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https://github.com/servo/servo.git
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This replaces flow construction with a strict bottom-up tree traversal, allowing for parallelism. Each step of the traversal creates a flow or a `ConstructionItem`, similar to how Gecko works. {ib} splits are handled by not creating `InlineFlow`s until the containing block is reached. This should be able to be incrementalized by storing the `Flow` from layout to layout, and performing fixups during flow construction and/or wiping containing blocks in a previous pass.
899 lines
34 KiB
Rust
899 lines
34 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! The script task is the task that owns the DOM in memory, runs JavaScript, and spawns parsing
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//! and layout tasks.
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use dom::bindings::codegen::RegisterBindings;
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use dom::bindings::utils::{Reflectable, GlobalStaticData};
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use dom::document::AbstractDocument;
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use dom::element::Element;
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use dom::event::{Event_, ResizeEvent, ReflowEvent, ClickEvent, MouseDownEvent, MouseUpEvent};
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use dom::event::Event;
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use dom::eventtarget::AbstractEventTarget;
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use dom::htmldocument::HTMLDocument;
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use dom::node::{AbstractNode, LayoutDataRef};
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use dom::window::{TimerData, Window};
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use html::hubbub_html_parser::HtmlParserResult;
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use html::hubbub_html_parser::{HtmlDiscoveredStyle, HtmlDiscoveredIFrame, HtmlDiscoveredScript};
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use html::hubbub_html_parser;
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use layout_interface::{AddStylesheetMsg, DocumentDamage};
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use layout_interface::{DocumentDamageLevel, HitTestQuery, HitTestResponse, LayoutQuery};
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use layout_interface::{LayoutChan, MatchSelectorsDocumentDamage, QueryMsg, ReapLayoutDataMsg};
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use layout_interface::{Reflow, ReflowDocumentDamage, ReflowForDisplay, ReflowGoal, ReflowMsg};
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use layout_interface;
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use extra::future::Future;
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use extra::url::Url;
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use geom::size::Size2D;
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use js::JSVAL_NULL;
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use js::global::debug_fns;
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use js::glue::RUST_JSVAL_TO_OBJECT;
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use js::jsapi::{JSContext, JSObject};
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use js::jsapi::{JS_CallFunctionValue, JS_GetContextPrivate};
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use js::rust::{Compartment, Cx};
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use js;
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use servo_msg::compositor_msg::{FinishedLoading, Loading, PerformingLayout, ScriptListener};
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use servo_msg::constellation_msg::{ConstellationChan, IFrameSandboxed, IFrameUnsandboxed};
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use servo_msg::constellation_msg::{LoadIframeUrlMsg, LoadUrlMsg, NavigationDirection, PipelineId};
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use servo_msg::constellation_msg::{SubpageId};
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use servo_msg::constellation_msg;
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use servo_net::image_cache_task::ImageCacheTask;
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use servo_net::resource_task::ResourceTask;
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use servo_util::tree::{TreeNode, TreeNodeRef, ElementLike};
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use servo_util::url::make_url;
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use std::cell::Cell;
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use std::comm::{Port, SharedChan};
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use std::comm;
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use std::ptr;
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use std::task::{spawn_sched, SingleThreaded};
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use std::util::replace;
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/// Messages used to control the script task.
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pub enum ScriptMsg {
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/// Loads a new URL on the specified pipeline.
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LoadMsg(PipelineId, Url),
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/// Gives a channel and ID to a layout task, as well as the ID of that layout's parent
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AttachLayoutMsg(NewLayoutInfo),
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/// Instructs the script task to send a navigate message to the constellation.
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NavigateMsg(NavigationDirection),
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/// Sends a DOM event.
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SendEventMsg(PipelineId, Event_),
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/// Window resized. Sends a DOM event eventually, but first we combine events.
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ResizeMsg(PipelineId, Size2D<uint>),
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/// Fires a JavaScript timeout.
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FireTimerMsg(PipelineId, ~TimerData),
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/// Notifies script that reflow is finished.
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ReflowCompleteMsg(PipelineId, uint),
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/// Notifies script that window has been resized but to not take immediate action.
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ResizeInactiveMsg(PipelineId, Size2D<uint>),
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/// Notifies the script that a pipeline should be closed.
