servo/components/script/dom/canvasrenderingcontext2d.rs
sagudev 3648525fe8
Remove HTMLCanvasDataSource and CanvasSource (#36794)
All canvases return `Option<ImageKey>`.

Testing: Just refactor without behavior changes

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2025-05-01 17:49:59 +00:00

703 lines
24 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use canvas_traits::canvas::{Canvas2dMsg, CanvasId, CanvasMsg, FromScriptMsg};
use dom_struct::dom_struct;
use euclid::default::Size2D;
use profile_traits::ipc;
use script_bindings::inheritance::Castable;
use servo_url::ServoUrl;
use snapshot::Snapshot;
use webrender_api::ImageKey;
use crate::canvas_context::{CanvasContext, CanvasHelpers, LayoutCanvasRenderingContextHelpers};
use crate::canvas_state::CanvasState;
use crate::dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::{
CanvasDirection, CanvasFillRule, CanvasImageSource, CanvasLineCap, CanvasLineJoin,
CanvasRenderingContext2DMethods, CanvasTextAlign, CanvasTextBaseline,
};
use crate::dom::bindings::codegen::UnionTypes::{
HTMLCanvasElementOrOffscreenCanvas, StringOrCanvasGradientOrCanvasPattern,
};
use crate::dom::bindings::error::{ErrorResult, Fallible};
use crate::dom::bindings::num::Finite;
use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object};
use crate::dom::bindings::root::{DomRoot, LayoutDom};
use crate::dom::bindings::str::DOMString;
use crate::dom::canvasgradient::CanvasGradient;
use crate::dom::canvaspattern::CanvasPattern;
use crate::dom::dommatrix::DOMMatrix;
use crate::dom::globalscope::GlobalScope;
use crate::dom::htmlcanvaselement::HTMLCanvasElement;
use crate::dom::imagedata::ImageData;
use crate::dom::node::{Node, NodeDamage, NodeTraits};
use crate::dom::path2d::Path2D;
use crate::dom::textmetrics::TextMetrics;
use crate::script_runtime::CanGc;
// https://html.spec.whatwg.org/multipage/#canvasrenderingcontext2d
#[dom_struct]
pub(crate) struct CanvasRenderingContext2D {
reflector_: Reflector,
canvas: HTMLCanvasElementOrOffscreenCanvas,
canvas_state: CanvasState,
}
impl CanvasRenderingContext2D {
pub(crate) fn new_inherited(
global: &GlobalScope,
canvas: HTMLCanvasElementOrOffscreenCanvas,
size: Size2D<u32>,
) -> CanvasRenderingContext2D {
CanvasRenderingContext2D {
reflector_: Reflector::new(),
canvas,
canvas_state: CanvasState::new(
global,
Size2D::new(size.width as u64, size.height as u64),
),
}
}
pub(crate) fn new(
global: &GlobalScope,
canvas: &HTMLCanvasElement,
size: Size2D<u32>,
can_gc: CanGc,
) -> DomRoot<CanvasRenderingContext2D> {
let boxed = Box::new(CanvasRenderingContext2D::new_inherited(
global,
HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(DomRoot::from_ref(canvas)),
size,
));
reflect_dom_object(boxed, global, can_gc)
}
// https://html.spec.whatwg.org/multipage/#reset-the-rendering-context-to-its-default-state
fn reset_to_initial_state(&self) {
self.canvas_state.reset_to_initial_state();
}
/// <https://html.spec.whatwg.org/multipage/#concept-canvas-set-bitmap-dimensions>
pub(crate) fn set_canvas_bitmap_dimensions(&self, size: Size2D<u64>) {
self.canvas_state.set_bitmap_dimensions(size);
}
pub(crate) fn take_missing_image_urls(&self) -> Vec<ServoUrl> {
std::mem::take(&mut self.canvas_state.get_missing_image_urls().borrow_mut())
}
pub(crate) fn get_canvas_id(&self) -> CanvasId {
self.canvas_state.get_canvas_id()
}
pub(crate) fn send_canvas_2d_msg(&self, msg: Canvas2dMsg) {
self.canvas_state.send_canvas_2d_msg(msg)
}
}
impl LayoutCanvasRenderingContextHelpers for LayoutDom<'_, CanvasRenderingContext2D> {
fn canvas_data_source(self) -> Option<ImageKey> {
let canvas_state = &self.unsafe_get().canvas_state;
if canvas_state.is_paintable() {
Some(canvas_state.image_key())
} else {
None
}
}
}
impl CanvasContext for CanvasRenderingContext2D {
type ID = CanvasId;
fn context_id(&self) -> Self::ID {
self.canvas_state.get_canvas_id()
}
fn canvas(&self) -> HTMLCanvasElementOrOffscreenCanvas {
self.canvas.clone()
}
fn update_rendering(&self) {
self.canvas_state.update_rendering();
}
fn resize(&self) {
self.set_canvas_bitmap_dimensions(self.size().cast())
}
fn get_image_data(&self) -> Option<Snapshot> {
if !self.canvas_state.is_paintable() {
return None;
}
let (sender, receiver) = ipc::channel(self.global().time_profiler_chan().clone()).unwrap();
let msg = CanvasMsg::FromScript(FromScriptMsg::SendPixels(sender), self.get_canvas_id());
self.canvas_state.get_ipc_renderer().send(msg).unwrap();
Some(receiver.recv().unwrap().to_owned())
}
fn origin_is_clean(&self) -> bool {
self.canvas_state.origin_is_clean()
}
fn mark_as_dirty(&self) {
if let Some(canvas) = self.canvas.canvas() {
canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage);
canvas.owner_document().add_dirty_2d_canvas(self);
}
}
}
// We add a guard to each of methods by the spec:
// http://www.w3.org/html/wg/drafts/2dcontext/html5_canvas_CR/
//
// > Except where otherwise specified, for the 2D context interface,
// > any method call with a numeric argument whose value is infinite or a NaN value must be ignored.
