servo/components/script/dom/htmlcanvaselement.rs
2016-05-27 13:32:05 -04:00

347 lines
13 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::{CanvasMsg, FromLayoutMsg, CanvasData};
use dom::attr::Attr;
use dom::attr::AttrValue;
use dom::bindings::cell::DOMRefCell;
use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasRenderingContext2DMethods;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding::HTMLCanvasElementMethods;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
use dom::bindings::codegen::UnionTypes::CanvasRenderingContext2DOrWebGLRenderingContext;
use dom::bindings::error::{Error, Fallible};
use dom::bindings::global::GlobalRef;
use dom::bindings::inheritance::Castable;
use dom::bindings::js::{HeapGCValue, JS, LayoutJS, Root};
use dom::bindings::num::Finite;
use dom::bindings::str::DOMString;
use dom::canvasrenderingcontext2d::{CanvasRenderingContext2D, LayoutCanvasRenderingContext2DHelpers};
use dom::document::Document;
use dom::element::{AttributeMutation, Element, RawLayoutElementHelpers};
use dom::htmlelement::HTMLElement;
use dom::node::{Node, window_from_node};
use dom::virtualmethods::VirtualMethods;
use dom::webglrenderingcontext::{LayoutCanvasWebGLRenderingContextHelpers, WebGLRenderingContext};
use euclid::size::Size2D;
use image::ColorType;
use image::png::PNGEncoder;
use ipc_channel::ipc::{self, IpcSender};
use js::jsapi::{HandleValue, JSContext};
use offscreen_gl_context::GLContextAttributes;
use rustc_serialize::base64::{STANDARD, ToBase64};
use std::iter::repeat;
use string_cache::Atom;
const DEFAULT_WIDTH: u32 = 300;
const DEFAULT_HEIGHT: u32 = 150;
#[must_root]
#[derive(JSTraceable, Clone, HeapSizeOf)]
pub enum CanvasContext {
Context2d(JS<CanvasRenderingContext2D>),
WebGL(JS<WebGLRenderingContext>),
}
impl HeapGCValue for CanvasContext {}
#[dom_struct]
pub struct HTMLCanvasElement {
htmlelement: HTMLElement,
context: DOMRefCell<Option<CanvasContext>>,
}
impl HTMLCanvasElement {
fn new_inherited(localName: Atom,
prefix: Option<DOMString>,
document: &Document) -> HTMLCanvasElement {
HTMLCanvasElement {
htmlelement: HTMLElement::new_inherited(localName, prefix, document),
context: DOMRefCell::new(None),
}
}
#[allow(unrooted_must_root)]
pub fn new(localName: Atom,
prefix: Option<DOMString>,
document: &Document) -> Root<HTMLCanvasElement> {
let element = HTMLCanvasElement::new_inherited(localName, prefix, document);
Node::reflect_node(box element, document, HTMLCanvasElementBinding::Wrap)
}
fn recreate_contexts(&self) {
let size = self.get_size();
if let Some(ref context) = *self.context.borrow() {
match *context {
CanvasContext::Context2d(ref context) => context.set_bitmap_dimensions(size),
CanvasContext::WebGL(ref context) => context.recreate(size),
}
}
}
pub fn get_size(&self) -> Size2D<i32> {
Size2D::new(self.Width() as i32, self.Height() as i32)
}
pub fn origin_is_clean(&self) -> bool {
match *self.context.borrow() {
Some(CanvasContext::Context2d(ref context)) => context.origin_is_clean(),
_ => true,
}
}
}
pub struct HTMLCanvasData {
pub ipc_renderer: Option<IpcSender<CanvasMsg>>,
pub width: u32,
pub height: u32,
}
