servo/components/script/dom/canvasrenderingcontext2d.rs
sagudev 73b778e67f
Introduce snapshot concept of canvas (#36119)
Each canvas context returns snapshot instead of just raw bytes. This
allows as to hold off conversions (BGRA <-> RGBA, (un)premultiply) to
when/if they are actually needed. For example when loading snapshot into
webgl we can load both RGBA and BGRA so no conversion is really needed.

Currently whole thing is designed to be able to be extend on
https://github.com/servo/ipc-channel/pull/356, to make less copies.
Hence some commented out code.


Fixes #35759
There are tests for these changes in WPT

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2025-04-23 07:32:47 +00:00

719 lines
24 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use canvas_traits::canvas::{Canvas2dMsg, CanvasId, CanvasMsg, FromScriptMsg};
use dom_struct::dom_struct;
use euclid::default::{Point2D, Rect, Size2D};
use profile_traits::ipc;
use script_bindings::inheritance::Castable;
use script_layout_interface::HTMLCanvasDataSource;
use servo_url::ServoUrl;
use snapshot::Snapshot;
use crate::canvas_context::{CanvasContext, CanvasHelpers, LayoutCanvasRenderingContextHelpers};
use crate::canvas_state::CanvasState;
use crate::dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::{
CanvasDirection, CanvasFillRule, CanvasImageSource, CanvasLineCap, CanvasLineJoin,
CanvasRenderingContext2DMethods, CanvasTextAlign, CanvasTextBaseline,
};
use crate::dom::bindings::codegen::UnionTypes::{
HTMLCanvasElementOrOffscreenCanvas, StringOrCanvasGradientOrCanvasPattern,
};
use crate::dom::bindings::error::{ErrorResult, Fallible};
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
use crate::dom::bindings::root::{DomRoot, LayoutDom};
use crate::dom::bindings::str::DOMString;
use crate::dom::canvasgradient::CanvasGradient;
use crate::dom::canvaspattern::CanvasPattern;
use crate::dom::dommatrix::DOMMatrix;
use crate::dom::globalscope::GlobalScope;
use crate::dom::htmlcanvaselement::HTMLCanvasElement;
use crate::dom::imagedata::ImageData;
use crate::dom::node::{Node, NodeDamage, NodeTraits};
use crate::dom::path2d::Path2D;
use crate::dom::textmetrics::TextMetrics;
use crate::script_runtime::CanGc;
// https://html.spec.whatwg.org/multipage/#canvasrenderingcontext2d
#[dom_struct]
pub(crate) struct CanvasRenderingContext2D {
reflector_: Reflector,
canvas: HTMLCanvasElementOrOffscreenCanvas,
canvas_state: CanvasState,
}
impl CanvasRenderingContext2D {
pub(crate) fn new_inherited(
global: &GlobalScope,
canvas: HTMLCanvasElementOrOffscreenCanvas,
size: Size2D<u32>,
) -> CanvasRenderingContext2D {
CanvasRenderingContext2D {
reflector_: Reflector::new(),
canvas,
canvas_state: CanvasState::new(
global,
Size2D::new(size.width as u64, size.height as u64),
),
}
}
pub(crate) fn new(
global: &GlobalScope,
canvas: &HTMLCanvasElement,
size: Size2D<u32>,
can_gc: CanGc,
) -> DomRoot<CanvasRenderingContext2D> {
let boxed = Box::new(CanvasRenderingContext2D::new_inherited(
global,
HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(DomRoot::from_ref(canvas)),
size,
));
reflect_dom_object(boxed, global, can_gc)
}
// https://html.spec.whatwg.org/multipage/#concept-canvas-set-bitmap-dimensions
pub(crate) fn set_bitmap_dimensions(&self, size: Size2D<u32>) {
self.reset_to_initial_state();
self.canvas_state
.get_ipc_renderer()
.send(CanvasMsg::Recreate(
Some(size.to_u64()),
self.canvas_state.get_canvas_id(),
))
.unwrap();
}
// https://html.spec.whatwg.org/multipage/#reset-the-rendering-context-to-its-default-state
fn reset_to_initial_state(&self) {
self.canvas_state.reset_to_initial_state();
}
pub(crate) fn set_canvas_bitmap_dimensions(&self, size: Size2D<u64>) {
self.canvas_state.set_bitmap_dimensions(size);
}
pub(crate) fn take_missing_image_urls(&self) -> Vec<ServoUrl> {
std::mem::take(&mut self.canvas_state.get_missing_image_urls().borrow_mut())
}
pub(crate) fn get_canvas_id(&self) -> CanvasId {
self.canvas_state.get_canvas_id()
}
pub(crate) fn send_canvas_2d_msg(&self, msg: Canvas2dMsg) {
self.canvas_state.send_canvas_2d_msg(msg)
}
pub(crate) fn get_rect(&self, rect: Rect<u32>) -> Vec<u8> {
let rect = Rect::new(
Point2D::new(rect.origin.x as u64, rect.origin.y as u64),
Size2D::new(rect.size.width as u64, rect.size.height as u64),
);
self.canvas_state.get_rect(self.canvas.size(), rect)
}
}
impl LayoutCanvasRenderingContextHelpers for LayoutDom<'_, CanvasRenderingContext2D> {
fn canvas_data_source(self) -> HTMLCanvasDataSource {
let canvas_state = &self.unsafe_get().canvas_state;
HTMLCanvasDataSource::Image(canvas_state.image_key())
}
}
impl CanvasContext for CanvasRenderingContext2D {
type ID = CanvasId;
fn context_id(&self) -> Self::ID {
self.canvas_state.get_canvas_id()
}
fn canvas(&self) -> HTMLCanvasElementOrOffscreenCanvas {
self.canvas.clone()
}
fn update_rendering(&self) {
self.canvas_state.update_rendering();
}
fn resize(&self) {
self.set_bitmap_dimensions(self.size().cast())
}
fn get_image_data(&self) -> Option<Snapshot> {
let size = self.size();
if size.is_empty() {
