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There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
169 lines
6.8 KiB
Rust
169 lines
6.8 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::XRReferenceSpaceBinding;
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use crate::dom::bindings::codegen::Bindings::XRReferenceSpaceBinding::XRReferenceSpaceMethods;
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use crate::dom::bindings::codegen::Bindings::XRReferenceSpaceBinding::XRReferenceSpaceType;
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use crate::dom::bindings::inheritance::Castable;
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::xrrigidtransform::XRRigidTransform;
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use crate::dom::xrsession::{cast_transform, ApiPose, ApiRigidTransform, ApiViewerPose, XRSession};
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use crate::dom::xrspace::XRSpace;
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use dom_struct::dom_struct;
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use euclid::{RigidTransform3D, Vector3D};
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use webxr_api::Frame;
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#[dom_struct]
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pub struct XRReferenceSpace {
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xrspace: XRSpace,
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offset: Dom<XRRigidTransform>,
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ty: XRReferenceSpaceType,
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}
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impl XRReferenceSpace {
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pub fn new_inherited(
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session: &XRSession,
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offset: &XRRigidTransform,
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ty: XRReferenceSpaceType,
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) -> XRReferenceSpace {
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XRReferenceSpace {
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xrspace: XRSpace::new_inherited(session),
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offset: Dom::from_ref(offset),
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ty,
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}
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}
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#[allow(unused)]
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pub fn new(
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global: &GlobalScope,
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session: &XRSession,
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ty: XRReferenceSpaceType,
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) -> DomRoot<XRReferenceSpace> {
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let offset = XRRigidTransform::identity(global);
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Self::new_offset(global, session, ty, &offset)
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}
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#[allow(unused)]
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pub fn new_offset(
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global: &GlobalScope,
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session: &XRSession,
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ty: XRReferenceSpaceType,
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offset: &XRRigidTransform,
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) -> DomRoot<XRReferenceSpace> {
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reflect_dom_object(
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Box::new(XRReferenceSpace::new_inherited(session, &offset, ty)),
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global,
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XRReferenceSpaceBinding::Wrap,
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)
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}
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}
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impl XRReferenceSpaceMethods for XRReferenceSpace {
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/// https://immersive-web.github.io/webxr/#dom-xrreferencespace-getoffsetreferencespace
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fn GetOffsetReferenceSpace(&self, new: &XRRigidTransform) -> DomRoot<Self> {
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let offset = new.transform().pre_transform(&self.offset.transform());
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let offset = XRRigidTransform::new(&self.global(), offset);
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Self::new_offset(
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&self.global(),
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self.upcast::<XRSpace>().session(),
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self.ty,
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&offset,
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)
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}
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}
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impl XRReferenceSpace {
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/// Gets pose of the viewer with respect to this space
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///
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/// This is equivalent to `get_pose(self).inverse() * get_pose(viewerSpace)` (in column vector notation),
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/// however we specialize it to be efficient
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pub fn get_viewer_pose(&self, base_pose: &Frame) -> ApiViewerPose {
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let pose = self.get_unoffset_viewer_pose(base_pose);
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// This may change, see https://github.com/immersive-web/webxr/issues/567
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// in column-vector notation,
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// get_viewer_pose(space) = get_pose(space).inverse() * get_pose(viewer_space)
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// = (get_unoffset_pose(space) * offset).inverse() * get_pose(viewer_space)
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// = offset.inverse() * get_unoffset_pose(space).inverse() * get_pose(viewer_space)
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// = offset.inverse() * get_unoffset_viewer_pose(space)
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let offset = self.offset.transform();
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let inverse = offset.inverse();
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inverse.pre_transform(&pose)
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}
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/// Gets pose of the viewer with respect to this space
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///
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/// Does not apply originOffset, use get_viewer_pose instead if you need it
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pub fn get_unoffset_viewer_pose(&self, base_pose: &Frame) -> ApiViewerPose {
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let viewer_pose: ApiViewerPose = cast_transform(base_pose.transform);
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// all math is in column-vector notation
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// we use the following equation to verify correctness here:
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// get_viewer_pose(space) = get_pose(space).inverse() * get_pose(viewer_space)
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match self.ty {
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XRReferenceSpaceType::Local => {
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// get_viewer_pose(eye_level) = get_pose(eye_level).inverse() * get_pose(viewer_space)
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// = I * viewer_pose
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// = viewer_pose
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// we get viewer poses in eye-level space by default
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viewer_pose
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},
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XRReferenceSpaceType::Local_floor => {
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// XXXManishearth support getting floor info from stage parameters
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// get_viewer_pose(floor_level) = get_pose(floor_level).inverse() * get_pose(viewer_space)
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// = Translate(-2).inverse() * viewer_pose
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// = Translate(2) * viewer_pose
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// assume approximate user height of 2 meters
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let floor_to_eye: ApiRigidTransform = Vector3D::new(0., 2., 0.).into();
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floor_to_eye.pre_transform(&viewer_pose)
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},
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XRReferenceSpaceType::Viewer => {
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// This reference space follows the viewer around, so the viewer is
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// always at an identity transform with respect to it
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RigidTransform3D::identity()
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},
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_ => unimplemented!(),
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}
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}
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/// Gets pose represented by this space
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///
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/// The reference origin used is common between all
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/// get_pose calls for spaces from the same device, so this can be used to compare
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/// with other spaces
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pub fn get_pose(&self, base_pose: &Frame) -> ApiPose {
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let pose = self.get_unoffset_pose(base_pose);
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// This may change, see https://github.com/immersive-web/webxr/issues/567
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let offset = self.offset.transform();
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offset.post_transform(&pose)
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}
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/// Gets pose represented by this space
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///
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/// Does not apply originOffset, use get_viewer_pose instead if you need it
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pub fn get_unoffset_pose(&self, base_pose: &Frame) -> ApiPose {
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match self.ty {
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XRReferenceSpaceType::Local => {
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// The eye-level pose is basically whatever the headset pose was at t=0, which
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// for most devices is (0, 0, 0)
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RigidTransform3D::identity()
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},
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XRReferenceSpaceType::Local_floor => {
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// XXXManishearth support getting floor info from stage parameters
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// Assume approximate height of 2m
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// the floor-level space is 2m below the eye-level space, which is (0, 0, 0)
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Vector3D::new(0., -2., 0.).into()
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},
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XRReferenceSpaceType::Viewer => cast_transform(base_pose.transform),
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_ => unimplemented!(),
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}
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}
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}
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