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Instead of hoisting floated fragments to be siblings of the fragment created by their containing block formatting context, keep them in "normal" fragment tree position and adjust their positioning to be relative to the containing block. This means that float fragments follow the existing invariants of the fragment tree and properly handle hit testing, painting order, and relative positioning. The tradeoff here is more complexity tracking the containing block offsets from the block formatting context (including handling collapsed margins), but less complexity dealing with hoisting / shared ownership in addition to the correctness benefits. Some tests are failing now because this change revealed some additional shortcomings with clearing block formatting context content size past the end of their contained floats. This will be fixed in a followup change. Co-authored-by: Oriol Brufau <obrufau@igalia.com>
606 lines
24 KiB
Rust
606 lines
24 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::cell::ArcRefCell;
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use crate::context::LayoutContext;
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use crate::display_list::StackingContext;
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use crate::dom::{LayoutBox, NodeExt};
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use crate::dom_traversal::{iter_child_nodes, Contents, NodeAndStyleInfo};
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use crate::flexbox::FlexLevelBox;
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use crate::flow::construct::ContainsFloats;
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use crate::flow::float::FloatBox;
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use crate::flow::inline::InlineLevelBox;
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use crate::flow::{BlockContainer, BlockFormattingContext, BlockLevelBox};
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use crate::formatting_contexts::IndependentFormattingContext;
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use crate::fragment_tree::{ContainingBlockManager, Tag};
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use crate::fragments::Fragment;
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use crate::geom::flow_relative::Vec2;
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use crate::geom::{PhysicalPoint, PhysicalRect, PhysicalSize};
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use crate::positioned::AbsolutelyPositionedBox;
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use crate::positioned::PositioningContext;
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use crate::replaced::ReplacedContent;
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use crate::style_ext::ComputedValuesExt;
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use crate::style_ext::{Display, DisplayGeneratingBox, DisplayInside};
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use crate::DefiniteContainingBlock;
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use app_units::Au;
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use atomic_refcell::AtomicRef;
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use euclid::default::{Point2D, Rect, Size2D};
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use fxhash::FxHashSet;
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use gfx_traits::print_tree::PrintTree;
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use script_layout_interface::wrapper_traits::LayoutNode;
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use script_layout_interface::{LayoutElementType, LayoutNodeType};
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use servo_arc::Arc;
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use style::animation::AnimationSetKey;
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use style::dom::OpaqueNode;
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use style::properties::ComputedValues;
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use style::values::computed::Length;
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use style_traits::CSSPixel;
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#[derive(Serialize)]
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pub struct BoxTree {
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/// Contains typically exactly one block-level box, which was generated by the root element.
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/// There may be zero if that element has `display: none`.
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root: BlockFormattingContext,
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/// https://drafts.csswg.org/css-backgrounds/#special-backgrounds
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canvas_background: CanvasBackground,
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}
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#[derive(Serialize)]
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pub struct FragmentTree {
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/// Fragments at the top-level of the tree.
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///
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/// If the root element has `display: none`, there are zero fragments.
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/// Otherwise, there is at least one:
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///
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/// * The first fragment is generated by the root element.
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/// * There may be additional fragments generated by positioned boxes
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/// that have the initial containing block.
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pub(crate) root_fragments: Vec<ArcRefCell<Fragment>>,
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/// The scrollable overflow rectangle for the entire tree
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/// https://drafts.csswg.org/css-overflow/#scrollable
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pub(crate) scrollable_overflow: PhysicalRect<Length>,
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/// The containing block used in the layout of this fragment tree.
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pub(crate) initial_containing_block: PhysicalRect<Length>,
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/// https://drafts.csswg.org/css-backgrounds/#special-backgrounds
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#[serde(skip)]
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pub(crate) canvas_background: CanvasBackground,
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}
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impl BoxTree {
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pub fn construct<'dom, Node>(context: &LayoutContext, root_element: Node) -> Self
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where
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Node: 'dom + Copy + LayoutNode<'dom> + Send + Sync,
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{
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let (contains_floats, boxes) = construct_for_root_element(&context, root_element);
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// Zero box for `:root { display: none }`, one for the root element otherwise.
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assert!(boxes.len() <= 1);
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Self {
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root: BlockFormattingContext {
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contains_floats: contains_floats == ContainsFloats::Yes,
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contents: BlockContainer::BlockLevelBoxes(boxes),
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},
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canvas_background: CanvasBackground::for_root_element(context, root_element),
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}
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}
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/// This method attempts to incrementally update the box tree from an
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/// arbitrary node that is not necessarily the document's root element.