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ExitPipelineMsg(PipelineId),
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/// Notifies the script that a window associated with a particular pipeline should be closed.
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ExitWindowMsg(PipelineId),
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}
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pub struct NewLayoutInfo {
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old_id: PipelineId,
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new_id: PipelineId,
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layout_chan: LayoutChan,
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size_future: Future<Size2D<uint>>,
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}
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/// Encapsulates external communication with the script task.
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#[deriving(Clone)]
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pub struct ScriptChan(SharedChan<ScriptMsg>);
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impl ScriptChan {
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/// Creates a new script chan.
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pub fn new(chan: Chan<ScriptMsg>) -> ScriptChan {
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ScriptChan(SharedChan::new(chan))
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}
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}
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/// Encapsulates a handle to a frame and its associated layout information.
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pub struct Page {
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/// Pipeline id associated with this page.
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id: PipelineId,
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/// Unique id for last reflow request; used for confirming completion reply.
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last_reflow_id: uint,
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/// The outermost frame containing the document, window, and page URL.
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frame: Option<Frame>,
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/// A handle for communicating messages to the layout task.
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layout_chan: LayoutChan,
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/// The port that we will use to join layout. If this is `None`, then layout is not running.
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layout_join_port: Option<Port<()>>,
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/// What parts of the document are dirty, if any.
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damage: Option<DocumentDamage>,
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/// The current size of the window, in pixels.
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window_size: Future<Size2D<uint>>,
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js_info: Option<JSPageInfo>,
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/// Cached copy of the most recent url loaded by the script
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/// TODO(tkuehn): this currently does not follow any particular caching policy
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/// and simply caches pages forever (!). The bool indicates if reflow is required
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/// when reloading.
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url: Option<(Url, bool)>,
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next_subpage_id: SubpageId,
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/// Pending resize event, if any.
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resize_event: Option<Size2D<uint>>
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}
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pub struct PageTree {
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page: @mut Page,
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inner: ~[PageTree],
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}
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pub struct PageTreeIterator<'self> {
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priv stack: ~[&'self mut PageTree],
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}
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impl PageTree {
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fn new(id: PipelineId, layout_chan: LayoutChan, size_future: Future<Size2D<uint>>) -> PageTree {
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PageTree {
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page: @mut Page {
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id: id,
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frame: None,
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layout_chan: layout_chan,
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layout_join_port: None,
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damage: None,
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window_size: size_future,
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js_info: None,
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url: None,
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next_subpage_id: SubpageId(0),
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resize_event: None,
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last_reflow_id: 0
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},
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inner: ~[],
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}
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}
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pub fn find<'a> (&'a mut self, id: PipelineId) -> Option<&'a mut PageTree> {
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if self.page.id == id { return Some(self); }
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for page_tree in self.inner.mut_iter() {
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let found = page_tree.find(id);
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if found.is_some() { return found; }
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}
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None
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}
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pub fn iter<'a>(&'a mut self) -> PageTreeIterator<'a> {
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PageTreeIterator {
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stack: ~[self],
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}
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}
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// must handle root case separately
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pub fn remove(&mut self, id: PipelineId) -> Option<PageTree> {
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let remove_idx = {
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self.inner.mut_iter()
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.enumerate()
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.find(|&(_idx, ref page_tree)| page_tree.page.id == id)
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.map(|(idx, _)| idx)
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};
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match remove_idx {
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Some(idx) => return Some(self.inner.remove(idx)),
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None => {
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for page_tree in self.inner.mut_iter() {
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match page_tree.remove(id) {
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found @ Some(_) => return found,
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None => (), // keep going...
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}
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}
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}
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}
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None
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}
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}
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impl<'self> Iterator<@mut Page> for PageTreeIterator<'self> {
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fn next(&mut self) -> Option<@mut Page> {
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if !self.stack.is_empty() {
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let next = self.stack.pop();
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{
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for child in next.inner.mut_iter() {
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self.stack.push(child);
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}
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}
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Some(next.page)
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} else {
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None
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}
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}
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}
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impl Page {
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/// Adds the given damage.
