mirror of
https://github.com/servo/servo.git
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463 lines
19 KiB
Rust
463 lines
19 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! This module contains traits in script used generically in the rest of Servo.
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//! The traits are here instead of in script so that these modules won't have
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//! to depend on script.
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#![feature(custom_derive, plugin)]
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#![plugin(heapsize_plugin, plugins, serde_macros)]
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#![deny(missing_docs)]
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#![deny(unsafe_code)]
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extern crate app_units;
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extern crate canvas_traits;
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extern crate devtools_traits;
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extern crate euclid;
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extern crate gfx_traits;
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extern crate heapsize;
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extern crate ipc_channel;
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extern crate libc;
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extern crate msg;
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extern crate net_traits;
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extern crate offscreen_gl_context;
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extern crate profile_traits;
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extern crate serde;
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extern crate style_traits;
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extern crate time;
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extern crate url;
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extern crate util;
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mod script_msg;
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use app_units::Au;
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use devtools_traits::ScriptToDevtoolsControlMsg;
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use euclid::Size2D;
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use euclid::length::Length;
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use euclid::point::Point2D;
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use euclid::rect::Rect;
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use gfx_traits::Epoch;
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use gfx_traits::LayerId;
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use ipc_channel::ipc::{IpcReceiver, IpcSender};
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use libc::c_void;
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use msg::constellation_msg::{ConstellationChan, Failure, PipelineId, WindowSizeData};
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use msg::constellation_msg::{Key, KeyModifiers, KeyState, LoadData};
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use msg::constellation_msg::{PipelineNamespaceId, SubpageId};
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use msg::webdriver_msg::WebDriverScriptCommand;
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use net_traits::ResourceThread;
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use net_traits::image_cache_thread::ImageCacheThread;
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use net_traits::response::HttpsState;
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use net_traits::storage_thread::StorageThread;
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use profile_traits::mem;
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use std::any::Any;
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use url::Url;
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use util::ipc::OptionalOpaqueIpcSender;
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pub use script_msg::{LayoutMsg, ScriptMsg};
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/// The address of a node. Layout sends these back. They must be validated via
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/// `from_untrusted_node_address` before they can be used, because we do not trust layout.
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#[derive(Copy, Clone, Debug)]
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pub struct UntrustedNodeAddress(pub *const c_void);
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#[allow(unsafe_code)]
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unsafe impl Send for UntrustedNodeAddress {}
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/// Messages sent to the layout thread from the constellation and/or compositor.
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#[derive(Deserialize, Serialize)]
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pub enum LayoutControlMsg {
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/// Requests that this layout thread exit.
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ExitNow,
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/// Requests the current epoch (layout counter) from this layout.
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GetCurrentEpoch(IpcSender<Epoch>),
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/// Asks layout to run another step in its animation.
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TickAnimations,
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/// Informs layout as to which regions of the page are visible.
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SetVisibleRects(Vec<(LayerId, Rect<Au>)>),
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/// Requests the current load state of Web fonts. `true` is returned if fonts are still loading
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/// and `false` is returned if all fonts have loaded.
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GetWebFontLoadState(IpcSender<bool>),
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}
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/// The initial data associated with a newly-created framed pipeline.
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#[derive(Deserialize, Serialize)]
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pub struct NewLayoutInfo {
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/// Id of the parent of this new pipeline.
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pub containing_pipeline_id: PipelineId,
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/// Id of the newly-created pipeline.
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pub new_pipeline_id: PipelineId,
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/// Id of the new frame associated with this pipeline.
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pub subpage_id: SubpageId,
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/// Network request data which will be initiated by the script thread.
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pub load_data: LoadData,
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/// The paint channel, cast to `OptionalOpaqueIpcSender`. This is really an
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/// `Sender<LayoutToPaintMsg>`.
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pub paint_chan: OptionalOpaqueIpcSender,
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/// Information on what to do on thread failure.
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pub failure: Failure,
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/// A port on which layout can receive messages from the pipeline.
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pub pipeline_port: IpcReceiver<LayoutControlMsg>,
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/// A shutdown channel so that layout can notify others when it's done.