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///
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/// If the node is not a valid candidate for incremental update, the method
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/// loops over its parent. The only valid candidates for now are absolutely
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/// positioned boxes which don't change their outside display mode (i.e. it
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/// will not attempt to update from an absolutely positioned inline element
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/// which became an absolutely positioned block element). The value `true`
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/// is returned if an incremental update could be done, and `false`
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/// otherwise.
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///
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/// There are various pain points that need to be taken care of to extend
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/// the set of valid candidates:
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/// * it is not obvious how to incrementally check whether a block
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/// formatting context still contains floats or not;
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/// * the propagation of text decorations towards node descendants is
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/// hard to do incrementally with our current representation of boxes
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/// * how intrinsic content sizes are computed eagerly makes it hard
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/// to update those sizes for ancestors of the node from which we
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/// made an incremental update.
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pub fn update<'dom, Node>(context: &LayoutContext, mut dirty_node: Node) -> bool
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where
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Node: 'dom + Copy + LayoutNode<'dom> + Send + Sync,
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{
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enum UpdatePoint {
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AbsolutelyPositionedBlockLevelBox(ArcRefCell<BlockLevelBox>),
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AbsolutelyPositionedInlineLevelBox(ArcRefCell<InlineLevelBox>),
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AbsolutelyPositionedFlexLevelBox(ArcRefCell<FlexLevelBox>),
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}
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fn update_point<'dom, Node>(
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node: Node,
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) -> Option<(Arc<ComputedValues>, DisplayInside, UpdatePoint)>
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where
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Node: NodeExt<'dom>,
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{
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if !node.is_element() {
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return None;
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}
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if node.type_id() == LayoutNodeType::Element(LayoutElementType::HTMLBodyElement) {
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// This can require changes to the canvas background.
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return None;
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}
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// Don't update unstyled nodes.
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let data = node.get_style_and_layout_data()?;
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// Don't update nodes that have pseudo-elements.
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let element_data = data.style_data.element_data.borrow();
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if !element_data.styles.pseudos.is_empty() {
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return None;
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}
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let layout_data = data.layout_data.borrow();
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if layout_data.pseudo_before_box.borrow().is_some() {
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return None;
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}
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if layout_data.pseudo_after_box.borrow().is_some() {
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return None;
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}
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let primary_style = element_data.styles.primary();
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let box_style = primary_style.get_box();
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if !box_style.position.is_absolutely_positioned() {
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return None;
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}
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let display_inside = match Display::from(box_style.display) {
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Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { inside, .. }) => {
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inside
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},
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_ => return None,
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};
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let update_point =
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match &*AtomicRef::filter_map(layout_data.self_box.borrow(), Option::as_ref)? {
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LayoutBox::DisplayContents => return None,
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LayoutBox::BlockLevel(block_level_box) => match &*block_level_box.borrow() {
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BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(_)
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if box_style.position.is_absolutely_positioned() =>
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{
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UpdatePoint::AbsolutelyPositionedBlockLevelBox(block_level_box.clone())
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},
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_ => return None,
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},
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LayoutBox::InlineLevel(inline_level_box) => match &*inline_level_box.borrow() {
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InlineLevelBox::OutOfFlowAbsolutelyPositionedBox(_)
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if box_style.position.is_absolutely_positioned() =>
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{
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UpdatePoint::AbsolutelyPositionedInlineLevelBox(
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inline_level_box.clone(),
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)
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},
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_ => return None,
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},
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LayoutBox::FlexLevel(flex_level_box) => match &*flex_level_box.borrow() {
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FlexLevelBox::OutOfFlowAbsolutelyPositionedBox(_)
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if box_style.position.is_absolutely_positioned() =>
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{
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UpdatePoint::AbsolutelyPositionedFlexLevelBox(flex_level_box.clone())
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},
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_ => return None,
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},
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};
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Some((primary_style.clone(), display_inside, update_point))
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}
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loop {
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if let Some((primary_style, display_inside, update_point)) = update_point(dirty_node) {
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let contents = ReplacedContent::for_element(dirty_node)
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.map_or(Contents::OfElement, Contents::Replaced);
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let info = NodeAndStyleInfo::new(dirty_node, Arc::clone(&primary_style));
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let out_of_flow_absolutely_positioned_box = ArcRefCell::new(
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AbsolutelyPositionedBox::construct(context, &info, display_inside, contents),
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);
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match update_point {
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UpdatePoint::AbsolutelyPositionedBlockLevelBox(block_level_box) => {
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*block_level_box.borrow_mut() =
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BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(
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out_of_flow_absolutely_positioned_box,
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);
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},
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UpdatePoint::AbsolutelyPositionedInlineLevelBox(inline_level_box) => {
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*inline_level_box.borrow_mut() =
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InlineLevelBox::OutOfFlowAbsolutelyPositionedBox(
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out_of_flow_absolutely_positioned_box,
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);
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},
