servo/components/layout/positioned.rs
Oriol Brufau 1cceb5f6a0
layout: Inform child layout about final block size (#36980)
Before this patch it wasn't possibly to simultaneously support intrinsic
min/max sizes and content alignment in the block axis. For example,
block containers only support the former, and flex containers only the
latter.

The reason is that the final block size was decided by the parent
formatting context *after* performing layout, while content alignment is
performed *during* layout.

To address the problem, this introduces the struct `LazySize`, which
contains the data to resolve the final size, except for the intrinsic
size. Thus the parent formatting context can first create a `LazySize`,
then pass it to the child layout so that (if necessary) it can compute
the final size once the intrinsic one is known, and after layout the
parent formatting context uses it to actually size the child.

This PR just provides the functionality that will be used by follow-ups,
but at this point no layout is using the `LazySize` provided by the
parent, so there shouldn't be any behavior change yet.

Testing: Unnecessary (no behavior change)
This is part of #36981 and #36982

Signed-off-by: Oriol Brufau <obrufau@igalia.com>
2025-05-14 20:35:49 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::mem;
use app_units::Au;
use malloc_size_of_derive::MallocSizeOf;
use rayon::iter::IntoParallelRefMutIterator;
use rayon::prelude::{IndexedParallelIterator, ParallelIterator};
use style::Zero;
use style::computed_values::position::T as Position;
use style::logical_geometry::{Direction, WritingMode};
use style::properties::ComputedValues;
use style::values::specified::align::AlignFlags;
use crate::cell::ArcRefCell;
use crate::context::LayoutContext;
use crate::dom_traversal::{Contents, NodeAndStyleInfo};
use crate::formatting_contexts::{
IndependentFormattingContext, IndependentFormattingContextContents,
};
use crate::fragment_tree::{
BoxFragment, Fragment, FragmentFlags, HoistedSharedFragment, SpecificLayoutInfo,
};
use crate::geom::{
AuOrAuto, LazySize, LengthPercentageOrAuto, LogicalRect, LogicalSides, LogicalSides1D,
LogicalVec2, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize, PhysicalVec, Size,
Sizes, ToLogical, ToLogicalWithContainingBlock,
};
use crate::layout_box_base::LayoutBoxBase;
use crate::style_ext::{Clamp, ComputedValuesExt, ContentBoxSizesAndPBM, DisplayInside};
use crate::{
ConstraintSpace, ContainingBlock, ContainingBlockSize, DefiniteContainingBlock,
PropagatedBoxTreeData, SizeConstraint,
};
#[derive(Debug, MallocSizeOf)]
pub(crate) struct AbsolutelyPositionedBox {
pub context: IndependentFormattingContext,
}
#[derive(Clone, MallocSizeOf)]
pub(crate) struct HoistedAbsolutelyPositionedBox {
absolutely_positioned_box: ArcRefCell<AbsolutelyPositionedBox>,
/// A reference to a Fragment which is shared between this `HoistedAbsolutelyPositionedBox`
/// and its placeholder `AbsoluteOrFixedPositionedFragment` in the original tree position.
/// This will be used later in order to paint this hoisted box in tree order.
pub fragment: ArcRefCell<HoistedSharedFragment>,
}
impl AbsolutelyPositionedBox {
pub fn new(context: IndependentFormattingContext) -> Self {
Self { context }
}
pub fn construct(
context: &LayoutContext,
node_info: &NodeAndStyleInfo,
display_inside: DisplayInside,
contents: Contents,
) -> Self {
Self {
context: IndependentFormattingContext::construct(
context,
node_info,
display_inside,
contents,
// Text decorations are not propagated to any out-of-flow descendants. In addition,
// absolutes don't affect the size of ancestors so it is fine to allow descendent
// tables to resolve percentage columns.
