servo/resources/shaders/debug_font.fs.glsl
Glenn Watson c0531c312f Add WebRender integration to Servo.
WebRender is an experimental GPU accelerated rendering backend for Servo.

The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).

WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
2016-02-18 10:35:29 +10:00

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426 B
GLSL

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void)
{
#ifdef SERVO_ES2
float alpha = Texture(sDiffuse, vColorTexCoord.xy).a;
#else
float alpha = Texture(sDiffuse, vColorTexCoord.xy).r;
#endif
SetFragColor(vec4(vColor.xyz, vColor.w * alpha));
}