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UpdatePoint::AbsolutelyPositionedFlexLevelBox(flex_level_box) => {
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*flex_level_box.borrow_mut() =
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FlexLevelBox::OutOfFlowAbsolutelyPositionedBox(
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out_of_flow_absolutely_positioned_box,
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);
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},
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}
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return true;
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}
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dirty_node = match dirty_node.parent_node() {
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Some(parent) => parent,
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None => return false,
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};
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}
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}
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}
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fn construct_for_root_element<'dom>(
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context: &LayoutContext,
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root_element: impl NodeExt<'dom>,
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) -> (ContainsFloats, Vec<ArcRefCell<BlockLevelBox>>) {
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let info = NodeAndStyleInfo::new(root_element, root_element.style(context));
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let box_style = info.style.get_box();
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let display_inside = match Display::from(box_style.display) {
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Display::None => {
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root_element.unset_all_boxes();
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return (ContainsFloats::No, Vec::new());
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},
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Display::Contents => {
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// Unreachable because the style crate adjusts the computed values:
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// https://drafts.csswg.org/css-display-3/#transformations
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// “'display' of 'contents' computes to 'block' on the root element”
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unreachable!()
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},
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// The root element is blockified, ignore DisplayOutside
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Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { inside, .. }) => inside,
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};
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let contents =
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ReplacedContent::for_element(root_element).map_or(Contents::OfElement, Contents::Replaced);
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let (contains_floats, root_box) = if box_style.position.is_absolutely_positioned() {
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(
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ContainsFloats::No,
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BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(ArcRefCell::new(
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AbsolutelyPositionedBox::construct(context, &info, display_inside, contents),
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)),
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)
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} else if box_style.float.is_floating() {
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(
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ContainsFloats::Yes,
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BlockLevelBox::OutOfFlowFloatBox(FloatBox::construct(
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context,
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&info,
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display_inside,
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contents,
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)),
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)
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} else {
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let propagated_text_decoration_line = info.style.clone_text_decoration_line();
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(
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ContainsFloats::No,
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BlockLevelBox::Independent(IndependentFormattingContext::construct(
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context,
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&info,
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display_inside,
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contents,
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propagated_text_decoration_line,
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)),
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)
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};
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let root_box = ArcRefCell::new(root_box);
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root_element
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.element_box_slot()
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.set(LayoutBox::BlockLevel(root_box.clone()));
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(contains_floats, vec![root_box])
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}
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impl BoxTree {
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pub fn layout(
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&self,
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layout_context: &LayoutContext,
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viewport: euclid::Size2D<f32, CSSPixel>,
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) -> FragmentTree {
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let style = ComputedValues::initial_values();
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// FIXME: use the document’s mode:
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// https://drafts.csswg.org/css-writing-modes/#principal-flow
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let physical_containing_block = PhysicalRect::new(
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PhysicalPoint::zero(),
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PhysicalSize::new(Length::new(viewport.width), Length::new(viewport.height)),
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);
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let initial_containing_block = DefiniteContainingBlock {
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size: Vec2 {
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inline: physical_containing_block.size.width,
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block: physical_containing_block.size.height,
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},
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style,
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};
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let dummy_tree_rank = 0;
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let mut positioning_context =
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PositioningContext::new_for_containing_block_for_all_descendants();
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let independent_layout = self.root.layout(
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layout_context,
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&mut positioning_context,
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&(&initial_containing_block).into(),
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dummy_tree_rank,
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);
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let mut root_fragments = independent_layout
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.fragments
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.into_iter()
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.map(|fragment| ArcRefCell::new(fragment))
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.collect::<Vec<_>>();
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// Zero box for `:root { display: none }`, one for the root element otherwise.
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assert!(root_fragments.len() <= 1);
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// There may be more fragments at the top-level
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// (for positioned boxes whose containing is the initial containing block)
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// but only if there was one fragment for the root element.
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positioning_context.layout_initial_containing_block_children(
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layout_context,
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&initial_containing_block,
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&mut root_fragments,
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);
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let scrollable_overflow = root_fragments
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.iter()
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.fold(PhysicalRect::zero(), |acc, child| {
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let child_overflow = child
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.borrow()
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.scrollable_overflow(&physical_containing_block);
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// https://drafts.csswg.org/css-overflow/#scrolling-direction
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// We want to clip scrollable overflow on box-start and inline-start
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// sides of the scroll container.