PropagatedBoxTreeData::default(),
),
}
}
pub(crate) fn to_hoisted(
absolutely_positioned_box: ArcRefCell<Self>,
static_position_rectangle: PhysicalRect<Au>,
resolved_alignment: LogicalVec2<AlignFlags>,
original_parent_writing_mode: WritingMode,
) -> HoistedAbsolutelyPositionedBox {
HoistedAbsolutelyPositionedBox {
fragment: ArcRefCell::new(HoistedSharedFragment::new(
static_position_rectangle,
resolved_alignment,
original_parent_writing_mode,
)),
absolutely_positioned_box,
}
}
}
#[derive(Clone, Default, MallocSizeOf)]
pub(crate) struct PositioningContext {
absolutes: Vec<HoistedAbsolutelyPositionedBox>,
}
impl PositioningContext {
#[inline]
pub(crate) fn new_for_layout_box_base(layout_box_base: &LayoutBoxBase) -> Option<Self> {
Self::new_for_style_and_fragment_flags(
&layout_box_base.style,
&layout_box_base.base_fragment_info.flags,
)
}
fn new_for_style_and_fragment_flags(
style: &ComputedValues,
flags: &FragmentFlags,
) -> Option<Self> {
if style.establishes_containing_block_for_absolute_descendants(*flags) {
Some(Self::default())
} else {
None
}
}
/// Absolute and fixed position fragments are hoisted up to their containing blocks
/// from their tree position. When these fragments have static inset start positions,
/// that position (relative to the ancestor containing block) needs to be included
/// with the hoisted fragment so that it can be laid out properly at the containing
/// block.
///
/// This function is used to update the static position of hoisted boxes added after
/// the given index at every level of the fragment tree as the hoisted fragments move
/// up to their containing blocks. Once an ancestor fragment is laid out, this
/// function can be used to aggregate its offset to any descendent boxes that are
/// being hoisted. In this case, the appropriate index to use is the result of
/// [`PositioningContext::len()`] cached before laying out the [`Fragment`].
pub(crate) fn adjust_static_position_of_hoisted_fragments(
&mut self,
parent_fragment: &Fragment,
index: PositioningContextLength,
) {
let start_offset = match &parent_fragment {
Fragment::Box(fragment) | Fragment::Float(fragment) => {
fragment.borrow().content_rect.origin
},
Fragment::AbsoluteOrFixedPositioned(_) => return,
Fragment::Positioning(fragment) => fragment.borrow().rect.origin,
_ => unreachable!(),
};
self.adjust_static_position_of_hoisted_fragments_with_offset(
&start_offset.to_vector(),
index,
);
}
/// See documentation for [PositioningContext::adjust_static_position_of_hoisted_fragments].
pub(crate) fn adjust_static_position_of_hoisted_fragments_with_offset(
&mut self,
offset: &PhysicalVec<Au>,
index: PositioningContextLength,
) {
self.absolutes
.iter_mut()
.skip(index.0)
.for_each(|hoisted_fragment| {
hoisted_fragment
.fragment
.borrow_mut()
.adjust_offsets(offset)
})
}
/// Given `fragment_layout_fn`, a closure which lays out a fragment in a provided
/// `PositioningContext`, create a new positioning context if necessary for the fragment and
/// lay out the fragment and all its children. Returns the newly created `BoxFragment`.
pub(crate) fn layout_maybe_position_relative_fragment(
&mut self,
layout_context: &LayoutContext,
containing_block: &ContainingBlock,
base: &LayoutBoxBase,
fragment_layout_fn: impl FnOnce(&mut Self) -> BoxFragment,
) -> BoxFragment {
// If a new `PositioningContext` isn't necessary, simply create the fragment using
// the given closure and the current `PositioningContext`.
let establishes_containing_block_for_absolutes = base
.style
.establishes_containing_block_for_absolute_descendants(base.base_fragment_info.flags);
if !establishes_containing_block_for_absolutes {
return fragment_layout_fn(self);
}
let mut new_context = PositioningContext::default();
let mut new_fragment = fragment_layout_fn(&mut new_context);
// Lay out all of the absolutely positioned children for this fragment, and, if it
// isn't a containing block for fixed elements, then pass those up to the parent.
new_context.layout_collected_children(layout_context, &mut new_fragment);
self.append(new_context);
if base.style.clone_position() == Position::Relative {
new_fragment.content_rect.origin += relative_adjustement(&base.style, containing_block)
.to_physical_vector(containing_block.style.writing_mode)
}
new_fragment
}
fn take_boxes_for_fragment(
&mut self,
new_fragment: &BoxFragment,
boxes_to_layout_out: &mut Vec<HoistedAbsolutelyPositionedBox>,
boxes_to_continue_hoisting_out: &mut Vec<HoistedAbsolutelyPositionedBox>,
) {
debug_assert!(
new_fragment
.style
.establishes_containing_block_for_absolute_descendants(new_fragment.base.flags)
);
if new_fragment
.style
.establishes_containing_block_for_all_descendants(new_fragment.base.flags)
{
boxes_to_layout_out.append(&mut self.absolutes);
return;
}
// TODO: This could potentially use `extract_if` when that is stabilized.
let (mut boxes_to_layout, mut boxes_to_continue_hoisting) = self
.absolutes
.drain(..)
