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https://github.com/servo/servo.git
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For a long time, `gfx_traits` has held a lot of things unrelated to graphics and also unrelated to the `gfx` crate (which is mostly about fonts). This is a cleanup which does a few things: 1. Move non `gfx` crate things out of `gfx_traits`. This is important in order to prevent dependency cycles with a different integration between layout, script, and fonts. 2. Rename the `msg` crate to `base`. It didn't really contain anything to do with messages and instead mostly holds ids, which are used across many different crates in Servo. This new crate will hold the *rare* data types that are widely used. Details: - All BackgroundHangMonitor-related things from base to a new `background_hang_monitor_api` crate. - Moved `TraversalDirection` to `script_traits` - Moved `Epoch`-related things from `gfx_traits` to `base`. - Moved `PrintTree` to base. This should be widely useful in Servo. - Moved `WebrenderApi` from `base` to `webrender_traits` and renamed it to `WebRenderFontApi`.
1109 lines
42 KiB
Rust
1109 lines
42 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::cell::{OnceCell, RefCell};
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use std::sync::Arc;
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use base::id::BrowsingContextId;
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use base::WebRenderEpochToU16;
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use embedder_traits::Cursor;
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use euclid::{Point2D, SideOffsets2D, Size2D};
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use fnv::FnvHashMap;
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use gfx::text::glyph::GlyphStore;
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use net_traits::image_cache::UsePlaceholder;
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use script_traits::compositor::{CompositorDisplayListInfo, ScrollSensitivity, ScrollTreeNodeId};
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use servo_geometry::MaxRect;
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use style::color::{AbsoluteColor, ColorSpace};
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use style::computed_values::text_decoration_style::T as ComputedTextDecorationStyle;
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use style::dom::OpaqueNode;
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use style::properties::longhands::visibility::computed_value::T as Visibility;
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use style::properties::ComputedValues;
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use style::values::computed::{BorderStyle, Color, Length, LengthPercentage, OutlineStyle};
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use style::values::specified::text::TextDecorationLine;
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use style::values::specified::ui::CursorKind;
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use style_traits::CSSPixel;
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use webrender_api::{self as wr, units, BoxShadowClipMode, ClipChainId};
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use wr::units::LayoutVector2D;
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use crate::context::LayoutContext;
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use crate::display_list::conversions::ToWebRender;
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use crate::display_list::stacking_context::StackingContextSection;
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use crate::fragment_tree::{
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BackgroundMode, BoxFragment, Fragment, FragmentTree, Tag, TextFragment,
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};
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use crate::geom::{LogicalRect, PhysicalPoint, PhysicalRect};
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use crate::replaced::IntrinsicSizes;
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use crate::style_ext::ComputedValuesExt;
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mod background;
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mod conversions;
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mod gradient;
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mod stacking_context;
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use background::BackgroundPainter;
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pub use stacking_context::*;
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#[derive(Clone, Copy)]
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pub struct WebRenderImageInfo {
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pub width: u32,
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pub height: u32,
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pub key: Option<wr::ImageKey>,
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}
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// webrender's `ItemTag` is private.
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type ItemTag = (u64, u16);
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type HitInfo = Option<ItemTag>;
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/// Where the information that's used to build display lists is stored. This
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/// includes both a [wr::DisplayListBuilder] for building up WebRender-specific
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/// display list information and a [CompositorDisplayListInfo] used to store
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/// information used by the compositor, such as a compositor-side scroll tree.
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pub struct DisplayList {
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/// The [wr::DisplayListBuilder] used to collect display list items.
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pub wr: wr::DisplayListBuilder,
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/// The information about the WebRender display list that the compositor
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/// consumes. This curerntly contains the out-of-band hit testing information
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/// data structure that the compositor uses to map hit tests to information
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/// about the item hit.
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pub compositor_info: CompositorDisplayListInfo,
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/// A count of the number of SpatialTree nodes pushed to the WebRender display
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/// list. This is merely to ensure that the currently-unused SpatialTreeItemKey
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/// produced for every SpatialTree node is unique.
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pub spatial_tree_count: u64,
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}
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impl DisplayList {
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/// Create a new [DisplayList] given the dimensions of the layout and the WebRender
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/// pipeline id.
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pub fn new(
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viewport_size: units::LayoutSize,
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content_size: units::LayoutSize,
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pipeline_id: wr::PipelineId,
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epoch: wr::Epoch,
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root_scroll_sensitivity: ScrollSensitivity,
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) -> Self {
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Self {
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wr: wr::DisplayListBuilder::new(pipeline_id),
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compositor_info: CompositorDisplayListInfo::new(
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viewport_size,
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content_size,
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pipeline_id,
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epoch,
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root_scroll_sensitivity,
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),
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spatial_tree_count: 0,
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}
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}
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pub fn define_clip_chain<I>(&mut self, parent: ClipChainId, clips: I) -> ClipChainId
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where
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I: IntoIterator<Item = wr::ClipId>,
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I::IntoIter: ExactSizeIterator + Clone,
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{
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// WebRender has two different ways of expressing "no clip." ClipChainId::INVALID should be
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// used for primitives, but `None` is used for stacking contexts and clip chains. We convert
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// to the `Option<ClipChainId>` representation here. Just passing Some(ClipChainId::INVALID)
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// leads to a crash.