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fn damage(&mut self, level: DocumentDamageLevel) {
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let root = self.frame.get_ref().document.document().GetDocumentElement();
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match root {
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None => {},
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Some(root) => {
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match self.damage {
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None => {}
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Some(ref mut damage) => {
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// FIXME(pcwalton): This is wrong. We should trace up to the nearest ancestor.
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damage.root = root;
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damage.level.add(level);
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return
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}
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}
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self.damage = Some(DocumentDamage {
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root: root,
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level: level,
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})
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}
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};
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}
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/// Sends a ping to layout and waits for the response. The response will arrive when the
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/// layout task has finished any pending request messages.
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pub fn join_layout(&mut self) {
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if self.layout_join_port.is_some() {
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let join_port = replace(&mut self.layout_join_port, None);
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match join_port {
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Some(ref join_port) => {
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if !join_port.peek() {
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info!("script: waiting on layout");
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}
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join_port.recv();
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debug!("script: layout joined")
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}
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None => fail!(~"reader forked but no join port?"),
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}
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}
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}
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/// Sends the given query to layout.
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pub fn query_layout<T: Send>(&mut self,
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query: LayoutQuery,
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response_port: Port<T>)
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-> T {
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self.join_layout();
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self.layout_chan.send(QueryMsg(query));
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response_port.recv()
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}
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/// This method will wait until the layout task has completed its current action, join the
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/// layout task, and then request a new layout run. It won't wait for the new layout
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/// computation to finish.
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///
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/// This function fails if there is no root frame.
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fn reflow(&mut self, goal: ReflowGoal, script_chan: ScriptChan, compositor: @ScriptListener) {
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let root = match self.frame {
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None => return,
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Some(ref frame) => {
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frame.document.document().GetDocumentElement()
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}
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};
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match root {
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None => {},
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Some(root) => {
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debug!("script: performing reflow for goal {:?}", goal);
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// Now, join the layout so that they will see the latest changes we have made.
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self.join_layout();
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// Tell the user that we're performing layout.
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compositor.set_ready_state(PerformingLayout);
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// Layout will let us know when it's done.
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let (join_port, join_chan) = comm::stream();
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self.layout_join_port = Some(join_port);
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self.last_reflow_id += 1;
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// Send new document and relevant styles to layout.
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let reflow = ~Reflow {
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document_root: root,
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url: self.url.get_ref().first().clone(),
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goal: goal,
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window_size: self.window_size.get(),
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script_chan: script_chan,
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script_join_chan: join_chan,
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damage: replace(&mut self.damage, None).unwrap(),
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id: self.last_reflow_id,
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};
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self.layout_chan.send(ReflowMsg(reflow));
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debug!("script: layout forked")
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}
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}
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}
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/// Reflows the entire document.
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///
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/// FIXME: This should basically never be used.
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pub fn reflow_all(&mut self, goal: ReflowGoal, script_chan: ScriptChan, compositor: @ScriptListener) {
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if self.frame.is_some() {
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self.damage(MatchSelectorsDocumentDamage);
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}
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//FIXME: In the case where an initial reflow is required, we should always
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// ReflowForDisplay, regardless of the original goal.
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self.reflow(goal, script_chan, compositor)
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}
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pub fn initialize_js_info(&mut self, js_context: @Cx, global: *JSObject) {
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// Note that the order that these variables are initialized is _not_ arbitrary. Switching them around
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// can -- and likely will -- lead to things breaking.
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js_context.set_default_options_and_version();
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js_context.set_logging_error_reporter();
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let compartment = match js_context.new_compartment_with_global(global) {
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Ok(c) => c,
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Err(()) => fail!("Failed to create a compartment"),
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};
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// Indirection for Rust Issue #6248, dynamic freeze scope artifically extended
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let page_ptr = {
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let borrowed_page = &mut *self;
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borrowed_page as *mut Page
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};
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unsafe {
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js_context.set_cx_private(page_ptr as *());
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}
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self.js_info = Some(JSPageInfo {
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dom_static: GlobalStaticData(),
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js_compartment: compartment,
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js_context: js_context,
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});
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}
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/// Sends the given layout data back to the layout task to be destroyed.
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pub unsafe fn reap_dead_layout_data(&self, layout_data: LayoutDataRef) {
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self.layout_chan.send(ReapLayoutDataMsg(layout_data))
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}
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}
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/// Information for one frame in the browsing context.
