servo/components/layout/model.rs

337 lines
13 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Borders, padding, and margins.
#![deny(unsafe_block)]
use fragment::Fragment;
use computed = style::computed_values;
use geom::SideOffsets2D;
use style::computed_values::{LPA_Auto, LPA_Length, LPA_Percentage, LP_Length, LP_Percentage};
use style::ComputedValues;
use servo_util::geometry::Au;
use servo_util::logical_geometry::LogicalMargin;
use std::cmp::{max, min};
use std::fmt;
/// A collapsible margin. See CSS 2.1 § 8.3.1.
pub struct AdjoiningMargins {
/// The value of the greatest positive margin.
pub most_positive: Au,
/// The actual value (not the absolute value) of the negative margin with the largest absolute
/// value. Since this is not the absolute value, this is always zero or negative.
pub most_negative: Au,
}
impl AdjoiningMargins {
pub fn new() -> AdjoiningMargins {
AdjoiningMargins {
most_positive: Au(0),
most_negative: Au(0),
}
}
pub fn from_margin(margin_value: Au) -> AdjoiningMargins {
if margin_value >= Au(0) {
AdjoiningMargins {
most_positive: margin_value,
most_negative: Au(0),
}
} else {
AdjoiningMargins {
most_positive: Au(0),
most_negative: margin_value,
}
}
}
pub fn union(&mut self, other: AdjoiningMargins) {
self.most_positive = max(self.most_positive, other.most_positive);
self.most_negative = min(self.most_negative, other.most_negative)
}
pub fn collapse(&self) -> Au {
self.most_positive + self.most_negative
}
}
/// Represents the block-start and block-end margins of a flow with collapsible margins. See CSS 2.1 § 8.3.1.
pub enum CollapsibleMargins {
/// Margins may not collapse with this flow.
NoCollapsibleMargins(Au, Au),
/// Both the block-start and block-end margins (specified here in that order) may collapse, but the
/// margins do not collapse through this flow.
MarginsCollapse(AdjoiningMargins, AdjoiningMargins),
/// Margins collapse *through* this flow. This means, essentially, that the flow doesnt
/// have any border, padding, or out-of-flow (floating or positioned) content
MarginsCollapseThrough(AdjoiningMargins),
}
impl CollapsibleMargins {
pub fn new() -> CollapsibleMargins {
NoCollapsibleMargins(Au(0), Au(0))
}
}
enum FinalMarginState {
MarginsCollapseThroughFinalMarginState,
BottomMarginCollapsesFinalMarginState,
}
pub struct MarginCollapseInfo {
pub state: MarginCollapseState,
pub block_start_margin: AdjoiningMargins,
pub margin_in: AdjoiningMargins,
}
impl MarginCollapseInfo {
/// TODO(#2012, pcwalton): Remove this method once `fragment` is not an `Option`.
pub fn new() -> MarginCollapseInfo {
MarginCollapseInfo {
state: AccumulatingCollapsibleTopMargin,
block_start_margin: AdjoiningMargins::new(),
margin_in: AdjoiningMargins::new(),
}
}
pub fn initialize_block_start_margin(&mut self,
fragment: &Fragment,
can_collapse_block_start_margin_with_kids: bool) {
if !can_collapse_block_start_margin_with_kids {
self.state = AccumulatingMarginIn
}
self.block_start_margin = AdjoiningMargins::from_margin(fragment.margin.block_start)
}
pub fn finish_and_compute_collapsible_margins(mut self,
fragment: &Fragment,
can_collapse_block_end_margin_with_kids: bool)
-> (CollapsibleMargins, Au) {
let state = match self.state {
AccumulatingCollapsibleTopMargin => {
match fragment.style().content_block_size() {
LPA_Auto | LPA_Length(Au(0)) | LPA_Percentage(0.) => {
match fragment.style().min_block_size() {
LP_Length(Au(0)) | LP_Percentage(0.) => {
MarginsCollapseThroughFinalMarginState
},
_ => {
// If the fragment has non-zero min-block-size, margins may not
// collapse through it.
BottomMarginCollapsesFinalMarginState
}
}
},
_ => {
// If the fragment has an explicitly specified block-size, margins may not
// collapse through it.
BottomMarginCollapsesFinalMarginState
}
}
}
AccumulatingMarginIn => BottomMarginCollapsesFinalMarginState,
};
// Different logic is needed here depending on whether this flow can collapse its block-end
// margin with its children.
let block_end_margin = fragment.margin.block_end;
if !can_collapse_block_end_margin_with_kids {
match state {
MarginsCollapseThroughFinalMarginState => {
let advance = self.block_start_margin.collapse();
self.margin_in.union(AdjoiningMargins::from_margin(block_end_margin));
(MarginsCollapse(self.block_start_margin, self.margin_in), advance)
}
BottomMarginCollapsesFinalMarginState => {
let advance = self.margin_in.collapse();
self.margin_in.union(AdjoiningMargins::from_margin(block_end_margin));
(MarginsCollapse(self.block_start_margin, self.margin_in), advance)
}
}
} else {
match state {
MarginsCollapseThroughFinalMarginState => {
self.block_start_margin.union(AdjoiningMargins::from_margin(block_end_margin));
(MarginsCollapseThrough(self.block_start_margin), Au(0))
}
BottomMarginCollapsesFinalMarginState => {
self.margin_in.union(AdjoiningMargins::from_margin(block_end_margin));
(MarginsCollapse(self.block_start_margin, self.margin_in), Au(0))
}
}
}
}
pub fn current_float_ceiling(&mut self) -> Au {
match self.state {
AccumulatingCollapsibleTopMargin => self.block_start_margin.collapse(),
AccumulatingMarginIn => self.margin_in.collapse(),
}
}
/// Adds the child's potentially collapsible block-start margin to the current margin state and
/// advances the Y offset by the appropriate amount to handle that margin. Returns the amount
/// that should be added to the Y offset during block layout.