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let parent = match parent {
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ClipChainId::INVALID => None,
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parent => Some(parent),
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};
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self.wr.define_clip_chain(parent, clips)
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}
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}
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pub(crate) struct DisplayListBuilder<'a> {
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/// The current [ScrollTreeNodeId] for this [DisplayListBuilder]. This
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/// allows only passing the builder instead passing the containing
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/// [stacking_context::StackingContextContent::Fragment] as an argument to display
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/// list building functions.
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current_scroll_node_id: ScrollTreeNodeId,
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/// The current [ScrollNodeTreeId] for this [DisplayListBuilder]. This is necessary in addition
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/// to the [Self::current_scroll_node_id], because some pieces of fragments as backgrounds with
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/// `background-attachment: fixed` need to not scroll while the rest of the fragment does.
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current_reference_frame_scroll_node_id: ScrollTreeNodeId,
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/// The current [wr::ClipId] for this [DisplayListBuilder]. This allows
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/// only passing the builder instead passing the containing
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/// [stacking_context::StackingContextContent::Fragment] as an argument to display
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/// list building functions.
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current_clip_chain_id: ClipChainId,
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/// The [OpaqueNode] handle to the node used to paint the page background
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/// if the background was a canvas.
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element_for_canvas_background: OpaqueNode,
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/// A [LayoutContext] used to get information about the device pixel ratio
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/// and get handles to WebRender images.
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pub context: &'a LayoutContext<'a>,
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/// The [DisplayList] used to collect display list items and metadata.
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pub display_list: &'a mut DisplayList,
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/// A recording of the sizes of iframes encountered when building this
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/// display list. This information is forwarded to layout for the
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/// iframe so that its layout knows how large the initial containing block /
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/// viewport is.
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iframe_sizes: FnvHashMap<BrowsingContextId, Size2D<f32, CSSPixel>>,
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/// Contentful paint i.e. whether the display list contains items of type
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/// text, image, non-white canvas or SVG). Used by metrics.
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/// See <https://w3c.github.io/paint-timing/#first-contentful-paint>.
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is_contentful: bool,
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}
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impl DisplayList {
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pub fn build(
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&mut self,
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context: &LayoutContext,
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fragment_tree: &FragmentTree,
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root_stacking_context: &StackingContext,
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) -> (FnvHashMap<BrowsingContextId, Size2D<f32, CSSPixel>>, bool) {
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let mut builder = DisplayListBuilder {
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current_scroll_node_id: self.compositor_info.root_reference_frame_id,
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current_reference_frame_scroll_node_id: self.compositor_info.root_reference_frame_id,
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current_clip_chain_id: ClipChainId::INVALID,
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element_for_canvas_background: fragment_tree.canvas_background.from_element,
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is_contentful: false,
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context,
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display_list: self,
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iframe_sizes: FnvHashMap::default(),
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};
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fragment_tree.build_display_list(&mut builder, root_stacking_context);
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(builder.iframe_sizes, builder.is_contentful)
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}
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}
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impl<'a> DisplayListBuilder<'a> {
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fn wr(&mut self) -> &mut wr::DisplayListBuilder {
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&mut self.display_list.wr
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}
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fn common_properties(
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&self,
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clip_rect: units::LayoutRect,
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style: &ComputedValues,
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) -> wr::CommonItemProperties {
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// TODO(mrobinson): We should take advantage of this field to pass hit testing
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// information. This will allow us to avoid creating hit testing display items
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// for fragments that paint their entire border rectangle.
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wr::CommonItemProperties {
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clip_rect,
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spatial_id: self.current_scroll_node_id.spatial_id,
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clip_chain_id: self.current_clip_chain_id,
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flags: style.get_webrender_primitive_flags(),
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}
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}
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fn hit_info(
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&mut self,
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style: &ComputedValues,
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tag: Option<Tag>,
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auto_cursor: Cursor,
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) -> HitInfo {
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use style::computed_values::pointer_events::T as PointerEvents;
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let inherited_ui = style.get_inherited_ui();
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if inherited_ui.pointer_events == PointerEvents::None {
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return None;
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}
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let hit_test_index = self.display_list.compositor_info.add_hit_test_info(
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tag?.node.0 as u64,
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Some(cursor(inherited_ui.cursor.keyword, auto_cursor)),
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self.current_scroll_node_id,
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);
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Some((
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hit_test_index as u64,
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self.display_list.compositor_info.epoch.as_u16(),
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))
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}
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}
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impl Fragment {
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pub(crate) fn build_display_list(
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&self,
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builder: &mut DisplayListBuilder,
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containing_block: &PhysicalRect<Length>,
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section: StackingContextSection,
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) {
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match self {
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Fragment::Box(b) | Fragment::Float(b) => match b.style.get_inherited_box().visibility {
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Visibility::Visible => {
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BuilderForBoxFragment::new(b, containing_block).build(builder, section)
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},
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Visibility::Hidden => (),
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Visibility::Collapse => (),
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},
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Fragment::AbsoluteOrFixedPositioned(_) => {},
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Fragment::Positioning(positioning_fragment) => {
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if let Some(style) = positioning_fragment.style.as_ref() {
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let rect = positioning_fragment
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.rect
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.to_physical(style.writing_mode, containing_block)
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.translate(containing_block.origin.to_vector());
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self.maybe_push_hit_test_for_style_and_tag(
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builder,
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style,
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positioning_fragment.base.tag,
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rect,
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Cursor::Default,
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);