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pub struct Frame {
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/// The document for this frame.
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document: AbstractDocument,
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/// The window object for this frame.
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window: @mut Window,
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}
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/// Encapsulation of the javascript information associated with each frame.
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pub struct JSPageInfo {
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/// Global static data related to the DOM.
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dom_static: GlobalStaticData,
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/// The JavaScript compartment for the origin associated with the script task.
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js_compartment: @mut Compartment,
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/// The JavaScript context.
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js_context: @Cx,
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}
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/// Information for an entire page. Pages are top-level browsing contexts and can contain multiple
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/// frames.
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///
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/// FIXME: Rename to `Page`, following WebKit?
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pub struct ScriptTask {
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/// A handle to the information pertaining to page layout
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page_tree: PageTree,
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/// A handle to the image cache task.
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image_cache_task: ImageCacheTask,
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/// A handle to the resource task.
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resource_task: ResourceTask,
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/// The port on which the script task receives messages (load URL, exit, etc.)
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port: Port<ScriptMsg>,
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/// A channel to hand out when some other task needs to be able to respond to a message from
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/// the script task.
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chan: ScriptChan,
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/// For communicating load url messages to the constellation
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constellation_chan: ConstellationChan,
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/// A handle to the compositor for communicating ready state messages.
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compositor: @ScriptListener,
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/// The JavaScript runtime.
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js_runtime: js::rust::rt,
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}
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/// Returns the relevant page from the associated JS Context.
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#[fixed_stack_segment]
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pub fn page_from_context(js_context: *JSContext) -> *mut Page {
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unsafe {
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JS_GetContextPrivate(js_context) as *mut Page
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}
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}
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impl ScriptTask {
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/// Creates a new script task.
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pub fn new(id: PipelineId,
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compositor: @ScriptListener,
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layout_chan: LayoutChan,
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port: Port<ScriptMsg>,
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chan: ScriptChan,
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constellation_chan: ConstellationChan,
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resource_task: ResourceTask,
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img_cache_task: ImageCacheTask,
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initial_size: Future<Size2D<uint>>)
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-> @mut ScriptTask {
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let js_runtime = js::rust::rt();
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let script_task = @mut ScriptTask {
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page_tree: PageTree::new(id, layout_chan, initial_size),
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image_cache_task: img_cache_task,
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resource_task: resource_task,
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port: port,
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chan: chan,
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constellation_chan: constellation_chan,
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compositor: compositor,
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js_runtime: js_runtime,
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};
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script_task
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}
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/// Starts the script task. After calling this method, the script task will loop receiving
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/// messages on its port.
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pub fn start(&mut self) {
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while self.handle_msgs() {
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// Go on...
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}
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}
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pub fn create<C:ScriptListener + Send>(
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id: PipelineId,
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compositor: C,
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layout_chan: LayoutChan,
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port: Port<ScriptMsg>,
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chan: ScriptChan,
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constellation_chan: ConstellationChan,
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resource_task: ResourceTask,
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image_cache_task: ImageCacheTask,
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initial_size: Future<Size2D<uint>>) {
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let parms = Cell::new((compositor, layout_chan, port, chan, constellation_chan,
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resource_task, image_cache_task, initial_size));
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// Since SpiderMonkey is blocking it needs to run in its own thread.
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// If we don't do this then we'll just end up with a bunch of SpiderMonkeys
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// starving all the other tasks.
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do spawn_sched(SingleThreaded) {
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let (compositor, layout_chan, port, chan, constellation_chan,
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resource_task, image_cache_task, initial_size) = parms.take();
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let script_task = ScriptTask::new(id,
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@compositor as @ScriptListener,
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layout_chan,
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port,
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chan,
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constellation_chan,
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resource_task,
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image_cache_task,
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initial_size);
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script_task.start();
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}
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}
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/// Handle incoming control messages.
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fn handle_msgs(&mut self) -> bool {
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// Handle pending resize events.
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// Gather them first to avoid a double mut borrow on self.
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let mut resizes = ~[];
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for page in self.page_tree.iter() {
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// Only process a resize if layout is idle.
