servo/components/script/dom/webidls/XRWebGLBinding.webidl

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://immersive-web.github.io/layers/#XRWebGLBindingtype
[SecureContext, Exposed=Window, Pref="dom.webxr.layers.enabled"]
interface XRWebGLBinding {
constructor(XRSession session, XRWebGLRenderingContext context);
// readonly attribute double nativeProjectionScaleFactor;
[Throws] XRProjectionLayer createProjectionLayer(XRTextureType textureType,
optional XRProjectionLayerInit init = {});
[Throws] XRQuadLayer createQuadLayer(XRTextureType textureType,
optional XRQuadLayerInit init);
[Throws] XRCylinderLayer createCylinderLayer(XRTextureType textureType,
optional XRCylinderLayerInit init);
[Throws] XREquirectLayer createEquirectLayer(XRTextureType textureType,
optional XREquirectLayerInit init);
[Throws] XRCubeLayer createCubeLayer(optional XRCubeLayerInit init);
[Throws] XRWebGLSubImage getSubImage(XRCompositionLayer layer, XRFrame frame, optional XREye eye = "none");
[Throws] XRWebGLSubImage getViewSubImage(XRProjectionLayer layer, XRView view);
};
dictionary XRProjectionLayerInit {
boolean depth = true;
boolean stencil = false;
boolean alpha = true;
double scaleFactor = 1.0;
};
dictionary XRQuadLayerInit : XRLayerInit {
XRRigidTransform? transform;
float width = 1.0;
float height = 1.0;
boolean isStatic = false;
};
dictionary XRCylinderLayerInit : XRLayerInit {
XRRigidTransform? transform;
float radius = 2.0;
float centralAngle = 0.78539;
float aspectRatio = 2.0;
boolean isStatic = false;
};
dictionary XREquirectLayerInit : XRLayerInit {
XRRigidTransform? transform;
float radius = 0;
float centralHorizontalAngle = 6.28318;
float upperVerticalAngle = 1.570795;
float lowerVerticalAngle = -1.570795;
boolean isStatic = false;
};
dictionary XRCubeLayerInit : XRLayerInit {
DOMPointReadOnly? orientation;
boolean isStatic = false;
};
dictionary XRLayerInit {
required XRSpace space;
required unsigned long viewPixelWidth;
required unsigned long viewPixelHeight;
XRLayerLayout layout = "mono";
boolean depth = false;
boolean stencil = false;
boolean alpha = true;
};
enum XRTextureType {
"texture",
"texture-array"
};
enum XRLayerLayout {
"default",
"mono",
"stereo",
"stereo-left-right",
"stereo-top-bottom"
};