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pub layout_shutdown_chan: IpcSender<()>,
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/// A shutdown channel so that layout can tell the content process to shut down when it's done.
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pub content_process_shutdown_chan: IpcSender<()>,
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}
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/// Messages sent from the constellation or layout to the script thread.
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#[derive(Deserialize, Serialize)]
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pub enum ConstellationControlMsg {
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/// Gives a channel and ID to a layout thread, as well as the ID of that layout's parent
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AttachLayout(NewLayoutInfo),
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/// Window resized. Sends a DOM event eventually, but first we combine events.
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Resize(PipelineId, WindowSizeData),
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/// Notifies script that window has been resized but to not take immediate action.
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ResizeInactive(PipelineId, WindowSizeData),
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/// Notifies the script that a pipeline should be closed.
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ExitPipeline(PipelineId),
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/// Sends a DOM event.
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SendEvent(PipelineId, CompositorEvent),
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/// Notifies script of the viewport.
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Viewport(PipelineId, Rect<f32>),
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/// Requests that the script thread immediately send the constellation the title of a pipeline.
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GetTitle(PipelineId),
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/// Notifies script thread to suspend all its timers
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Freeze(PipelineId),
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/// Notifies script thread to resume all its timers
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Thaw(PipelineId),
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/// Notifies script thread that a url should be loaded in this iframe.
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Navigate(PipelineId, SubpageId, LoadData),
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/// Requests the script thread forward a mozbrowser event to an iframe it owns
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MozBrowserEvent(PipelineId, SubpageId, MozBrowserEvent),
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/// Updates the current subpage id of a given iframe
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UpdateSubpageId(PipelineId, SubpageId, SubpageId),
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/// Set an iframe to be focused. Used when an element in an iframe gains focus.
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FocusIFrame(PipelineId, SubpageId),
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/// Passes a webdriver command to the script thread for execution
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WebDriverScriptCommand(PipelineId, WebDriverScriptCommand),
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/// Notifies script thread that all animations are done
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TickAllAnimations(PipelineId),
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/// Notifies the script thread that a new Web font has been loaded, and thus the page should be
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/// reflowed.
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WebFontLoaded(PipelineId),
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/// Cause a `load` event to be dispatched at the appropriate frame element.
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DispatchFrameLoadEvent {
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/// The pipeline that has been marked as loaded.
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target: PipelineId,
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/// The pipeline that contains a frame loading the target pipeline.
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parent: PipelineId,
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},
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/// Notifies a parent frame that one of its child frames is now active.
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FramedContentChanged(PipelineId, SubpageId),
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/// Report an error from a CSS parser for the given pipeline
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ReportCSSError(PipelineId, String, usize, usize, String),
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}
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/// Used to determine if a script has any pending asynchronous activity.
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#[derive(Copy, Clone, Debug, PartialEq, Deserialize, Serialize)]
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pub enum DocumentState {
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/// The document has been loaded and is idle.
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Idle,
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/// The document is either loading or waiting on an event.
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Pending,
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}
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/// For a given pipeline, whether any animations are currently running
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/// and any animation callbacks are queued
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#[derive(Clone, Eq, PartialEq, Deserialize, Serialize, Debug)]
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pub enum AnimationState {
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/// Animations are active but no callbacks are queued
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AnimationsPresent,
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/// Animations are active and callbacks are queued
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AnimationCallbacksPresent,
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/// No animations are active and no callbacks are queued
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NoAnimationsPresent,
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/// No animations are active but callbacks are queued
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NoAnimationCallbacksPresent,
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}
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/// The type of input represented by a multi-touch event.
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#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
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pub enum TouchEventType {
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/// A new touch point came in contact with the screen.
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Down,
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/// An existing touch point changed location.
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Move,
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/// A touch point was removed from the screen.
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Up,
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/// The system stopped tracking a touch point.
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Cancel,
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}
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/// An opaque identifier for a touch point.
