mirror of
https://github.com/servo/servo.git
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694 lines
26 KiB
Rust
694 lines
26 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! A property declaration block.
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#![deny(missing_docs)]
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use cssparser::{DeclarationListParser, parse_important};
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use cssparser::{Parser, AtRuleParser, DeclarationParser, Delimiter};
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use error_reporting::ParseErrorReporter;
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use parser::{ParserContext, log_css_error};
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use std::fmt;
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use style_traits::ToCss;
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use stylesheets::{Origin, UrlExtraData};
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use super::*;
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#[cfg(feature = "gecko")] use properties::animated_properties::AnimationValueMap;
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/// A declaration [importance][importance].
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///
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/// [importance]: https://drafts.csswg.org/css-cascade/#importance
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub enum Importance {
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/// Indicates a declaration without `!important`.
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Normal,
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/// Indicates a declaration with `!important`.
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Important,
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}
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impl Importance {
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/// Return whether this is an important declaration.
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pub fn important(self) -> bool {
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match self {
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Importance::Normal => false,
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Importance::Important => true,
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}
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}
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}
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/// Overridden declarations are skipped.
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#[derive(Clone)]
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pub struct PropertyDeclarationBlock {
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/// The group of declarations, along with their importance.
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///
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/// Only deduplicated declarations appear here.
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declarations: Vec<(PropertyDeclaration, Importance)>,
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/// The number of entries in `self.declaration` with `Importance::Important`
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important_count: usize,
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longhands: LonghandIdSet,
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}
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impl fmt::Debug for PropertyDeclarationBlock {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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self.declarations.fmt(f)
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}
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}
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impl PropertyDeclarationBlock {
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/// Create an empty block
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pub fn new() -> Self {
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PropertyDeclarationBlock {
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declarations: Vec::new(),
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important_count: 0,
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longhands: LonghandIdSet::new(),
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}
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}
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/// Create a block with a single declaration
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pub fn with_one(declaration: PropertyDeclaration, importance: Importance) -> Self {
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let mut longhands = LonghandIdSet::new();
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if let PropertyDeclarationId::Longhand(id) = declaration.id() {
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longhands.insert(id);
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}
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PropertyDeclarationBlock {
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declarations: vec![(declaration, importance)],
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important_count: if importance.important() { 1 } else { 0 },
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longhands: longhands,
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}
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}
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/// The declarations in this block
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pub fn declarations(&self) -> &[(PropertyDeclaration, Importance)] {
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&self.declarations
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}
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/// Returns whether this block contains any declaration with `!important`.
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///
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/// This is based on the `important_count` counter,
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/// which should be maintained whenever `declarations` is changed.
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// FIXME: make fields private and maintain it here in methods?
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pub fn any_important(&self) -> bool {
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self.important_count > 0
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}
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/// Returns whether this block contains any declaration without `!important`.
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///
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/// This is based on the `important_count` counter,
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/// which should be maintained whenever `declarations` is changed.
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// FIXME: make fields private and maintain it here in methods?
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pub fn any_normal(&self) -> bool {
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self.declarations.len() > self.important_count
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}
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/// Get a declaration for a given property.
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///
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/// NOTE: This is linear time.
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pub fn get(&self, property: PropertyDeclarationId) -> Option< &(PropertyDeclaration, Importance)> {
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self.declarations.iter().find(|&&(ref decl, _)| decl.id() == property)
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}
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/// Find the value of the given property in this block and serialize it
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///
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/// https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertyvalue
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pub fn property_value_to_css<W>(&self, property: &PropertyId, dest: &mut W) -> fmt::Result
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where W: fmt::Write,
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{
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// Step 1.1: done when parsing a string to PropertyId
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// Step 1.2
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match property.as_shorthand() {
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Ok(shorthand) => {
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// Step 1.2.1
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let mut list = Vec::new();
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let mut important_count = 0;
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// Step 1.2.2
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for &longhand in shorthand.longhands() {
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// Step 1.2.2.1
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let declaration = self.get(PropertyDeclarationId::Longhand(longhand));
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// Step 1.2.2.2 & 1.2.2.3
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match declaration {
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Some(&(ref declaration, importance)) => {
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list.push(declaration);
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if importance.important() {
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important_count += 1;
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}
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},
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None => return Ok(()),
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}
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}
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// If there is one or more longhand with important, and one or more
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// without important, we don't serialize it as a shorthand.