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if page.layout_join_port.is_none() {
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match page.resize_event.take() {
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Some(size) => resizes.push((page.id, size)),
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None => ()
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}
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}
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}
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for (id, Size2D { width, height }) in resizes.move_iter() {
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self.handle_event(id, ResizeEvent(width, height));
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}
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|
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// Store new resizes, and gather all other events.
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let mut sequential = ~[];
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loop {
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// Receive at least one message so we don't spinloop.
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let event = self.port.recv();
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match event {
|
|
ResizeMsg(id, size) => {
|
|
let page = self.page_tree.find(id).expect("resize sent to nonexistent pipeline").page;
|
|
page.resize_event = Some(size);
|
|
}
|
|
_ => {
|
|
sequential.push(event);
|
|
}
|
|
}
|
|
|
|
// Break if there are no more messages.
|
|
if !self.port.peek() {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Process the gathered events.
|
|
for msg in sequential.move_iter() {
|
|
match msg {
|
|
// TODO(tkuehn) need to handle auxiliary layouts for iframes
|
|
AttachLayoutMsg(new_layout_info) => self.handle_new_layout(new_layout_info),
|
|
LoadMsg(id, url) => self.load(id, url),
|
|
SendEventMsg(id, event) => self.handle_event(id, event),
|
|
FireTimerMsg(id, timer_data) => self.handle_fire_timer_msg(id, timer_data),
|
|
NavigateMsg(direction) => self.handle_navigate_msg(direction),
|
|
ReflowCompleteMsg(id, reflow_id) => self.handle_reflow_complete_msg(id, reflow_id),
|
|
ResizeInactiveMsg(id, new_size) => self.handle_resize_inactive_msg(id, new_size),
|
|
ExitPipelineMsg(id) => if self.handle_exit_pipeline_msg(id) { return false },
|
|
ExitWindowMsg(id) => if self.handle_exit_window_msg(id) { return false },
|
|
ResizeMsg(*) => fail!("should have handled ResizeMsg already"),
|
|
}
|
|
}
|
|
|
|
true
|
|
}
|
|
|
|
fn handle_new_layout(&mut self, new_layout_info: NewLayoutInfo) {
|
|
debug!("Script: new layout: {:?}", new_layout_info);
|
|
let NewLayoutInfo {
|
|
old_id,
|
|
new_id,
|
|
layout_chan,
|
|
size_future
|
|
} = new_layout_info;
|
|
|
|
let parent_page_tree = self.page_tree.find(old_id).expect("ScriptTask: received a layout
|
|
whose parent has a PipelineId which does not correspond to a pipeline in the script
|
|
task's page tree. This is a bug.");
|
|
let new_page_tree = PageTree::new(new_id, layout_chan, size_future);
|
|
parent_page_tree.inner.push(new_page_tree);
|
|
}
|
|
|
|
/// Handles a timer that fired.
|
|
#[fixed_stack_segment]
|
|
fn handle_fire_timer_msg(&mut self, id: PipelineId, timer_data: ~TimerData) {
|
|
let page = self.page_tree.find(id).expect("ScriptTask: received fire timer msg for a
|
|
pipeline ID not associated with this script task. This is a bug.").page;
|
|
let window = page.frame.expect("ScriptTask: Expect a timeout to have a document").window;
|
|
if !window.active_timers.contains(&timer_data.handle) {
|
|
return;
|
|
}
|
|
unsafe {
|
|
let this_value = if timer_data.args.len() > 0 {
|
|
RUST_JSVAL_TO_OBJECT(timer_data.args[0])
|
|
} else {
|
|
page.js_info.get_ref().js_compartment.global_obj.ptr
|
|
};
|
|
|
|
// TODO: Support extra arguments. This requires passing a `*JSVal` array as `argv`.
|
|
let rval = JSVAL_NULL;
|
|
JS_CallFunctionValue(page.js_info.get_ref().js_context.ptr,
|
|
this_value,
|
|
timer_data.funval,
|
|
0,
|
|
ptr::null(),
|
|
&rval);
|
|
|
|
}
|
|
// We don't know what the script changed, so for now we will do a total redisplay.
|
|
page.reflow_all(ReflowForDisplay, self.chan.clone(), self.compositor);
|
|
}
|
|
|
|
/// Handles a notification that reflow completed.