//
// Restricted values are guarded in glue code. Therefore we need not add a guard.
//
// FIXME: this behavior should might be generated by some annotattions to idl.
impl CanvasRenderingContext2DMethods<crate::DomTypeHolder> for CanvasRenderingContext2D {
// https://html.spec.whatwg.org/multipage/#dom-context-2d-canvas
fn Canvas(&self) -> DomRoot<HTMLCanvasElement> {
match &self.canvas {
HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(canvas) => canvas.clone(),
_ => panic!("Should not be called from offscreen canvas"),
}
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-save
fn Save(&self) {
self.canvas_state.save()
}
#[cfg_attr(crown, allow(crown::unrooted_must_root))]
// https://html.spec.whatwg.org/multipage/#dom-context-2d-restore
fn Restore(&self) {
self.canvas_state.restore()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-reset>
fn Reset(&self) {
self.canvas_state.reset()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-scale
fn Scale(&self, x: f64, y: f64) {
self.canvas_state.scale(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-rotate
fn Rotate(&self, angle: f64) {
self.canvas_state.rotate(angle)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-translate
fn Translate(&self, x: f64, y: f64) {
self.canvas_state.translate(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-transform
fn Transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
self.canvas_state.transform(a, b, c, d, e, f)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-gettransform
fn GetTransform(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
self.canvas_state.get_transform(&self.global(), can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-settransform
fn SetTransform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
self.canvas_state.set_transform(a, b, c, d, e, f)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-resettransform
fn ResetTransform(&self) {
self.canvas_state.reset_transform()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalalpha
fn GlobalAlpha(&self) -> f64 {
self.canvas_state.global_alpha()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalalpha
fn SetGlobalAlpha(&self, alpha: f64) {
self.canvas_state.set_global_alpha(alpha)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalcompositeoperation
fn GlobalCompositeOperation(&self) -> DOMString {
self.canvas_state.global_composite_operation()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-globalcompositeoperation
fn SetGlobalCompositeOperation(&self, op_str: DOMString) {
self.canvas_state.set_global_composite_operation(op_str)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fillrect
fn FillRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.fill_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clearrect
fn ClearRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.clear_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokerect
fn StrokeRect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.stroke_rect(x, y, width, height);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beginpath
fn BeginPath(&self) {
self.canvas_state.begin_path()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-closepath
fn ClosePath(&self) {
self.canvas_state.close_path()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill(&self, fill_rule: CanvasFillRule) {
self.canvas_state.fill(fill_rule);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-fill
fn Fill_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
self.canvas_state.fill_(path.segments(), fill_rule);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-stroke
fn Stroke(&self) {
self.canvas_state.stroke();
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-stroke
fn Stroke_(&self, path: &Path2D) {
self.canvas_state.stroke_(path.segments());
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clip
fn Clip(&self, fill_rule: CanvasFillRule) {
self.canvas_state.clip(fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-clip
fn Clip_(&self, path: &Path2D, fill_rule: CanvasFillRule) {
self.canvas_state.clip_(path.segments(), fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ispointinpath
fn IsPointInPath(&self, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
self.canvas_state
.is_point_in_path(&self.global(), x, y, fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ispointinpath
fn IsPointInPath_(&self, path: &Path2D, x: f64, y: f64, fill_rule: CanvasFillRule) -> bool {
self.canvas_state
.is_point_in_path_(&self.global(), path.segments(), x, y, fill_rule)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-filltext
fn FillText(&self, text: DOMString, x: f64, y: f64, max_width: Option<f64>, can_gc: CanGc) {
self.canvas_state
.fill_text(self.canvas.canvas(), text, x, y, max_width, can_gc);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#textmetrics