pub trait LayoutHTMLCanvasElementHelpers {
fn data(&self) -> HTMLCanvasData;
}
impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
#[allow(unsafe_code)]
fn data(&self) -> HTMLCanvasData {
unsafe {
let canvas = &*self.unsafe_get();
let ipc_renderer = canvas.context.borrow_for_layout().as_ref().map(|context| {
match *context {
CanvasContext::Context2d(ref context) => {
context.to_layout().get_ipc_renderer()
},
CanvasContext::WebGL(ref context) => {
context.to_layout().get_ipc_renderer()
},
}
});
let width_attr = canvas.upcast::<Element>().get_attr_for_layout(&ns!(), &atom!("width"));
let height_attr = canvas.upcast::<Element>().get_attr_for_layout(&ns!(), &atom!("height"));
HTMLCanvasData {
ipc_renderer: ipc_renderer,
width: width_attr.map_or(DEFAULT_WIDTH, |val| val.as_uint()),
height: height_attr.map_or(DEFAULT_HEIGHT, |val| val.as_uint()),
}
}
}
}
impl HTMLCanvasElement {
pub fn ipc_renderer(&self) -> Option<IpcSender<CanvasMsg>> {
self.context.borrow().as_ref().map(|context| {
match *context {
CanvasContext::Context2d(ref context) => context.ipc_renderer(),
CanvasContext::WebGL(ref context) => context.ipc_renderer(),
}
})
}
pub fn get_or_init_2d_context(&self) -> Option<Root<CanvasRenderingContext2D>> {
if self.context.borrow().is_none() {
let window = window_from_node(self);
let size = self.get_size();
let context = CanvasRenderingContext2D::new(GlobalRef::Window(window.r()), self, size);
*self.context.borrow_mut() = Some(CanvasContext::Context2d(JS::from_rooted(&context)));
}
match *self.context.borrow().as_ref().unwrap() {
CanvasContext::Context2d(ref context) => Some(Root::from_ref(&*context)),
_ => None,
}
}
#[allow(unsafe_code)]
pub fn get_or_init_webgl_context(&self,
cx: *mut JSContext,
attrs: Option<HandleValue>) -> Option<Root<WebGLRenderingContext>> {
if self.context.borrow().is_none() {
let window = window_from_node(self);
let size = self.get_size();
let attrs = if let Some(webgl_attributes) = attrs {
if let Ok(ref attrs) = unsafe { WebGLContextAttributes::new(cx, webgl_attributes) } {
From::from(attrs)
} else {
debug!("Unexpected error on conversion of WebGLContextAttributes");
return None;
}
} else {
GLContextAttributes::default()
};
let maybe_ctx = WebGLRenderingContext::new(GlobalRef::Window(window.r()), self, size, attrs);
*self.context.borrow_mut() = maybe_ctx.map( |ctx| CanvasContext::WebGL(JS::from_rooted(&ctx)));
}
if let Some(CanvasContext::WebGL(ref context)) = *self.context.borrow() {
Some(Root::from_ref(&*context))
} else {
None
}
}
pub fn is_valid(&self) -> bool {
self.Height() != 0 && self.Width() != 0
}
pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<i32>)> {
let size = self.get_size();
if size.width == 0 || size.height == 0 {
return None
}
let data = if let Some(renderer) = self.ipc_renderer() {
let (sender, receiver) = ipc::channel().unwrap();
let msg = CanvasMsg::FromLayout(FromLayoutMsg::SendData(sender));
renderer.send(msg).unwrap();
match receiver.recv().unwrap() {
CanvasData::Pixels(pixel_data)
=> pixel_data.image_data.to_vec(),
CanvasData::WebGL(_)
// TODO(emilio): Not sure if WebGL canvas is required for 2d spec,
// but I think it's not.
