servo/components/script/dom/websocket.rs
2015-05-19 23:54:29 -04:00

422 lines
17 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use dom::bindings::cell::DOMRefCell;
use dom::bindings::codegen::Bindings::WebSocketBinding;
use dom::bindings::codegen::Bindings::WebSocketBinding::WebSocketMethods;
use dom::bindings::codegen::Bindings::EventHandlerBinding::EventHandlerNonNull;
use dom::bindings::codegen::InheritTypes::EventTargetCast;
use dom::bindings::codegen::InheritTypes::EventCast;
use dom::bindings::error::{Error, Fallible};
use dom::bindings::error::Error::{InvalidAccess, Syntax};
use dom::bindings::global::{GlobalField, GlobalRef};
use dom::bindings::js::{Temporary, JSRef, Rootable};
use dom::bindings::refcounted::Trusted;
use dom::bindings::trace::JSTraceable;
use dom::bindings::utils::reflect_dom_object;
use dom::closeevent::CloseEvent;
use dom::event::{Event, EventBubbles, EventCancelable, EventHelpers};
use dom::eventtarget::{EventTarget, EventTargetHelpers, EventTargetTypeId};
use script_task::Runnable;
use script_task::ScriptMsg;
use std::cell::{Cell, RefCell};
use std::borrow::ToOwned;
use util::str::DOMString;
use websocket::Message;
use websocket::ws::sender::Sender as Sender_Object;
use websocket::client::sender::Sender;
use websocket::client::receiver::Receiver;
use websocket::stream::WebSocketStream;
use websocket::client::request::Url;
use websocket::Client;
use url::{SchemeData, SchemeType, UrlParser};
#[derive(PartialEq, Copy, Clone)]
#[jstraceable]
enum WebSocketRequestState {
Connecting = 0,
Open = 1,
Closing = 2,
Closed = 3,
}
no_jsmanaged_fields!(Sender<WebSocketStream>);
no_jsmanaged_fields!(Receiver<WebSocketStream>);
#[dom_struct]
pub struct WebSocket {
eventtarget: EventTarget,
url: DOMString,
global: GlobalField,
ready_state: Cell<WebSocketRequestState>,
sender: RefCell<Option<Sender<WebSocketStream>>>,
receiver: RefCell<Option<Receiver<WebSocketStream>>>,
failed: Cell<bool>, //Flag to tell if websocket was closed due to failure
full: Cell<bool>, //Flag to tell if websocket queue is full
clean_close: Cell<bool>, //Flag to tell if the websocket closed cleanly (not due to full or fail)
code: Cell<u16>, //Closing code
reason: DOMRefCell<DOMString>, //Closing reason
data: DOMRefCell<DOMString>, //Data from send - TODO: Remove after buffer is added.
sendCloseFrame: Cell<bool>
}
fn web_socket_scheme_types(scheme: &str) -> SchemeType {
match scheme {
"ws" => SchemeType::Relative(80),
"wss" => SchemeType::Relative(443),
_ => SchemeType::NonRelative,
}
}
fn parse_web_socket_url(url_str: &str) -> Fallible<(Url, String, u16, String, bool)> {
// https://html.spec.whatwg.org/multipage/comms.html#parse-a-websocket-url's-components
// 1. No basepath specified, so it's absolute by default
// 2. UrlParser defaults to UTF-8 encoding
// 3. Specifying only ws and wss
let parsed_url = UrlParser::new()
.scheme_type_mapper(web_socket_scheme_types)
.parse(url_str);
if parsed_url.is_err(){
return Err(Error::Syntax);
}
let parsed_url = parsed_url.unwrap();
// 3. Didn't match ws or wss
if let SchemeData::NonRelative(_) = parsed_url.scheme_data {
return Err(Error::Syntax);
}
// 4. If the parsed url has a non-null fragment, fail
if parsed_url.fragment != None {
return Err(Error::Syntax);
}
// 5. Set secure false if scheme is ws otherwise if scheme is wss set true
let secure = match parsed_url.scheme.as_ref() {
"ws" => false,
"wss" => true,
_ => unreachable!()
};
// 6. Set host to parsed url's host
let host = parsed_url.host().unwrap().serialize();
// 7. If the resulting parsed URL has a port component that is not the empty
// string, then let port be that component's value; otherwise, there is no
// explicit port.
let port = match parsed_url.port() {
Some(p) => p,
// 8. If there is no explicit port, then: if secure is false, let port
// be 80, otherwise let port be 443.
