servo/resources/shaders/ps_image_clip.fs.glsl
2016-08-03 10:14:42 +02:00

9 lines
367 B
GLSL

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void) {
do_clip(vPos, vClipRect, vClipRadius);
vec2 st = vTextureOffset + vTextureSize * fract(vUv);
oFragColor = texture(sDiffuse, st);
}