=> return None,
}
} else {
repeat(0xffu8).take((size.height as usize) * (size.width as usize) * 4).collect()
};
Some((data, size))
}
}
impl HTMLCanvasElementMethods for HTMLCanvasElement {
// https://html.spec.whatwg.org/multipage/#dom-canvas-width
make_uint_getter!(Width, "width", DEFAULT_WIDTH);
// https://html.spec.whatwg.org/multipage/#dom-canvas-width
make_uint_setter!(SetWidth, "width", DEFAULT_WIDTH);
// https://html.spec.whatwg.org/multipage/#dom-canvas-height
make_uint_getter!(Height, "height", DEFAULT_HEIGHT);
// https://html.spec.whatwg.org/multipage/#dom-canvas-height
make_uint_setter!(SetHeight, "height", DEFAULT_HEIGHT);
// https://html.spec.whatwg.org/multipage/#dom-canvas-getcontext
fn GetContext(&self,
cx: *mut JSContext,
id: DOMString,
attributes: Vec<HandleValue>)
-> Option<CanvasRenderingContext2DOrWebGLRenderingContext> {
match &*id {
"2d" => {
self.get_or_init_2d_context()
.map(CanvasRenderingContext2DOrWebGLRenderingContext::CanvasRenderingContext2D)
}
"webgl" | "experimental-webgl" => {
self.get_or_init_webgl_context(cx, attributes.get(0).cloned())
.map(CanvasRenderingContext2DOrWebGLRenderingContext::WebGLRenderingContext)
}
_ => None
}
}
// https://html.spec.whatwg.org/multipage/#dom-canvas-todataurl
fn ToDataURL(&self,
_context: *mut JSContext,
_mime_type: Option<DOMString>,
_arguments: Vec<HandleValue>) -> Fallible<DOMString> {
// Step 1.
if let Some(CanvasContext::Context2d(ref context)) = *self.context.borrow() {
if !context.origin_is_clean() {
return Err(Error::Security);
}
}
// Step 2.
if self.Width() == 0 || self.Height() == 0 {
return Ok(DOMString::from("data:,"));
}
// Step 3.
let raw_data = match *self.context.borrow() {
Some(CanvasContext::Context2d(ref context)) => {
let window = window_from_node(self);
let image_data = try!(context.GetImageData(Finite::wrap(0f64), Finite::wrap(0f64),
Finite::wrap(self.Width() as f64),
Finite::wrap(self.Height() as f64)));
image_data.get_data_array(&GlobalRef::Window(window.r()))
}
None => {
// Each pixel is fully-transparent black.
vec![0; (self.Width() * self.Height() * 4) as usize]
}
_ => return Err(Error::NotSupported) // WebGL
};
// Only handle image/png for now.
let mime_type = "image/png";
let mut encoded = Vec::new();
{
let encoder: PNGEncoder<&mut Vec<u8>> = PNGEncoder::new(&mut encoded);
encoder.encode(&raw_data, self.Width(), self.Height(), ColorType::RGBA(8)).unwrap();
}
let encoded = encoded.to_base64(STANDARD);
Ok(DOMString::from(format!("data:{};base64,{}", mime_type, encoded)))
}
}
impl VirtualMethods for HTMLCanvasElement {
fn super_type(&self) -> Option<&VirtualMethods> {
Some(self.upcast::<HTMLElement>() as &VirtualMethods)
}
fn attribute_mutated(&self, attr: &Attr, mutation: AttributeMutation) {
self.super_type().unwrap().attribute_mutated(attr, mutation);
match attr.local_name() {
&atom!("width") | &atom!("height") => self.recreate_contexts(),
_ => (),
};
}
fn parse_plain_attribute(&self, name: &Atom, value: DOMString) -> AttrValue {
match name {
&atom!("width") => AttrValue::from_u32(value.into(), DEFAULT_WIDTH),
&atom!("height") => AttrValue::from_u32(value.into(), DEFAULT_HEIGHT),
_ => self.super_type().unwrap().parse_plain_attribute(name, value),
}
}
}
impl<'a> From<&'a WebGLContextAttributes> for GLContextAttributes {
fn from(attrs: &'a WebGLContextAttributes) -> GLContextAttributes {
GLContextAttributes {
alpha: attrs.alpha,
depth: attrs.depth,
stencil: attrs.stencil,
antialias: attrs.antialias,
premultiplied_alpha: attrs.premultipliedAlpha,
preserve_drawing_buffer: attrs.preserveDrawingBuffer,
}
}
}
pub mod utils {
use dom::window::Window;
use ipc_channel::ipc;
use net_traits::image_cache_thread::{ImageCacheChan, ImageResponse};
use url::Url;
pub fn request_image_from_cache(window: &Window, url: Url) -> ImageResponse {
let image_cache = window.image_cache_thread();
let (response_chan, response_port) = ipc::channel().unwrap();
image_cache.request_image(url, ImageCacheChan(response_chan), None);
let result = response_port.recv().unwrap();
result.image_response
}
}