.partition(|hoisted_box| hoisted_box.position() != Position::Fixed);
boxes_to_layout_out.append(&mut boxes_to_layout);
boxes_to_continue_hoisting_out.append(&mut boxes_to_continue_hoisting);
}
// Lay out the hoisted boxes collected into this `PositioningContext` and add them
// to the given `BoxFragment`.
pub(crate) fn layout_collected_children(
&mut self,
layout_context: &LayoutContext,
new_fragment: &mut BoxFragment,
) {
if self.absolutes.is_empty() {
return;
}
// Sometimes we create temporary PositioningContexts just to collect hoisted absolutes and
// then these are processed later. In that case and if this fragment doesn't establish a
// containing block for absolutes at all, we just do nothing. All hoisted fragments will
// later be passed up to a parent PositioningContext.
//
// Handling this case here, when the PositioningContext is completely ineffectual other than
// as a temporary container for hoisted boxes, means that callers can execute less conditional
// code.
if !new_fragment
.style
.establishes_containing_block_for_absolute_descendants(new_fragment.base.flags)
{
return;
}
let padding_rect = PhysicalRect::new(
// Ignore the content rects position in its own containing block:
PhysicalPoint::origin(),
new_fragment.content_rect.size,
)
.outer_rect(new_fragment.padding);
let containing_block = DefiniteContainingBlock {
size: padding_rect
.size
.to_logical(new_fragment.style.writing_mode),
style: &new_fragment.style,
};
let mut fixed_position_boxes_to_hoist = Vec::new();
let mut boxes_to_layout = Vec::new();
self.take_boxes_for_fragment(
new_fragment,
&mut boxes_to_layout,
&mut fixed_position_boxes_to_hoist,
);
// Laying out a `position: absolute` child (which only establishes a containing block for
// `position: absolute` descendants) can result in more `position: fixed` descendants
// collecting in `self.absolutes`. We need to loop here in order to keep either laying them
// out or putting them into `fixed_position_boxes_to_hoist`. We know there aren't any more
// when `self.absolutes` is empty.
while !boxes_to_layout.is_empty() {
HoistedAbsolutelyPositionedBox::layout_many(
layout_context,
std::mem::take(&mut boxes_to_layout),
&mut new_fragment.children,
&mut self.absolutes,
&containing_block,
new_fragment.padding,
);
self.take_boxes_for_fragment(
new_fragment,
&mut boxes_to_layout,
&mut fixed_position_boxes_to_hoist,
);
}
// We replace here instead of simply preserving these in `take_boxes_for_fragment`
// so that we don't have to continually re-iterate over them when laying out in the
// loop above.
self.absolutes = fixed_position_boxes_to_hoist;
}
pub(crate) fn push(&mut self, hoisted_box: HoistedAbsolutelyPositionedBox) {
debug_assert!(matches!(
hoisted_box.position(),
Position::Absolute | Position::Fixed
));
self.absolutes.push(hoisted_box);
}
pub(crate) fn append(&mut self, mut other: Self) {
if other.absolutes.is_empty() {
return;
}
if self.absolutes.is_empty() {
self.absolutes = other.absolutes;
} else {
self.absolutes.append(&mut other.absolutes)
}
}
pub(crate) fn layout_initial_containing_block_children(
&mut self,
layout_context: &LayoutContext,
initial_containing_block: &DefiniteContainingBlock,
fragments: &mut Vec<Fragment>,
) {
// Laying out a `position: absolute` child (which only establishes a containing block for
// `position: absolute` descendants) can result in more `position: fixed` descendants
// collecting in `self.absolutes`. We need to loop here in order to keep laying them out. We
// know there aren't any more when `self.absolutes` is empty.
while !self.absolutes.is_empty() {
HoistedAbsolutelyPositionedBox::layout_many(
layout_context,
mem::take(&mut self.absolutes),
fragments,
&mut self.absolutes,
initial_containing_block,
Default::default(),
)
}
}
/// Get the length of this [PositioningContext].
pub(crate) fn len(&self) -> PositioningContextLength {
PositioningContextLength(self.absolutes.len())
}
/// Truncate this [PositioningContext] to the given [PositioningContextLength]. This
/// is useful for "unhoisting" boxes in this context and returning it to the state at
/// the time that [`PositioningContext::len()`] was called.
pub(crate) fn truncate(&mut self, length: &PositioningContextLength) {
self.absolutes.truncate(length.0)
}
}
/// A data structure which stores the size of a positioning context.