pub fn advance_block_start_margin(&mut self, child_collapsible_margins: &CollapsibleMargins) -> Au {
match (self.state, *child_collapsible_margins) {
(AccumulatingCollapsibleTopMargin, NoCollapsibleMargins(block_start, _)) => {
self.state = AccumulatingMarginIn;
block_start
}
(AccumulatingCollapsibleTopMargin, MarginsCollapse(block_start, _)) => {
self.block_start_margin.union(block_start);
self.state = AccumulatingMarginIn;
Au(0)
}
(AccumulatingMarginIn, NoCollapsibleMargins(block_start, _)) => {
let previous_margin_value = self.margin_in.collapse();
self.margin_in = AdjoiningMargins::new();
previous_margin_value + block_start
}
(AccumulatingMarginIn, MarginsCollapse(block_start, _)) => {
self.margin_in.union(block_start);
let margin_value = self.margin_in.collapse();
self.margin_in = AdjoiningMargins::new();
margin_value
}
(_, MarginsCollapseThrough(_)) => {
// For now, we ignore this; this will be handled by `advance_block-end_margin` below.
Au(0)
}
}
}
/// Adds the child's potentially collapsible block-end margin to the current margin state and
/// advances the Y offset by the appropriate amount to handle that margin. Returns the amount
/// that should be added to the Y offset during block layout.
pub fn advance_block_end_margin(&mut self, child_collapsible_margins: &CollapsibleMargins) -> Au {
match (self.state, *child_collapsible_margins) {
(AccumulatingCollapsibleTopMargin, NoCollapsibleMargins(..)) |
(AccumulatingCollapsibleTopMargin, MarginsCollapse(..)) => {
// Can't happen because the state will have been replaced with
// `AccumulatingMarginIn` above.
fail!("should not be accumulating collapsible block_start margins anymore!")
}
(AccumulatingCollapsibleTopMargin, MarginsCollapseThrough(margin)) => {
self.block_start_margin.union(margin);
Au(0)
}
(AccumulatingMarginIn, NoCollapsibleMargins(_, block_end)) => {
assert_eq!(self.margin_in.most_positive, Au(0));
assert_eq!(self.margin_in.most_negative, Au(0));
block_end
}
(AccumulatingMarginIn, MarginsCollapse(_, block_end)) |
(AccumulatingMarginIn, MarginsCollapseThrough(block_end)) => {
self.margin_in.union(block_end);
Au(0)
}
}
}
}
pub enum MarginCollapseState {
AccumulatingCollapsibleTopMargin,
AccumulatingMarginIn,
}
/// Intrinsic inline-sizes, which consist of minimum and preferred.
#[deriving(Encodable)]
pub struct IntrinsicISizes {
/// The *minimum inline-size* of the content.
pub minimum_inline_size: Au,
/// The *preferred inline-size* of the content.
pub preferred_inline_size: Au,
/// The estimated sum of borders, padding, and margins. Some calculations use this information
/// when computing intrinsic inline-sizes.
pub surround_inline_size: Au,
}
impl fmt::Show for IntrinsicISizes {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "min={}, pref={}, surr={}", self.minimum_inline_size, self.preferred_inline_size, self.surround_inline_size)
}
}
impl IntrinsicISizes {
pub fn new() -> IntrinsicISizes {
IntrinsicISizes {
minimum_inline_size: Au(0),
preferred_inline_size: Au(0),
surround_inline_size: Au(0),
}
}
pub fn total_minimum_inline_size(&self) -> Au {
self.minimum_inline_size + self.surround_inline_size
}
pub fn total_preferred_inline_size(&self) -> Au {
self.preferred_inline_size + self.surround_inline_size
}
}
/// Useful helper data type when computing values for blocks and positioned elements.
pub enum MaybeAuto {
Auto,
Specified(Au),
}
impl MaybeAuto {
#[inline]
pub fn from_style(length: computed::LengthOrPercentageOrAuto, containing_length: Au)
-> MaybeAuto {
match length {
computed::LPA_Auto => Auto,
computed::LPA_Percentage(percent) => Specified(containing_length.scale_by(percent)),
computed::LPA_Length(length) => Specified(length)
}
}
#[inline]
pub fn specified_or_default(&self, default: Au) -> Au {
match *self {
Auto => default,
Specified(value) => value,
}
}
#[inline]
pub fn specified_or_zero(&self) -> Au {
self.specified_or_default(Au::new(0))
}
}
pub fn specified_or_none(length: computed::LengthOrPercentageOrNone, containing_length: Au) -> Option<Au> {
match length {
computed::LPN_None => None,
computed::LPN_Percentage(percent) => Some(containing_length.scale_by(percent)),
computed::LPN_Length(length) => Some(length),
}
}
pub fn specified(length: computed::LengthOrPercentage, containing_length: Au) -> Au {
match length {
computed::LP_Length(length) => length,
computed::LP_Percentage(p) => containing_length.scale_by(p)
}
}
#[inline]
pub fn padding_from_style(style: &ComputedValues, containing_block_inline_size: Au)
-> LogicalMargin<Au> {
let padding_style = style.get_padding();
LogicalMargin::from_physical(style.writing_mode, SideOffsets2D::new(
specified(padding_style.padding_top, containing_block_inline_size),
specified(padding_style.padding_right, containing_block_inline_size),
specified(padding_style.padding_bottom, containing_block_inline_size),
specified(padding_style.padding_left, containing_block_inline_size)))
}