mirror of
https://github.com/servo/servo.git
synced 2025-07-29 02:00:23 +01:00
302 lines
8.7 KiB
C++
302 lines
8.7 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#include "pch.h"
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#include "logs.h"
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#include "BrowserPage.h"
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#include "BrowserPage.g.cpp"
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#include "ImmersiveView.h"
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#include "OpenGLES.h"
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using namespace std::placeholders;
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using namespace winrt::Windows::UI::Xaml;
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using namespace winrt::Windows::UI::Core;
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using namespace winrt::Windows::UI::ViewManagement;
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using namespace winrt::Windows::Foundation;
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using namespace winrt::Windows::Graphics::Holographic;
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using namespace concurrency;
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using namespace servo;
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namespace winrt::ServoApp::implementation {
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BrowserPage::BrowserPage() {
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log("BrowserPage::BrowserPage()");
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InitializeComponent();
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InitializeConditionVariable(&mGLCondVar);
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InitializeCriticalSection(&mGLLock);
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Loaded(std::bind(&BrowserPage::OnPageLoaded, this, _1, _2));
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Window::Current().CoreWindow().VisibilityChanged(
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std::bind(&BrowserPage::OnVisibilityChanged, this, _1, _2));
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}
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void BrowserPage::Shutdown() {
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log("BrowserPage::Shutdown()");
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if (mServo != nullptr) {
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if (!mLooping) {
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// FIXME: this should not happen. In that case, we can't send the
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// shutdown event to Servo.
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} else {
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RunOnGLThread([=] { mServo->RequestShutdown(); });
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mLoopTask->wait();
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mLoopTask.reset();
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mServo.reset();
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}
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}
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}
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void BrowserPage::OnPageLoaded(IInspectable const &, RoutedEventArgs const &) {
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log("BrowserPage::OnPageLoaded()");
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CreateRenderSurface();
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StartRenderLoop();
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swapChainPanel().PointerReleased(
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std::bind(&BrowserPage::OnSurfaceClicked, this, _1, _2));
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swapChainPanel().ManipulationDelta(
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std::bind(&BrowserPage::OnSurfaceManipulationDelta, this, _1, _2));
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}
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void BrowserPage::OnVisibilityChanged(CoreWindow const &,
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VisibilityChangedEventArgs const &args) {
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auto visible = args.Visible();
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// FIXME: for now, this is disabled as we get this message before shutdown,
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// stopping the event loop, which we can't recover from yet (see comment in
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// Loop())
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// if (visible && !mLooping) {
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// StartRenderLoop();
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//}
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// if (!visible && mLooping) {
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// StopRenderLoop();
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//}
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}
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void BrowserPage::CreateRenderSurface() {
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if (mRenderSurface == EGL_NO_SURFACE) {
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mRenderSurface = mOpenGLES.CreateSurface(swapChainPanel());
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}
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}
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void BrowserPage::DestroyRenderSurface() {
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mOpenGLES.DestroySurface(mRenderSurface);
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mRenderSurface = EGL_NO_SURFACE;
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}
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void BrowserPage::RecoverFromLostDevice() {
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StopRenderLoop();
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DestroyRenderSurface();
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mOpenGLES.Reset();
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CreateRenderSurface();
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StartRenderLoop();
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}
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/**** GL THREAD LOOP ****/
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void BrowserPage::Loop() {
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log("BrowserPage::Loop(). GL thread: %i", GetCurrentThreadId());
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mOpenGLES.MakeCurrent(mRenderSurface);
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EGLint panelWidth = 0;
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EGLint panelHeight = 0;
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mOpenGLES.GetSurfaceDimensions(mRenderSurface, &panelWidth, &panelHeight);
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glViewport(0, 0, panelWidth, panelHeight);
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if (mServo == nullptr) {
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log("Entering loop");
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ServoDelegate *sd = static_cast<ServoDelegate *>(this);
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mServo = std::make_unique<Servo>(panelWidth, panelHeight, *sd);
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} else {
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// FIXME: this will fail since create_task didn't pick the thread
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// where Servo was running initially.