|
|
fn handle_reflow_complete_msg(&mut self, pipeline_id: PipelineId, reflow_id: uint) {
|
|
debug!("Script: Reflow {:?} complete for {:?}", reflow_id, pipeline_id);
|
|
let page_tree = self.page_tree.find(pipeline_id).expect(
|
|
"ScriptTask: received a load message for a layout channel that is not associated \
|
|
with this script task. This is a bug.");
|
|
if page_tree.page.last_reflow_id == reflow_id {
|
|
page_tree.page.layout_join_port = None;
|
|
}
|
|
self.compositor.set_ready_state(FinishedLoading);
|
|
}
|
|
|
|
/// Handles a navigate forward or backward message.
|
|
/// TODO(tkuehn): is it ever possible to navigate only on a subframe?
|
|
fn handle_navigate_msg(&self, direction: NavigationDirection) {
|
|
self.constellation_chan.send(constellation_msg::NavigateMsg(direction));
|
|
}
|
|
|
|
/// Window was resized, but this script was not active, so don't reflow yet
|
|
fn handle_resize_inactive_msg(&mut self, id: PipelineId, new_size: Size2D<uint>) {
|
|
let page = self.page_tree.find(id).expect("Received resize message for PipelineId not associated
|
|
with a page in the page tree. This is a bug.").page;
|
|
page.window_size = Future::from_value(new_size);
|
|
let last_loaded_url = replace(&mut page.url, None);
|
|
for url in last_loaded_url.iter() {
|
|
page.url = Some((url.first(), true));
|
|
}
|
|
}
|
|
|
|
fn handle_exit_window_msg(&mut self, id: PipelineId) -> bool {
|
|
self.handle_exit_pipeline_msg(id);
|
|
|
|
// TODO(tkuehn): currently there is only one window,
|
|
// so this can afford to be naive and just shut down the
|
|
// compositor. In the future it'll need to be smarter.
|
|
self.compositor.close();
|
|
true
|
|
}
|
|
|
|
|
|
/// Handles a request to exit the script task and shut down layout.
|
|
/// Returns true if the script task should shut down and false otherwise.
|
|
fn handle_exit_pipeline_msg(&mut self, id: PipelineId) -> bool {
|
|
// If root is being exited, shut down all pages
|
|
if self.page_tree.page.id == id {
|
|
for page in self.page_tree.iter() {
|
|
shut_down_layout(page)
|
|
}
|
|
return true
|
|
}
|
|
|
|
// otherwise find just the matching page and exit all sub-pages
|
|
match self.page_tree.remove(id) {
|
|
Some(ref mut page_tree) => {
|
|
for page in page_tree.iter() {
|
|
shut_down_layout(page)
|
|
}
|
|
false
|
|
}
|
|
// TODO(tkuehn): pipeline closing is currently duplicated across
|
|
// script and constellation, which can cause this to happen. Constellation
|
|
// needs to be smarter about exiting pipelines.
|
|
None => false,
|
|
}
|
|
|
|
}
|
|
|
|
/// The entry point to document loading. Defines bindings, sets up the window and document
|
|
/// objects, parses HTML and CSS, and kicks off initial layout.
|
|
fn load(&mut self, pipeline_id: PipelineId, url: Url) {
|
|
debug!("ScriptTask: loading {:?} on page {:?}", url, pipeline_id);
|
|
|
|
let page = self.page_tree.find(pipeline_id).expect("ScriptTask: received a load
|
|
message for a layout channel that is not associated with this script task. This
|
|
is a bug.").page;
|
|
let last_loaded_url = replace(&mut page.url, None);
|
|
for loaded in last_loaded_url.iter() {
|
|
let (ref loaded, needs_reflow) = *loaded;
|
|
if *loaded == url {
|
|
page.url = Some((loaded.clone(), false));
|
|
if needs_reflow {
|
|
page.reflow_all(ReflowForDisplay, self.chan.clone(), self.compositor);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
let cx = self.js_runtime.cx();
|
|
// Create the window and document objects.