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///
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/// http://w3c.github.io/touch-events/#widl-Touch-identifier
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Deserialize, Serialize)]
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pub struct TouchId(pub i32);
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/// The mouse button involved in the event.
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#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
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pub enum MouseButton {
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/// The left mouse button.
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Left,
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/// The middle mouse button.
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Middle,
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/// The right mouse button.
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Right,
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}
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/// The types of mouse events
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#[derive(Deserialize, HeapSizeOf, Serialize)]
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pub enum MouseEventType {
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/// Mouse button clicked
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Click,
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/// Mouse button down
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MouseDown,
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/// Mouse button up
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MouseUp,
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}
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/// Events from the compositor that the script thread needs to know about
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#[derive(Deserialize, Serialize)]
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pub enum CompositorEvent {
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/// The window was resized.
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ResizeEvent(WindowSizeData),
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/// A mouse button state changed.
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MouseButtonEvent(MouseEventType, MouseButton, Point2D<f32>),
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/// The mouse was moved over a point (or was moved out of the recognizable region).
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MouseMoveEvent(Option<Point2D<f32>>),
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/// A touch event was generated with a touch ID and location.
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TouchEvent(TouchEventType, TouchId, Point2D<f32>),
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/// A key was pressed.
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KeyEvent(Key, KeyState, KeyModifiers),
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}
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/// An opaque wrapper around script<->layout channels to avoid leaking message types into
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/// crates that don't need to know about them.
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pub struct OpaqueScriptLayoutChannel(pub (Box<Any + Send>, Box<Any + Send>));
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/// Requests a TimerEvent-Message be sent after the given duration.
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#[derive(Deserialize, Serialize)]
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pub struct TimerEventRequest(pub IpcSender<TimerEvent>,
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pub TimerSource,
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pub TimerEventId,
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pub MsDuration);
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/// Notifies the script thread to fire due timers.
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/// TimerSource must be FromWindow when dispatched to ScriptThread and
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/// must be FromWorker when dispatched to a DedicatedGlobalWorkerScope
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#[derive(Deserialize, Serialize)]
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pub struct TimerEvent(pub TimerSource, pub TimerEventId);
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/// Describes the thread that requested the TimerEvent.
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#[derive(Copy, Clone, HeapSizeOf, Deserialize, Serialize)]
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pub enum TimerSource {
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/// The event was requested from a window (ScriptThread).
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FromWindow(PipelineId),
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/// The event was requested from a worker (DedicatedGlobalWorkerScope).
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FromWorker
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}
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/// The id to be used for a TimerEvent is defined by the corresponding TimerEventRequest.
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#[derive(PartialEq, Eq, Copy, Clone, Debug, HeapSizeOf, Deserialize, Serialize)]
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pub struct TimerEventId(pub u32);
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/// Unit of measurement.
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#[derive(Clone, Copy, HeapSizeOf)]
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pub enum Milliseconds {}
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/// Unit of measurement.
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#[derive(Clone, Copy, HeapSizeOf)]
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pub enum Nanoseconds {}
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/// Amount of milliseconds.
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pub type MsDuration = Length<Milliseconds, u64>;
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/// Amount of nanoseconds.
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pub type NsDuration = Length<Nanoseconds, u64>;
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/// Returns the duration since an unspecified epoch measured in ms.
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pub fn precise_time_ms() -> MsDuration {
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Length::new(time::precise_time_ns() / (1000 * 1000))
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}
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/// Returns the duration since an unspecified epoch measured in ns.
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pub fn precise_time_ns() -> NsDuration {
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Length::new(time::precise_time_ns())
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}
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/// Data needed to construct a script thread.
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///
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/// NB: *DO NOT* add any Senders or Receivers here! pcwalton will have to rewrite your code if you
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/// do! Use IPC senders and receivers instead.
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pub struct InitialScriptState {
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/// The ID of the pipeline with which this script thread is associated.
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pub id: PipelineId,
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/// The subpage ID of this pipeline to create in its pipeline parent.
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/// If `None`, this is the root.
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pub parent_info: Option<(PipelineId, SubpageId)>,
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/// The compositor.