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//
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// FIXME(mrobinson, bug 25564): This should take into account writing
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// mode.
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let child_overflow = PhysicalRect::new(
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euclid::Point2D::zero(),
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euclid::Size2D::new(
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child_overflow.size.width + child_overflow.origin.x,
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child_overflow.size.height + child_overflow.origin.y,
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),
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);
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acc.union(&child_overflow)
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});
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FragmentTree {
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root_fragments,
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scrollable_overflow,
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initial_containing_block: physical_containing_block,
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canvas_background: self.canvas_background.clone(),
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}
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}
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}
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impl FragmentTree {
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pub(crate) fn build_display_list(
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&self,
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builder: &mut crate::display_list::DisplayListBuilder,
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root_stacking_context: &StackingContext,
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) {
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// Paint the canvas’ background (if any) before/under everything else
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root_stacking_context.build_canvas_background_display_list(
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builder,
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self,
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&self.initial_containing_block,
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);
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root_stacking_context.build_display_list(builder);
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}
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pub fn print(&self) {
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let mut print_tree = PrintTree::new("Fragment Tree".to_string());
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for fragment in &self.root_fragments {
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fragment.borrow().print(&mut print_tree);
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}
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}
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pub fn scrollable_overflow(&self) -> webrender_api::units::LayoutSize {
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webrender_api::units::LayoutSize::from_untyped(Size2D::new(
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self.scrollable_overflow.size.width.px(),
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self.scrollable_overflow.size.height.px(),
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))
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}
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pub(crate) fn find<T>(
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&self,
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mut process_func: impl FnMut(&Fragment, usize, &PhysicalRect<Length>) -> Option<T>,
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) -> Option<T> {
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let info = ContainingBlockManager {
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for_non_absolute_descendants: &self.initial_containing_block,
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for_absolute_descendants: None,
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for_absolute_and_fixed_descendants: &self.initial_containing_block,
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};
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self.root_fragments
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.iter()
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.find_map(|child| child.borrow().find(&info, 0, &mut process_func))
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}
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pub fn remove_nodes_in_fragment_tree_from_set(&self, set: &mut FxHashSet<AnimationSetKey>) {
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self.find(|fragment, _, _| {
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let tag = fragment.tag()?;
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set.remove(&AnimationSetKey::new(tag.node, tag.pseudo));
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None::<()>
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});
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}
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pub fn get_content_box_for_node(&self, requested_node: OpaqueNode) -> Rect<Au> {
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let mut bounding_box = PhysicalRect::zero();
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let tag_to_find = Tag::new(requested_node);
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self.find(|fragment, _, containing_block| {
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if fragment.tag() != Some(tag_to_find) {
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return None::<()>;
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}
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let fragment_relative_rect = match fragment {
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Fragment::Box(fragment) | Fragment::Float(fragment) => fragment
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.border_rect()
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.to_physical(fragment.style.writing_mode, &containing_block),
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Fragment::Text(fragment) => fragment
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.rect
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.to_physical(fragment.parent_style.writing_mode, &containing_block),
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Fragment::AbsoluteOrFixedPositioned(_) |
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Fragment::Image(_) |
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Fragment::IFrame(_) |
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Fragment::Anonymous(_) => return None,
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};
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bounding_box = fragment_relative_rect
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.translate(containing_block.origin.to_vector())
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.union(&bounding_box);
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None::<()>
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});
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Rect::new(
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Point2D::new(
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Au::from_f32_px(bounding_box.origin.x.px()),
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Au::from_f32_px(bounding_box.origin.y.px()),
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),
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Size2D::new(
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Au::from_f32_px(bounding_box.size.width.px()),
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Au::from_f32_px(bounding_box.size.height.px()),
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),
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)
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}
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pub fn get_border_dimensions_for_node(&self, requested_node: OpaqueNode) -> Rect<i32> {
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let tag_to_find = Tag::new(requested_node);
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self.find(|fragment, _, containing_block| {
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if fragment.tag() != Some(tag_to_find) {
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return None;
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}
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let (style, padding_rect) = match fragment {
|
||
Fragment::Box(fragment) => (&fragment.style, fragment.padding_rect()),
|
||
_ => return None,
|
||
};
|
||
|
||
// https://drafts.csswg.org/cssom-view/#dom-element-clienttop
|
||
// " If the element has no associated CSS layout box or if the
|
||
// CSS layout box is inline, return zero." For this check we
|
||
// also explicitly ignore the list item portion of the display
|
||
// style.