#[derive(Clone, Copy, Debug, PartialEq)]
pub(crate) struct PositioningContextLength(usize);
impl Zero for PositioningContextLength {
fn zero() -> Self {
Self(0)
}
fn is_zero(&self) -> bool {
self.0.is_zero()
}
}
impl HoistedAbsolutelyPositionedBox {
fn position(&self) -> Position {
let position = self
.absolutely_positioned_box
.borrow()
.context
.style()
.clone_position();
assert!(position == Position::Fixed || position == Position::Absolute);
position
}
pub(crate) fn layout_many(
layout_context: &LayoutContext,
mut boxes: Vec<Self>,
fragments: &mut Vec<Fragment>,
for_nearest_containing_block_for_all_descendants: &mut Vec<HoistedAbsolutelyPositionedBox>,
containing_block: &DefiniteContainingBlock,
containing_block_padding: PhysicalSides<Au>,
) {
if layout_context.use_rayon {
let mut new_fragments = Vec::new();
let mut new_hoisted_boxes = Vec::new();
boxes
.par_iter_mut()
.map(|hoisted_box| {
let mut new_hoisted_boxes: Vec<HoistedAbsolutelyPositionedBox> = Vec::new();
let new_fragment = hoisted_box.layout(
layout_context,
&mut new_hoisted_boxes,
containing_block,
containing_block_padding,
);
hoisted_box.fragment.borrow_mut().fragment = Some(new_fragment.clone());
(new_fragment, new_hoisted_boxes)
})
.unzip_into_vecs(&mut new_fragments, &mut new_hoisted_boxes);
fragments.extend(new_fragments);
for_nearest_containing_block_for_all_descendants
.extend(new_hoisted_boxes.into_iter().flatten());
} else {
fragments.extend(boxes.iter_mut().map(|box_| {
let new_fragment = box_.layout(
layout_context,
for_nearest_containing_block_for_all_descendants,
containing_block,
containing_block_padding,
);
box_.fragment.borrow_mut().fragment = Some(new_fragment.clone());
new_fragment
}))
}
}
pub(crate) fn layout(
&mut self,
layout_context: &LayoutContext,
hoisted_absolutes_from_children: &mut Vec<HoistedAbsolutelyPositionedBox>,
containing_block: &DefiniteContainingBlock,
containing_block_padding: PhysicalSides<Au>,
) -> Fragment {
let cbis = containing_block.size.inline;
let cbbs = containing_block.size.block;
let containing_block_writing_mode = containing_block.style.writing_mode;
let absolutely_positioned_box = self.absolutely_positioned_box.borrow();
let context = &absolutely_positioned_box.context;
let style = context.style().clone();
let layout_style = context.layout_style();
let ContentBoxSizesAndPBM {
content_box_sizes,
pbm,
..
} = layout_style.content_box_sizes_and_padding_border_margin(&containing_block.into());
let containing_block = &containing_block.into();
let is_table = layout_style.is_table();
let shared_fragment = self.fragment.borrow();
// The static position rect was calculated assuming that the containing block would be
// established by the content box of some ancestor, but the actual containing block is
// established by the padding box. So we need to add the padding of that ancestor.
let mut static_position_rect = shared_fragment
.static_position_rect
.outer_rect(-containing_block_padding);
static_position_rect.size = static_position_rect.size.max(PhysicalSize::zero());
let static_position_rect = static_position_rect.to_logical(containing_block);
let box_offset = style.box_offsets(containing_block.style.writing_mode);
// When the "static-position rect" doesn't come into play, we do not do any alignment
// in the inline axis.
let inline_box_offsets = box_offset.inline_sides();
let inline_alignment = match inline_box_offsets.either_specified() {
true => style.clone_justify_self().0.0,
false => shared_fragment.resolved_alignment.inline,
};
let inline_axis_solver = AbsoluteAxisSolver {
axis: Direction::Inline,
containing_size: cbis,
padding_border_sum: pbm.padding_border_sums.inline,
computed_margin_start: pbm.margin.inline_start,
computed_margin_end: pbm.margin.inline_end,
computed_sizes: content_box_sizes.inline,
avoid_negative_margin_start: true,
box_offsets: inline_box_offsets,
static_position_rect_axis: static_position_rect.get_axis(Direction::Inline),
alignment: inline_alignment,
flip_anchor: shared_fragment.original_parent_writing_mode.is_bidi_ltr() !=
containing_block_writing_mode.is_bidi_ltr(),
is_table,
};
// When the "static-position rect" doesn't come into play, we re-resolve "align-self"
// against this containing block.