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pub compositor: IpcSender<ScriptToCompositorMsg>,
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/// A channel with which messages can be sent to us (the script thread).
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pub control_chan: IpcSender<ConstellationControlMsg>,
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/// A port on which messages sent by the constellation to script can be received.
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pub control_port: IpcReceiver<ConstellationControlMsg>,
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/// A channel on which messages can be sent to the constellation from script.
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pub constellation_chan: ConstellationChan<ScriptMsg>,
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/// A channel for the layout thread to send messages to the constellation.
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pub layout_to_constellation_chan: ConstellationChan<LayoutMsg>,
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/// A channel to schedule timer events.
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pub scheduler_chan: IpcSender<TimerEventRequest>,
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/// Information that script sends out when it panics.
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pub failure_info: Failure,
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/// A channel to the resource manager thread.
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pub resource_thread: ResourceThread,
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/// A channel to the storage thread.
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pub storage_thread: StorageThread,
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/// A channel to the image cache thread.
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pub image_cache_thread: ImageCacheThread,
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/// A channel to the time profiler thread.
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pub time_profiler_chan: profile_traits::time::ProfilerChan,
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/// A channel to the memory profiler thread.
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pub mem_profiler_chan: mem::ProfilerChan,
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/// A channel to the developer tools, if applicable.
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pub devtools_chan: Option<IpcSender<ScriptToDevtoolsControlMsg>>,
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/// Information about the initial window size.
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pub window_size: Option<WindowSizeData>,
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/// The ID of the pipeline namespace for this script thread.
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pub pipeline_namespace_id: PipelineNamespaceId,
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/// A ping will be sent on this channel once the script thread shuts down.
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pub content_process_shutdown_chan: IpcSender<()>,
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}
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/// Encapsulates external communication with the script thread.
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#[derive(Clone, Deserialize, Serialize)]
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pub struct ScriptControlChan(pub IpcSender<ConstellationControlMsg>);
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/// This trait allows creating a `ScriptThread` without depending on the `script`
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/// crate.
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pub trait ScriptThreadFactory {
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/// Create a `ScriptThread`.
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fn create(_phantom: Option<&mut Self>,
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state: InitialScriptState,
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layout_chan: &OpaqueScriptLayoutChannel,
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load_data: LoadData);
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/// Create a script -> layout channel (`Sender`, `Receiver` pair).
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fn create_layout_channel(_phantom: Option<&mut Self>) -> OpaqueScriptLayoutChannel;
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/// Clone the `Sender` in `pair`.
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fn clone_layout_channel(_phantom: Option<&mut Self>, pair: &OpaqueScriptLayoutChannel)
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-> Box<Any + Send>;
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}
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/// Messages sent from the script thread to the compositor
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#[derive(Deserialize, Serialize)]
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pub enum ScriptToCompositorMsg {
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/// Scroll a page in a window
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ScrollFragmentPoint(PipelineId, LayerId, Point2D<f32>, bool),
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/// Set title of current page
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/// https://html.spec.whatwg.org/multipage/#document.title
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SetTitle(PipelineId, Option<String>),
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/// Send a key event
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SendKeyEvent(Key, KeyState, KeyModifiers),
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/// Get Window Informations size and position
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GetClientWindow(IpcSender<(Size2D<u32>, Point2D<i32>)>),
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/// Move the window to a point
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MoveTo(Point2D<i32>),
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/// Resize the window to size
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ResizeTo(Size2D<u32>),
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/// Script has handled a touch event, and either prevented or allowed default actions.
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TouchEventProcessed(EventResult),
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/// Requests that the compositor shut down.
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Exit,
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}
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/// Whether a DOM event was prevented by web content
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#[derive(Deserialize, Serialize)]
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pub enum EventResult {
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/// Allowed by web content
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DefaultAllowed,
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/// Prevented by web content
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DefaultPrevented,
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}
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/// Whether the sandbox attribute is present for an iframe element
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#[derive(PartialEq, Eq, Copy, Clone, Debug, Deserialize, Serialize)]
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pub enum IFrameSandboxState {
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/// Sandbox attribute is present
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IFrameSandboxed,
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/// Sandbox attribute is not present
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IFrameUnsandboxed
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}
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/// Specifies the information required to load a URL in an iframe.