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if important_count > 0 && important_count != list.len() {
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return Ok(());
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}
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// Step 1.2.3
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// We don't print !important when serializing individual properties,
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// so we treat this as a normal-importance property
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match shorthand.get_shorthand_appendable_value(list) {
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Some(appendable_value) =>
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append_declaration_value(dest, appendable_value),
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None => return Ok(()),
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}
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}
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Err(longhand_or_custom) => {
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if let Some(&(ref value, _importance)) = self.get(longhand_or_custom) {
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// Step 2
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value.to_css(dest)
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} else {
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// Step 3
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Ok(())
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}
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}
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}
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}
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/// https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertypriority
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pub fn property_priority(&self, property: &PropertyId) -> Importance {
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// Step 1: done when parsing a string to PropertyId
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// Step 2
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match property.as_shorthand() {
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Ok(shorthand) => {
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// Step 2.1 & 2.2 & 2.3
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if shorthand.longhands().iter().all(|&l| {
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self.get(PropertyDeclarationId::Longhand(l))
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.map_or(false, |&(_, importance)| importance.important())
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}) {
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Importance::Important
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} else {
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Importance::Normal
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}
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}
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Err(longhand_or_custom) => {
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// Step 3
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self.get(longhand_or_custom).map_or(Importance::Normal, |&(_, importance)| importance)
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}
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}
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}
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/// Adds or overrides the declaration for a given property in this block,
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/// except if an existing declaration for the same property is more important.
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pub fn push(&mut self, declaration: PropertyDeclaration, importance: Importance) {
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self.push_common(declaration, importance, false);
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}
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/// Implementation detail of push and ParsedDeclaration::expand*
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pub fn push_common(&mut self, declaration: PropertyDeclaration, importance: Importance,
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overwrite_more_important: bool) -> bool {
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let definitely_new = if let PropertyDeclarationId::Longhand(id) = declaration.id() {
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!self.longhands.contains(id)
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} else {
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false // For custom properties, always scan
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};
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if !definitely_new {
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for slot in &mut *self.declarations {
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if slot.0.id() == declaration.id() {
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match (slot.1, importance) {
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(Importance::Normal, Importance::Important) => {
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self.important_count += 1;
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}
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(Importance::Important, Importance::Normal) => {
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if overwrite_more_important {
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self.important_count -= 1;
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} else {
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return false
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}
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}
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_ => if slot.0 == declaration {
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return false;
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}
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}
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*slot = (declaration, importance);
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return true
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}
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}
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}
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if let PropertyDeclarationId::Longhand(id) = declaration.id() {
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self.longhands.insert(id);
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}
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self.declarations.push((declaration, importance));
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if importance.important() {
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self.important_count += 1;
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}
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true
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}
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/// Set the declaration importance for a given property, if found.
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///
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/// Returns whether any declaration was updated.
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pub fn set_importance(&mut self, property: &PropertyId, new_importance: Importance) -> bool {
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let mut updated_at_least_one = false;
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for &mut (ref declaration, ref mut importance) in &mut self.declarations {
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if declaration.id().is_or_is_longhand_of(property) {
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match (*importance, new_importance) {
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(Importance::Normal, Importance::Important) => {
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self.important_count += 1;
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}
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(Importance::Important, Importance::Normal) => {
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self.important_count -= 1;
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}
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_ => {
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continue;
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}
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}
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updated_at_least_one = true;
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*importance = new_importance;
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}
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}
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updated_at_least_one
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}
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/// https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-removeproperty
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///
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/// Returns whether any declaration was actually removed.
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pub fn remove_property(&mut self, property: &PropertyId) -> bool {
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if let PropertyId::Longhand(id) = *property {
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if !self.longhands.contains(id) {
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return false
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}
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}
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let important_count = &mut self.important_count;
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let mut removed_at_least_one = false;
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let longhands = &mut self.longhands;
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self.declarations.retain(|&(ref declaration, importance)| {
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let id = declaration.id();
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let remove = id.is_or_is_longhand_of(property);
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if remove {
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removed_at_least_one = true;
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if let PropertyDeclarationId::Longhand(id) = id {
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longhands.remove(id)
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}
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if importance.important() {
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*important_count -= 1
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}
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}
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!remove
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});
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if let PropertyId::Longhand(_) = *property {
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debug_assert!(removed_at_least_one);
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}
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removed_at_least_one
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}
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/// Take a declaration block known to contain a single property and serialize it.