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}
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},
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Fragment::Image(i) => match i.style.get_inherited_box().visibility {
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Visibility::Visible => {
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builder.is_contentful = true;
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let rect = i
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.rect
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.to_physical(i.style.writing_mode, containing_block)
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.translate(containing_block.origin.to_vector());
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let common = builder.common_properties(rect.to_webrender(), &i.style);
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builder.wr().push_image(
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&common,
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rect.to_webrender(),
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image_rendering(i.style.get_inherited_box().image_rendering),
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wr::AlphaType::PremultipliedAlpha,
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i.image_key,
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wr::ColorF::WHITE,
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);
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},
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Visibility::Hidden => (),
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Visibility::Collapse => (),
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},
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Fragment::IFrame(iframe) => match iframe.style.get_inherited_box().visibility {
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Visibility::Visible => {
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builder.is_contentful = true;
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let rect = iframe
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.rect
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.to_physical(iframe.style.writing_mode, containing_block)
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.translate(containing_block.origin.to_vector());
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builder.iframe_sizes.insert(
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iframe.browsing_context_id,
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Size2D::new(rect.size.width.px(), rect.size.height.px()),
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);
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let common = builder.common_properties(rect.to_webrender(), &iframe.style);
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builder.wr().push_iframe(
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rect.to_webrender(),
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common.clip_rect,
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&wr::SpaceAndClipInfo {
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spatial_id: common.spatial_id,
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clip_chain_id: common.clip_chain_id,
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},
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iframe.pipeline_id.into(),
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true,
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);
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},
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Visibility::Hidden => (),
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Visibility::Collapse => (),
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},
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Fragment::Text(t) => match t.parent_style.get_inherited_box().visibility {
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Visibility::Visible => {
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self.build_display_list_for_text_fragment(t, builder, containing_block)
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},
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Visibility::Hidden => (),
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Visibility::Collapse => (),
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},
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}
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}
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fn maybe_push_hit_test_for_style_and_tag(
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&self,
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builder: &mut DisplayListBuilder,
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style: &ComputedValues,
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tag: Option<Tag>,
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rect: PhysicalRect<Length>,
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cursor: Cursor,
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) {
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let hit_info = builder.hit_info(style, tag, cursor);
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let hit_info = match hit_info {
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Some(hit_info) => hit_info,
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None => return,
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};
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let clip_chain_id = builder.current_clip_chain_id;
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let spatial_id = builder.current_scroll_node_id.spatial_id;
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builder.wr().push_hit_test(
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rect.to_webrender(),
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clip_chain_id,
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spatial_id,
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style.get_webrender_primitive_flags(),
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hit_info,
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);
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}
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fn build_display_list_for_text_fragment(
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&self,
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fragment: &TextFragment,
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builder: &mut DisplayListBuilder,
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containing_block: &PhysicalRect<Length>,
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) {
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// NB: The order of painting text components (CSS Text Decoration Module Level 3) is:
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// shadows, underline, overline, text, text-emphasis, and then line-through.
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builder.is_contentful = true;
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let rect = fragment
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.rect
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.to_physical(fragment.parent_style.writing_mode, containing_block)
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.translate(containing_block.origin.to_vector());
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let mut baseline_origin = rect.origin;
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baseline_origin.y += Length::from(fragment.font_metrics.ascent);
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let glyphs = glyphs(
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&fragment.glyphs,
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baseline_origin,
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fragment.justification_adjustment,
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);
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if glyphs.is_empty() {
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return;
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}
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self.maybe_push_hit_test_for_style_and_tag(
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builder,
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&fragment.parent_style,
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fragment.base.tag,
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rect,
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Cursor::Text,
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);
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let color = fragment.parent_style.clone_color();
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let font_metrics = &fragment.font_metrics;
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let dppx = builder.context.style_context.device_pixel_ratio().get();
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let common = builder.common_properties(rect.to_webrender(), &fragment.parent_style);
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// Shadows. According to CSS-BACKGROUNDS, text shadows render in *reverse* order (front to
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// back).
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let shadows = &fragment.parent_style.get_inherited_text().text_shadow;
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for shadow in shadows.0.iter().rev() {
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builder.wr().push_shadow(
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&wr::SpaceAndClipInfo {
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spatial_id: common.spatial_id,
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clip_chain_id: common.clip_chain_id,
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||
},
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||
wr::Shadow {
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||
offset: LayoutVector2D::new(shadow.horizontal.px(), shadow.vertical.px()),
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||
color: rgba(shadow.color.resolve_to_absolute(&color)),
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||
blur_radius: shadow.blur.px(),
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},
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true, /* should_inflate */
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);
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}
|
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|
||
// Underline.
|
||
if fragment
|
||
.text_decoration_line
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||
.contains(TextDecorationLine::UNDERLINE)
|
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{
|
||
let mut rect = rect;
|
||
rect.origin.y += Length::from(font_metrics.ascent - font_metrics.underline_offset);
|
||
rect.size.height = Length::new(font_metrics.underline_size.to_nearest_pixel(dppx));
|
||
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
|
||
}
|
||
|
||
// Overline.
|
||
if fragment
|
||
.text_decoration_line
|
||
.contains(TextDecorationLine::OVERLINE)
|
||
{
|
||
let mut rect = rect;
|
||
rect.size.height = Length::new(font_metrics.underline_size.to_nearest_pixel(dppx));
|
||
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
|
||
}
|
||
|
||
// Text.
|
||
builder.wr().push_text(
|
||
&common,
|
||
rect.to_webrender(),
|
||
&glyphs,
|
||
fragment.font_key,
|
||
rgba(color),
|
||
None,
|
||
);
|
||
|
||
// Line-through.
