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https://github.com/servo/servo.git
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Flatten and simplify Servo's preferences code. In addition, have both preferences and options passed in as arguments to `Servo::new()` and make sure not to use the globally set preferences in `servoshell` (as much as possible now). Instead of a complex procedural macro to generate preferences, just expose a very simple derive macro that adds string based getters and setters. - All command-line parsing is moved to servoshell. - There is no longer the concept of a missing preference. - Preferences no longer have to be part of the resources bundle because they now have reasonable default values. - servoshell specific preferences are no longer part of the preferences exposed by the Servo API. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
95 lines
3 KiB
Rust
95 lines
3 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Machinery to conditionally expose things.
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use js::rust::HandleObject;
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use servo_config::prefs::get;
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use crate::dom::bindings::codegen::InterfaceObjectMap;
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use crate::dom::bindings::interface::is_exposed_in;
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use crate::dom::globalscope::GlobalScope;
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use crate::realms::{AlreadyInRealm, InRealm};
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use crate::script_runtime::JSContext;
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/// A container with a list of conditions.
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pub(crate) struct Guard<T: Clone + Copy> {
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conditions: &'static [Condition],
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value: T,
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}
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impl<T: Clone + Copy> Guard<T> {
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/// Construct a new guarded value.
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pub(crate) const fn new(conditions: &'static [Condition], value: T) -> Self {
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Guard { conditions, value }
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}
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/// Expose the value if the conditions are satisfied.
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///
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/// The passed handle is the object on which the value may be exposed.
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pub(crate) fn expose(
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&self,
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cx: JSContext,
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obj: HandleObject,
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global: HandleObject,
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) -> Option<T> {
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let mut exposed_on_global = false;
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let conditions_satisfied = self.conditions.iter().all(|c| match c {
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Condition::Satisfied => {
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exposed_on_global = true;
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true
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},
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// If there are multiple Exposed conditions, we just need one of them to be true
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Condition::Exposed(globals) => {
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exposed_on_global |= is_exposed_in(global, *globals);
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true
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},
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_ => c.is_satisfied(cx, obj, global),
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});
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if conditions_satisfied && exposed_on_global {
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Some(self.value)
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} else {
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None
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}
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}
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}
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/// A condition to expose things.
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#[derive(Clone, Copy)]
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pub(crate) enum Condition {
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/// The condition is satisfied if the function returns true.
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Func(fn(JSContext, HandleObject) -> bool),
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/// The condition is satisfied if the preference is set.
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Pref(&'static str),
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// The condition is satisfied if the interface is exposed in the global.
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Exposed(InterfaceObjectMap::Globals),
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SecureContext(),
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/// The condition is always satisfied.
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Satisfied,
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}
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fn is_secure_context(cx: JSContext) -> bool {
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unsafe {
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let in_realm_proof = AlreadyInRealm::assert_for_cx(JSContext::from_ptr(*cx));
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GlobalScope::from_context(*cx, InRealm::Already(&in_realm_proof)).is_secure_context()
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}
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}
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impl Condition {
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pub(crate) fn is_satisfied(
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&self,
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cx: JSContext,
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obj: HandleObject,
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global: HandleObject,
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) -> bool {
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match *self {
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Condition::Pref(name) => get().get_value(name).try_into().unwrap_or(false),
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Condition::Func(f) => f(cx, obj),
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Condition::Exposed(globals) => is_exposed_in(global, globals),
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Condition::SecureContext() => is_secure_context(cx),
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Condition::Satisfied => true,
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}
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}
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}
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