servo/components/script_bindings/webidls/XRInputSource.webidl
Josh Matthews af8d7c2de7
script: Move code generation and webidl files to new script_bindings crate. (#35157)
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
2025-01-24 20:47:43 +00:00

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// skip-unless CARGO_FEATURE_WEBXR
// https://immersive-web.github.io/webxr/#xrinputsource-interface
enum XRHandedness {
"none",
"left",
"right"
};
enum XRTargetRayMode {
"gaze",
"tracked-pointer",
"screen",
"transient-pointer"
};
[SecureContext, Exposed=Window, Pref="dom_webxr_enabled"]
interface XRInputSource {
readonly attribute XRHandedness handedness;
readonly attribute XRTargetRayMode targetRayMode;
[SameObject] readonly attribute XRSpace targetRaySpace;
[SameObject] readonly attribute XRSpace? gripSpace;
/* [SameObject] */ readonly attribute /* FrozenArray<DOMString> */ any profiles;
readonly attribute boolean skipRendering;
// WebXR Gamepads Module
[SameObject] readonly attribute Gamepad? gamepad;
// Hand Input
[Pref="dom_webxr_hands_enabled"]
readonly attribute XRHand? hand;
};