mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
This change exposes a single `InputEvent` type and now there is only a single delegate method for this `WebViewDelegate::notify_input_event`. - Clipboard events are now handled as `EditingAction` inpute events. In the future this can include things like "Select All", etc. In addition, many parts of the dance to pass these events can now be simplified due to this abstraction. - All forwarded events are handled the same way in the `Constellation`, though they may carry an optional hit test (for events that have a `point`) which affects which `Pipeline` they are sent to. - In the `ScriptThread` we now accept these `InputEvents` and use them everywhere. Now all "compositor events" are "input events". - This allows removing several data structures which are no longer necessary. - We no longer inform the embedder when an event was handled by a WebView as that was only important for a MDI feature that will no longer be so important the full-featured `WebView` API. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
436 lines
18 KiB
Rust
436 lines
18 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use core::fmt;
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#[cfg(feature = "webgpu")]
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use std::cell::RefCell;
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use std::option::Option;
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use std::result::Result;
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use base::id::PipelineId;
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use bluetooth_traits::BluetoothRequest;
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use crossbeam_channel::{select, Receiver, SendError, Sender};
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use devtools_traits::{DevtoolScriptControlMsg, ScriptToDevtoolsControlMsg};
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use ipc_channel::ipc::IpcSender;
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use net_traits::image_cache::PendingImageResponse;
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use net_traits::FetchResponseMsg;
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use profile_traits::mem::{self as profile_mem, OpaqueSender, ReportsChan};
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use profile_traits::time::{self as profile_time};
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use script_traits::{LayoutMsg, Painter, ScriptMsg, ScriptThreadMessage};
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use servo_atoms::Atom;
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use timers::TimerScheduler;
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#[cfg(feature = "webgpu")]
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use webgpu::WebGPUMsg;
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use crate::dom::abstractworker::WorkerScriptMsg;
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use crate::dom::bindings::trace::CustomTraceable;
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use crate::dom::dedicatedworkerglobalscope::DedicatedWorkerScriptMsg;
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use crate::dom::serviceworkerglobalscope::ServiceWorkerScriptMsg;
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use crate::dom::worker::TrustedWorkerAddress;
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use crate::script_runtime::ScriptThreadEventCategory;
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use crate::task::TaskBox;
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use crate::task_queue::{QueuedTask, QueuedTaskConversion, TaskQueue};
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use crate::task_source::TaskSourceName;
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#[derive(Debug)]
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pub(crate) enum MixedMessage {
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FromConstellation(ScriptThreadMessage),
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FromScript(MainThreadScriptMsg),
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FromDevtools(DevtoolScriptControlMsg),
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FromImageCache(PendingImageResponse),
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#[cfg(feature = "webgpu")]
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FromWebGPUServer(WebGPUMsg),
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TimerFired,
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}
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impl MixedMessage {
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pub(crate) fn pipeline_id(&self) -> Option<PipelineId> {
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match self {
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MixedMessage::FromConstellation(ref inner_msg) => match *inner_msg {
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ScriptThreadMessage::StopDelayingLoadEventsMode(id) => Some(id),
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ScriptThreadMessage::AttachLayout(ref new_layout_info) => new_layout_info
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.parent_info
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.or(Some(new_layout_info.new_pipeline_id)),
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ScriptThreadMessage::Resize(id, ..) => Some(id),
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ScriptThreadMessage::ThemeChange(id, ..) => Some(id),
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ScriptThreadMessage::ResizeInactive(id, ..) => Some(id),
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ScriptThreadMessage::UnloadDocument(id) => Some(id),
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ScriptThreadMessage::ExitPipeline(id, ..) => Some(id),
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ScriptThreadMessage::ExitScriptThread => None,
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ScriptThreadMessage::SendInputEvent(id, ..) => Some(id),
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ScriptThreadMessage::Viewport(id, ..) => Some(id),
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ScriptThreadMessage::GetTitle(id) => Some(id),
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ScriptThreadMessage::SetDocumentActivity(id, ..) => Some(id),
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ScriptThreadMessage::SetThrottled(id, ..) => Some(id),
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ScriptThreadMessage::SetThrottledInContainingIframe(id, ..) => Some(id),