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pub fn single_value_to_css<W>(&self, property: &PropertyId, dest: &mut W) -> fmt::Result
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where W: fmt::Write,
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{
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match property.as_shorthand() {
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Err(_longhand_or_custom) => {
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if self.declarations.len() == 1 {
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self.declarations[0].0.to_css(dest)
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} else {
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Err(fmt::Error)
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}
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}
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Ok(shorthand) => {
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// we use this function because a closure won't be `Clone`
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fn get_declaration(dec: &(PropertyDeclaration, Importance))
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-> &PropertyDeclaration {
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&dec.0
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}
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if !self.declarations.iter().all(|decl| decl.0.shorthands().contains(&shorthand)) {
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return Err(fmt::Error)
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}
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let iter = self.declarations.iter().map(get_declaration as fn(_) -> _);
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match shorthand.get_shorthand_appendable_value(iter) {
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Some(AppendableValue::Css { css, .. }) => {
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dest.write_str(css)
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},
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Some(AppendableValue::DeclarationsForShorthand(_, decls)) => {
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shorthand.longhands_to_css(decls, dest)
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}
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_ => Ok(())
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}
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}
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}
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}
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/// Convert AnimationValueMap to PropertyDeclarationBlock.
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#[cfg(feature = "gecko")]
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pub fn from_animation_value_map(animation_value_map: &AnimationValueMap) -> Self {
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let mut declarations = vec![];
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let mut longhands = LonghandIdSet::new();
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for (property, animation_value) in animation_value_map.iter() {
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longhands.set_transition_property_bit(property);
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declarations.push((animation_value.uncompute(), Importance::Normal));
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}
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PropertyDeclarationBlock {
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declarations: declarations,
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important_count: 0,
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longhands: longhands,
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}
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}
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}
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impl ToCss for PropertyDeclarationBlock {
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// https://drafts.csswg.org/cssom/#serialize-a-css-declaration-block
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result
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where W: fmt::Write,
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{
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let mut is_first_serialization = true; // trailing serializations should have a prepended space
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// Step 1 -> dest = result list
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// Step 2
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let mut already_serialized = Vec::new();
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// Step 3
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for &(ref declaration, importance) in &*self.declarations {
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// Step 3.1
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let property = declaration.id();
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// Step 3.2
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if already_serialized.contains(&property) {
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continue;
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}
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// Step 3.3
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let shorthands = declaration.shorthands();
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if !shorthands.is_empty() {
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// Step 3.3.1
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let mut longhands = self.declarations.iter()
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.filter(|d| !already_serialized.contains(&d.0.id()))
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.collect::<Vec<_>>();
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// Step 3.3.2
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for &shorthand in shorthands {
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let properties = shorthand.longhands();
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// Substep 2 & 3
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let mut current_longhands = Vec::new();
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let mut important_count = 0;
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for &&(ref longhand, longhand_importance) in longhands.iter() {
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if longhand.id().is_longhand_of(shorthand) {
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current_longhands.push(longhand);
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if longhand_importance.important() {
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important_count += 1;
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}
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}
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}
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// Substep 1:
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//
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// Assuming that the PropertyDeclarationBlock contains no
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// duplicate entries, if the current_longhands length is
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// equal to the properties length, it means that the
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// properties that map to shorthand are present in longhands
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if current_longhands.len() != properties.len() {
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continue;
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}
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// Substep 4
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let is_important = important_count > 0;
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if is_important && important_count != current_longhands.len() {
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continue;
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}
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let importance = if is_important {
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Importance::Important
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} else {
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Importance::Normal
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};
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// Substep 5 - Let value be the result of invoking serialize
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// a CSS value of current longhands.
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let appendable_value =
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match shorthand.get_shorthand_appendable_value(current_longhands.iter().cloned()) {
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None => continue,
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Some(appendable_value) => appendable_value,
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};
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// We avoid re-serializing if we're already an
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// AppendableValue::Css.