None => if secure {
443
} else {
80
},
};
// 9. Let resource name be the value of the resulting parsed URL's path
// component (which might be empty).
let base_resource = parsed_url.path().unwrap().connect("/");
let mut resource = base_resource.as_ref();
// 10. If resource name is the empty string, set it to a single character
// U+002F SOLIDUS (/).
if resource == "" {
resource = "/";
}
let mut resource = resource.to_owned();
// 11. If the resulting parsed URL has a non-null query component, then
// append a single U+003F QUESTION MARK character (?) to resource name,
// followed by the value of the query component.
match parsed_url.query_pairs() {
Some(pairs) => {
let mut joined_pairs = pairs.iter()
.map(|pair| {
let mut keyValue = String::new();
keyValue.push_str(pair.0.as_ref());
keyValue.push('=');
keyValue.push_str(pair.1.as_ref());
keyValue
});
let mut base_pair = String::new();
base_pair.push_str(joined_pairs.next().unwrap().as_ref());
resource.push('?');
let query_string = joined_pairs.fold(base_pair, |mut current, next| {
current.push('&');
current.push_str(next.as_ref());
current
});
resource.push_str(query_string.as_ref());
},
None => (),
}
// 12. Return host, port, resource name, and secure.
// FIXME remove parsed_url once it's no longer used in WebSocket::new
Ok((parsed_url, host, port, resource.to_string(), secure))
}
impl WebSocket {
pub fn new_inherited(global: GlobalRef, url: DOMString) -> WebSocket {
WebSocket {
eventtarget: EventTarget::new_inherited(EventTargetTypeId::WebSocket),
url: url,
global: GlobalField::from_rooted(&global),
ready_state: Cell::new(WebSocketRequestState::Connecting),
failed: Cell::new(false),
sender: RefCell::new(None),
receiver: RefCell::new(None),
full: Cell::new(false),
clean_close: Cell::new(true),
code: Cell::new(0),
reason: DOMRefCell::new("".to_owned()),
data: DOMRefCell::new("".to_owned()),
sendCloseFrame: Cell::new(false)
}
}
pub fn new(global: GlobalRef, url: DOMString) -> Fallible<Temporary<WebSocket>> {
/*TODO: This constructor is only a prototype, it does not accomplish the specs
defined here:
http://html.spec.whatwg.org
Item 1 is already satisfied.
The remaining 8 items must be satisfied.
TODO: This constructor should be responsible for spawning a thread for the
receive loop after ws_root.r().Open() - See comment
*/
let ws_root = reflect_dom_object(box WebSocket::new_inherited(global, url),
global,
WebSocketBinding::Wrap).root();
let ws_root = ws_root.r();
let parse_url_result = parse_web_socket_url(&ws_root.url);
if let Err(e) = parse_url_result {
return Err(e);
}
// FIXME extract the right variables once Client::connect implementation is
// fixed to follow the RFC 6455 properly
let Ok((parsed_url, _, _, _, _)) = parse_url_result;
// TODO Client::connect does not conform to RFC 6455
// see https://github.com/cyderize/rust-websocket/issues/38
let request = Client::connect(parsed_url).unwrap();
let response = request.send().unwrap();
response.validate().unwrap();
ws_root.ready_state.set(WebSocketRequestState::Open);
//Check to see if ready_state is Closing or Closed and failed = true - means we failed the websocket
//if so return without setting any states
let ready_state = ws_root.ready_state.get();
let failed = ws_root.failed.get();
if failed && (ready_state == WebSocketRequestState::Closed || ready_state == WebSocketRequestState::Closing) {
//Do nothing else. Let the close finish.
return Ok(Temporary::from_rooted(ws_root));
}
let (temp_sender, temp_receiver) = response.begin().split();
let mut other_sender = ws_root.sender.borrow_mut();
let mut other_receiver = ws_root.receiver.borrow_mut();
*other_sender = Some(temp_sender);
*other_receiver = Some(temp_receiver);
//Create everything necessary for starting the open asynchronous task, then begin the task.
let global_root = ws_root.global.root();
let addr: Trusted<WebSocket> = Trusted::new(global_root.r().get_cx(), ws_root, global_root.r().script_chan().clone());
let open_task = box WebSocketTaskHandler::new(addr.clone(), WebSocketTask::Open);
global_root.r().script_chan().send(ScriptMsg::RunnableMsg(open_task)).unwrap();
//TODO: Spawn thread here for receive loop
/*TODO: Add receive loop here and make new thread run this
Receive is an infinite loop "similiar" the one shown here:
https://github.com/cyderize/rust-websocket/blob/master/examples/client.rs#L64
TODO: The receive loop however does need to follow the spec. These are outlined here
under "WebSocket message has been received" items 1-5:
https://github.com/cyderize/rust-websocket/blob/master/examples/client.rs#L64
TODO: The receive loop also needs to dispatch an asynchronous event as stated here:
https://github.com/cyderize/rust-websocket/blob/master/examples/client.rs#L64
TODO: When the receive loop receives a close message from the server,
it confirms the websocket is now closed. This requires the close event
to be fired (dispatch_close fires the close event - see implementation below)
*/
Ok(Temporary::from_rooted(ws_root))
}