let block_box_offsets = box_offset.block_sides();
let block_alignment = match block_box_offsets.either_specified() {
true => style.clone_align_self().0.0,
false => shared_fragment.resolved_alignment.block,
};
let block_axis_solver = AbsoluteAxisSolver {
axis: Direction::Block,
containing_size: cbbs,
padding_border_sum: pbm.padding_border_sums.block,
computed_margin_start: pbm.margin.block_start,
computed_margin_end: pbm.margin.block_end,
computed_sizes: content_box_sizes.block,
avoid_negative_margin_start: false,
box_offsets: block_box_offsets,
static_position_rect_axis: static_position_rect.get_axis(Direction::Block),
alignment: block_alignment,
flip_anchor: false,
is_table,
};
let mut positioning_context = PositioningContext::default();
let mut new_fragment = {
let content_size: LogicalVec2<Au>;
let fragments;
let mut specific_layout_info: Option<SpecificLayoutInfo> = None;
match &context.contents {
IndependentFormattingContextContents::Replaced(replaced) => {
// https://drafts.csswg.org/css2/visudet.html#abs-replaced-width
// https://drafts.csswg.org/css2/visudet.html#abs-replaced-height
let inset_sums = LogicalVec2 {
inline: inline_axis_solver.inset_sum(),
block: block_axis_solver.inset_sum(),
};
let automatic_size = |alignment: AlignFlags, offsets: &LogicalSides1D<_>| {
if alignment.value() == AlignFlags::STRETCH && !offsets.either_auto() {
Size::Stretch
} else {
Size::FitContent
}
};
content_size = replaced.used_size_as_if_inline_element_from_content_box_sizes(
containing_block,
&style,
context.preferred_aspect_ratio(&pbm.padding_border_sums),
LogicalVec2 {
inline: &inline_axis_solver.computed_sizes,
block: &block_axis_solver.computed_sizes,
},
LogicalVec2 {
inline: automatic_size(
inline_alignment,
&inline_axis_solver.box_offsets,
),
block: automatic_size(block_alignment, &block_axis_solver.box_offsets),
},
pbm.padding_border_sums + pbm.margin.auto_is(Au::zero).sum() + inset_sums,
);
fragments = replaced.make_fragments(
layout_context,
&style,
content_size.to_physical_size(containing_block_writing_mode),
);
},
IndependentFormattingContextContents::NonReplaced(non_replaced) => {
// https://drafts.csswg.org/css2/visudet.html#abs-non-replaced-width
// https://drafts.csswg.org/css2/visudet.html#abs-non-replaced-height
// The block size can depend on layout results, so we only solve it extrinsically,
// we may have to resolve it properly later on.
let block_automatic_size = block_axis_solver.automatic_size();
let block_stretch_size = Some(block_axis_solver.stretch_size());
let extrinsic_block_size = block_axis_solver.computed_sizes.resolve_extrinsic(
block_automatic_size,
Au::zero(),
block_stretch_size,
);
// The inline axis can be fully resolved, computing intrinsic sizes using the
// extrinsic block size.
let get_inline_content_size = || {
let ratio = context.preferred_aspect_ratio(&pbm.padding_border_sums);
let constraint_space =
ConstraintSpace::new(extrinsic_block_size, style.writing_mode, ratio);
context
.inline_content_sizes(layout_context, &constraint_space)
.sizes
};
let inline_size = inline_axis_solver.computed_sizes.resolve(
Direction::Inline,
inline_axis_solver.automatic_size(),
Au::zero,
Some(inline_axis_solver.stretch_size()),
get_inline_content_size,
is_table,
);
let containing_block_for_children = ContainingBlock {
size: ContainingBlockSize {
inline: inline_size,
block: extrinsic_block_size,
},
style: &style,
};
// https://drafts.csswg.org/css-writing-modes/#orthogonal-flows
assert_eq!(
containing_block_writing_mode.is_horizontal(),
style.writing_mode.is_horizontal(),
"Mixed horizontal and vertical writing modes are not supported yet"
);
let lazy_block_size = LazySize::new(
&block_axis_solver.computed_sizes,
Direction::Block,
block_automatic_size,
Au::zero,
block_stretch_size,
is_table,
);
let independent_layout = non_replaced.layout(
layout_context,
&mut positioning_context,
&containing_block_for_children,
containing_block,
&context.base,
false, /* depends_on_block_constraints */
&lazy_block_size,
);
// Tables can become narrower than predicted due to collapsed columns
let inline_size = independent_layout
.content_inline_size_for_table
.unwrap_or(inline_size);
// Now we can properly solve the block size.