return None;
}
let (sender, receiver) = ipc::channel(self.global().time_profiler_chan().clone()).unwrap();
let msg = CanvasMsg::FromScript(FromScriptMsg::SendPixels(sender), self.get_canvas_id());
self.canvas_state.get_ipc_renderer().send(msg).unwrap();
Some(receiver.recv().unwrap().to_owned())
}
fn origin_is_clean(&self) -> bool {
self.canvas_state.origin_is_clean()
}
fn mark_as_dirty(&self) {
if let Some(canvas) = self.canvas.canvas() {
canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage);
canvas.owner_document().add_dirty_2d_canvas(self);
}
}
}
// We add a guard to each of methods by the spec:
// http://www.w3.org/html/wg/drafts/2dcontext/html5_canvas_CR/
//
// > Except where otherwise specified, for the 2D context interface,
// > any method call with a numeric argument whose value is infinite or a NaN value must be ignored.
//
// Restricted values are guarded in glue code. Therefore we need not add a guard.
//
// FIXME: this behavior should might be generated by some annotattions to idl.
impl CanvasRenderingContext2DMethods<crate::DomTypeHolder> for CanvasRenderingContext2D {
// https://html.spec.whatwg.org/multipage/#dom-context-2d-canvas
fn Canvas(&self) -> DomRoot<HTMLCanvasElement> {
match &self.canvas {
HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(canvas) => canvas.clone(),
_ => panic!("Should not be called from offscreen canvas"),
}
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-save
fn Save(&self) {
self.canvas_state.save()
}
#[cfg_attr(crown, allow(crown::unrooted_must_root))]
// https://html.spec.whatwg.org/multipage/#dom-context-2d-restore
fn Restore(&self) {
self.canvas_state.restore()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-reset>
fn Reset(&self) {
self.canvas_state.reset()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-scale
fn Scale(&self, x: f64, y: f64) {
self.canvas_state.scale(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-rotate
fn Rotate(&self, angle: f64) {
self.canvas_state.rotate(angle)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-translate
fn Translate(&self, x: f64, y: f64) {
self.canvas_state.translate(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-transform
fn Transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
self.canvas_state.transform(a, b, c, d, e, f)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-gettransform
fn GetTransform(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
self.canvas_state.get_transform(&self.global(), can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-settransform
fn SetTransform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
self.canvas_state.set_transform(a, b, c, d, e, f)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-resettransform
fn ResetTransform(&self) {
self.canvas_state.reset_transform()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalalpha
fn GlobalAlpha(&self) -> f64 {
self.canvas_state.global_alpha()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalalpha
fn SetGlobalAlpha(&self, alpha: f64) {
self.canvas_state.set_global_alpha(alpha)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalcompositeoperation
fn GlobalCompositeOperation(&self) -> DOMString {
self.canvas_state.global_composite_operation()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalcompositeoperation
fn SetGlobalCompositeOperation(&self, op_str: DOMString) {
self.canvas_state.set_global_composite_operation(op_str)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fillrect
fn FillRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.fill_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clearrect
fn ClearRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.clear_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokerect
fn StrokeRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.stroke_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beginpath
fn BeginPath(&self) {
self.canvas_state.begin_path()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-closepath
fn ClosePath(&self) {
self.canvas_state.close_path()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill(&self, fill_rule: CanvasFillRule) {
self.canvas_state.fill(fill_rule);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
self.canvas_state.fill_(path.segments(), fill_rule);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-stroke
fn Stroke(&self) {
self.canvas_state.stroke();
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-stroke
fn Stroke_(&self, path: &Path2D) {
self.canvas_state.stroke_(path.segments());
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clip
fn Clip(&self, fill_rule: CanvasFillRule) {
self.canvas_state.clip(fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clip
fn Clip_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
self.canvas_state.clip_(path.segments(), fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ispointinpath
fn IsPointInPath(&self, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
self.canvas_state
