servo/components/devtools/actors/watcher.rs
atbrakhi 2aaf9695df
DevTools: Improve resource_available to handle multiple connections (#36933)
This patch improves the `resource_available` trait to handle multiple
connections. In this patch we also remove the redundant
`resource_available` from worker actor

Testing: Existing tests in DevTools already tests for this. We do not
need to add new test
Fixes: part of #36027

Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Co-authored-by: Delan Azabani <dazabani@igalia.com>
2025-05-09 12:06:33 +00:00

415 lines
16 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! The watcher is the main entry point when debugging an element. Right now only web views are supported.
//! It talks to the devtools remote and lists the capabilities of the inspected target, and it serves
//! as a bridge for messages between actors.
//!
//! Liberally derived from the [Firefox JS implementation].
//!
//! [Firefox JS implementation]: https://searchfox.org/mozilla-central/source/devtools/server/actors/descriptors/watcher.js
use std::collections::HashMap;
use std::net::TcpStream;
use std::time::{SystemTime, UNIX_EPOCH};
use log::warn;
use serde::Serialize;
use serde_json::{Map, Value};
use self::network_parent::{NetworkParentActor, NetworkParentActorMsg};
use super::thread::ThreadActor;
use super::worker::WorkerMsg;
use crate::actor::{Actor, ActorMessageStatus, ActorRegistry};
use crate::actors::browsing_context::{BrowsingContextActor, BrowsingContextActorMsg};
use crate::actors::root::RootActor;
use crate::actors::watcher::target_configuration::{
TargetConfigurationActor, TargetConfigurationActorMsg,
};
use crate::actors::watcher::thread_configuration::{
ThreadConfigurationActor, ThreadConfigurationActorMsg,
};
use crate::protocol::JsonPacketStream;
use crate::resource::ResourceAvailable;
use crate::{EmptyReplyMsg, StreamId, WorkerActor};
pub mod network_parent;
pub mod target_configuration;
pub mod thread_configuration;
/// Describes the debugged context. It informs the server of which objects can be debugged.
/// <https://searchfox.org/mozilla-central/source/devtools/server/actors/watcher/session-context.js>
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct SessionContext {
is_server_target_switching_enabled: bool,
supported_targets: HashMap<&'static str, bool>,
supported_resources: HashMap<&'static str, bool>,
context_type: SessionContextType,
}
impl SessionContext {
pub fn new(context_type: SessionContextType) -> Self {
Self {
is_server_target_switching_enabled: false,
// Right now we only support debugging web views (frames)
supported_targets: HashMap::from([
("frame", true),
("process", false),
("worker", true),
("service_worker", false),
("shared_worker", false),
]),
// At the moment we are blocking most resources to avoid errors
// Support for them will be enabled gradually once the corresponding actors start
// working propperly
supported_resources: HashMap::from([
("console-message", true),
("css-change", true),
("css-message", false),
("css-registered-properties", false),
("document-event", false),
("Cache", false),
("cookies", false),
("error-message", true),
("extension-storage", false),
("indexed-db", false),
("local-storage", false),
("session-storage", false),
("platform-message", false),
("network-event", false),
("network-event-stacktrace", false),
("reflow", false),
("stylesheet", false),
("source", true),
("thread-state", false),
("server-sent-event", false),
("websocket", false),
("jstracer-trace", false),
("jstracer-state", false),
("last-private-context-exit", false),
]),
context_type,
}
}
}
#[derive(Serialize)]
pub enum SessionContextType {
BrowserElement,
_ContextProcess,
_WebExtension,
_Worker,
_All,
}
#[derive(Serialize)]
#[serde(untagged)]
enum TargetActorMsg {
BrowsingContext(BrowsingContextActorMsg),
Worker(WorkerMsg),
}
#[derive(Serialize)]
struct WatchTargetsReply {
from: String,
#[serde(rename = "type")]
type_: String,
target: TargetActorMsg,
