flow/root.rs

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::cell::ArcRefCell;
use crate::context::LayoutContext;
use crate::display_list::stacking_context::{
ContainingBlock, ContainingBlockInfo, StackingContext, StackingContextBuildMode,
StackingContextBuilder,
};
use crate::dom_traversal::{iter_child_nodes, Contents, NodeExt};
use crate::element_data::LayoutBox;
use crate::flow::construct::ContainsFloats;
use crate::flow::float::FloatBox;
use crate::flow::{BlockContainer, BlockFormattingContext, BlockLevelBox};
use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragments::Fragment;
use crate::geom::flow_relative::Vec2;
use crate::geom::{PhysicalPoint, PhysicalRect, PhysicalSize};
use crate::positioned::AbsolutelyPositionedBox;
use crate::positioned::PositioningContext;
use crate::replaced::ReplacedContent;
use crate::sizing::ContentSizesRequest;
use crate::style_ext::ComputedValuesExt;
use crate::style_ext::{Display, DisplayGeneratingBox};
use crate::DefiniteContainingBlock;
use app_units::Au;
use euclid::default::{Point2D, Rect, Size2D};
use fxhash::FxHashSet;
use gfx_traits::print_tree::PrintTree;
use script_layout_interface::wrapper_traits::LayoutNode;
use script_layout_interface::{LayoutElementType, LayoutNodeType};
use servo_arc::Arc;
use style::dom::OpaqueNode;
use style::properties::ComputedValues;
use style::values::computed::Length;
use style_traits::CSSPixel;
#[derive(Serialize)]
pub struct BoxTree {
/// Contains typically exactly one block-level box, which was generated by the root element.
/// There may be zero if that element has `display: none`.
root: BlockFormattingContext,
/// https://drafts.csswg.org/css-backgrounds/#special-backgrounds
canvas_background: CanvasBackground,
}
#[derive(Serialize)]
pub struct FragmentTree {
/// Fragments at the top-level of the tree.
///
/// If the root element has `display: none`, there are zero fragments.
/// Otherwise, there is at least one:
///
/// * The first fragment is generated by the root element.
/// * There may be additional fragments generated by positioned boxes
/// that have the initial containing block.
root_fragments: Vec<ArcRefCell<Fragment>>,
/// The scrollable overflow rectangle for the entire tree
/// https://drafts.csswg.org/css-overflow/#scrollable
pub(crate) scrollable_overflow: PhysicalRect<Length>,
/// The containing block used in the layout of this fragment tree.
pub(crate) initial_containing_block: PhysicalRect<Length>,
/// https://drafts.csswg.org/css-backgrounds/#special-backgrounds
#[serde(skip)]
pub(crate) canvas_background: CanvasBackground,
}
impl BoxTree {
pub fn construct<'dom, Node>(context: &LayoutContext, root_element: Node) -> Self
where
Node: 'dom + Copy + LayoutNode<'dom> + Send + Sync,
{
let (contains_floats, boxes) = construct_for_root_element(&context, root_element);
// Zero box for `:root { display: none }`, one for the root element otherwise.
assert!(boxes.len() <= 1);
Self {
root: BlockFormattingContext {
contains_floats: contains_floats == ContainsFloats::Yes,
contents: BlockContainer::BlockLevelBoxes(boxes),
},
canvas_background: CanvasBackground::for_root_element(context, root_element),
}
}
}
fn construct_for_root_element<'dom>(
context: &LayoutContext,
root_element: impl NodeExt<'dom>,
) -> (ContainsFloats, Vec<ArcRefCell<BlockLevelBox>>) {
let style = root_element.style(context);
let box_style = style.get_box();
let display_inside = match Display::from(box_style.display) {
Display::None => {
root_element.unset_all_boxes();
return (ContainsFloats::No, Vec::new());
},
Display::Contents => {
// Unreachable because the style crate adjusts the computed values:
// https://drafts.csswg.org/css-display-3/#transformations
// “'display' of 'contents' computes to 'block' on the root element”
unreachable!()
},
// The root element is blockified, ignore DisplayOutside
Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { inside, .. }) => inside,
};
let contents =
ReplacedContent::for_element(root_element).map_or(Contents::OfElement, Contents::Replaced);
let (contains_floats, root_box) = if box_style.position.is_absolutely_positioned() {
(
ContainsFloats::No,
BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(Arc::new(
AbsolutelyPositionedBox::construct(
context,
root_element,
style,
display_inside,
contents,
),
)),
)
} else if box_style.float.is_floating() {
(
ContainsFloats::Yes,
BlockLevelBox::OutOfFlowFloatBox(FloatBox::construct(