.is_point_in_path(&self.global(), x, y, fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ispointinpath
fn IsPointInPath_(&self, path: &Path2D, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
self.canvas_state
.is_point_in_path_(&self.global(), path.segments(), x, y, fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-filltext
fn FillText(&self, text: DOMString, x: f64, y: f64, max_width: Option<f64>, can_gc: CanGc) {
self.canvas_state
.fill_text(self.canvas.canvas(), text, x, y, max_width, can_gc);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#textmetrics
fn MeasureText(&self, text: DOMString, can_gc: CanGc) -> DomRoot<TextMetrics> {
self.canvas_state
.measure_text(&self.global(), self.canvas.canvas(), text, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-font
fn Font(&self) -> DOMString {
self.canvas_state.font()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-font
fn SetFont(&self, value: DOMString, can_gc: CanGc) {
self.canvas_state
.set_font(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textalign
fn TextAlign(&self) -> CanvasTextAlign {
self.canvas_state.text_align()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textalign
fn SetTextAlign(&self, value: CanvasTextAlign) {
self.canvas_state.set_text_align(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textbaseline
fn TextBaseline(&self) -> CanvasTextBaseline {
self.canvas_state.text_baseline()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textbaseline
fn SetTextBaseline(&self, value: CanvasTextBaseline) {
self.canvas_state.set_text_baseline(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-direction
fn Direction(&self) -> CanvasDirection {
self.canvas_state.direction()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-direction
fn SetDirection(&self, value: CanvasDirection) {
self.canvas_state.set_direction(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage(&self, image: CanvasImageSource, dx: f64, dy: f64) -> ErrorResult {
self.canvas_state
.draw_image(self.canvas.canvas(), image, dx, dy)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage_(
&self,
image: CanvasImageSource,
dx: f64,
dy: f64,
dw: f64,
dh: f64,
) -> ErrorResult {
self.canvas_state
.draw_image_(self.canvas.canvas(), image, dx, dy, dw, dh)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage__(
&self,
image: CanvasImageSource,
sx: f64,
sy: f64,
sw: f64,
sh: f64,
dx: f64,
dy: f64,
dw: f64,
dh: f64,
) -> ErrorResult {
self.canvas_state
.draw_image__(self.canvas.canvas(), image, sx, sy, sw, sh, dx, dy, dw, dh)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-moveto
fn MoveTo(&self, x: f64, y: f64) {
self.canvas_state.move_to(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-lineto
fn LineTo(&self, x: f64, y: f64) {
self.canvas_state.line_to(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-rect
fn Rect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.rect(x, y, width, height)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-quadraticcurveto
fn QuadraticCurveTo(&self, cpx: f64, cpy: f64, x: f64, y: f64) {
self.canvas_state.quadratic_curve_to(cpx, cpy, x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beziercurveto
fn BezierCurveTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64) {
self.canvas_state
.bezier_curve_to(cp1x, cp1y, cp2x, cp2y, x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-arc
fn Arc(&self, x: f64, y: f64, r: f64, start: f64, end: f64, ccw: bool) -> ErrorResult {
self.canvas_state.arc(x, y, r, start, end, ccw)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-arcto
fn ArcTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, r: f64) -> ErrorResult {
self.canvas_state.arc_to(cp1x, cp1y, cp2x, cp2y, r)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ellipse
fn Ellipse(
&self,
x: f64,
y: f64,
rx: f64,
ry: f64,
rotation: f64,
start: f64,
end: f64,
ccw: bool,
) -> ErrorResult {
self.canvas_state
.ellipse(x, y, rx, ry, rotation, start, end, ccw)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-imagesmoothingenabled
fn ImageSmoothingEnabled(&self) -> bool {
self.canvas_state.image_smoothing_enabled()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-imagesmoothingenabled
fn SetImageSmoothingEnabled(&self, value: bool) {
self.canvas_state.set_image_smoothing_enabled(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn StrokeStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
self.canvas_state.stroke_style()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn SetStrokeStyle(&self, value: StringOrCanvasGradientOrCanvasPattern, can_gc: CanGc) {
self.canvas_state
.set_stroke_style(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn FillStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
self.canvas_state.fill_style()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn SetFillStyle(&self, value: StringOrCanvasGradientOrCanvasPattern, can_gc: CanGc) {
self.canvas_state
.set_fill_style(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createimagedata