let block_size =
lazy_block_size.resolve(|| independent_layout.content_block_size);
content_size = LogicalVec2 {
inline: inline_size,
block: block_size,
};
fragments = independent_layout.fragments;
specific_layout_info = independent_layout.specific_layout_info;
},
};
let inline_margins = inline_axis_solver.solve_margins(content_size.inline);
let block_margins = block_axis_solver.solve_margins(content_size.block);
let margin = LogicalSides {
inline_start: inline_margins.start,
inline_end: inline_margins.end,
block_start: block_margins.start,
block_end: block_margins.end,
};
let pb = pbm.padding + pbm.border;
let margin_rect_size = content_size + pbm.padding_border_sums + margin.sum();
let inline_origin = inline_axis_solver.origin_for_margin_box(
margin_rect_size.inline,
style.writing_mode,
shared_fragment.original_parent_writing_mode,
containing_block_writing_mode,
);
let block_origin = block_axis_solver.origin_for_margin_box(
margin_rect_size.block,
style.writing_mode,
shared_fragment.original_parent_writing_mode,
containing_block_writing_mode,
);
let content_rect = LogicalRect {
start_corner: LogicalVec2 {
inline: inline_origin + margin.inline_start + pb.inline_start,
block: block_origin + margin.block_start + pb.block_start,
},
size: content_size,
};
BoxFragment::new(
context.base_fragment_info(),
style,
fragments,
content_rect.as_physical(Some(containing_block)),
pbm.padding.to_physical(containing_block_writing_mode),
pbm.border.to_physical(containing_block_writing_mode),
margin.to_physical(containing_block_writing_mode),
None, /* clearance */
)
.with_specific_layout_info(specific_layout_info)
};
// This is an absolutely positioned element, which means it also establishes a
// containing block for absolutes. We lay out any absolutely positioned children
// here and pass the rest to `hoisted_absolutes_from_children.`
positioning_context.layout_collected_children(layout_context, &mut new_fragment);
// Any hoisted boxes that remain in this positioning context are going to be hoisted
// up above this absolutely positioned box. These will necessarily be fixed position
// elements, because absolutely positioned elements form containing blocks for all
// other elements. If any of them have a static start position though, we need to
// adjust it to account for the start corner of this absolute.
positioning_context.adjust_static_position_of_hoisted_fragments_with_offset(
&new_fragment.content_rect.origin.to_vector(),
PositioningContextLength::zero(),
);
hoisted_absolutes_from_children.extend(positioning_context.absolutes);
let fragment = Fragment::Box(ArcRefCell::new(new_fragment));
context.base.set_fragment(fragment.clone());
fragment
}
}
#[derive(Clone, Copy, Debug)]
struct RectAxis {
origin: Au,
length: Au,
}
impl LogicalRect<Au> {
fn get_axis(&self, axis: Direction) -> RectAxis {
match axis {
Direction::Block => RectAxis {
origin: self.start_corner.block,
length: self.size.block,
},
Direction::Inline => RectAxis {
origin: self.start_corner.inline,
length: self.size.inline,
},
}
}
}
struct AbsoluteAxisSolver<'a> {
axis: Direction,
containing_size: Au,
padding_border_sum: Au,
computed_margin_start: AuOrAuto,
computed_margin_end: AuOrAuto,
computed_sizes: Sizes,
avoid_negative_margin_start: bool,
box_offsets: LogicalSides1D<LengthPercentageOrAuto<'a>>,
static_position_rect_axis: RectAxis,
alignment: AlignFlags,
flip_anchor: bool,
is_table: bool,
}
impl AbsoluteAxisSolver<'_> {
/// Returns the amount that we need to subtract from the containing block size in order to
/// obtain the inset-modified containing block that we will use for sizing purposes.
/// (Note that for alignment purposes, we may re-resolve auto insets to a different value.)
