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305 lines
12 KiB
Rust
305 lines
12 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Traversals over the DOM and flow trees, running the layout computations.
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use construct::FlowConstructor;
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use context::{LayoutContext, SharedLayoutContext};
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use display_list_builder::DisplayListBuildState;
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use flow::{self, PreorderFlowTraversal};
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use flow::{CAN_BE_FRAGMENTED, Flow, ImmutableFlowUtils, PostorderFlowTraversal};
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use gfx::display_list::OpaqueNode;
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use script_layout_interface::wrapper_traits::{LayoutNode, ThreadSafeLayoutNode};
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use std::mem;
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use style::atomic_refcell::AtomicRefCell;
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use style::context::{LocalStyleContext, SharedStyleContext, StyleContext};
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use style::data::ElementData;
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use style::dom::{StylingMode, TElement, TNode};
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use style::selector_impl::RestyleDamage;
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use style::servo::restyle_damage::{BUBBLE_ISIZES, REFLOW, REFLOW_OUT_OF_FLOW, REPAINT};
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use style::traversal::{DomTraversalContext, put_thread_local_bloom_filter};
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use style::traversal::{recalc_style_at, remove_from_bloom_filter};
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use style::traversal::take_thread_local_bloom_filter;
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use util::opts;
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use wrapper::{GetRawData, LayoutNodeHelpers, LayoutNodeLayoutData};
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pub struct RecalcStyleAndConstructFlows<'lc> {
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context: LayoutContext<'lc>,
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root: OpaqueNode,
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}
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#[allow(unsafe_code)]
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impl<'lc, N> DomTraversalContext<N> for RecalcStyleAndConstructFlows<'lc>
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where N: LayoutNode + TNode,
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N::ConcreteElement: TElement
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{
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type SharedContext = SharedLayoutContext;
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#[allow(unsafe_code)]
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fn new<'a>(shared: &'a Self::SharedContext, root: OpaqueNode) -> Self {
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// FIXME(bholley): This transmutation from &'a to &'lc is very unfortunate, but I haven't
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// found a way to avoid it despite spending several days on it (and consulting Manishearth,
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// brson, and nmatsakis).
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//
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// The crux of the problem is that parameterizing DomTraversalContext on the lifetime of
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// the SharedContext doesn't work for a variety of reasons [1]. However, the code in
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// parallel.rs needs to be able to use the DomTraversalContext trait (or something similar)
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// to stack-allocate a struct (a generalized LayoutContext<'a>) that holds a borrowed
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// SharedContext, which means that the struct needs to be parameterized on a lifetime.
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// Given the aforementioned constraint, the only way to accomplish this is to avoid
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// propagating the borrow lifetime from the struct to the trait, but that means that the
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// new() method on the trait cannot require the lifetime of its argument to match the
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// lifetime of the Self object it creates.
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//
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// This could be solved with an associated type with an unbound lifetime parameter, but
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// that would require higher-kinded types, which don't exist yet and probably aren't coming
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// for a while.
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//
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// So we transmute. :-( This is safe because the DomTravesalContext is stack-allocated on
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// the worker thread while processing a WorkUnit, whereas the borrowed SharedContext is
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// live for the entire duration of the restyle. This really could _almost_ compile: all
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// we'd need to do is change the signature to to |new<'a: 'lc>|, and everything would
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// work great. But we can't do that, because that would cause a mismatch with the signature
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// in the trait we're implementing, and we can't mention 'lc in that trait at all for the
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// reasons described above.
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//
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// [1] For example, the WorkQueue type needs to be parameterized on the concrete type of
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// DomTraversalContext::SharedContext, and the WorkQueue lifetime is similar to that of the
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// LayoutThread, generally much longer than that of a given SharedLayoutContext borrow.