context,
root_element,
style,
display_inside,
contents,
)),
)
} else {
let propagated_text_decoration_line = style.clone_text_decoration_line();
(
ContainsFloats::No,
BlockLevelBox::Independent(IndependentFormattingContext::construct(
context,
root_element,
style,
display_inside,
contents,
ContentSizesRequest::None,
propagated_text_decoration_line,
)),
)
};
let root_box = ArcRefCell::new(root_box);
root_element
.element_box_slot()
.set(LayoutBox::BlockLevel(root_box.clone()));
(contains_floats, vec![root_box])
}
impl BoxTree {
pub fn layout(
&self,
layout_context: &LayoutContext,
viewport: euclid::Size2D<f32, CSSPixel>,
) -> FragmentTree {
let style = ComputedValues::initial_values();
// FIXME: use the documents mode:
// https://drafts.csswg.org/css-writing-modes/#principal-flow
let physical_containing_block = PhysicalRect::new(
PhysicalPoint::zero(),
PhysicalSize::new(Length::new(viewport.width), Length::new(viewport.height)),
);
let initial_containing_block = DefiniteContainingBlock {
size: Vec2 {
inline: physical_containing_block.size.width,
block: physical_containing_block.size.height,
},
style,
};
let dummy_tree_rank = 0;
let mut positioning_context =
PositioningContext::new_for_containing_block_for_all_descendants();
let independent_layout = self.root.layout(
layout_context,
&mut positioning_context,
&(&initial_containing_block).into(),
dummy_tree_rank,
);
let mut root_fragments = independent_layout
.fragments
.into_iter()
.map(|fragment| ArcRefCell::new(fragment))
.collect::<Vec<_>>();
// Zero box for `:root { display: none }`, one for the root element otherwise.
assert!(root_fragments.len() <= 1);
// There may be more fragments at the top-level
// (for positioned boxes whose containing is the initial containing block)
// but only if there was one fragment for the root element.
positioning_context.layout_initial_containing_block_children(
layout_context,
&initial_containing_block,
&mut root_fragments,
);
let scrollable_overflow = root_fragments
.iter()
.fold(PhysicalRect::zero(), |acc, child| {
let child_overflow = child
.borrow()
.scrollable_overflow(&physical_containing_block);
// https://drafts.csswg.org/css-overflow/#scrolling-direction
// We want to clip scrollable overflow on box-start and inline-start
// sides of the scroll container.
//
// FIXME(mrobinson, bug 25564): This should take into account writing
// mode.
let child_overflow = PhysicalRect::new(
euclid::Point2D::zero(),
euclid::Size2D::new(
child_overflow.size.width + child_overflow.origin.x,
child_overflow.size.height + child_overflow.origin.y,
),
);
acc.union(&child_overflow)
});
FragmentTree {
root_fragments,
scrollable_overflow,
initial_containing_block: physical_containing_block,
canvas_background: self.canvas_background.clone(),
}
}
}
impl FragmentTree {
pub fn build_display_list(&self, builder: &mut crate::display_list::DisplayListBuilder) {
let mut stacking_context = StackingContext::create_root(&builder.wr);
{
let mut stacking_context_builder = StackingContextBuilder::new(&mut builder.wr);
let containing_block_info = ContainingBlockInfo {
rect: self.initial_containing_block,
nearest_containing_block: None,
containing_block_for_all_descendants: ContainingBlock::new(
&self.initial_containing_block,
stacking_context_builder.current_space_and_clip,
),
};
for fragment in &self.root_fragments {
fragment.borrow().build_stacking_context_tree(
fragment,
&mut stacking_context_builder,
&containing_block_info,
&mut stacking_context,
StackingContextBuildMode::SkipHoisted,
);
}
}
stacking_context.sort();
// Paint the canvas background (if any) before/under everything else
stacking_context.build_canvas_background_display_list(
builder,
self,
&self.initial_containing_block,
);
stacking_context.build_display_list(builder);
}
pub fn print(&self) {
let mut print_tree = PrintTree::new("Fragment Tree".to_string());
for fragment in &self.root_fragments {
fragment.borrow().print(&mut print_tree);
}
}
pub fn scrollable_overflow(&self) -> webrender_api::units::LayoutSize {
webrender_api::units::LayoutSize::from_untyped(Size2D::new(
self.scrollable_overflow.size.width.px(),
self.scrollable_overflow.size.height.px(),
))
}
pub(crate) fn find<T>(
&self,
mut process_func: impl FnMut(&Fragment, &PhysicalRect<Length>) -> Option<T>,
) -> Option<T> {
self.root_fragments.iter().find_map(|child| {
child
.borrow()
.find(&self.initial_containing_block, &mut process_func)
})
}