/// <https://drafts.csswg.org/css-position/#resolving-insets>
fn inset_sum(&self) -> Au {
match (
self.box_offsets.start.non_auto(),
self.box_offsets.end.non_auto(),
) {
(None, None) => {
if self.flip_anchor {
self.containing_size -
self.static_position_rect_axis.origin -
self.static_position_rect_axis.length
} else {
self.static_position_rect_axis.origin
}
},
(Some(start), None) => start.to_used_value(self.containing_size),
(None, Some(end)) => end.to_used_value(self.containing_size),
(Some(start), Some(end)) => {
start.to_used_value(self.containing_size) + end.to_used_value(self.containing_size)
},
}
}
#[inline]
fn automatic_size(&self) -> Size<Au> {
match self.alignment.value() {
_ if self.box_offsets.either_auto() => Size::FitContent,
AlignFlags::NORMAL | AlignFlags::AUTO if !self.is_table => Size::Stretch,
AlignFlags::STRETCH => Size::Stretch,
_ => Size::FitContent,
}
}
#[inline]
fn stretch_size(&self) -> Au {
Au::zero().max(
self.containing_size -
self.inset_sum() -
self.padding_border_sum -
self.computed_margin_start.auto_is(Au::zero) -
self.computed_margin_end.auto_is(Au::zero),
)
}
fn solve_margins(&self, size: Au) -> LogicalSides1D<Au> {
if self.box_offsets.either_auto() {
LogicalSides1D::new(
self.computed_margin_start.auto_is(Au::zero),
self.computed_margin_end.auto_is(Au::zero),
)
} else {
let free_space =
self.containing_size - self.inset_sum() - self.padding_border_sum - size;
match (self.computed_margin_start, self.computed_margin_end) {
(AuOrAuto::Auto, AuOrAuto::Auto) => {
if self.avoid_negative_margin_start && free_space < Au::zero() {
LogicalSides1D::new(Au::zero(), free_space)
} else {
let margin_start = free_space / 2;
LogicalSides1D::new(margin_start, free_space - margin_start)
}
},
(AuOrAuto::Auto, AuOrAuto::LengthPercentage(end)) => {
LogicalSides1D::new(free_space - end, end)
},
(AuOrAuto::LengthPercentage(start), AuOrAuto::Auto) => {
LogicalSides1D::new(start, free_space - start)
},
(AuOrAuto::LengthPercentage(start), AuOrAuto::LengthPercentage(end)) => {
LogicalSides1D::new(start, end)
},
}
}
}
fn origin_for_margin_box(
&self,
size: Au,
self_writing_mode: WritingMode,
original_parent_writing_mode: WritingMode,
containing_block_writing_mode: WritingMode,
) -> Au {
let (alignment_container, alignment_container_writing_mode, flip_anchor, offsets) = match (
self.box_offsets.start.non_auto(),
self.box_offsets.end.non_auto(),
) {
(None, None) => (
self.static_position_rect_axis,
original_parent_writing_mode,
self.flip_anchor,
None,
),
(Some(start), Some(end)) => {
let offsets = LogicalSides1D {
start: start.to_used_value(self.containing_size),
end: end.to_used_value(self.containing_size),
};
let alignment_container = RectAxis {
origin: offsets.start,
length: self.containing_size - offsets.sum(),
};
(
alignment_container,
containing_block_writing_mode,
false,
Some(offsets),
)
},
// If a single offset is auto, for alignment purposes it resolves to the amount
// that makes the inset-modified containing block be exactly as big as the abspos.
// Therefore the free space is zero and the alignment value is irrelevant.
(Some(start), None) => return start.to_used_value(self.containing_size),
(None, Some(end)) => {
return self.containing_size - size - end.to_used_value(self.containing_size);
},
};
assert_eq!(
self_writing_mode.is_horizontal(),
original_parent_writing_mode.is_horizontal(),
"Mixed horizontal and vertical writing modes are not supported yet"
);
assert_eq!(
self_writing_mode.is_horizontal(),
containing_block_writing_mode.is_horizontal(),
"Mixed horizontal and vertical writing modes are not supported yet"
);
let self_value_matches_container = || {
self.axis == Direction::Block ||
self_writing_mode.is_bidi_ltr() == alignment_container_writing_mode.is_bidi_ltr()
};
// Here we resolve the alignment to either start, center, or end.
// Note we need to handle both self-alignment values (when some inset isn't auto)
// and distributed alignment values (when both insets are auto).