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let mut value = String::new();
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let value = match appendable_value {
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AppendableValue::Css { css, with_variables } => {
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debug_assert!(!css.is_empty());
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AppendableValue::Css {
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css: css,
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with_variables: with_variables,
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}
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}
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other @ _ => {
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append_declaration_value(&mut value, other)?;
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// Substep 6
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if value.is_empty() {
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continue;
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}
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AppendableValue::Css {
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css: &value,
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with_variables: false,
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}
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}
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};
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// Substeps 7 and 8
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append_serialization::<_, Cloned<slice::Iter< _>>, _>(
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dest,
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&shorthand,
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value,
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importance,
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&mut is_first_serialization)?;
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for current_longhand in ¤t_longhands {
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// Substep 9
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already_serialized.push(current_longhand.id());
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let index_to_remove = longhands.iter().position(|l| l.0 == **current_longhand);
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if let Some(index) = index_to_remove {
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// Substep 10
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longhands.remove(index);
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}
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}
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}
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}
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// Step 3.3.4
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if already_serialized.contains(&property) {
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continue;
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}
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use std::iter::Cloned;
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use std::slice;
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// Steps 3.3.5, 3.3.6 & 3.3.7
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// Need to specify an iterator type here even though it’s unused to work around
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// "error: unable to infer enough type information about `_`;
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// type annotations or generic parameter binding required [E0282]"
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// Use the same type as earlier call to reuse generated code.
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append_serialization::<_, Cloned<slice::Iter<_>>, _>(
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dest,
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&property,
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AppendableValue::Declaration(declaration),
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importance,
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&mut is_first_serialization)?;
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// Step 3.3.8
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already_serialized.push(property);
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}
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// Step 4
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Ok(())
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}
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}
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/// A convenient enum to represent different kinds of stuff that can represent a
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/// _value_ in the serialization of a property declaration.
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pub enum AppendableValue<'a, I>
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where I: Iterator<Item=&'a PropertyDeclaration>,
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{
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/// A given declaration, of which we'll serialize just the value.
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Declaration(&'a PropertyDeclaration),
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/// A set of declarations for a given shorthand.
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///
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/// FIXME: This needs more docs, where are the shorthands expanded? We print
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/// the property name before-hand, don't we?
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DeclarationsForShorthand(ShorthandId, I),
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/// A raw CSS string, coming for example from a property with CSS variables,
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/// or when storing a serialized shorthand value before appending directly.
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Css {
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/// The raw CSS string.
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css: &'a str,
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/// Whether the original serialization contained variables or not.
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with_variables: bool,
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}
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}
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/// Potentially appends whitespace after the first (property: value;) pair.
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fn handle_first_serialization<W>(dest: &mut W,
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is_first_serialization: &mut bool)
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-> fmt::Result
|
||
where W: fmt::Write,
|
||
{
|
||
if !*is_first_serialization {
|
||
dest.write_str(" ")
|
||
} else {
|
||
*is_first_serialization = false;
|
||
Ok(())
|
||
}
|
||
}
|
||
|
||
/// Append a given kind of appendable value to a serialization.
|
||
pub fn append_declaration_value<'a, W, I>(dest: &mut W,
|
||
appendable_value: AppendableValue<'a, I>)
|
||
-> fmt::Result
|
||
where W: fmt::Write,
|
||
I: Iterator<Item=&'a PropertyDeclaration>,
|
||
{
|
||
match appendable_value {
|
||
AppendableValue::Css { css, .. } => {
|
||
dest.write_str(css)
|
||
},
|
||
AppendableValue::Declaration(decl) => {
|
||
decl.to_css(dest)
|
||
},
|
||
AppendableValue::DeclarationsForShorthand(shorthand, decls) => {
|
||
shorthand.longhands_to_css(decls, dest)
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Append a given property and value pair to a serialization.
|
||
pub fn append_serialization<'a, W, I, N>(dest: &mut W,
|
||
property_name: &N,
|
||
appendable_value: AppendableValue<'a, I>,
|
||
importance: Importance,
|
||
is_first_serialization: &mut bool)
|
||
-> fmt::Result
|
||
where W: fmt::Write,
|
||
I: Iterator<Item=&'a PropertyDeclaration>,
|
||
N: ToCss,
|
||
{
|
||
try!(handle_first_serialization(dest, is_first_serialization));
|
||
|
||
try!(property_name.to_css(dest));
|
||
try!(dest.write_char(':'));
|
||
|
||
// for normal parsed values, add a space between key: and value
|
||
match appendable_value {
|
||
AppendableValue::Declaration(decl) => {
|
||
if !decl.value_is_unparsed() {
|
||
// For normal parsed values, add a space between key: and value.
|
||
dest.write_str(" ")?
