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9 lines
367 B
GLSL
9 lines
367 B
GLSL
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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void main(void) {
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do_clip(vPos, vClipRect, vClipRadius);
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vec2 st = vTextureOffset + vTextureSize * fract(vUv);
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oFragColor = texture(sDiffuse, st);
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}
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