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Implement the `dispatch`, `endPass`, `setBindGroup`, `setPipeline` functions of `GPUComputePassEncoder`.
122 lines
4.1 KiB
Rust
122 lines
4.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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self, GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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};
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use dom_struct::dom_struct;
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use ipc_channel::ipc;
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use std::collections::HashSet;
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use webgpu::{WebGPU, WebGPUCommandEncoder, WebGPURequest};
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#[dom_struct]
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pub struct GPUCommandEncoder {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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encoder: WebGPUCommandEncoder,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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}
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impl GPUCommandEncoder {
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pub fn new_inherited(channel: WebGPU, encoder: WebGPUCommandEncoder) -> GPUCommandEncoder {
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GPUCommandEncoder {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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encoder,
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buffers: DomRefCell::new(HashSet::new()),
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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encoder: WebGPUCommandEncoder,
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) -> DomRoot<GPUCommandEncoder> {
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reflect_dom_object(
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Box::new(GPUCommandEncoder::new_inherited(channel, encoder)),
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global,
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GPUCommandEncoderBinding::Wrap,
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)
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}
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}
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impl GPUCommandEncoderMethods for GPUCommandEncoder {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-begincomputepass
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fn BeginComputePass(
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&self,
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_descriptor: &GPUComputePassDescriptor,
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) -> DomRoot<GPUComputePassEncoder> {
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GPUComputePassEncoder::new(&self.global(), self.channel.clone(), self.encoder)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
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fn CopyBufferToBuffer(
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&self,
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source: &GPUBuffer,
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source_offset: u64,
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destination: &GPUBuffer,
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destination_offset: u64,
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size: u64,
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) {
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self.buffers.borrow_mut().insert(DomRoot::from_ref(source));
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self.buffers
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.borrow_mut()
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.insert(DomRoot::from_ref(destination));
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self.channel
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.0
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.send(WebGPURequest::CopyBufferToBuffer(
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self.encoder.0,
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source.id().0,
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source_offset,
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destination.id().0,
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destination_offset,
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size,
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))
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.expect("Failed to send CopyBufferToBuffer");
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-finish
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fn Finish(&self, _descriptor: &GPUCommandBufferDescriptor) -> DomRoot<GPUCommandBuffer> {
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let (sender, receiver) = ipc::channel().unwrap();
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self.channel
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.0
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.send(WebGPURequest::CommandEncoderFinish(
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sender,
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self.encoder.0,
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// TODO(zakorgy): We should use `_descriptor` here after it's not empty
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// and the underlying wgpu-core struct is serializable
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))
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.expect("Failed to send Finish");
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let buffer = receiver.recv().unwrap();
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GPUCommandBuffer::new(
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&self.global(),
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self.channel.clone(),
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buffer,
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self.buffers.borrow_mut().drain().collect(),
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)
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}
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}
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