|
||
if fragment
|
||
.text_decoration_line
|
||
.contains(TextDecorationLine::LINE_THROUGH)
|
||
{
|
||
let mut rect = rect;
|
||
rect.origin.y += Length::from(font_metrics.ascent - font_metrics.strikeout_offset);
|
||
rect.size.height = Length::new(font_metrics.strikeout_size.to_nearest_pixel(dppx));
|
||
self.build_display_list_for_text_decoration(fragment, builder, &rect, &color);
|
||
}
|
||
|
||
if !shadows.0.is_empty() {
|
||
builder.wr().pop_all_shadows();
|
||
}
|
||
}
|
||
|
||
fn build_display_list_for_text_decoration(
|
||
&self,
|
||
fragment: &TextFragment,
|
||
builder: &mut DisplayListBuilder,
|
||
rect: &PhysicalRect<Length>,
|
||
color: &AbsoluteColor,
|
||
) {
|
||
let rect = rect.to_webrender();
|
||
let wavy_line_thickness = (0.33 * rect.size().height).ceil();
|
||
let text_decoration_color = fragment
|
||
.parent_style
|
||
.clone_text_decoration_color()
|
||
.resolve_to_absolute(color);
|
||
let text_decoration_style = fragment.parent_style.clone_text_decoration_style();
|
||
if text_decoration_style == ComputedTextDecorationStyle::MozNone {
|
||
return;
|
||
}
|
||
builder.display_list.wr.push_line(
|
||
&builder.common_properties(rect, &fragment.parent_style),
|
||
&rect,
|
||
wavy_line_thickness,
|
||
wr::LineOrientation::Horizontal,
|
||
&rgba(text_decoration_color),
|
||
text_decoration_style.to_webrender(),
|
||
);
|
||
// XXX(ferjm) support text-decoration-style: double
|
||
}
|
||
}
|
||
|
||
struct BuilderForBoxFragment<'a> {
|
||
fragment: &'a BoxFragment,
|
||
containing_block: &'a PhysicalRect<Length>,
|
||
border_rect: units::LayoutRect,
|
||
padding_rect: OnceCell<units::LayoutRect>,
|
||
content_rect: OnceCell<units::LayoutRect>,
|
||
border_radius: wr::BorderRadius,
|
||
border_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
padding_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
content_edge_clip_chain_id: RefCell<Option<ClipChainId>>,
|
||
}
|
||
|
||
impl<'a> BuilderForBoxFragment<'a> {
|
||
fn new(fragment: &'a BoxFragment, containing_block: &'a PhysicalRect<Length>) -> Self {
|
||
let border_rect: units::LayoutRect = fragment
|
||
.border_rect()
|
||
.to_physical(fragment.style.writing_mode, containing_block)
|
||
.translate(containing_block.origin.to_vector())
|
||
.to_webrender();
|
||
|
||
let border_radius = {
|
||
let resolve = |radius: &LengthPercentage, box_size: f32| {
|
||
radius.percentage_relative_to(Length::new(box_size)).px()
|
||
};
|
||
let corner = |corner: &style::values::computed::BorderCornerRadius| {
|
||
Size2D::new(
|
||
resolve(&corner.0.width.0, border_rect.size().width),
|
||
resolve(&corner.0.height.0, border_rect.size().height),
|
||
)
|
||
};
|
||
let b = fragment.style.get_border();
|
||
let mut radius = wr::BorderRadius {
|
||
top_left: corner(&b.border_top_left_radius),
|
||
top_right: corner(&b.border_top_right_radius),
|
||
bottom_right: corner(&b.border_bottom_right_radius),
|
||
bottom_left: corner(&b.border_bottom_left_radius),
|
||
};
|
||
// Normalize radii that add up to > 100%.
|
||
// https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
|
||
// > Let f = min(L_i/S_i), where i ∈ {top, right, bottom, left},
|
||
// > S_i is the sum of the two corresponding radii of the corners on side i,
|
||
// > and L_top = L_bottom = the width of the box,
|
||
// > and L_left = L_right = the height of the box.
|
||
// > If f < 1, then all corner radii are reduced by multiplying them by f.
