servo/components/style/values/specified/motion.rs
Boris Chiou 73b0b7c477 style: Implement offset-rotate.
This includes style system and layout update. I add 3 extra reftests
because the original tests use ray() function as the offset-path, but we
don't support it. It'd be better to add tests using a different type of
offset-path.

The spec issue about the serialization:
https://github.com/w3c/fxtf-drafts/issues/340

Differential Revision: https://phabricator.services.mozilla.com/D32212
2019-05-29 16:14:27 +02:00

181 lines
5.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Specified types for CSS values that are related to motion path.
use crate::parser::{Parse, ParserContext};
use crate::values::computed::motion::OffsetRotate as ComputedOffsetRotate;
use crate::values::computed::{Context, ToComputedValue};
use crate::values::specified::{Angle, SVGPathData};
use crate::Zero;
use cssparser::Parser;
use style_traits::{ParseError, StyleParseErrorKind};
/// The offset-path value.
///
/// https://drafts.fxtf.org/motion-1/#offset-path-property
/// cbindgen:derive-tagged-enum-copy-constructor=true
#[derive(
Animate,
Clone,
ComputeSquaredDistance,
Debug,
MallocSizeOf,
PartialEq,
SpecifiedValueInfo,
ToAnimatedZero,
ToComputedValue,
ToCss,
ToResolvedValue,
ToShmem,
)]
#[repr(C, u8)]
pub enum OffsetPath {
// We could merge SVGPathData into ShapeSource, so we could reuse them. However,
// we don't want to support other value for offset-path, so use SVGPathData only for now.
/// Path value for path(<string>).
#[css(function)]
Path(SVGPathData),
/// None value.
#[animation(error)]
None,
// Bug 1186329: Implement ray(), <basic-shape>, <geometry-box>, and <url>.
}
impl OffsetPath {
/// Return None.
#[inline]
pub fn none() -> Self {
OffsetPath::None
}
}
impl Parse for OffsetPath {
fn parse<'i, 't>(
context: &ParserContext,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>> {
// Parse none.
if input.try(|i| i.expect_ident_matching("none")).is_ok() {
return Ok(OffsetPath::none());
}
// Parse possible functions.
let location = input.current_source_location();
let function = input.expect_function()?.clone();
input.parse_nested_block(move |i| {
match_ignore_ascii_case! { &function,
// Bug 1186329: Implement the parser for ray(), <basic-shape>, <geometry-box>,
// and <url>.
"path" => SVGPathData::parse(context, i).map(OffsetPath::Path),
_ => {
Err(location.new_custom_error(
StyleParseErrorKind::UnexpectedFunction(function.clone())
))
},
}
})
}
}
/// The direction of offset-rotate.
#[derive(Clone, Copy, Debug, MallocSizeOf, Parse, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
#[repr(u8)]
pub enum OffsetRotateDirection {
/// Unspecified direction keyword.
#[css(skip)]
None,
/// 0deg offset (face forward).
Auto,
/// 180deg offset (face backward).
Reverse,
}
impl OffsetRotateDirection {
/// Returns true if it is none (i.e. the keyword is not specified).
#[inline]
fn is_none(&self) -> bool {
*self == OffsetRotateDirection::None
}
}
#[inline]
fn direction_specified_and_angle_is_zero(direction: &OffsetRotateDirection, angle: &Angle) -> bool {
!direction.is_none() && angle.is_zero()
}
/// The specified offset-rotate.
/// The syntax is: "[ auto | reverse ] || <angle>"
///
/// https://drafts.fxtf.org/motion-1/#offset-rotate-property
#[derive(Clone, Copy, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)]
pub struct OffsetRotate {
/// [auto | reverse].
#[css(skip_if = "OffsetRotateDirection::is_none")]
direction: OffsetRotateDirection,
/// <angle>.
/// If direction is None, this is a fixed angle which indicates a
/// constant clockwise rotation transformation applied to it by this
/// specified rotation angle. Otherwise, the angle will be added to
/// the angle of the direction in layout.
#[css(contextual_skip_if = "direction_specified_and_angle_is_zero")]
angle: Angle,
}
impl Parse for OffsetRotate {
fn parse<'i, 't>(
context: &ParserContext,
input: &mut Parser<'i, 't>,
) -> Result<Self, ParseError<'i>> {
let location = input.current_source_location();
let mut direction = input.try(OffsetRotateDirection::parse);
let angle = input.try(|i| Angle::parse(context, i));
if direction.is_err() {
// The direction and angle could be any order, so give it a change to parse
// direction again.
direction = input.try(OffsetRotateDirection::parse);
}
if direction.is_err() && angle.is_err() {
return Err(location.new_custom_error(StyleParseErrorKind::UnspecifiedError));
}
Ok(OffsetRotate {
direction: direction.unwrap_or(OffsetRotateDirection::None),
angle: angle.unwrap_or(Zero::zero()),
})
}
}
impl ToComputedValue for OffsetRotate {
type ComputedValue = ComputedOffsetRotate;
#[inline]
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
use crate::values::computed::Angle as ComputedAngle;
ComputedOffsetRotate {
auto: !self.direction.is_none(),
angle: if self.direction == OffsetRotateDirection::Reverse {
// The computed value should always convert "reverse" into "auto".
// e.g. "reverse calc(20deg + 10deg)" => "auto 210deg"
self.angle.to_computed_value(context) + ComputedAngle::from_degrees(180.0)
} else {
self.angle.to_computed_value(context)
},
}
}
#[inline]
fn from_computed_value(computed: &Self::ComputedValue) -> Self {
OffsetRotate {
direction: if computed.auto {
OffsetRotateDirection::Auto
} else {
OffsetRotateDirection::None
},
angle: ToComputedValue::from_computed_value(&computed.angle),
}
}
}