mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
191 lines
6.4 KiB
Rust
191 lines
6.4 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::webgl_thread::{WebGLThread, WebGLThreadInit};
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use canvas_traits::webgl::{webgl_channel, WebVRRenderHandler};
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use canvas_traits::webgl::{WebGLContextId, WebGLMsg, WebGLThreads};
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use euclid::default::Size2D;
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use fnv::FnvHashMap;
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use gleam;
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use servo_config::pref;
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use sparkle::gl;
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use sparkle::gl::GlType;
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use std::default::Default;
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use std::rc::Rc;
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use std::sync::{Arc, Mutex};
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use surfman::platform::generic::universal::context::Context;
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use surfman::platform::generic::universal::device::Device;
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use surfman::platform::generic::universal::surface::SurfaceTexture;
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use surfman::SurfaceInfo;
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use surfman_chains::SwapChains;
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use webrender_traits::{WebrenderExternalImageApi, WebrenderExternalImageRegistry};
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use webxr_api::SwapChainId as WebXRSwapChainId;
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pub struct WebGLComm {
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pub webgl_threads: WebGLThreads,
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pub webxr_swap_chains: SwapChains<WebXRSwapChainId>,
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pub image_handler: Box<dyn WebrenderExternalImageApi>,
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pub output_handler: Option<Box<dyn webrender::OutputImageHandler>>,
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}
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impl WebGLComm {
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/// Creates a new `WebGLComm` object.
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pub fn new(
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device: Device,
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context: Context,
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webrender_gl: Rc<dyn gleam::gl::Gl>,
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webrender_api_sender: webrender_api::RenderApiSender,
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webvr_compositor: Option<Box<dyn WebVRRenderHandler>>,
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external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
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api_type: GlType,
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) -> WebGLComm {
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debug!("WebGLThreads::new()");
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let (sender, receiver) = webgl_channel::<WebGLMsg>().unwrap();
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let webrender_swap_chains = SwapChains::new();
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let webxr_swap_chains = SwapChains::new();
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// This implementation creates a single `WebGLThread` for all the pipelines.
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let init = WebGLThreadInit {
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webrender_api_sender,
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webvr_compositor,
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external_images,
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sender: sender.clone(),
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receiver,
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webrender_swap_chains: webrender_swap_chains.clone(),
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webxr_swap_chains: webxr_swap_chains.clone(),
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connection: device.connection(),
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adapter: device.adapter(),
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api_type,
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};
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let output_handler = if pref!(dom.webgl.dom_to_texture.enabled) {
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Some(Box::new(OutputHandler::new(webrender_gl.clone())))
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} else {
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None
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};
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let external = WebGLExternalImages::new(device, context, webrender_swap_chains);
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WebGLThread::run_on_own_thread(init);
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WebGLComm {
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webgl_threads: WebGLThreads(sender),
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webxr_swap_chains,
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image_handler: Box::new(external),
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output_handler: output_handler.map(|b| b as Box<_>),
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}
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}
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}
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/// Bridge between the webrender::ExternalImage callbacks and the WebGLThreads.
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struct WebGLExternalImages {
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device: Device,
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context: Context,
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swap_chains: SwapChains<WebGLContextId>,
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locked_front_buffers: FnvHashMap<WebGLContextId, SurfaceTexture>,
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}
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impl Drop for WebGLExternalImages {
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fn drop(&mut self) {
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let _ = self.device.destroy_context(&mut self.context);
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}
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}
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impl WebGLExternalImages {
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fn new(device: Device, context: Context, swap_chains: SwapChains<WebGLContextId>) -> Self {
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Self {
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device,
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context,
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swap_chains,
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locked_front_buffers: FnvHashMap::default(),
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}
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}
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fn lock_swap_chain(&mut self, id: WebGLContextId) -> Option<(u32, Size2D<i32>)> {
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debug!("... locking chain {:?}", id);
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let front_buffer = self.swap_chains.get(id)?.take_surface()?;
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let SurfaceInfo {
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id: front_buffer_id,
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size,
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..
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} = self.device.surface_info(&front_buffer);
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debug!("... getting texture for surface {:?}", front_buffer_id);
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let front_buffer_texture = self
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.device
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.create_surface_texture(&mut self.context, front_buffer)
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.unwrap();
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let gl_texture = front_buffer_texture.gl_texture();
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self.locked_front_buffers.insert(id, front_buffer_texture);
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Some((gl_texture, size))
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}
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fn unlock_swap_chain(&mut self, id: WebGLContextId) -> Option<()> {
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let locked_front_buffer = self.locked_front_buffers.remove(&id)?;
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let locked_front_buffer = self
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.device
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.destroy_surface_texture(&mut self.context, locked_front_buffer)
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.unwrap();
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debug!("... unlocked chain {:?}", id);
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self.swap_chains
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.get(id)?
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.recycle_surface(locked_front_buffer);
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Some(())
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}
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}
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impl WebrenderExternalImageApi for WebGLExternalImages {
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fn lock(&mut self, id: u64) -> (u32, Size2D<i32>) {
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let id = WebGLContextId(id);
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self.lock_swap_chain(id).unwrap_or_default()
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}
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fn unlock(&mut self, id: u64) {
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let id = WebGLContextId(id);
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self.unlock_swap_chain(id);
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}
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}
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/// struct used to implement DOMToTexture feature and webrender::OutputImageHandler trait.
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struct OutputHandler {
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webrender_gl: Rc<dyn gleam::gl::Gl>,
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sync_objects: FnvHashMap<webrender_api::PipelineId, gleam::gl::GLsync>,
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}
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impl OutputHandler {
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fn new(webrender_gl: Rc<dyn gleam::gl::Gl>) -> Self {
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OutputHandler {
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webrender_gl,
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sync_objects: Default::default(),
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}
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}
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}
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/// Bridge between the WR frame outputs and WebGL to implement DOMToTexture synchronization.
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impl webrender::OutputImageHandler for OutputHandler {
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fn lock(
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&mut self,
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id: webrender_api::PipelineId,
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) -> Option<(u32, webrender_api::units::FramebufferIntSize)> {
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// Insert a fence in the WR command queue
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let gl_sync = self
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.webrender_gl
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.fence_sync(gl::SYNC_GPU_COMMANDS_COMPLETE, 0);
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self.sync_objects.insert(id, gl_sync);
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// https://github.com/servo/servo/issues/24615
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None
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}
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fn unlock(&mut self, id: webrender_api::PipelineId) {
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if let Some(gl_sync) = self.sync_objects.remove(&id) {
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// Flush the Sync object into the GPU's command queue to guarantee that it it's signaled.
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self.webrender_gl.flush();
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// Mark the sync object for deletion.
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self.webrender_gl.delete_sync(gl_sync);
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}
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}
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}
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