|
||
let f = (border_rect.width() / (radius.top_left.width + radius.top_right.width))
|
||
.min(border_rect.width() / (radius.bottom_left.width + radius.bottom_right.width))
|
||
.min(border_rect.height() / (radius.top_left.height + radius.bottom_left.height))
|
||
.min(border_rect.height() / (radius.top_right.height + radius.bottom_right.height));
|
||
if f < 1.0 {
|
||
radius.top_left *= f;
|
||
radius.top_right *= f;
|
||
radius.bottom_right *= f;
|
||
radius.bottom_left *= f;
|
||
}
|
||
radius
|
||
};
|
||
|
||
Self {
|
||
fragment,
|
||
containing_block,
|
||
border_rect,
|
||
border_radius,
|
||
padding_rect: OnceCell::new(),
|
||
content_rect: OnceCell::new(),
|
||
border_edge_clip_chain_id: RefCell::new(None),
|
||
padding_edge_clip_chain_id: RefCell::new(None),
|
||
content_edge_clip_chain_id: RefCell::new(None),
|
||
}
|
||
}
|
||
|
||
fn content_rect(&self) -> &units::LayoutRect {
|
||
self.content_rect.get_or_init(|| {
|
||
self.fragment
|
||
.content_rect
|
||
.to_physical(self.fragment.style.writing_mode, self.containing_block)
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender()
|
||
})
|
||
}
|
||
|
||
fn padding_rect(&self) -> &units::LayoutRect {
|
||
self.padding_rect.get_or_init(|| {
|
||
self.fragment
|
||
.padding_rect()
|
||
.to_physical(self.fragment.style.writing_mode, self.containing_block)
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender()
|
||
})
|
||
}
|
||
|
||
fn border_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.border_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let maybe_clip = create_clip_chain(
|
||
self.border_radius,
|
||
self.border_rect,
|
||
builder,
|
||
force_clip_creation,
|
||
);
|
||
*self.border_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn padding_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.padding_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let radii = inner_radii(
|
||
self.border_radius,
|
||
self.fragment
|
||
.border
|
||
.to_physical(self.fragment.style.writing_mode)
|
||
.to_webrender(),
|
||
);
|
||
let maybe_clip =
|
||
create_clip_chain(radii, *self.padding_rect(), builder, force_clip_creation);
|
||
*self.padding_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn content_edge_clip(
|
||
&self,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if let Some(clip) = *self.content_edge_clip_chain_id.borrow() {
|
||
return Some(clip);
|
||
}
|
||
|
||
let radii = inner_radii(
|
||
self.border_radius,
|
||
(&self.fragment.border + &self.fragment.padding)
|
||
.to_physical(self.fragment.style.writing_mode)
|
||
.to_webrender(),
|
||
);
|
||
let maybe_clip =
|
||
create_clip_chain(radii, *self.content_rect(), builder, force_clip_creation);
|
||
*self.content_edge_clip_chain_id.borrow_mut() = maybe_clip;
|
||
maybe_clip
|
||
}
|
||
|
||
fn build(&mut self, builder: &mut DisplayListBuilder, section: StackingContextSection) {
|
||
if section == StackingContextSection::Outline {
|
||
self.build_outline(builder);
|
||
} else {
|
||
self.build_hit_test(builder);
|
||
self.build_background(builder);
|
||
self.build_box_shadow(builder);
|
||
self.build_border(builder);
|
||
}
|
||
}
|
||
|
||
fn build_hit_test(&self, builder: &mut DisplayListBuilder) {
|
||
let hit_info = builder.hit_info(
|
||
&self.fragment.style,
|
||
self.fragment.base.tag,
|
||
Cursor::Default,
|
||
);
|
||
let hit_info = match hit_info {
|
||
Some(hit_info) => hit_info,
|
||
None => return,
|
||
};
|
||
|
||
let mut common = builder.common_properties(self.border_rect, &self.fragment.style);
|
||
if let Some(clip_chain_id) = self.border_edge_clip(builder, false) {
|
||
common.clip_chain_id = clip_chain_id;
|
||
}
|
||
builder.wr().push_hit_test(
|
||
common.clip_rect,
|
||
common.clip_chain_id,
|
||
common.spatial_id,
|
||
common.flags,
|
||
hit_info,
|
||
);
|
||
}
|
||
|
||
fn build_background_for_painter(
|
||
&mut self,
|
||
builder: &mut DisplayListBuilder,
|
||
painter: &BackgroundPainter,
|
||
) {
|
||
let b = painter.style.get_background();
|
||
let background_color = painter.style.resolve_color(b.background_color.clone());
|
||
if background_color.alpha > 0.0 {
|
||
// https://drafts.csswg.org/css-backgrounds/#background-color
|
||
// “The background color is clipped according to the background-clip
|
||
// value associated with the bottom-most background image layer.”
|
||
let layer_index = b.background_image.0.len() - 1;
|
||
let bounds = painter.painting_area(self, builder, layer_index);
|
||
let common = painter.common_properties(self, builder, layer_index, bounds);
|
||
builder
|
||
.wr()
|
||
.push_rect(&common, bounds, rgba(background_color))
|
||
}
|
||
|
||
self.build_background_image(builder, painter);
|
||
}
|
||
|
||
fn build_background(&mut self, builder: &mut DisplayListBuilder) {
|
||
if self
|
||
.fragment
|
||
.base
|
||
.is_for_node(builder.element_for_canvas_background)
|
||
{
|
||
// This background is already painted for the canvas, don’t paint it again here.
|
||
return;
|
||
}
|
||
|
||
// If this BoxFragment does not paint a background, do nothing.
|
||
if let BackgroundMode::None = self.fragment.background_mode {
|
||
return;
|
||
}
|
||
|
||
// Paint all extra backgrounds for this BoxFragment. These are painted first, as that's
|
||
// the order that they are expected to be painted for table cells (where this feature
|
||
// is used).
|
||
if let BackgroundMode::Extra(ref extra_backgrounds) = self.fragment.background_mode {
|
||
for extra_background in extra_backgrounds {
|
||
let positioning_area: LogicalRect<Length> = extra_background.rect.clone().into();
|
||
let painter = BackgroundPainter {
|
||
style: &extra_background.style,
|
||
painting_area_override: None,
|
||
positioning_area_override: Some(
|
||
positioning_area
|
||
.to_physical(self.fragment.style.writing_mode, self.containing_block)
|
||
.translate(self.containing_block.origin.to_vector())
|
||
.to_webrender(),
|
||
),
|
||
};
|
||
self.build_background_for_painter(builder, &painter);
|
||
}
|
||
}
|
||
|
||
let painter = BackgroundPainter {
|
||
style: &self.fragment.style,
|
||
painting_area_override: None,
|
||
positioning_area_override: None,
|
||
};
|
||
self.build_background_for_painter(builder, &painter);
|
||
}
|
||
|
||
fn build_background_image(
|
||
&mut self,
|
||
builder: &mut DisplayListBuilder,
|
||
painter: &BackgroundPainter,
|
||
) {
|
||
use style::values::computed::image::Image;
|
||
let style = painter.style;
|
||
let b = style.get_background();
|
||
// Reverse because the property is top layer first, we want to paint bottom layer first.