|
|
let window = Window::new(cx.ptr,
|
|
page,
|
|
self.chan.clone(),
|
|
self.compositor,
|
|
self.image_cache_task.clone());
|
|
page.initialize_js_info(cx, window.reflector().get_jsobject());
|
|
|
|
RegisterBindings::Register(page.js_info.get_ref().js_compartment);
|
|
|
|
self.compositor.set_ready_state(Loading);
|
|
// Parse HTML.
|
|
//
|
|
// Note: We can parse the next document in parallel with any previous documents.
|
|
let document = HTMLDocument::new(window);
|
|
|
|
let html_parsing_result = hubbub_html_parser::parse_html(cx.ptr,
|
|
document,
|
|
url.clone(),
|
|
self.resource_task.clone(),
|
|
self.image_cache_task.clone(),
|
|
page.next_subpage_id.clone(),
|
|
self.constellation_chan.clone());
|
|
|
|
|
|
let HtmlParserResult {discovery_port} = html_parsing_result;
|
|
|
|
// Create the root frame.
|
|
page.frame = Some(Frame {
|
|
document: document,
|
|
window: window,
|
|
});
|
|
|
|
// Send style sheets over to layout.
|
|
//
|
|
// FIXME: These should be streamed to layout as they're parsed. We don't need to stop here
|
|
// in the script task.
|
|
|
|
let mut js_scripts = None;
|
|
loop {
|
|
match discovery_port.try_recv() {
|
|
Some(HtmlDiscoveredScript(scripts)) => {
|
|
assert!(js_scripts.is_none());
|
|
js_scripts = Some(scripts);
|
|
}
|
|
Some(HtmlDiscoveredStyle(sheet)) => {
|
|
page.layout_chan.send(AddStylesheetMsg(sheet));
|
|
}
|
|
Some(HtmlDiscoveredIFrame((iframe_url, subpage_id, size_future, sandboxed))) => {
|
|
page.next_subpage_id = SubpageId(*subpage_id + 1);
|
|
let sandboxed = if sandboxed {
|
|
IFrameSandboxed
|
|
} else {
|
|
IFrameUnsandboxed
|
|
};
|
|
self.constellation_chan.send(LoadIframeUrlMsg(iframe_url,
|
|
pipeline_id,
|
|
subpage_id,
|
|
size_future,
|
|
sandboxed));
|
|
}
|
|
None => break
|
|
}
|
|
}
|
|
|
|
// Kick off the initial reflow of the page.
|
|
document.document().content_changed();
|
|
|
|
// No more reflow required
|
|
page.url = Some((url, false));
|
|
|
|
// Receive the JavaScript scripts.
|
|
assert!(js_scripts.is_some());
|
|
let js_scripts = js_scripts.take_unwrap();
|
|
debug!("js_scripts: {:?}", js_scripts);
|
|
|
|
// Define debug functions.
|
|
let compartment = page.js_info.get_ref().js_compartment;
|
|
let cx = page.js_info.get_ref().js_context;
|
|
compartment.define_functions(debug_fns);
|
|
|
|
// Evaluate every script in the document.
|
|
for file in js_scripts.iter() {
|
|
let _ = cx.evaluate_script(compartment.global_obj,
|
|
file.data.clone(),
|
|
file.url.to_str(),
|
|
1);
|
|
}
|
|
|
|
// We have no concept of a document loader right now, so just dispatch the
|
|
// "load" event as soon as we've finished executing all scripts parsed during
|
|
// the initial load.
|
|
let event = Event::new(window);
|
|
event.mut_event().InitEvent(~"load", false, false);
|
|
let doctarget = AbstractEventTarget::from_document(document);
|
|
let wintarget = AbstractEventTarget::from_window(window);
|
|
window.eventtarget.dispatch_event_with_target(wintarget, Some(doctarget), event);
|
|
}
|
|
|
|
/// This is the main entry point for receiving and dispatching DOM events.
|
|
///
|
|
/// TODO: Actually perform DOM event dispatch.
