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This includes removing an implementation of normalize for `ByteString`, because it is effectively duplicated in net under `trim_http_whitespace`. This is part of an attempt to cleanup and centralize code for header parsing and manipulation. Testing: Covered by existing WPT tests Signed-off-by: Sebastian C <sebsebmc@gmail.com>
76 lines
2 KiB
Rust
76 lines
2 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// For compile-fail tests only.
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//pub use crate::dom::bindings::cell::DomRefCell;
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pub use crate::dom::bindings::refcounted::TrustedPromise;
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//pub use crate::dom::bindings::root::Dom;
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pub use crate::dom::bindings::str::{ByteString, DOMString};
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//pub use crate::dom::node::Node;
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pub mod area {
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pub use crate::dom::htmlareaelement::{Area, Shape};
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}
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#[allow(non_snake_case)]
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pub mod size_of {
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use std::mem::size_of;
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use crate::dom::characterdata::CharacterData;
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use crate::dom::element::Element;
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use crate::dom::eventtarget::EventTarget;
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use crate::dom::htmldivelement::HTMLDivElement;
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use crate::dom::htmlelement::HTMLElement;
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use crate::dom::htmlspanelement::HTMLSpanElement;
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use crate::dom::node::Node;
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use crate::dom::text::Text;
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pub fn CharacterData() -> usize {
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size_of::<CharacterData>()
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}
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pub fn Element() -> usize {
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size_of::<Element>()
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}
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pub fn EventTarget() -> usize {
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size_of::<EventTarget>()
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}
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pub fn HTMLDivElement() -> usize {
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size_of::<HTMLDivElement>()
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}
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pub fn HTMLElement() -> usize {
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size_of::<HTMLElement>()
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}
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pub fn HTMLSpanElement() -> usize {
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size_of::<HTMLSpanElement>()
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}
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pub fn Node() -> usize {
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size_of::<Node>()
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}
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pub fn Text() -> usize {
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size_of::<Text>()
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}
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}
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pub mod srcset {
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pub use crate::dom::htmlimageelement::{Descriptor, ImageSource, parse_a_srcset_attribute};
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}
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pub mod timeranges {
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pub use crate::dom::timeranges::TimeRangesContainer;
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}
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pub mod textinput {
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pub use crate::clipboard_provider::ClipboardProvider;
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pub use crate::textinput::{
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Direction, Lines, Selection, SelectionDirection, TextInput, TextPoint, UTF8Bytes,
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UTF16CodeUnits,
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};
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}
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