pub fn remove_nodes_in_fragment_tree_from_set(&self, set: &mut FxHashSet<OpaqueNode>) {
self.find(|fragment, _| {
if let Some(tag) = fragment.tag().as_ref() {
set.remove(tag);
}
None::<()>
});
}
pub fn get_content_box_for_node(&self, requested_node: OpaqueNode) -> Rect<Au> {
let mut bounding_box = PhysicalRect::zero();
self.find(|fragment, containing_block| {
if fragment.tag() != Some(requested_node) {
return None::<()>;
}
let fragment_relative_rect = match fragment {
Fragment::Box(fragment) => fragment
.border_rect()
.to_physical(fragment.style.writing_mode, &containing_block),
Fragment::Text(fragment) => fragment
.rect
.to_physical(fragment.parent_style.writing_mode, &containing_block),
Fragment::AbsoluteOrFixedPositioned(_) |
Fragment::Image(_) |
Fragment::Anonymous(_) => return None,
};
bounding_box = fragment_relative_rect
.translate(containing_block.origin.to_vector())
.union(&bounding_box);
None::<()>
});
Rect::new(
Point2D::new(
Au::from_f32_px(bounding_box.origin.x.px()),
Au::from_f32_px(bounding_box.origin.y.px()),
),
Size2D::new(
Au::from_f32_px(bounding_box.size.width.px()),
Au::from_f32_px(bounding_box.size.height.px()),
),
)
}
pub fn get_border_dimensions_for_node(&self, requested_node: OpaqueNode) -> Rect<i32> {
self.find(|fragment, containing_block| {
let (style, padding_rect) = match fragment {
Fragment::Box(fragment) if fragment.tag == requested_node => {
(&fragment.style, fragment.padding_rect())
},
Fragment::AbsoluteOrFixedPositioned(_) |
Fragment::Box(_) |
Fragment::Text(_) |
Fragment::Image(_) |
Fragment::Anonymous(_) => return None,
};
// https://drafts.csswg.org/cssom-view/#dom-element-clienttop
// " If the element has no associated CSS layout box or if the
// CSS layout box is inline, return zero." For this check we
// also explicitly ignore the list item portion of the display
// style.
let display = &style.get_box().display;
if display.inside() == style::values::specified::box_::DisplayInside::Flow &&
display.outside() == style::values::specified::box_::DisplayOutside::Inline
{
return Some(Rect::zero());
}
let padding_rect = padding_rect.to_physical(style.writing_mode, &containing_block);
let border = style.get_border();
Some(Rect::new(
Point2D::new(
border.border_left_width.px() as i32,
border.border_top_width.px() as i32,
),
Size2D::new(
padding_rect.size.width.px() as i32,
padding_rect.size.height.px() as i32,
),
))
})
.unwrap_or_else(Rect::zero)
}
}
/// https://drafts.csswg.org/css-backgrounds/#root-background
#[derive(Clone, Serialize)]
pub(crate) struct CanvasBackground {
/// DOM node for the root element
pub root_element: OpaqueNode,
/// The element whose style the canvas takes background properties from (see next field).
/// This can be the root element (same as the previous field), or the HTML `<body>` element.
/// See https://drafts.csswg.org/css-backgrounds/#body-background
pub from_element: OpaqueNode,
/// The computed styles to take background properties from.
#[serde(skip)]
pub style: Option<Arc<ComputedValues>>,
}
impl CanvasBackground {
fn for_root_element<'dom>(context: &LayoutContext, root_element: impl NodeExt<'dom>) -> Self {
let root_style = root_element.style(context);
let mut style = root_style;
let mut from_element = root_element;
// https://drafts.csswg.org/css-backgrounds/#body-background
// “if the computed value of background-image on the root element is none
// and its background-color is transparent”
if style.background_is_transparent() &&
// “For documents whose root element is an HTML `HTML` element
// or an XHTML `html` element”
root_element.type_id() == LayoutNodeType::Element(LayoutElementType::HTMLHtmlElement) &&
// Dont try to access styles for an unstyled subtree
!matches!(style.clone_display().into(), Display::None)
{
// “that elements first HTML `BODY` or XHTML `body` child element”
if let Some(body) = iter_child_nodes(root_element).find(|child| {
child.is_element() &&
child.type_id() ==
LayoutNodeType::Element(LayoutElementType::HTMLBodyElement)
}) {
style = body.style(context);
from_element = body;
}
}
Self {
root_element: root_element.opaque(),
from_element: from_element.opaque(),
// “However, if no boxes are generated for the element
// whose background would be used for the canvas
// (for example, if the root element has display: none),
// then the canvas background is transparent.”
style: if let Display::GeneratingBox(_) = style.clone_display().into() {
Some(style)
} else {
None
},
}
}
}