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#[derive(Deserialize, Serialize)]
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pub struct IFrameLoadInfo {
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/// Url to load
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pub url: Option<Url>,
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/// Pipeline ID of the parent of this iframe
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pub containing_pipeline_id: PipelineId,
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/// The new subpage ID for this load
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pub new_subpage_id: SubpageId,
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/// The old subpage ID for this iframe, if a page was previously loaded.
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pub old_subpage_id: Option<SubpageId>,
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/// The new pipeline ID that the iframe has generated.
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pub new_pipeline_id: PipelineId,
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/// Sandbox type of this iframe
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pub sandbox: IFrameSandboxState,
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}
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// https://developer.mozilla.org/en-US/docs/Web/API/Using_the_Browser_API#Events
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/// The events fired in a Browser API context (`<iframe mozbrowser>`)
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#[derive(Deserialize, Serialize)]
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pub enum MozBrowserEvent {
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/// Sent when the scroll position within a browser `<iframe>` changes.
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AsyncScroll,
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/// Sent when window.close() is called within a browser `<iframe>`.
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Close,
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/// Sent when a browser `<iframe>` tries to open a context menu. This allows
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/// handling `<menuitem>` element available within the browser `<iframe>`'s content.
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ContextMenu,
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/// Sent when an error occurred while trying to load content within a browser `<iframe>`.
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Error,
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/// Sent when the favicon of a browser `<iframe>` changes.
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IconChange(String, String, String),
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/// Sent when the browser `<iframe>` has reached the server.
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Connected,
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/// Sent when the browser `<iframe>` has finished loading all its assets.
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LoadEnd,
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/// Sent when the browser `<iframe>` starts to load a new page.
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LoadStart,
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/// Sent when a browser `<iframe>`'s location changes.
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LocationChange(String),
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/// Sent when window.open() is called within a browser `<iframe>`.
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OpenWindow,
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/// Sent when the SSL state changes within a browser `<iframe>`.
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SecurityChange(HttpsState),
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/// Sent when alert(), confirm(), or prompt() is called within a browser `<iframe>`.
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ShowModalPrompt(String, String, String, String), // TODO(simartin): Handle unblock()
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/// Sent when the document.title changes within a browser `<iframe>`.
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TitleChange(String),
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/// Sent when an HTTP authentification is requested.
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UsernameAndPasswordRequired,
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/// Sent when a link to a search engine is found.
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OpenSearch,
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}
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impl MozBrowserEvent {
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/// Get the name of the event as a `& str`
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pub fn name(&self) -> &'static str {
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match *self {
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MozBrowserEvent::AsyncScroll => "mozbrowserasyncscroll",
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MozBrowserEvent::Close => "mozbrowserclose",
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MozBrowserEvent::Connected => "mozbrowserconnected",
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MozBrowserEvent::ContextMenu => "mozbrowsercontextmenu",
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MozBrowserEvent::Error => "mozbrowsererror",
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MozBrowserEvent::IconChange(_, _, _) => "mozbrowsericonchange",
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MozBrowserEvent::LoadEnd => "mozbrowserloadend",
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MozBrowserEvent::LoadStart => "mozbrowserloadstart",
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MozBrowserEvent::LocationChange(_) => "mozbrowserlocationchange",
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MozBrowserEvent::OpenWindow => "mozbrowseropenwindow",
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MozBrowserEvent::SecurityChange(_) => "mozbrowsersecuritychange",
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MozBrowserEvent::ShowModalPrompt(_, _, _, _) => "mozbrowsershowmodalprompt",
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MozBrowserEvent::TitleChange(_) => "mozbrowsertitlechange",
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MozBrowserEvent::UsernameAndPasswordRequired => "mozbrowserusernameandpasswordrequired",
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MozBrowserEvent::OpenSearch => "mozbrowseropensearch"
|
|
}
|
|
}
|
|
}
|