servo/components/webgpu/script_messages.rs
Samson 794110ebe5
webgpu: Move errorscopes to WGPU thread (#32304)
* Prepare errorscopes logic in wgpu_thread

* remove scope_id from ipc

* new GPUErrors per spec

* remove cotent timeline error_scope

* fixup poperrorscope types

* device_scope -> gpu_error and nice errors

* Handle errors detection more elegantly

* good expectations

* new expectations

* Make error_scope.errors Vec as per spec
2024-05-22 16:47:35 +00:00

47 lines
1.5 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! IPC massages that are send to script thread (global scope).
use base::id::PipelineId;
use serde::{Deserialize, Serialize};
use crate::gpu_error::Error;
use crate::identity::WebGPUDevice;
use crate::wgc::id::{
AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, ComputePipelineId,
DeviceId, PipelineLayoutId, QuerySetId, RenderBundleId, RenderPipelineId, SamplerId,
ShaderModuleId, StagingBufferId, SurfaceId, TextureId, TextureViewId,
};
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum WebGPUMsg {
FreeAdapter(AdapterId),
FreeDevice(DeviceId),
FreeBuffer(BufferId),
FreePipelineLayout(PipelineLayoutId),
FreeComputePipeline(ComputePipelineId),
FreeRenderPipeline(RenderPipelineId),
FreeBindGroup(BindGroupId),
FreeBindGroupLayout(BindGroupLayoutId),
FreeCommandBuffer(CommandBufferId),
FreeTexture(TextureId),
FreeTextureView(TextureViewId),
FreeSampler(SamplerId),
FreeSurface(SurfaceId),
FreeShaderModule(ShaderModuleId),
FreeRenderBundle(RenderBundleId),
FreeStagingBuffer(StagingBufferId),
FreeQuerySet(QuerySetId),
CleanDevice {
device: WebGPUDevice,
pipeline_id: PipelineId,
},
UncapturedError {
device: WebGPUDevice,
pipeline_id: PipelineId,
error: Error,
},
Exit,
}