}
#[derive(Serialize)]
struct GetParentBrowsingContextIDReply {
from: String,
#[serde(rename = "browsingContextID")]
browsing_context_id: u32,
}
#[derive(Serialize)]
struct GetNetworkParentActorReply {
from: String,
network: NetworkParentActorMsg,
}
#[derive(Serialize)]
struct GetTargetConfigurationActorReply {
from: String,
configuration: TargetConfigurationActorMsg,
}
#[derive(Serialize)]
struct GetThreadConfigurationActorReply {
from: String,
configuration: ThreadConfigurationActorMsg,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct GetBreakpointListActorReply {
from: String,
breakpoint_list: GetBreakpointListActorReplyInner,
}
#[derive(Serialize)]
struct GetBreakpointListActorReplyInner {
actor: String,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct DocumentEvent {
#[serde(rename = "hasNativeConsoleAPI")]
has_native_console_api: Option<bool>,
name: String,
#[serde(rename = "newURI")]
new_uri: Option<String>,
time: u64,
title: Option<String>,
url: Option<String>,
}
#[derive(Serialize)]
struct WatcherTraits {
resources: HashMap<&'static str, bool>,
#[serde(flatten)]
targets: HashMap<&'static str, bool>,
}
#[derive(Serialize)]
pub struct WatcherActorMsg {
actor: String,
traits: WatcherTraits,
}
pub struct WatcherActor {
name: String,
browsing_context_actor: String,
network_parent: String,
target_configuration: String,
thread_configuration: String,
session_context: SessionContext,
}
impl Actor for WatcherActor {
fn name(&self) -> String {
self.name.clone()
}
/// The watcher actor can handle the following messages:
///
/// - `watchTargets`: Returns a list of objects to debug. Since we only support web views, it
/// returns the associated `BrowsingContextActor`. Every target sent creates a
/// `target-available-form` event.
///
/// - `watchResources`: Start watching certain resource types. This sends
/// `resources-available-array` events.
///
/// - `getNetworkParentActor`: Returns the network parent actor. It doesn't seem to do much at
/// the moment.
///
/// - `getTargetConfigurationActor`: Returns the configuration actor for a specific target, so
/// that the server can update its settings.
///
/// - `getThreadConfigurationActor`: The same but with the configuration actor for the thread
fn handle_message(
&self,
registry: &ActorRegistry,
msg_type: &str,
msg: &Map<String, Value>,
stream: &mut TcpStream,
_id: StreamId,
) -> Result<ActorMessageStatus, ()> {
let target = registry.find::<BrowsingContextActor>(&self.browsing_context_actor);
let root = registry.find::<RootActor>("root");
Ok(match msg_type {
"watchTargets" => {
// As per logs we either get targetType as "frame" or "worker"
let target_type = msg
.get("targetType")
.and_then(Value::as_str)
.unwrap_or("frame"); // default to "frame"
if target_type == "frame" {
let msg = WatchTargetsReply {
from: self.name(),
type_: "target-available-form".into(),
target: TargetActorMsg::BrowsingContext(target.encodable()),
};
let _ = stream.write_json_packet(&msg);
target.frame_update(stream);
} else if target_type == "worker" {
for worker_name in &root.workers {
let worker = registry.find::<WorkerActor>(worker_name);
let worker_msg = WatchTargetsReply {
from: self.name(),
type_: "target-available-form".into(),
target: TargetActorMsg::Worker(worker.encodable()),
};
let _ = stream.write_json_packet(&worker_msg);
}
} else {
warn!("Unexpected target_type: {}", target_type);
return Ok(ActorMessageStatus::Ignored);
}
// Messages that contain a `type` field are used to send event callbacks, but they
// don't count as a reply. Since every message needs to be responded, we send an
// extra empty packet to the devtools host to inform that we successfully received
// and processed the message so that it can continue
let msg = EmptyReplyMsg { from: self.name() };
let _ = stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
"watchResources" => {
let Some(resource_types) = msg.get("resourceTypes") else {
return Ok(ActorMessageStatus::Ignored);
};