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let shared_lc: &'lc SharedLayoutContext = unsafe { mem::transmute(shared) };
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RecalcStyleAndConstructFlows {
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context: LayoutContext::new(shared_lc),
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root: root,
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}
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}
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fn process_preorder(&self, node: N) {
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// FIXME(pcwalton): Stop allocating here. Ideally this should just be
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// done by the HTML parser.
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node.initialize_data();
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if node.is_text_node() {
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// FIXME(bholley): Stop doing this silly work to maintain broken bloom filter
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// invariants.
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//
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// Longer version: The bloom filter is entirely busted for parallel traversal. Because
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// parallel traversal is breadth-first, each sibling rejects the bloom filter set up
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// by the previous sibling (which is valid for children, not siblings) and recreates
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// it. Similarly, the fixup performed in the bottom-up traversal is useless, because
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// threads perform flow construction up the parent chain until they find a parent with
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// other unprocessed children, at which point they bail to the work queue and find a
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// different node.
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//
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// Nevertheless, the remove_from_bloom_filter call at the end of flow construction
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// asserts that the bloom filter is valid for the current node. This breaks when we
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// stop calling recalc_style_at for text nodes, because the recursive chain of
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// construct_flows_at calls is no longer necessarily rooted in a call that sets up the
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// thread-local bloom filter for the leaf node.
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//
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// The bloom filter stuff is all going to be rewritten, so we just hackily duplicate
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// the bloom filter manipulation from recalc_style_at to maintain invariants.
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let parent = node.parent_node().unwrap().as_element();
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let bf = take_thread_local_bloom_filter(parent, self.root, self.context.shared_context());
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put_thread_local_bloom_filter(bf, &node.to_unsafe(), self.context.shared_context());
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} else {
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let el = node.as_element().unwrap();
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recalc_style_at::<_, _, Self>(&self.context, self.root, el);
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}
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}
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fn process_postorder(&self, node: N) {
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construct_flows_at(&self.context, self.root, node);
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}
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fn should_traverse_child(parent: N::ConcreteElement, child: N) -> bool {
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// If the parent is display:none, we don't need to do anything.
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if parent.is_display_none() {
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return false;
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}
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match child.as_element() {
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// Elements should be traversed if they need styling or flow construction.
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Some(el) => el.styling_mode() != StylingMode::Stop ||
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el.as_node().to_threadsafe().restyle_damage() != RestyleDamage::empty(),
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// Text nodes never need styling. However, there are two cases they may need
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// flow construction:
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// (1) They child doesn't yet have layout data (preorder traversal initializes it).
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// (2) The parent element has restyle damage (so the text flow also needs fixup).
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None => child.get_raw_data().is_none() ||
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parent.as_node().to_threadsafe().restyle_damage() != RestyleDamage::empty(),
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}
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}
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unsafe fn ensure_element_data(element: &N::ConcreteElement) -> &AtomicRefCell<ElementData> {
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element.as_node().initialize_data();
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element.get_data().unwrap()
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}
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unsafe fn clear_element_data(element: &N::ConcreteElement) {
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element.as_node().clear_data();
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}
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fn local_context(&self) -> &LocalStyleContext {
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self.context.local_context()
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}
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}
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/// A bottom-up, parallelizable traversal.
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pub trait PostorderNodeMutTraversal<ConcreteThreadSafeLayoutNode: ThreadSafeLayoutNode> {
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/// The operation to perform. Return true to continue or false to stop.
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fn process(&mut self, node: &ConcreteThreadSafeLayoutNode);
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}
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/// The flow construction traversal, which builds flows for styled nodes.
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#[inline]
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#[allow(unsafe_code)]
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fn construct_flows_at<'a, N: LayoutNode>(context: &'a LayoutContext<'a>, root: OpaqueNode, node: N) {
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// Construct flows for this node.
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{
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let tnode = node.to_threadsafe();
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// Always reconstruct if incremental layout is turned off.
