servo/components/script/dom/xrviewport.rs
Emilio Cobos Álvarez 3d57c22e9c Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
2019-07-23 23:09:55 +02:00

57 lines
1.7 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::XRViewportBinding;
use crate::dom::bindings::codegen::Bindings::XRViewportBinding::XRViewportMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
use euclid::Rect;
use webxr_api::Viewport;
#[dom_struct]
pub struct XRViewport {
reflector_: Reflector,
viewport: Rect<i32, Viewport>,
}
impl XRViewport {
fn new_inherited(viewport: Rect<i32, Viewport>) -> XRViewport {
XRViewport {
reflector_: Reflector::new(),
viewport,
}
}
pub fn new(global: &GlobalScope, viewport: Rect<i32, Viewport>) -> DomRoot<XRViewport> {
reflect_dom_object(
Box::new(XRViewport::new_inherited(viewport)),
global,
XRViewportBinding::Wrap,
)
}
}
impl XRViewportMethods for XRViewport {
/// https://immersive-web.github.io/webxr/#dom-xrviewport-x
fn X(&self) -> i32 {
self.viewport.origin.x
}
/// https://immersive-web.github.io/webxr/#dom-xrviewport-y
fn Y(&self) -> i32 {
self.viewport.origin.y
}
/// https://immersive-web.github.io/webxr/#dom-xrviewport-width
fn Width(&self) -> i32 {
self.viewport.size.width
}
/// https://immersive-web.github.io/webxr/#dom-xrviewport-height
fn Height(&self) -> i32 {
self.viewport.size.height
}
}