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ScriptThreadMessage::NavigateIframe(id, ..) => Some(id),
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ScriptThreadMessage::PostMessage { target: id, .. } => Some(id),
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ScriptThreadMessage::UpdatePipelineId(_, _, _, id, _) => Some(id),
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ScriptThreadMessage::UpdateHistoryState(id, ..) => Some(id),
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ScriptThreadMessage::RemoveHistoryStates(id, ..) => Some(id),
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ScriptThreadMessage::FocusIFrame(id, ..) => Some(id),
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ScriptThreadMessage::WebDriverScriptCommand(id, ..) => Some(id),
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ScriptThreadMessage::TickAllAnimations(id, ..) => Some(id),
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ScriptThreadMessage::WebFontLoaded(id, ..) => Some(id),
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ScriptThreadMessage::DispatchIFrameLoadEvent {
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target: _,
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parent: id,
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child: _,
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} => Some(id),
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ScriptThreadMessage::DispatchStorageEvent(id, ..) => Some(id),
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ScriptThreadMessage::ReportCSSError(id, ..) => Some(id),
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ScriptThreadMessage::Reload(id, ..) => Some(id),
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ScriptThreadMessage::PaintMetric(id, ..) => Some(id),
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ScriptThreadMessage::ExitFullScreen(id, ..) => Some(id),
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ScriptThreadMessage::MediaSessionAction(..) => None,
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#[cfg(feature = "webgpu")]
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ScriptThreadMessage::SetWebGPUPort(..) => None,
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ScriptThreadMessage::SetScrollStates(id, ..) => Some(id),
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ScriptThreadMessage::SetEpochPaintTime(id, ..) => Some(id),
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},
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MixedMessage::FromScript(ref inner_msg) => match *inner_msg {
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MainThreadScriptMsg::Common(CommonScriptMsg::Task(_, _, pipeline_id, _)) => {
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pipeline_id
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},
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MainThreadScriptMsg::Common(CommonScriptMsg::CollectReports(_)) => None,
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MainThreadScriptMsg::NavigationResponse { pipeline_id, .. } => Some(pipeline_id),
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MainThreadScriptMsg::WorkletLoaded(pipeline_id) => Some(pipeline_id),
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MainThreadScriptMsg::RegisterPaintWorklet { pipeline_id, .. } => Some(pipeline_id),
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MainThreadScriptMsg::Inactive => None,
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MainThreadScriptMsg::WakeUp => None,
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},
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MixedMessage::FromImageCache(response) => Some(response.pipeline_id),
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MixedMessage::FromDevtools(_) | MixedMessage::TimerFired => None,
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#[cfg(feature = "webgpu")]
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MixedMessage::FromWebGPUServer(..) => None,
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}
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}
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}
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/// Messages used to control the script event loop.
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#[derive(Debug)]
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pub(crate) enum MainThreadScriptMsg {
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/// Common variants associated with the script messages
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Common(CommonScriptMsg),
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/// Notifies the script thread that a new worklet has been loaded, and thus the page should be
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/// reflowed.
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WorkletLoaded(PipelineId),
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NavigationResponse {
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pipeline_id: PipelineId,
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message: Box<FetchResponseMsg>,
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},
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/// Notifies the script thread that a new paint worklet has been registered.
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RegisterPaintWorklet {
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pipeline_id: PipelineId,
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name: Atom,
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properties: Vec<Atom>,
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painter: Box<dyn Painter>,
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},
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/// A task related to a not fully-active document has been throttled.
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Inactive,
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/// Wake-up call from the task queue.
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WakeUp,
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}
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/// Common messages used to control the event loops in both the script and the worker
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pub(crate) enum CommonScriptMsg {
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/// Requests that the script thread measure its memory usage. The results are sent back via the
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/// supplied channel.