|
||
for (index, image) in b.background_image.0.iter().enumerate().rev() {
|
||
match image {
|
||
Image::None => {},
|
||
Image::Gradient(ref gradient) => {
|
||
let intrinsic = IntrinsicSizes::empty();
|
||
if let Some(layer) =
|
||
&background::layout_layer(self, painter, builder, index, intrinsic)
|
||
{
|
||
gradient::build(style, gradient, layer, builder)
|
||
}
|
||
},
|
||
Image::Url(ref image_url) => {
|
||
// FIXME: images won’t always have in intrinsic width or
|
||
// height when support for SVG is added, or a WebRender
|
||
// `ImageKey`, for that matter.
|
||
//
|
||
// FIXME: It feels like this should take into account the pseudo
|
||
// element and not just the node.
|
||
let node = match self.fragment.base.tag {
|
||
Some(tag) => tag.node,
|
||
None => continue,
|
||
};
|
||
let image_url = match image_url.url() {
|
||
Some(url) => url.clone(),
|
||
None => continue,
|
||
};
|
||
let (width, height, key) = match builder.context.get_webrender_image_for_url(
|
||
node,
|
||
image_url.into(),
|
||
UsePlaceholder::No,
|
||
) {
|
||
Some(WebRenderImageInfo {
|
||
width,
|
||
height,
|
||
key: Some(key),
|
||
}) => (width, height, key),
|
||
_ => continue,
|
||
};
|
||
|
||
// FIXME: https://drafts.csswg.org/css-images-4/#the-image-resolution
|
||
let dppx = 1.0;
|
||
let intrinsic = IntrinsicSizes::from_width_and_height(
|
||
width as f32 / dppx,
|
||
height as f32 / dppx,
|
||
);
|
||
|
||
if let Some(layer) =
|
||
background::layout_layer(self, painter, builder, index, intrinsic)
|
||
{
|
||
let image_rendering = image_rendering(style.clone_image_rendering());
|
||
if layer.repeat {
|
||
builder.wr().push_repeating_image(
|
||
&layer.common,
|
||
layer.bounds,
|
||
layer.tile_size,
|
||
layer.tile_spacing,
|
||
image_rendering,
|
||
wr::AlphaType::PremultipliedAlpha,
|
||
key,
|
||
wr::ColorF::WHITE,
|
||
)
|
||
} else {
|
||
builder.wr().push_image(
|
||
&layer.common,
|
||
layer.bounds,
|
||
image_rendering,
|
||
wr::AlphaType::PremultipliedAlpha,
|
||
key,
|
||
wr::ColorF::WHITE,
|
||
)
|
||
}
|
||
}
|
||
},
|
||
Image::PaintWorklet(_) => {
|
||
// TODO: Add support for PaintWorklet rendering.
|
||
},
|
||
Image::ImageSet(..) | Image::CrossFade(..) => {
|
||
unreachable!("Shouldn't be parsed on Servo for now")
|
||
},
|
||
}
|
||
}
|
||
}
|
||
|
||
fn build_border_side(&mut self, style: BorderStyle, color: Color) -> wr::BorderSide {
|
||
wr::BorderSide {
|
||
color: rgba(self.fragment.style.resolve_color(color)),
|
||
style: match style {
|
||
BorderStyle::None => wr::BorderStyle::None,
|
||
BorderStyle::Solid => wr::BorderStyle::Solid,
|
||
BorderStyle::Double => wr::BorderStyle::Double,
|
||
BorderStyle::Dotted => wr::BorderStyle::Dotted,
|
||
BorderStyle::Dashed => wr::BorderStyle::Dashed,
|
||
BorderStyle::Hidden => wr::BorderStyle::Hidden,
|
||
BorderStyle::Groove => wr::BorderStyle::Groove,
|
||
BorderStyle::Ridge => wr::BorderStyle::Ridge,
|
||
BorderStyle::Inset => wr::BorderStyle::Inset,
|
||
BorderStyle::Outset => wr::BorderStyle::Outset,
|
||
},
|
||
}
|
||
}
|
||
|
||
fn build_border(&mut self, builder: &mut DisplayListBuilder) {
|
||
let border = self.fragment.style.get_border();
|
||
let border_widths = self
|
||
.fragment
|
||
.border
|
||
.to_physical(self.fragment.style.writing_mode)
|
||
.to_webrender();
|
||
|
||
if border_widths == SideOffsets2D::zero() {
|
||
return;
|
||
}
|
||
|
||
let common = builder.common_properties(self.border_rect, &self.fragment.style);
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
top: self.build_border_side(border.border_top_style, border.border_top_color.clone()),
|
||
right: self
|
||
.build_border_side(border.border_right_style, border.border_right_color.clone()),
|
||
bottom: self.build_border_side(
|
||
border.border_bottom_style,
|
||
border.border_bottom_color.clone(),
|
||
),
|
||
left: self
|
||
.build_border_side(border.border_left_style, border.border_left_color.clone()),
|
||
radius: self.border_radius,
|
||
do_aa: true,
|
||
});
|
||
builder
|
||
.wr()
|
||
.push_border(&common, self.border_rect, border_widths, details)
|
||
}
|
||
|
||
fn build_outline(&mut self, builder: &mut DisplayListBuilder) {
|
||
let outline = self.fragment.style.get_outline();
|
||
let width = outline.outline_width.to_f32_px();
|
||
if width == 0.0 {
|
||
return;
|
||
}
|
||
let offset = outline
|
||
.outline_offset
|
||
.px()
|
||
.max(-self.border_rect.width() / 2.0)
|
||
.max(-self.border_rect.height() / 2.0) +
|
||
width;
|
||
let outline_rect = self.border_rect.inflate(offset, offset);
|
||
let common = builder.common_properties(outline_rect, &self.fragment.style);
|
||
let widths = SideOffsets2D::new_all_same(width);
|
||
let style = match outline.outline_style {
|
||
// TODO: treating 'auto' as 'solid' is allowed by the spec,
|
||
// but we should do something better.
