servo/components/gfx_traits/lib.rs
Martin Robinson e7019f2721 Flatten display list structure
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion.  This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.

To accomplish this, display list generation now takes three passes of
the flow tree:

        1. Calculation of absolute positions.
        2. Collection of a tree of stacking contexts.
        3. Creation of a list of display items.

After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.

This is a big change, but it actually simplifies display list generation.
2016-03-01 14:50:07 -08:00

154 lines
4.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![feature(custom_derive, plugin)]
#![plugin(heapsize_plugin, plugins, serde_macros)]
#![crate_name = "gfx_traits"]
#![crate_type = "rlib"]
extern crate azure;
extern crate euclid;
extern crate heapsize;
extern crate layers;
extern crate msg;
extern crate serde;
extern crate util;
pub mod color;
mod paint_listener;
pub use paint_listener::PaintListener;
use azure::azure_hl::Color;
use euclid::matrix::Matrix4;
use euclid::rect::Rect;
use msg::constellation_msg::{Failure, PipelineId};
use std::fmt::{self, Debug, Formatter};
/// Messages from the paint task to the constellation.
#[derive(Deserialize, Serialize)]
pub enum PaintMsg {
Failure(Failure),
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum LayerKind {
NoTransform,
HasTransform,
}
#[derive(Clone, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)]
pub enum LayerType {
/// A layer for the fragment body itself.
FragmentBody,
/// An extra layer created for a DOM fragments with overflow:scroll.
OverflowScroll,
/// A layer created to contain ::before pseudo-element content.
BeforePseudoContent,
/// A layer created to contain ::after pseudo-element content.
AfterPseudoContent,
}
/// The scrolling policy of a layer.
#[derive(Clone, PartialEq, Eq, Copy, Deserialize, Serialize, Debug, HeapSizeOf)]
pub enum ScrollPolicy {
/// These layers scroll when the parent receives a scrolling message.
Scrollable,
/// These layers do not scroll when the parent receives a scrolling message.
FixedPosition,
}
#[derive(Clone, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)]
pub struct LayerId(
/// The type of the layer. This serves to differentiate layers that share fragments.
LayerType,
/// The identifier for this layer's fragment, derived from the fragment memory address.
usize,
/// An index for identifying companion layers, synthesized to ensure that
/// content on top of this layer's fragment has the proper rendering order.
usize
);
impl Debug for LayerId {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
let LayerId(layer_type, id, companion) = *self;
let type_string = match layer_type {
LayerType::FragmentBody => "-FragmentBody",
LayerType::OverflowScroll => "-OverflowScroll",
LayerType::BeforePseudoContent => "-BeforePseudoContent",
LayerType::AfterPseudoContent => "-AfterPseudoContent",
};
write!(f, "{}{}-{}", id, type_string, companion)
}
}
impl LayerId {
/// FIXME(#2011, pcwalton): This is unfortunate. Maybe remove this in the future.
pub fn null() -> LayerId {
LayerId(LayerType::FragmentBody, 0, 0)
}
pub fn new_of_type(layer_type: LayerType, fragment_id: usize) -> LayerId {
LayerId(layer_type, fragment_id, 0)
}
pub fn companion_layer_id(&self) -> LayerId {
let LayerId(layer_type, id, companion) = *self;
LayerId(layer_type, id, companion + 1)
}
pub fn original(&self) -> LayerId {
let LayerId(layer_type, id, _) = *self;
LayerId(layer_type, id, 0)
}
}
/// All layer-specific information that the painting task sends to the compositor other than the
/// buffer contents of the layer itself.
#[derive(Copy, Clone, HeapSizeOf)]
pub struct LayerProperties {
/// An opaque ID. This is usually the address of the flow and index of the box within it.
pub id: LayerId,
/// The id of the parent layer.
pub parent_id: Option<LayerId>,
/// The position and size of the layer in pixels.
pub rect: Rect<f32>,
/// The background color of the layer.
pub background_color: Color,
/// The scrolling policy of this layer.
pub scroll_policy: ScrollPolicy,
/// The transform for this layer
pub transform: Matrix4,
/// The perspective transform for this layer
pub perspective: Matrix4,
/// The subpage that this layer represents. If this is `Some`, this layer represents an
/// iframe.
pub subpage_pipeline_id: Option<PipelineId>,
/// Whether this layer establishes a new 3d rendering context.
pub establishes_3d_context: bool,
/// Whether this layer scrolls its overflow area.
pub scrolls_overflow_area: bool,
}
/// A newtype struct for denoting the age of messages; prevents race conditions.
#[derive(PartialEq, Eq, Debug, Copy, Clone, PartialOrd, Ord, Deserialize, Serialize)]
pub struct Epoch(pub u32);
impl Epoch {
pub fn next(&mut self) {
let Epoch(ref mut u) = *self;
*u += 1;
}
}
#[derive(PartialEq, Eq, Debug, Copy, Clone)]
pub struct FrameTreeId(pub u32);
impl FrameTreeId {
pub fn next(&mut self) {
let FrameTreeId(ref mut u) = *self;
*u += 1;
}
}