fn CreateImageData(&self, sw: i32, sh: i32, can_gc: CanGc) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.create_image_data(&self.global(), sw, sh, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createimagedata
fn CreateImageData_(
&self,
imagedata: &ImageData,
can_gc: CanGc,
) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.create_image_data_(&self.global(), imagedata, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-getimagedata
fn GetImageData(
&self,
sx: i32,
sy: i32,
sw: i32,
sh: i32,
can_gc: CanGc,
) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.get_image_data(self.canvas.size(), &self.global(), sx, sy, sw, sh, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
fn PutImageData(&self, imagedata: &ImageData, dx: i32, dy: i32) {
self.canvas_state
.put_image_data(self.canvas.size(), imagedata, dx, dy)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
#[allow(unsafe_code)]
fn PutImageData_(
&self,
imagedata: &ImageData,
dx: i32,
dy: i32,
dirty_x: i32,
dirty_y: i32,
dirty_width: i32,
dirty_height: i32,
) {
self.canvas_state.put_image_data_(
self.canvas.size(),
imagedata,
dx,
dy,
dirty_x,
dirty_y,
dirty_width,
dirty_height,
);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createlineargradient
fn CreateLinearGradient(
&self,
x0: Finite<f64>,
y0: Finite<f64>,
x1: Finite<f64>,
y1: Finite<f64>,
can_gc: CanGc,
) -> DomRoot<CanvasGradient> {
self.canvas_state
.create_linear_gradient(&self.global(), x0, y0, x1, y1, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createradialgradient
fn CreateRadialGradient(
&self,
x0: Finite<f64>,
y0: Finite<f64>,
r0: Finite<f64>,
x1: Finite<f64>,
y1: Finite<f64>,
r1: Finite<f64>,
can_gc: CanGc,
) -> Fallible<DomRoot<CanvasGradient>> {
self.canvas_state
.create_radial_gradient(&self.global(), x0, y0, r0, x1, y1, r1, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createpattern
fn CreatePattern(
&self,
image: CanvasImageSource,
repetition: DOMString,
can_gc: CanGc,
) -> Fallible<Option<DomRoot<CanvasPattern>>> {
self.canvas_state
.create_pattern(&self.global(), image, repetition, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linewidth
fn LineWidth(&self) -> f64 {
self.canvas_state.line_width()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linewidth
fn SetLineWidth(&self, width: f64) {
self.canvas_state.set_line_width(width)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linecap
fn LineCap(&self) -> CanvasLineCap {
self.canvas_state.line_cap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linecap
fn SetLineCap(&self, cap: CanvasLineCap) {
self.canvas_state.set_line_cap(cap)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linejoin
fn LineJoin(&self) -> CanvasLineJoin {
self.canvas_state.line_join()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linejoin
fn SetLineJoin(&self, join: CanvasLineJoin) {
self.canvas_state.set_line_join(join)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-miterlimit
fn MiterLimit(&self) -> f64 {
self.canvas_state.miter_limit()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-miterlimit
fn SetMiterLimit(&self, limit: f64) {
self.canvas_state.set_miter_limit(limit)
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-setlinedash>
fn SetLineDash(&self, segments: Vec<f64>) {
self.canvas_state.set_line_dash(segments);
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-getlinedash>
fn GetLineDash(&self) -> Vec<f64> {
self.canvas_state.line_dash()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-linedashoffset>
fn LineDashOffset(&self) -> f64 {
self.canvas_state.line_dash_offset()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-linedashoffset>
fn SetLineDashOffset(&self, offset: f64) {
self.canvas_state.set_line_dash_offset(offset);
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsetx
fn ShadowOffsetX(&self) -> f64 {
self.canvas_state.shadow_offset_x()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsetx
fn SetShadowOffsetX(&self, value: f64) {
self.canvas_state.set_shadow_offset_x(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsety
fn ShadowOffsetY(&self) -> f64 {
self.canvas_state.shadow_offset_y()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsety
fn SetShadowOffsetY(&self, value: f64) {
self.canvas_state.set_shadow_offset_y(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowblur
fn ShadowBlur(&self) -> f64 {
self.canvas_state.shadow_blur()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowblur
fn SetShadowBlur(&self, value: f64) {
self.canvas_state.set_shadow_blur(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowcolor
fn ShadowColor(&self) -> DOMString {
self.canvas_state.shadow_color()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowcolor
fn SetShadowColor(&self, value: DOMString, can_gc: CanGc) {
self.canvas_state
.set_shadow_color(self.canvas.canvas(), value, can_gc)
}
}
impl Drop for CanvasRenderingContext2D {
fn drop(&mut self) {
if let Err(err) = self
.canvas_state
.get_ipc_renderer()
.send(CanvasMsg::Close(self.canvas_state.get_canvas_id()))
{
warn!("Could not close canvas: {}", err)
}
}
}