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CollectReports(ReportsChan),
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/// Generic message that encapsulates event handling.
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Task(
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ScriptThreadEventCategory,
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Box<dyn TaskBox>,
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Option<PipelineId>,
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TaskSourceName,
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),
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}
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impl fmt::Debug for CommonScriptMsg {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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match *self {
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CommonScriptMsg::CollectReports(_) => write!(f, "CollectReports(...)"),
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CommonScriptMsg::Task(ref category, ref task, _, _) => {
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f.debug_tuple("Task").field(category).field(task).finish()
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},
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}
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}
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}
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/// A wrapper around various types of `Sender`s that send messages back to the event loop
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/// of a script context event loop. This will either target the main `ScriptThread` event
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/// loop or that of a worker.
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#[derive(Clone, JSTraceable, MallocSizeOf)]
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pub(crate) enum ScriptEventLoopSender {
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/// A sender that sends to the main `ScriptThread` event loop.
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MainThread(Sender<MainThreadScriptMsg>),
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/// A sender that sends to a `ServiceWorker` event loop.
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ServiceWorker(Sender<ServiceWorkerScriptMsg>),
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/// A sender that sends to a dedicated worker (such as a generic Web Worker) event loop.
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/// Note that this sender keeps the main thread Worker DOM object alive as long as it or
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/// or any message it sends is not dropped.
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DedicatedWorker {
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sender: Sender<DedicatedWorkerScriptMsg>,
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main_thread_worker: TrustedWorkerAddress,
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},
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}
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impl ScriptEventLoopSender {
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/// Send a message to the event loop, which might be a main thread event loop or a worker event loop.
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pub(crate) fn send(&self, message: CommonScriptMsg) -> Result<(), SendError<()>> {
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match self {
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Self::MainThread(sender) => sender
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.send(MainThreadScriptMsg::Common(message))
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.map_err(|_| SendError(())),
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Self::ServiceWorker(sender) => sender
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.send(ServiceWorkerScriptMsg::CommonWorker(
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WorkerScriptMsg::Common(message),
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))
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.map_err(|_| SendError(())),
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Self::DedicatedWorker {
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sender,
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main_thread_worker,
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} => {
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let common_message = WorkerScriptMsg::Common(message);
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sender
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.send(DedicatedWorkerScriptMsg::CommonWorker(
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main_thread_worker.clone(),
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common_message,
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))
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.map_err(|_| SendError(()))
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},
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}
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}
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}
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/// A wrapper around various types of `Receiver`s that receive event loop messages. Used for
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/// synchronous DOM APIs that need to abstract over multiple kinds of event loops (worker/main
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/// thread) with different Receiver interfaces.
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pub(crate) enum ScriptEventLoopReceiver {
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/// A receiver that receives messages to the main `ScriptThread` event loop.
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MainThread(Receiver<MainThreadScriptMsg>),
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/// A receiver that receives messages to dedicated workers (such as a generic Web Worker) event loop.