pub fn Constructor(global: GlobalRef, url: DOMString) -> Fallible<Temporary<WebSocket>> {
WebSocket::new(global, url)
}
}
impl<'a> WebSocketMethods for JSRef<'a, WebSocket> {
event_handler!(open, GetOnopen, SetOnopen);
event_handler!(close, GetOnclose, SetOnclose);
event_handler!(error, GetOnerror, SetOnerror);
fn Url(self) -> DOMString {
self.url.clone()
}
fn ReadyState(self) -> u16 {
self.ready_state.get() as u16
}
fn Send(self, data: Option<DOMString>)-> Fallible<()>{
/*TODO: This is not up to spec see http://html.spec.whatwg.org/multipage/comms.html search for "If argument is a string"
TODO: Need to buffer data
TODO: bufferedAmount attribute returns the size of the buffer in bytes -
this is a required attribute defined in the websocket.webidl file
TODO: The send function needs to flag when full by using the following
self.full.set(true). This needs to be done when the buffer is full
*/
let mut other_sender = self.sender.borrow_mut();
let my_sender = other_sender.as_mut().unwrap();
if self.sendCloseFrame.get() { //TODO: Also check if the buffer is full
self.sendCloseFrame.set(false);
let _ = my_sender.send_message(Message::Close(None));
return Ok(());
}
let _ = my_sender.send_message(Message::Text(data.unwrap()));
return Ok(())
}
fn Close(self, code: Option<u16>, reason: Option<DOMString>) -> Fallible<()>{
if let Some(code) = code {
//Check code is NOT 1000 NOR in the range of 3000-4999 (inclusive)
if code != 1000 && (code < 3000 || code > 4999) {
return Err(Error::InvalidAccess);
}
}
if let Some(ref reason) = reason {
if reason.as_bytes().len() > 123 { //reason cannot be larger than 123 bytes
return Err(Error::Syntax);
}
}
match self.ready_state.get() {
WebSocketRequestState::Closing | WebSocketRequestState::Closed => {} //Do nothing
WebSocketRequestState::Connecting => { //Connection is not yet established
/*By setting the state to closing, the open function
will abort connecting the websocket*/
self.ready_state.set(WebSocketRequestState::Closing);
self.failed.set(true);
self.sendCloseFrame.set(true);
//Dispatch send task to send close frame
//TODO: Sending here is just empty string, though no string is really needed. Another send, empty send, could be used.
let _ = self.Send(None);
//Note: After sending the close message, the receive loop confirms a close message from the server and must fire a close event
}
WebSocketRequestState::Open => {
//Closing handshake not started - still in open
//Start the closing by setting the code and reason if they exist
if let Some(code) = code {
self.code.set(code);
}
if let Some(reason) = reason {
*self.reason.borrow_mut() = reason;
}
self.ready_state.set(WebSocketRequestState::Closing);
self.sendCloseFrame.set(true);
//Dispatch send task to send close frame
let _ = self.Send(None);
//Note: After sending the close message, the receive loop confirms a close message from the server and must fire a close event
}
}
Ok(()) //Return Ok
}
}
pub enum WebSocketTask {
Open,
Close,
}
pub struct WebSocketTaskHandler {
addr: Trusted<WebSocket>,
task: WebSocketTask,
}
impl WebSocketTaskHandler {
pub fn new(addr: Trusted<WebSocket>, task: WebSocketTask) -> WebSocketTaskHandler {
WebSocketTaskHandler {
addr: addr,
task: task,
}
}
fn dispatch_open(&self) {
/*TODO: Items 1, 3, 4, & 5 under "WebSocket connection is established" as specified here:
https://html.spec.whatwg.org/multipage/#feedback-from-the-protocol
*/
let ws = self.addr.to_temporary().root(); //Get root
let ws = ws.r(); //Get websocket reference
let global = ws.global.root();
let event = Event::new(global.r(),
"open".to_owned(),
EventBubbles::DoesNotBubble,
EventCancelable::NotCancelable).root();
let target: JSRef<EventTarget> = EventTargetCast::from_ref(ws);
event.r().fire(target);
}
fn dispatch_close(&self) {
let ws = self.addr.to_temporary().root();
let ws = ws.r();
let global = ws.global.root();
ws.ready_state.set(WebSocketRequestState::Closed);
//If failed or full, fire error event
if ws.failed.get() || ws.full.get() {
ws.failed.set(false);
ws.full.set(false);
//A Bad close
ws.clean_close.set(false);
let event = Event::new(global.r(),
"error".to_owned(),
EventBubbles::DoesNotBubble,
EventCancelable::Cancelable).root();
let target: JSRef<EventTarget> = EventTargetCast::from_ref(ws);
event.r().fire(target);
}
let rsn = ws.reason.borrow();
let rsn_clone = rsn.clone();
/*In addition, we also have to fire a close even if error event fired
https://html.spec.whatwg.org/multipage/#closeWebSocket
*/
let close_event = CloseEvent::new(global.r(),
"close".to_owned(),
EventBubbles::DoesNotBubble,
EventCancelable::Cancelable,
ws.clean_close.get(),
ws.code.get(),
rsn_clone).root();
let target: JSRef<EventTarget> = EventTargetCast::from_ref(ws);
let event: JSRef<Event> = EventCast::from_ref(close_event.r());
event.fire(target);
}
}
impl Runnable for WebSocketTaskHandler {
fn handler(self: Box<WebSocketTaskHandler>) {
match self.task {
WebSocketTask::Open => {
self.dispatch_open();
}
WebSocketTask::Close => {
self.dispatch_close();
}
}
}
}