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let nonincremental_layout = opts::get().nonincremental_layout;
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if nonincremental_layout || tnode.restyle_damage() != RestyleDamage::empty() ||
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node.as_element().map_or(false, |el| el.has_dirty_descendants()) {
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let mut flow_constructor = FlowConstructor::new(context);
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if nonincremental_layout || !flow_constructor.repair_if_possible(&tnode) {
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flow_constructor.process(&tnode);
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debug!("Constructed flow for {:x}: {:x}",
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tnode.debug_id(),
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tnode.flow_debug_id());
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}
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}
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tnode.clear_restyle_damage();
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}
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unsafe { node.clear_dirty_bits(); }
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remove_from_bloom_filter(context, root, node);
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}
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/// The bubble-inline-sizes traversal, the first part of layout computation. This computes
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/// preferred and intrinsic inline-sizes and bubbles them up the tree.
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pub struct BubbleISizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for BubbleISizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.bubble_inline_sizes();
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flow::mut_base(flow).restyle_damage.remove(BUBBLE_ISIZES);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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flow::base(flow).restyle_damage.contains(BUBBLE_ISIZES)
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}
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}
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/// The assign-inline-sizes traversal. In Gecko this corresponds to `Reflow`.
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#[derive(Copy, Clone)]
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pub struct AssignISizes<'a> {
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pub shared_context: &'a SharedStyleContext,
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}
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impl<'a> PreorderFlowTraversal for AssignISizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.assign_inline_sizes(self.shared_context);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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flow::base(flow).restyle_damage.intersects(REFLOW_OUT_OF_FLOW | REFLOW)
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}
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}
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/// The assign-block-sizes-and-store-overflow traversal, the last (and most expensive) part of
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/// layout computation. Determines the final block-sizes for all layout objects and computes
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/// positions. In Gecko this corresponds to `Reflow`.
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#[derive(Copy, Clone)]
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pub struct AssignBSizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for AssignBSizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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// Can't do anything with anything that floats might flow through until we reach their
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// inorder parent.
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//
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// NB: We must return without resetting the restyle bits for these, as we haven't actually
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// reflowed anything!
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if flow.floats_might_flow_through() {
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return
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}
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flow.assign_block_size(self.layout_context);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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let base = flow::base(flow);
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base.restyle_damage.intersects(REFLOW_OUT_OF_FLOW | REFLOW) &&
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// The fragmentation countainer is responsible for calling Flow::fragment recursively
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!base.flags.contains(CAN_BE_FRAGMENTED)
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}
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}
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#[derive(Copy, Clone)]
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pub struct ComputeAbsolutePositions<'a> {
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pub layout_context: &'a SharedLayoutContext,
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}
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impl<'a> PreorderFlowTraversal for ComputeAbsolutePositions<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.compute_absolute_position(self.layout_context);
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}
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}
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pub struct BuildDisplayList<'a> {
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pub state: DisplayListBuildState<'a>,
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}
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impl<'a> BuildDisplayList<'a> {
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#[inline]
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pub fn traverse(&mut self, flow: &mut Flow) {
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let new_stacking_context =
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flow::base(flow).stacking_context_id != self.state.stacking_context_id();
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if new_stacking_context {
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self.state.push_stacking_context_id(flow::base(flow).stacking_context_id);
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}
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let new_scroll_root =
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flow::base(flow).scroll_root_id != self.state.scroll_root_id();
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if new_scroll_root {
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self.state.push_scroll_root_id(flow::base(flow).scroll_root_id);
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}
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if self.should_process() {
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flow.build_display_list(&mut self.state);
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flow::mut_base(flow).restyle_damage.remove(REPAINT);
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}
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for kid in flow::child_iter_mut(flow) {
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self.traverse(kid);
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}
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if new_stacking_context {
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self.state.pop_stacking_context_id();
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}
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if new_scroll_root {
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self.state.pop_scroll_root_id();
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}
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}
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#[inline]
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fn should_process(&self) -> bool {
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true
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}
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}
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