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DedicatedWorker(Receiver<DedicatedWorkerScriptMsg>),
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}
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impl ScriptEventLoopReceiver {
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pub(crate) fn recv(&self) -> Result<CommonScriptMsg, ()> {
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match self {
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Self::MainThread(receiver) => match receiver.recv() {
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Ok(MainThreadScriptMsg::Common(script_msg)) => Ok(script_msg),
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Ok(_) => panic!("unexpected main thread event message!"),
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Err(_) => Err(()),
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},
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Self::DedicatedWorker(receiver) => match receiver.recv() {
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Ok(DedicatedWorkerScriptMsg::CommonWorker(_, WorkerScriptMsg::Common(message))) => {
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Ok(message)
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},
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Ok(_) => panic!("unexpected worker event message!"),
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Err(_) => Err(()),
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},
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}
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}
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}
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impl QueuedTaskConversion for MainThreadScriptMsg {
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fn task_source_name(&self) -> Option<&TaskSourceName> {
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let script_msg = match self {
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MainThreadScriptMsg::Common(script_msg) => script_msg,
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_ => return None,
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};
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match script_msg {
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CommonScriptMsg::Task(_category, _boxed, _pipeline_id, task_source) => {
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Some(task_source)
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},
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_ => None,
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}
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}
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fn pipeline_id(&self) -> Option<PipelineId> {
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let script_msg = match self {
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MainThreadScriptMsg::Common(script_msg) => script_msg,
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_ => return None,
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};
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match script_msg {
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CommonScriptMsg::Task(_category, _boxed, pipeline_id, _task_source) => *pipeline_id,
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_ => None,
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}
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}
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fn into_queued_task(self) -> Option<QueuedTask> {
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let script_msg = match self {
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MainThreadScriptMsg::Common(script_msg) => script_msg,
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_ => return None,
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};
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let (category, boxed, pipeline_id, task_source) = match script_msg {
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CommonScriptMsg::Task(category, boxed, pipeline_id, task_source) => {
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(category, boxed, pipeline_id, task_source)
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},
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_ => return None,
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};
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Some((None, category, boxed, pipeline_id, task_source))
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}
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fn from_queued_task(queued_task: QueuedTask) -> Self {
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let (_worker, category, boxed, pipeline_id, task_source) = queued_task;
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let script_msg = CommonScriptMsg::Task(category, boxed, pipeline_id, task_source);
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MainThreadScriptMsg::Common(script_msg)
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}
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fn inactive_msg() -> Self {
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MainThreadScriptMsg::Inactive
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}
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fn wake_up_msg() -> Self {
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MainThreadScriptMsg::WakeUp
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}
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fn is_wake_up(&self) -> bool {
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matches!(self, MainThreadScriptMsg::WakeUp)
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}
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}
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impl OpaqueSender<CommonScriptMsg> for ScriptEventLoopSender {
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fn send(&self, message: CommonScriptMsg) {
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self.send(message).unwrap()
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}
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}
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#[derive(Clone, JSTraceable)]
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pub(crate) struct ScriptThreadSenders {
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/// A channel to hand out to script thread-based entities that need to be able to enqueue
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/// events in the event queue.
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pub(crate) self_sender: Sender<MainThreadScriptMsg>,
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/// A handle to the bluetooth thread.
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#[no_trace]
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pub(crate) bluetooth_sender: IpcSender<BluetoothRequest>,
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/// A [`Sender`] that sends messages to the `Constellation`.
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#[no_trace]
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pub(crate) constellation_sender: IpcSender<ScriptThreadMessage>,
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/// A [`Sender`] that sends messages to the `Constellation` associated with
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/// particular pipelines.
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#[no_trace]
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pub(crate) pipeline_to_constellation_sender: IpcSender<(PipelineId, ScriptMsg)>,
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/// A sender for layout to communicate to the constellation.
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#[no_trace]
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pub(crate) layout_to_constellation_ipc_sender: IpcSender<LayoutMsg>,
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/// The shared [`IpcSender`] which is sent to the `ImageCache` when requesting an image. The
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/// messages on this channel are routed to crossbeam [`Sender`] on the router thread, which
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/// in turn sends messages to [`ScriptThreadReceivers::image_cache_receiver`].
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#[no_trace]
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pub(crate) image_cache_sender: IpcSender<PendingImageResponse>,
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/// For providing contact with the time profiler.
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#[no_trace]
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pub(crate) time_profiler_sender: profile_time::ProfilerChan,
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/// For providing contact with the memory profiler.
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#[no_trace]
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pub(crate) memory_profiler_sender: profile_mem::ProfilerChan,
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/// For providing instructions to an optional devtools server.
