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43 lines
1.6 KiB
HTML
43 lines
1.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>CSS Regions: rendering 3D canvas elements inside regions</title>
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<link rel="author" title="Mihai Balan" href="mailto:mibalan@adobe.com">
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<link rel="help" href="http://www.w3.org/TR/css3-regions/#the-flow-into-property">
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<link rel="help" href="http://www.w3.org/TR/css3-regions/#flow-from">
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<link rel="help" href="http://www.w3.org/TR/css-transforms-1/#transform-functions">
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<meta name="assert" content="Test checks that when a 3D (webGL) canvas element is flowed in a region it renders as it would render if it wouldn't be flowed in the region.">
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<meta name="flags" content="dom">
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<link rel="match" href="reference/canvas3d-001-ref.html">
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<script type="text/javascript" src="support/Three.js"></script>
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<script type="text/javascript" src="support/static-cube.js"></script>
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<style>
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.flow {
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flow-into: f;
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width: 400px;
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height: 300px;
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}
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.region {
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flow-from: f;
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width: 400px;
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height: 300px;
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border: 2px solid black;
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}
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.region p {
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background-color: red;
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height: 50%;
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}
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</style>
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</head>
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<body>
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<p>Test passes if you see a cube (with blue, teal and purple sides) inside a black-bordered rectangle and no red.</p>
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<div id="container" class="flow">
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<!-- A WebGL <canvas> will be created here, via script (see static-cube.js) -->
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</div>
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<div class="region">
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<p> </p>
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</div>
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</body>
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</html>
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