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83 lines
2.5 KiB
Text
83 lines
2.5 KiB
Text
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://immersive-web.github.io/layers/#XRWebGLBindingtype
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[SecureContext, Exposed=Window, Pref="dom.webxr.layers.enabled"]
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interface XRWebGLBinding {
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constructor(XRSession session, XRWebGLRenderingContext context);
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// readonly attribute double nativeProjectionScaleFactor;
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[Throws] XRProjectionLayer createProjectionLayer(XRTextureType textureType,
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optional XRProjectionLayerInit init = {});
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[Throws] XRQuadLayer createQuadLayer(XRTextureType textureType,
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optional XRQuadLayerInit init);
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[Throws] XRCylinderLayer createCylinderLayer(XRTextureType textureType,
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optional XRCylinderLayerInit init);
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[Throws] XREquirectLayer createEquirectLayer(XRTextureType textureType,
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optional XREquirectLayerInit init);
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[Throws] XRCubeLayer createCubeLayer(optional XRCubeLayerInit init);
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[Throws] XRWebGLSubImage getSubImage(XRCompositionLayer layer, XRFrame frame, optional XREye eye = "none");
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[Throws] XRWebGLSubImage getViewSubImage(XRProjectionLayer layer, XRView view);
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};
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dictionary XRProjectionLayerInit {
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boolean depth = true;
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boolean stencil = false;
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boolean alpha = true;
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double scaleFactor = 1.0;
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};
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dictionary XRQuadLayerInit : XRLayerInit {
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XRRigidTransform? transform;
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float width = 1.0;
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float height = 1.0;
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boolean isStatic = false;
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};
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dictionary XRCylinderLayerInit : XRLayerInit {
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XRRigidTransform? transform;
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float radius = 2.0;
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float centralAngle = 0.78539;
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float aspectRatio = 2.0;
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boolean isStatic = false;
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};
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dictionary XREquirectLayerInit : XRLayerInit {
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XRRigidTransform? transform;
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float radius = 0;
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float centralHorizontalAngle = 6.28318;
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float upperVerticalAngle = 1.570795;
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float lowerVerticalAngle = -1.570795;
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boolean isStatic = false;
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};
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dictionary XRCubeLayerInit : XRLayerInit {
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DOMPointReadOnly? orientation;
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boolean isStatic = false;
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};
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dictionary XRLayerInit {
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required XRSpace space;
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required unsigned long viewPixelWidth;
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required unsigned long viewPixelHeight;
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XRLayerLayout layout = "mono";
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boolean depth = false;
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boolean stencil = false;
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boolean alpha = true;
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};
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enum XRTextureType {
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"texture",
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"texture-array"
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};
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enum XRLayerLayout {
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"default",
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"mono",
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"stereo",
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"stereo-left-right",
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"stereo-top-bottom"
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};
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