let Some(resource_types) = resource_types.as_array() else {
return Ok(ActorMessageStatus::Ignored);
};
for resource in resource_types {
let Some(resource) = resource.as_str() else {
continue;
};
match resource {
"document-event" => {
// TODO: This is a hacky way of sending the 3 messages
// Figure out if there needs work to be done here, ensure the page is loaded
for &name in ["dom-loading", "dom-interactive", "dom-complete"].iter() {
let event = DocumentEvent {
has_native_console_api: Some(true),
name: name.into(),
new_uri: None,
time: SystemTime::now()
.duration_since(UNIX_EPOCH)
.unwrap_or_default()
.as_millis()
as u64,
title: Some(target.title.borrow().clone()),
url: Some(target.url.borrow().clone()),
};
target.resource_available(event, "document-event".into(), stream);
}
},
"source" => {
let thread_actor = registry.find::<ThreadActor>(&target.thread);
let sources = thread_actor.source_manager.sources();
target.resources_available(
sources.iter().collect(),
"source".into(),
stream,
);
for worker_name in &root.workers {
let worker = registry.find::<WorkerActor>(worker_name);
let thread = registry.find::<ThreadActor>(&worker.thread);
let worker_sources = thread.source_manager.sources();
worker.resources_available(
worker_sources.iter().collect(),
"source".into(),
stream,
);
}
},
"console-message" | "error-message" => {},
_ => warn!("resource {} not handled yet", resource),
}
let msg = EmptyReplyMsg { from: self.name() };
let _ = stream.write_json_packet(&msg);
}
ActorMessageStatus::Processed
},
"getParentBrowsingContextID" => {
let msg = GetParentBrowsingContextIDReply {
from: self.name(),
browsing_context_id: target.browsing_context_id.value(),
};
let _ = stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
"getNetworkParentActor" => {
let network_parent = registry.find::<NetworkParentActor>(&self.network_parent);
let msg = GetNetworkParentActorReply {
from: self.name(),
network: network_parent.encodable(),
};
let _ = stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
"getTargetConfigurationActor" => {
let target_configuration =
registry.find::<TargetConfigurationActor>(&self.target_configuration);
let msg = GetTargetConfigurationActorReply {
from: self.name(),
configuration: target_configuration.encodable(),
};
let _ = stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
"getThreadConfigurationActor" => {
let thread_configuration =
registry.find::<ThreadConfigurationActor>(&self.thread_configuration);
let msg = GetThreadConfigurationActorReply {
from: self.name(),
configuration: thread_configuration.encodable(),
};
let _ = stream.write_json_packet(&msg);
ActorMessageStatus::Processed
},
"getBreakpointListActor" => {
let _ = stream.write_json_packet(&GetBreakpointListActorReply {
from: self.name(),
breakpoint_list: GetBreakpointListActorReplyInner {
actor: registry.new_name("breakpoint-list"),
},
});
ActorMessageStatus::Processed
},
_ => ActorMessageStatus::Ignored,
})
}
}
impl WatcherActor {
pub fn new(
actors: &mut ActorRegistry,
browsing_context_actor: String,
session_context: SessionContext,
) -> Self {
let network_parent = NetworkParentActor::new(actors.new_name("network-parent"));
let target_configuration =
TargetConfigurationActor::new(actors.new_name("target-configuration"));
let thread_configuration =
ThreadConfigurationActor::new(actors.new_name("thread-configuration"));
let watcher = Self {
name: actors.new_name("watcher"),
browsing_context_actor,
network_parent: network_parent.name(),
target_configuration: target_configuration.name(),
thread_configuration: thread_configuration.name(),
session_context,
};
actors.register(Box::new(network_parent));
actors.register(Box::new(target_configuration));
actors.register(Box::new(thread_configuration));
watcher
}
pub fn encodable(&self) -> WatcherActorMsg {
WatcherActorMsg {
actor: self.name(),
traits: WatcherTraits {
resources: self.session_context.supported_resources.clone(),
targets: self.session_context.supported_targets.clone(),
},
}
}
}