// The latter are treated as their fallback alignment.
let alignment = match self.alignment.value() {
// https://drafts.csswg.org/css-align/#valdef-self-position-center
// https://drafts.csswg.org/css-align/#valdef-align-content-space-around
// https://drafts.csswg.org/css-align/#valdef-align-content-space-evenly
AlignFlags::CENTER | AlignFlags::SPACE_AROUND | AlignFlags::SPACE_EVENLY => {
AlignFlags::CENTER
},
// https://drafts.csswg.org/css-align/#valdef-self-position-self-start
AlignFlags::SELF_START if self_value_matches_container() => AlignFlags::START,
AlignFlags::SELF_START => AlignFlags::END,
// https://drafts.csswg.org/css-align/#valdef-self-position-self-end
AlignFlags::SELF_END if self_value_matches_container() => AlignFlags::END,
AlignFlags::SELF_END => AlignFlags::START,
// https://drafts.csswg.org/css-align/#valdef-justify-content-left
AlignFlags::LEFT if alignment_container_writing_mode.is_bidi_ltr() => AlignFlags::START,
AlignFlags::LEFT => AlignFlags::END,
// https://drafts.csswg.org/css-align/#valdef-justify-content-right
AlignFlags::RIGHT if alignment_container_writing_mode.is_bidi_ltr() => AlignFlags::END,
AlignFlags::RIGHT => AlignFlags::START,
// https://drafts.csswg.org/css-align/#valdef-self-position-end
// https://drafts.csswg.org/css-align/#valdef-self-position-flex-end
AlignFlags::END | AlignFlags::FLEX_END => AlignFlags::END,
// https://drafts.csswg.org/css-align/#valdef-self-position-start
// https://drafts.csswg.org/css-align/#valdef-self-position-flex-start
_ => AlignFlags::START,
};
let alignment = match alignment {
AlignFlags::START if flip_anchor => AlignFlags::END,
AlignFlags::END if flip_anchor => AlignFlags::START,
alignment => alignment,
};
let free_space = alignment_container.length - size;
let flags = self.alignment.flags();
let alignment = if flags == AlignFlags::SAFE && free_space < Au::zero() {
AlignFlags::START
} else {
alignment
};
let origin = match alignment {
AlignFlags::START => alignment_container.origin,
AlignFlags::CENTER => alignment_container.origin + free_space / 2,
AlignFlags::END => alignment_container.origin + free_space,
_ => unreachable!(),
};
if matches!(flags, AlignFlags::SAFE | AlignFlags::UNSAFE) ||
matches!(
self.alignment,
AlignFlags::NORMAL | AlignFlags::AUTO | AlignFlags::STRETCH
)
{
return origin;
}
let Some(offsets) = offsets else {
return origin;
};
// Handle default overflow alignment.
// https://drafts.csswg.org/css-align/#auto-safety-position
let min = Au::zero().min(offsets.start);
let max = self.containing_size - Au::zero().min(offsets.end) - size;
origin.clamp_between_extremums(min, Some(max))
}
}
/// <https://drafts.csswg.org/css2/visuren.html#relative-positioning>
pub(crate) fn relative_adjustement(
style: &ComputedValues,
containing_block: &ContainingBlock,
) -> LogicalVec2<Au> {
// It's not completely clear what to do with indefinite percentages
// (https://github.com/w3c/csswg-drafts/issues/9353), so we match
// other browsers and treat them as 'auto' offsets.
let cbis = containing_block.size.inline;
let cbbs = containing_block.size.block;
let box_offsets = style
.box_offsets(containing_block.style.writing_mode)
.map_inline_and_block_axes(
|value| value.map(|value| value.to_used_value(cbis)),
|value| match cbbs {
SizeConstraint::Definite(cbbs) => value.map(|value| value.to_used_value(cbbs)),
_ => match value.non_auto().and_then(|value| value.to_length()) {
Some(value) => AuOrAuto::LengthPercentage(value.into()),
None => AuOrAuto::Auto,
},
},
);
fn adjust(start: AuOrAuto, end: AuOrAuto) -> Au {
match (start, end) {
(AuOrAuto::Auto, AuOrAuto::Auto) => Au::zero(),
(AuOrAuto::Auto, AuOrAuto::LengthPercentage(end)) => -end,
(AuOrAuto::LengthPercentage(start), _) => start,
}
}
LogicalVec2 {
inline: adjust(box_offsets.inline_start, box_offsets.inline_end),
block: adjust(box_offsets.block_start, box_offsets.block_end),
}
}