|
||
}
|
||
},
|
||
AppendableValue::Css { with_variables, .. } => {
|
||
if !with_variables {
|
||
dest.write_str(" ")?
|
||
}
|
||
}
|
||
// Currently append_serialization is only called with a Css or
|
||
// a Declaration AppendableValue.
|
||
AppendableValue::DeclarationsForShorthand(..) => unreachable!(),
|
||
}
|
||
|
||
try!(append_declaration_value(dest, appendable_value));
|
||
|
||
if importance.important() {
|
||
try!(dest.write_str(" !important"));
|
||
}
|
||
|
||
dest.write_char(';')
|
||
}
|
||
|
||
/// A helper to parse the style attribute of an element, in order for this to be
|
||
/// shared between Servo and Gecko.
|
||
pub fn parse_style_attribute(input: &str,
|
||
url_data: &UrlExtraData,
|
||
error_reporter: &ParseErrorReporter)
|
||
-> PropertyDeclarationBlock {
|
||
let context = ParserContext::new(Origin::Author, url_data, error_reporter);
|
||
parse_property_declaration_list(&context, &mut Parser::new(input))
|
||
}
|
||
|
||
/// Parse a given property declaration. Can result in multiple
|
||
/// `PropertyDeclaration`s when expanding a shorthand, for example.
|
||
///
|
||
/// The vector returned will not have the importance set;
|
||
/// this does not attempt to parse !important at all
|
||
pub fn parse_one_declaration(id: PropertyId,
|
||
input: &str,
|
||
url_data: &UrlExtraData,
|
||
error_reporter: &ParseErrorReporter)
|
||
-> Result<ParsedDeclaration, ()> {
|
||
let context = ParserContext::new(Origin::Author, url_data, error_reporter);
|
||
Parser::new(input).parse_entirely(|parser| {
|
||
ParsedDeclaration::parse(id, &context, parser, false)
|
||
.map_err(|_| ())
|
||
})
|
||
}
|
||
|
||
/// A struct to parse property declarations.
|
||
struct PropertyDeclarationParser<'a, 'b: 'a> {
|
||
context: &'a ParserContext<'b>,
|
||
}
|
||
|
||
|
||
/// Default methods reject all at rules.
|
||
impl<'a, 'b> AtRuleParser for PropertyDeclarationParser<'a, 'b> {
|
||
type Prelude = ();
|
||
type AtRule = (ParsedDeclaration, Importance);
|
||
}
|
||
|
||
|
||
impl<'a, 'b> DeclarationParser for PropertyDeclarationParser<'a, 'b> {
|
||
type Declaration = (ParsedDeclaration, Importance);
|
||
|
||
fn parse_value(&mut self, name: &str, input: &mut Parser)
|
||
-> Result<(ParsedDeclaration, Importance), ()> {
|
||
let id = try!(PropertyId::parse(name.into()));
|
||
let parsed = input.parse_until_before(Delimiter::Bang, |input| {
|
||
ParsedDeclaration::parse(id, self.context, input, false)
|
||
.map_err(|_| ())
|
||
})?;
|
||
let importance = match input.try(parse_important) {
|
||
Ok(()) => Importance::Important,
|
||
Err(()) => Importance::Normal,
|
||
};
|
||
// In case there is still unparsed text in the declaration, we should roll back.
|
||
if !input.is_exhausted() {
|
||
return Err(())
|
||
}
|
||
Ok((parsed, importance))
|
||
}
|
||
}
|
||
|
||
|
||
/// Parse a list of property declarations and return a property declaration
|
||
/// block.
|
||
pub fn parse_property_declaration_list(context: &ParserContext,
|
||
input: &mut Parser)
|
||
-> PropertyDeclarationBlock {
|
||
let mut block = PropertyDeclarationBlock::new();
|
||
let parser = PropertyDeclarationParser {
|
||
context: context,
|
||
};
|
||
let mut iter = DeclarationListParser::new(input, parser);
|
||
while let Some(declaration) = iter.next() {
|
||
match declaration {
|
||
Ok((parsed, importance)) => parsed.expand_push_into(&mut block, importance),
|
||
Err(range) => {
|
||
let pos = range.start;
|
||
let message = format!("Unsupported property declaration: '{}'",
|
||
iter.input.slice(range));
|
||
log_css_error(iter.input, pos, &*message, &context);
|
||
}
|
||
}
|
||
}
|
||
block
|
||
}
|