|
||
OutlineStyle::Auto => BorderStyle::Solid,
|
||
OutlineStyle::BorderStyle(s) => s,
|
||
};
|
||
let side = self.build_border_side(style, outline.outline_color.clone());
|
||
let details = wr::BorderDetails::Normal(wr::NormalBorder {
|
||
top: side,
|
||
right: side,
|
||
bottom: side,
|
||
left: side,
|
||
radius: offset_radii(self.border_radius, offset),
|
||
do_aa: true,
|
||
});
|
||
builder
|
||
.wr()
|
||
.push_border(&common, outline_rect, widths, details)
|
||
}
|
||
|
||
fn build_box_shadow(&self, builder: &mut DisplayListBuilder<'_>) {
|
||
let box_shadows = &self.fragment.style.get_effects().box_shadow.0;
|
||
if box_shadows.is_empty() {
|
||
return;
|
||
}
|
||
|
||
// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
|
||
let border_rect = self.border_rect;
|
||
let common = builder.common_properties(MaxRect::max_rect(), &self.fragment.style);
|
||
for box_shadow in box_shadows.iter().rev() {
|
||
let clip_mode = if box_shadow.inset {
|
||
BoxShadowClipMode::Inset
|
||
} else {
|
||
BoxShadowClipMode::Outset
|
||
};
|
||
|
||
builder.wr().push_box_shadow(
|
||
&common,
|
||
border_rect,
|
||
LayoutVector2D::new(
|
||
box_shadow.base.horizontal.px(),
|
||
box_shadow.base.vertical.px(),
|
||
),
|
||
rgba(
|
||
self.fragment
|
||
.style
|
||
.resolve_color(box_shadow.base.color.clone()),
|
||
),
|
||
box_shadow.base.blur.px(),
|
||
box_shadow.spread.px(),
|
||
self.border_radius,
|
||
clip_mode,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
fn rgba(color: AbsoluteColor) -> wr::ColorF {
|
||
let rgba = color.to_color_space(ColorSpace::Srgb);
|
||
wr::ColorF::new(
|
||
rgba.components.0.clamp(0.0, 1.0),
|
||
rgba.components.1.clamp(0.0, 1.0),
|
||
rgba.components.2.clamp(0.0, 1.0),
|
||
rgba.alpha,
|
||
)
|
||
}
|
||
|
||
fn glyphs(
|
||
glyph_runs: &[Arc<GlyphStore>],
|
||
mut baseline_origin: PhysicalPoint<Length>,
|
||
justification_adjustment: Length,
|
||
) -> Vec<wr::GlyphInstance> {
|
||
use gfx_traits::ByteIndex;
|
||
use range::Range;
|
||
|
||
let mut glyphs = vec![];
|
||
for run in glyph_runs {
|
||
for glyph in run.iter_glyphs_for_byte_range(&Range::new(ByteIndex(0), run.len())) {
|
||
if !run.is_whitespace() {
|
||
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
|
||
let point = units::LayoutPoint::new(
|
||
baseline_origin.x.px() + glyph_offset.x.to_f32_px(),
|
||
baseline_origin.y.px() + glyph_offset.y.to_f32_px(),
|
||
);
|
||
let glyph = wr::GlyphInstance {
|
||
index: glyph.id(),
|
||
point,
|
||
};
|
||
glyphs.push(glyph);
|
||
}
|
||
|
||
if glyph.char_is_word_separator() {
|
||
baseline_origin.x += justification_adjustment;
|
||
}
|
||
baseline_origin.x += Length::from(glyph.advance());
|
||
}
|
||
}
|
||
glyphs
|
||
}
|
||
|
||
fn cursor(kind: CursorKind, auto_cursor: Cursor) -> Cursor {
|
||
match kind {
|
||
CursorKind::Auto => auto_cursor,
|
||
CursorKind::None => Cursor::None,
|
||
CursorKind::Default => Cursor::Default,
|
||
CursorKind::Pointer => Cursor::Pointer,
|
||
CursorKind::ContextMenu => Cursor::ContextMenu,
|
||
CursorKind::Help => Cursor::Help,
|
||
CursorKind::Progress => Cursor::Progress,
|
||
CursorKind::Wait => Cursor::Wait,
|
||
CursorKind::Cell => Cursor::Cell,
|
||
CursorKind::Crosshair => Cursor::Crosshair,
|
||
CursorKind::Text => Cursor::Text,
|
||
CursorKind::VerticalText => Cursor::VerticalText,
|
||
CursorKind::Alias => Cursor::Alias,
|
||
CursorKind::Copy => Cursor::Copy,
|
||
CursorKind::Move => Cursor::Move,
|
||
CursorKind::NoDrop => Cursor::NoDrop,
|
||
CursorKind::NotAllowed => Cursor::NotAllowed,
|
||
CursorKind::Grab => Cursor::Grab,
|
||
CursorKind::Grabbing => Cursor::Grabbing,
|
||
CursorKind::EResize => Cursor::EResize,
|
||