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#[no_trace]
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pub(crate) devtools_server_sender: Option<IpcSender<ScriptToDevtoolsControlMsg>>,
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#[no_trace]
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pub(crate) devtools_client_to_script_thread_sender: IpcSender<DevtoolScriptControlMsg>,
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#[no_trace]
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pub(crate) content_process_shutdown_sender: Sender<()>,
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}
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#[derive(JSTraceable)]
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pub(crate) struct ScriptThreadReceivers {
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/// A [`Receiver`] that receives messages from the constellation.
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#[no_trace]
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pub(crate) constellation_receiver: Receiver<ScriptThreadMessage>,
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/// The [`Receiver`] which receives incoming messages from the `ImageCache`.
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#[no_trace]
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pub(crate) image_cache_receiver: Receiver<PendingImageResponse>,
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/// For receiving commands from an optional devtools server. Will be ignored if no such server
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/// exists. When devtools are not active this will be [`crossbeam_channel::never()`].
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#[no_trace]
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pub(crate) devtools_server_receiver: Receiver<DevtoolScriptControlMsg>,
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/// Receiver to receive commands from optional WebGPU server. When there is no active
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/// WebGPU context, this will be [`crossbeam_channel::never()`].
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#[no_trace]
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#[cfg(feature = "webgpu")]
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pub(crate) webgpu_receiver: RefCell<Receiver<WebGPUMsg>>,
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}
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impl ScriptThreadReceivers {
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/// Block until a message is received by any of the receivers of this [`ScriptThreadReceivers`]
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/// or the given [`TaskQueue`] or [`TimerScheduler`]. Return the first message received.
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pub(crate) fn recv(
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&self,
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task_queue: &TaskQueue<MainThreadScriptMsg>,
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timer_scheduler: &TimerScheduler,
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) -> MixedMessage {
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select! {
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recv(task_queue.select()) -> msg => {
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task_queue.take_tasks(msg.unwrap());
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let event = task_queue
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.recv()
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.expect("Spurious wake-up of the event-loop, task-queue has no tasks available");
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MixedMessage::FromScript(event)
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},
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recv(self.constellation_receiver) -> msg => MixedMessage::FromConstellation(msg.unwrap()),
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recv(self.devtools_server_receiver) -> msg => MixedMessage::FromDevtools(msg.unwrap()),
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recv(self.image_cache_receiver) -> msg => MixedMessage::FromImageCache(msg.unwrap()),
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recv(timer_scheduler.wait_channel()) -> _ => MixedMessage::TimerFired,
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recv({
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#[cfg(feature = "webgpu")]
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{
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self.webgpu_receiver.borrow()
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}
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#[cfg(not(feature = "webgpu"))]
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{
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&crossbeam_channel::never::<()>()
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}
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}) -> msg => {
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#[cfg(feature = "webgpu")]
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{
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MixedMessage::FromWebGPUServer(msg.unwrap())
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}
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#[cfg(not(feature = "webgpu"))]
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{
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unreachable!("This should never be hit when webgpu is disabled ({msg:?})");
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}
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}
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}
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}
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/// Try to receive a from any of the receivers of this [`ScriptThreadReceivers`] or the given
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/// [`TaskQueue`]. Return `None` if no messages are ready to be received.
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pub(crate) fn try_recv(
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&self,
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task_queue: &TaskQueue<MainThreadScriptMsg>,
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) -> Option<MixedMessage> {
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if let Ok(message) = self.constellation_receiver.try_recv() {
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return MixedMessage::FromConstellation(message).into();
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}
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if let Ok(message) = task_queue.take_tasks_and_recv() {
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return MixedMessage::FromScript(message).into();
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}
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if let Ok(message) = self.devtools_server_receiver.try_recv() {
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return MixedMessage::FromDevtools(message).into();
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}
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if let Ok(message) = self.image_cache_receiver.try_recv() {
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return MixedMessage::FromImageCache(message).into();
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}
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#[cfg(feature = "webgpu")]
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if let Ok(message) = self.webgpu_receiver.borrow().try_recv() {
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return MixedMessage::FromWebGPUServer(message).into();
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}
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None
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}
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}
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