|
||
let display = &style.get_box().display;
|
||
if display.inside() == style::values::specified::box_::DisplayInside::Flow &&
|
||
display.outside() == style::values::specified::box_::DisplayOutside::Inline
|
||
{
|
||
return Some(Rect::zero());
|
||
}
|
||
|
||
let padding_rect = padding_rect.to_physical(style.writing_mode, &containing_block);
|
||
let border = style.get_border();
|
||
Some(Rect::new(
|
||
Point2D::new(
|
||
border.border_left_width.px() as i32,
|
||
border.border_top_width.px() as i32,
|
||
),
|
||
Size2D::new(
|
||
padding_rect.size.width.px() as i32,
|
||
padding_rect.size.height.px() as i32,
|
||
),
|
||
))
|
||
})
|
||
.unwrap_or_else(Rect::zero)
|
||
}
|
||
|
||
pub fn get_scroll_area_for_node(&self, requested_node: OpaqueNode) -> Rect<i32> {
|
||
let mut scroll_area: PhysicalRect<Length> = PhysicalRect::zero();
|
||
let tag_to_find = Tag::new(requested_node);
|
||
self.find(|fragment, _, containing_block| {
|
||
if fragment.tag() != Some(tag_to_find) {
|
||
return None::<()>;
|
||
}
|
||
|
||
scroll_area = match fragment {
|
||
Fragment::Box(fragment) | Fragment::Float(fragment) => fragment
|
||
.scrollable_overflow(&containing_block)
|
||
.translate(containing_block.origin.to_vector()),
|
||
Fragment::Text(_) |
|
||
Fragment::AbsoluteOrFixedPositioned(_) |
|
||
Fragment::Image(_) |
|
||
Fragment::IFrame(_) |
|
||
Fragment::Anonymous(_) => return None,
|
||
};
|
||
None::<()>
|
||
});
|
||
|
||
Rect::new(
|
||
Point2D::new(
|
||
scroll_area.origin.x.px() as i32,
|
||
scroll_area.origin.y.px() as i32,
|
||
),
|
||
Size2D::new(
|
||
scroll_area.size.width.px() as i32,
|
||
scroll_area.size.height.px() as i32,
|
||
),
|
||
)
|
||
}
|
||
}
|
||
|
||
/// https://drafts.csswg.org/css-backgrounds/#root-background
|
||
#[derive(Clone, Serialize)]
|
||
pub(crate) struct CanvasBackground {
|
||
/// DOM node for the root element
|
||
pub root_element: OpaqueNode,
|
||
|
||
/// The element whose style the canvas takes background properties from (see next field).
|
||
/// This can be the root element (same as the previous field), or the HTML `<body>` element.
|
||
/// See https://drafts.csswg.org/css-backgrounds/#body-background
|
||
pub from_element: OpaqueNode,
|
||
|
||
/// The computed styles to take background properties from.
|
||
#[serde(skip)]
|
||
pub style: Option<Arc<ComputedValues>>,
|
||
}
|
||
|
||
impl CanvasBackground {
|
||
fn for_root_element<'dom>(context: &LayoutContext, root_element: impl NodeExt<'dom>) -> Self {
|
||
let root_style = root_element.style(context);
|
||
|
||
let mut style = root_style;
|
||
let mut from_element = root_element;
|
||
|
||
// https://drafts.csswg.org/css-backgrounds/#body-background
|
||
// “if the computed value of background-image on the root element is none
|
||
// and its background-color is transparent”
|
||
if style.background_is_transparent() &&
|
||
// “For documents whose root element is an HTML `HTML` element
|
||
// or an XHTML `html` element”
|
||
root_element.type_id() == LayoutNodeType::Element(LayoutElementType::HTMLHtmlElement) &&
|
||
// Don’t try to access styles for an unstyled subtree
|
||
!matches!(style.clone_display().into(), Display::None)
|
||
{
|
||
// “that element’s first HTML `BODY` or XHTML `body` child element”
|
||
if let Some(body) = iter_child_nodes(root_element).find(|child| {
|
||
child.is_element() &&
|
||
child.type_id() ==
|
||
LayoutNodeType::Element(LayoutElementType::HTMLBodyElement)
|
||
}) {
|
||
style = body.style(context);
|
||
from_element = body;
|
||
}
|
||
}
|
||
|
||
Self {
|
||
root_element: root_element.opaque(),
|
||
from_element: from_element.opaque(),
|
||
|
||
// “However, if no boxes are generated for the element
|
||
// whose background would be used for the canvas
|
||
// (for example, if the root element has display: none),
|
||
// then the canvas background is transparent.”
|
||
style: if let Display::GeneratingBox(_) = style.clone_display().into() {
|
||
Some(style)
|
||
} else {
|
||
None
|
||
},
|
||
}
|
||
}
|
||
}
|