CursorKind::NResize => Cursor::NResize,
|
||
CursorKind::NeResize => Cursor::NeResize,
|
||
CursorKind::NwResize => Cursor::NwResize,
|
||
CursorKind::SResize => Cursor::SResize,
|
||
CursorKind::SeResize => Cursor::SeResize,
|
||
CursorKind::SwResize => Cursor::SwResize,
|
||
CursorKind::WResize => Cursor::WResize,
|
||
CursorKind::EwResize => Cursor::EwResize,
|
||
CursorKind::NsResize => Cursor::NsResize,
|
||
CursorKind::NeswResize => Cursor::NeswResize,
|
||
CursorKind::NwseResize => Cursor::NwseResize,
|
||
CursorKind::ColResize => Cursor::ColResize,
|
||
CursorKind::RowResize => Cursor::RowResize,
|
||
CursorKind::AllScroll => Cursor::AllScroll,
|
||
CursorKind::ZoomIn => Cursor::ZoomIn,
|
||
CursorKind::ZoomOut => Cursor::ZoomOut,
|
||
}
|
||
}
|
||
|
||
fn image_rendering(ir: style::computed_values::image_rendering::T) -> wr::ImageRendering {
|
||
use style::computed_values::image_rendering::T as ImageRendering;
|
||
match ir {
|
||
ImageRendering::Auto => wr::ImageRendering::Auto,
|
||
ImageRendering::CrispEdges => wr::ImageRendering::CrispEdges,
|
||
ImageRendering::Pixelated => wr::ImageRendering::Pixelated,
|
||
}
|
||
}
|
||
|
||
/// Radii for the padding edge or content edge
|
||
fn inner_radii(mut radii: wr::BorderRadius, insets: units::LayoutSideOffsets) -> wr::BorderRadius {
|
||
assert!(insets.left >= 0.0, "left inset must not be negative");
|
||
radii.top_left.width -= insets.left;
|
||
radii.bottom_left.width -= insets.left;
|
||
|
||
assert!(insets.right >= 0.0, "left inset must not be negative");
|
||
radii.top_right.width -= insets.right;
|
||
radii.bottom_right.width -= insets.right;
|
||
|
||
assert!(insets.top >= 0.0, "top inset must not be negative");
|
||
radii.top_left.height -= insets.top;
|
||
radii.top_right.height -= insets.top;
|
||
|
||
assert!(insets.bottom >= 0.0, "bottom inset must not be negative");
|
||
radii.bottom_left.height -= insets.bottom;
|
||
radii.bottom_right.height -= insets.bottom;
|
||
radii
|
||
}
|
||
|
||
fn offset_radii(mut radii: wr::BorderRadius, offset: f32) -> wr::BorderRadius {
|
||
if offset == 0.0 {
|
||
return radii;
|
||
}
|
||
if offset < 0.0 {
|
||
return inner_radii(radii, units::LayoutSideOffsets::new_all_same(-offset));
|
||
}
|
||
let expand = |radius: &mut f32| {
|
||
// Expand the radius by the specified amount, but keeping sharp corners.
|
||
// TODO: this behavior is not continuous, it's being discussed in the CSSWG:
|
||
// https://github.com/w3c/csswg-drafts/issues/7103
|
||
if *radius > 0.0 {
|
||
*radius += offset;
|
||
}
|
||
};
|
||
expand(&mut radii.top_left.width);
|
||
expand(&mut radii.top_left.height);
|
||
expand(&mut radii.top_right.width);
|
||
expand(&mut radii.top_right.height);
|
||
expand(&mut radii.bottom_right.width);
|
||
expand(&mut radii.bottom_right.height);
|
||
expand(&mut radii.bottom_left.width);
|
||
expand(&mut radii.bottom_left.height);
|
||
radii
|
||
}
|
||
|
||
fn create_clip_chain(
|
||
radii: wr::BorderRadius,
|
||
rect: units::LayoutRect,
|
||
builder: &mut DisplayListBuilder,
|
||
force_clip_creation: bool,
|
||
) -> Option<ClipChainId> {
|
||
if radii.is_zero() && !force_clip_creation {
|
||
return None;
|
||
}
|
||
|
||
let spatial_id = builder.current_scroll_node_id.spatial_id;
|
||
let parent_clip_chain_id = builder.current_clip_chain_id;
|
||
let new_clip_id = if radii.is_zero() {
|
||
builder.wr().define_clip_rect(spatial_id, rect)
|
||
} else {
|
||
builder.wr().define_clip_rounded_rect(
|
||
spatial_id,
|
||
wr::ComplexClipRegion {
|
||
rect,
|
||
radii,
|
||
mode: wr::ClipMode::Clip,
|
||
},
|
||
)
|
||
};
|
||
|
||
Some(
|
||
builder
|
||
.display_list
|
||
.define_clip_chain(parent_clip_chain_id, [new_clip_id]),
|
||
)
|
||
}
|