fn MeasureText(&self, text: DOMString, can_gc: CanGc) -> DomRoot<TextMetrics> {
self.canvas_state
.measure_text(&self.global(), self.canvas.canvas(), text, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-font
fn Font(&self) -> DOMString {
self.canvas_state.font()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-font
fn SetFont(&self, value: DOMString, can_gc: CanGc) {
self.canvas_state
.set_font(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textalign
fn TextAlign(&self) -> CanvasTextAlign {
self.canvas_state.text_align()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textalign
fn SetTextAlign(&self, value: CanvasTextAlign) {
self.canvas_state.set_text_align(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textbaseline
fn TextBaseline(&self) -> CanvasTextBaseline {
self.canvas_state.text_baseline()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-textbaseline
fn SetTextBaseline(&self, value: CanvasTextBaseline) {
self.canvas_state.set_text_baseline(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-direction
fn Direction(&self) -> CanvasDirection {
self.canvas_state.direction()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-direction
fn SetDirection(&self, value: CanvasDirection) {
self.canvas_state.set_direction(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage(&self, image: CanvasImageSource, dx: f64, dy: f64) -> ErrorResult {
self.canvas_state
.draw_image(self.canvas.canvas(), image, dx, dy)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage_(
&self,
image: CanvasImageSource,
dx: f64,
dy: f64,
dw: f64,
dh: f64,
) -> ErrorResult {
self.canvas_state
.draw_image_(self.canvas.canvas(), image, dx, dy, dw, dh)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-drawimage
fn DrawImage__(
&self,
image: CanvasImageSource,
sx: f64,
sy: f64,
sw: f64,
sh: f64,
dx: f64,
dy: f64,
dw: f64,
dh: f64,
) -> ErrorResult {
self.canvas_state
.draw_image__(self.canvas.canvas(), image, sx, sy, sw, sh, dx, dy, dw, dh)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-moveto
fn MoveTo(&self, x: f64, y: f64) {
self.canvas_state.move_to(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-lineto
fn LineTo(&self, x: f64, y: f64) {
self.canvas_state.line_to(x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-rect
fn Rect(&self, x: f64, y: f64, width: f64, height: f64) {
self.canvas_state.rect(x, y, width, height)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-quadraticcurveto
fn QuadraticCurveTo(&self, cpx: f64, cpy: f64, x: f64, y: f64) {
self.canvas_state.quadratic_curve_to(cpx, cpy, x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-beziercurveto
fn BezierCurveTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64) {
self.canvas_state
.bezier_curve_to(cp1x, cp1y, cp2x, cp2y, x, y)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-arc
fn Arc(&self, x: f64, y: f64, r: f64, start: f64, end: f64, ccw: bool) -> ErrorResult {
self.canvas_state.arc(x, y, r, start, end, ccw)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-arcto
fn ArcTo(&self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, r: f64) -> ErrorResult {
self.canvas_state.arc_to(cp1x, cp1y, cp2x, cp2y, r)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-ellipse
fn Ellipse(
&self,
x: f64,
y: f64,
rx: f64,
ry: f64,
rotation: f64,
start: f64,
end: f64,
ccw: bool,
) -> ErrorResult {
self.canvas_state
.ellipse(x, y, rx, ry, rotation, start, end, ccw)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-imagesmoothingenabled
fn ImageSmoothingEnabled(&self) -> bool {
self.canvas_state.image_smoothing_enabled()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-imagesmoothingenabled
fn SetImageSmoothingEnabled(&self, value: bool) {
self.canvas_state.set_image_smoothing_enabled(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn StrokeStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
self.canvas_state.stroke_style()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn SetStrokeStyle(&self, value: StringOrCanvasGradientOrCanvasPattern, can_gc: CanGc) {
self.canvas_state
.set_stroke_style(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn FillStyle(&self) -> StringOrCanvasGradientOrCanvasPattern {
self.canvas_state.fill_style()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-strokestyle
fn SetFillStyle(&self, value: StringOrCanvasGradientOrCanvasPattern, can_gc: CanGc) {
self.canvas_state
.set_fill_style(self.canvas.canvas(), value, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createimagedata
fn CreateImageData(&self, sw: i32, sh: i32, can_gc: CanGc) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.create_image_data(&self.global(), sw, sh, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createimagedata
fn CreateImageData_(
&self,
imagedata: &ImageData,
can_gc: CanGc,
) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.create_image_data_(&self.global(), imagedata, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-getimagedata
fn GetImageData(
&self,
sx: i32,
sy: i32,
sw: i32,
sh: i32,
can_gc: CanGc,
) -> Fallible<DomRoot<ImageData>> {
self.canvas_state
.get_image_data(self.canvas.size(), &self.global(), sx, sy, sw, sh, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
fn PutImageData(&self, imagedata: &ImageData, dx: i32, dy: i32) {
self.canvas_state
.put_image_data(self.canvas.size(), imagedata, dx, dy)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata
#[allow(unsafe_code)]
fn PutImageData_(
&self,
imagedata: &ImageData,
dx: i32,
dy: i32,
dirty_x: i32,
dirty_y: i32,
dirty_width: i32,
dirty_height: i32,
) {
self.canvas_state.put_image_data_(
self.canvas.size(),
imagedata,
dx,
dy,
dirty_x,
dirty_y,
dirty_width,
dirty_height,
);
self.mark_as_dirty();
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createlineargradient
fn CreateLinearGradient(
&self,
x0: Finite<f64>,
y0: Finite<f64>,
x1: Finite<f64>,
y1: Finite<f64>,
can_gc: CanGc,
) -> DomRoot<CanvasGradient> {
self.canvas_state
.create_linear_gradient(&self.global(), x0, y0, x1, y1, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createradialgradient
fn CreateRadialGradient(
&self,
x0: Finite<f64>,
y0: Finite<f64>,
r0: Finite<f64>,
x1: Finite<f64>,
y1: Finite<f64>,
r1: Finite<f64>,
can_gc: CanGc,
) -> Fallible<DomRoot<CanvasGradient>> {
self.canvas_state
.create_radial_gradient(&self.global(), x0, y0, r0, x1, y1, r1, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-createpattern
fn CreatePattern(
&self,
image: CanvasImageSource,
repetition: DOMString,
can_gc: CanGc,
) -> Fallible<Option<DomRoot<CanvasPattern>>> {
self.canvas_state
.create_pattern(&self.global(), image, repetition, can_gc)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linewidth
fn LineWidth(&self) -> f64 {
self.canvas_state.line_width()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linewidth
fn SetLineWidth(&self, width: f64) {
self.canvas_state.set_line_width(width)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linecap
fn LineCap(&self) -> CanvasLineCap {
self.canvas_state.line_cap()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linecap
fn SetLineCap(&self, cap: CanvasLineCap) {
self.canvas_state.set_line_cap(cap)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linejoin
fn LineJoin(&self) -> CanvasLineJoin {
self.canvas_state.line_join()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-linejoin
fn SetLineJoin(&self, join: CanvasLineJoin) {
self.canvas_state.set_line_join(join)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-miterlimit
fn MiterLimit(&self) -> f64 {
self.canvas_state.miter_limit()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-miterlimit
fn SetMiterLimit(&self, limit: f64) {
self.canvas_state.set_miter_limit(limit)
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-setlinedash>
fn SetLineDash(&self, segments: Vec<f64>) {
self.canvas_state.set_line_dash(segments);
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-getlinedash>
fn GetLineDash(&self) -> Vec<f64> {
self.canvas_state.line_dash()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-linedashoffset>
fn LineDashOffset(&self) -> f64 {
self.canvas_state.line_dash_offset()
}
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-linedashoffset>
fn SetLineDashOffset(&self, offset: f64) {
self.canvas_state.set_line_dash_offset(offset);
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsetx
fn ShadowOffsetX(&self) -> f64 {
self.canvas_state.shadow_offset_x()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsetx
fn SetShadowOffsetX(&self, value: f64) {
self.canvas_state.set_shadow_offset_x(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsety
fn ShadowOffsetY(&self) -> f64 {
self.canvas_state.shadow_offset_y()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowoffsety
fn SetShadowOffsetY(&self, value: f64) {
self.canvas_state.set_shadow_offset_y(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowblur
fn ShadowBlur(&self) -> f64 {
self.canvas_state.shadow_blur()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowblur
fn SetShadowBlur(&self, value: f64) {
self.canvas_state.set_shadow_blur(value)
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowcolor
fn ShadowColor(&self) -> DOMString {
self.canvas_state.shadow_color()
}
// https://html.spec.whatwg.org/multipage/#dom-context-2d-shadowcolor
fn SetShadowColor(&self, value: DOMString, can_gc: CanGc) {
self.canvas_state
.set_shadow_color(self.canvas.canvas(), value, can_gc)
}
}
impl Drop for CanvasRenderingContext2D {
fn drop(&mut self) {
if let Err(err) = self
.canvas_state
.get_ipc_renderer()
.send(CanvasMsg::Close(self.canvas_state.get_canvas_id()))
{
warn!("Could not close canvas: {}", err)
}
}
}