|
|
fn handle_event(&mut self, pipeline_id: PipelineId, event: Event_) {
|
|
let page = self.page_tree.find(pipeline_id).expect("ScriptTask: received an event
|
|
message for a layout channel that is not associated with this script task. This
|
|
is a bug.").page;
|
|
|
|
match event {
|
|
ResizeEvent(new_width, new_height) => {
|
|
debug!("script got resize event: {:u}, {:u}", new_width, new_height);
|
|
|
|
page.window_size = Future::from_value(Size2D(new_width, new_height));
|
|
|
|
if page.frame.is_some() {
|
|
page.damage(ReflowDocumentDamage);
|
|
page.reflow(ReflowForDisplay, self.chan.clone(), self.compositor)
|
|
}
|
|
}
|
|
|
|
// FIXME(pcwalton): This reflows the entire document and is not incremental-y.
|
|
ReflowEvent => {
|
|
debug!("script got reflow event");
|
|
|
|
if page.frame.is_some() {
|
|
page.damage(MatchSelectorsDocumentDamage);
|
|
page.reflow(ReflowForDisplay, self.chan.clone(), self.compositor)
|
|
}
|
|
}
|
|
|
|
ClickEvent(_button, point) => {
|
|
debug!("ClickEvent: clicked at {:?}", point);
|
|
|
|
let document = page.frame.expect("root frame is None").document;
|
|
let root = document.document().GetDocumentElement();
|
|
if root.is_none() {
|
|
return;
|
|
}
|
|
let (port, chan) = comm::stream();
|
|
match page.query_layout(HitTestQuery(root.unwrap(), point, chan), port) {
|
|
Ok(node) => match node {
|
|
HitTestResponse(node) => {
|
|
debug!("clicked on {:s}", node.debug_str());
|
|
let mut node = node;
|
|
// traverse node generations until a node that is an element is found
|
|
while !node.is_element() {
|
|
match node.parent_node() {
|
|
Some(parent) => {
|
|
node = parent;
|
|
}
|
|
None => break
|
|
}
|
|
}
|
|
if node.is_element() {
|
|
do node.with_imm_element |element| {
|
|
if "a" == element.tag_name {
|
|
self.load_url_from_element(page, element)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
Err(()) => {
|
|
debug!("layout query error");
|
|
}
|
|
}
|
|
}
|
|
MouseDownEvent(*) => {}
|
|
MouseUpEvent(*) => {}
|
|
}
|
|
}
|
|
|
|
fn load_url_from_element(&self, page: @mut Page, element: &Element) {
|
|
// if the node's element is "a," load url from href attr
|
|
let attr = element.get_attr("href");
|
|
for href in attr.iter() {
|
|
debug!("ScriptTask: clicked on link to {:s}", *href);
|
|
let current_url = do page.url.as_ref().map |&(ref url, _)| {
|
|
url.clone()
|
|
};
|
|
debug!("ScriptTask: current url is {:?}", current_url);
|
|
let url = make_url(href.to_owned(), current_url);
|
|
self.constellation_chan.send(LoadUrlMsg(page.id, url, Future::from_value(page.window_size.get())));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Shuts down layout for the given page.
|
|
fn shut_down_layout(page: @mut Page) {
|
|
page.join_layout();
|
|
|
|
// Tell the layout task to begin shutting down.
|
|
let (response_port, response_chan) = comm::stream();
|
|
page.layout_chan.send(layout_interface::PrepareToExitMsg(response_chan));
|
|
response_port.recv();
|
|
|
|
// Destroy all nodes.
|
|
//
|
|
// If there was a leak, the layout task will soon crash safely when it detects that local data
|
|
// is missing from its heap.
|
|
//
|
|
// FIXME(pcwalton): *But*, for now, because we use `@mut` boxes to hold onto Nodes, if this
|
|
// didn't destroy all the nodes there will be an *exploitable* security vulnerability as the
|
|
// nodes try to access the destroyed JS context. We need to change this so that the only actor
|
|
// who can judge a JS object dead (and thus run its drop glue) is the JS engine itself; thus it
|
|
// will be impossible (absent a serious flaw in the JS engine) for the JS context to be dead
|
|
// before nodes are.
|
|
unsafe {
|
|
let document_node = AbstractNode::from_document(page.frame.as_ref().unwrap().document);
|
|
for node in document_node.traverse_preorder() {
|
|
node.mut_node().reap_layout_data()
|
|
}
|
|
}
|
|
|
|
// Destroy the layout task. If there were node leaks, layout will now crash safely.
|
|
page.layout_chan.send(layout_interface::ExitNowMsg);
|
|
}
|
|
|