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throw winrt::hresult_error(E_FAIL, L"Recovering loop unimplemented");
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}
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mServo->SetBatchMode(true);
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while (true) {
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EnterCriticalSection(&mGLLock);
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while (mTasks.size() == 0 && !mAnimating && mLooping) {
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SleepConditionVariableCS(&mGLCondVar, &mGLLock, INFINITE);
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}
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if (!mLooping) {
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LeaveCriticalSection(&mGLLock);
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break;
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}
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for (auto &&task : mTasks) {
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task();
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}
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mTasks.clear();
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LeaveCriticalSection(&mGLLock);
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mServo->PerformUpdates();
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}
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mServo->DeInit();
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cancel_current_task();
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} // namespace winrt::ServoApp::implementation
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void BrowserPage::StartRenderLoop() {
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if (mLooping) {
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#if defined _DEBUG
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throw winrt::hresult_error(E_FAIL, L"GL thread is already looping");
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#else
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return;
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#endif
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}
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mLooping = true;
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log("BrowserPage::StartRenderLoop(). UI thread: %i", GetCurrentThreadId());
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auto task = Concurrency::create_task([=] { Loop(); });
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mLoopTask = std::make_unique<Concurrency::task<void>>(task);
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}
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void BrowserPage::StopRenderLoop() {
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if (mLooping) {
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EnterCriticalSection(&mGLLock);
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mLooping = false;
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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mLoopTask->wait();
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mLoopTask.reset();
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}
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}
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/**** SERVO CALLBACKS ****/
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void BrowserPage::OnLoadStarted() {
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RunOnUIThread([=] {
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reloadButton().IsEnabled(false);
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stopButton().IsEnabled(true);
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});
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}
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void BrowserPage::OnLoadEnded() {
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RunOnUIThread([=] {
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reloadButton().IsEnabled(true);
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stopButton().IsEnabled(false);
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});
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}
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void BrowserPage::OnHistoryChanged(bool back, bool forward) {
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RunOnUIThread([=] {
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backButton().IsEnabled(back);
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forwardButton().IsEnabled(forward);
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});
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}
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void BrowserPage::OnShutdownComplete() {
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EnterCriticalSection(&mGLLock);
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mLooping = false;
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LeaveCriticalSection(&mGLLock);
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}
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void BrowserPage::OnAlert(std::wstring message) {
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// FIXME: make this sync
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RunOnUIThread([=] {
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Windows::UI::Popups::MessageDialog msg{message};
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msg.ShowAsync();
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});
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}
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void BrowserPage::OnTitleChanged(std::wstring title) {
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RunOnUIThread([=] { ApplicationView::GetForCurrentView().Title(title); });
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}
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void BrowserPage::OnURLChanged(std::wstring url) {
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RunOnUIThread([=] { urlTextbox().Text(url); });
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}
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void BrowserPage::Flush() {
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if (mOpenGLES.SwapBuffers(mRenderSurface) != GL_TRUE) {
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// The call to eglSwapBuffers might not be successful (i.e. due to Device
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// Lost) If the call fails, then we must reinitialize EGL and the GL
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// resources.
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RunOnUIThread([=] { RecoverFromLostDevice(); });
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}
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}
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void BrowserPage::MakeCurrent() { mOpenGLES.MakeCurrent(mRenderSurface); }
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void BrowserPage::WakeUp() {
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RunOnGLThread([=] { });
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}
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bool BrowserPage::OnAllowNavigation(std::wstring) { return true; }
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void BrowserPage::OnAnimatingChanged(bool animating) {
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EnterCriticalSection(&mGLLock);
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mAnimating = animating;
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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}
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template <typename Callable> void BrowserPage::RunOnUIThread(Callable cb) {
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swapChainPanel().Dispatcher().RunAsync(
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Windows::UI::Core::CoreDispatcherPriority::High, cb);
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}
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/**** USER INTERACTIONS WITH UI ****/
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void BrowserPage::OnBackButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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RunOnGLThread([=] { mServo->GoBack(); });
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}
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void BrowserPage::OnForwardButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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RunOnGLThread([=] { mServo->GoForward(); });
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}
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void BrowserPage::OnReloadButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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RunOnGLThread([=] { mServo->Reload(); });
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}
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void BrowserPage::OnStopButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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RunOnGLThread([=] { mServo->Stop(); });
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}
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void BrowserPage::OnImmersiveButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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if (HolographicSpace::IsAvailable()) {
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log("Holographic space available");
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auto v =
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winrt::Windows::ApplicationModel::Core::CoreApplication::CreateNewView(
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mImmersiveViewSource);
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auto parentId = ApplicationView::GetForCurrentView().Id();
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v.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [=] {
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auto winId = ApplicationView::GetForCurrentView().Id();
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ApplicationViewSwitcher::SwitchAsync(winId, parentId);
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log("Immersive view started");
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});
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} else {
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log("Holographic space not available");
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}
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}
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void BrowserPage::OnSurfaceManipulationDelta(
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IInspectable const &, Input::ManipulationDeltaRoutedEventArgs const &e) {
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auto x = e.Position().X;
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auto y = e.Position().Y;
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auto dx = e.Delta().Translation.X;
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auto dy = e.Delta().Translation.Y;
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RunOnGLThread([=] { mServo->Scroll(x, y, dx, dy); });
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e.Handled(true);
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}
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void BrowserPage::OnSurfaceClicked(IInspectable const &,
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Input::PointerRoutedEventArgs const &e) {
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auto coords = e.GetCurrentPoint(swapChainPanel());
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auto x = coords.Position().X;
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auto y = coords.Position().Y;
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RunOnGLThread([=] { mServo->Click(x, y); });
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e.Handled(true);
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}
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void BrowserPage::RunOnGLThread(std::function<void()> task) {
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EnterCriticalSection(&mGLLock);
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mTasks.push_back(task);
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LeaveCriticalSection(&mGLLock);
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WakeConditionVariable(&mGLCondVar);
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}
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} // namespace winrt::ServoApp::implementation
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