servo/components/style/dom.rs
Bobby Holley 80460cc549 Make Restyle tracking more granular.
The primary idea of this patch is to ditch the rigid enum of Previous/Current
styles, and replace it with a series of indicators for the various types of
work that needs to be performed (expanding snapshots, rematching, recascading,
and damage processing). This loses us a little bit of sanity checking (since
the up-to-date-ness of our style is no longer baked into the type system), but
gives us a lot more flexibility that we'll need going forward (especially when
we separate matching from cascading). We also eliminate get_styling_mode in
favor of a method on the traversal.

This patch does a few other things as ridealongs:
* Temporarily eliminates the handling for transfering ownership of styles to the
  frame. We'll need this again at some point, but for now it's causing too much
  complexity for a half-implemented feature.
* Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is
  a constant source of compilation failures from either needing to be imported
  or being unnecessarily imported (which varies between gecko and servo).
* Expands Snapshots for the traversal root, which was missing before.
* Fixes up the skip_root stuff to avoid visiting the skipped root.
* Unifies parallel traversal and avoids spawning for a single work item.
* Adds an explicit pre_traverse step do any pre-processing and determine whether
  we need to traverse at all.

MozReview-Commit-ID: IKhLAkAigXE
2016-12-09 14:46:40 -10:00

190 lines
7 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Types and traits used to access the DOM from style calculation.
#![allow(unsafe_code)]
use {Atom, Namespace, LocalName};
use atomic_refcell::{AtomicRef, AtomicRefCell, AtomicRefMut};
use data::ElementData;
use element_state::ElementState;
use parking_lot::RwLock;
use properties::{ComputedValues, PropertyDeclarationBlock};
use selector_parser::{ElementExt, PreExistingComputedValues, PseudoElement};
use sink::Push;
use std::fmt::Debug;
use std::sync::Arc;
use stylist::ApplicableDeclarationBlock;
pub use style_traits::UnsafeNode;
/// An opaque handle to a node, which, unlike UnsafeNode, cannot be transformed
/// back into a non-opaque representation. The only safe operation that can be
/// performed on this node is to compare it to another opaque handle or to another
/// OpaqueNode.
///
/// Layout and Graphics use this to safely represent nodes for comparison purposes.
/// Because the script task's GC does not trace layout, node data cannot be safely stored in layout
/// data structures. Also, layout code tends to be faster when the DOM is not being accessed, for
/// locality reasons. Using `OpaqueNode` enforces this invariant.
#[derive(Clone, PartialEq, Copy, Debug, Hash, Eq)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf, Deserialize, Serialize))]
pub struct OpaqueNode(pub usize);
impl OpaqueNode {
/// Returns the address of this node, for debugging purposes.
#[inline]
pub fn id(&self) -> usize {
self.0
}
}
/// Simple trait to provide basic information about the type of an element.
///
/// We avoid exposing the full type id, since computing it in the general case
/// would be difficult for Gecko nodes.
pub trait NodeInfo {
fn is_element(&self) -> bool;
fn is_text_node(&self) -> bool;
// Comments, doctypes, etc are ignored by layout algorithms.
fn needs_layout(&self) -> bool { self.is_element() || self.is_text_node() }
}
pub struct LayoutIterator<T>(pub T);
impl<T, I> Iterator for LayoutIterator<T> where T: Iterator<Item=I>, I: NodeInfo {
type Item = I;
fn next(&mut self) -> Option<I> {
loop {
// Filter out nodes that layout should ignore.
let n = self.0.next();
if n.is_none() || n.as_ref().unwrap().needs_layout() {
return n
}
}
}
}
pub trait TNode : Sized + Copy + Clone + NodeInfo {
type ConcreteElement: TElement<ConcreteNode = Self>;
type ConcreteChildrenIterator: Iterator<Item = Self>;
fn to_unsafe(&self) -> UnsafeNode;
unsafe fn from_unsafe(n: &UnsafeNode) -> Self;
fn dump(self);
fn dump_style(self);
/// Returns an iterator over this node's children.
fn children(self) -> LayoutIterator<Self::ConcreteChildrenIterator>;
/// Converts self into an `OpaqueNode`.
fn opaque(&self) -> OpaqueNode;
fn parent_element(&self) -> Option<Self::ConcreteElement> {
self.parent_node().and_then(|n| n.as_element())
}
fn debug_id(self) -> usize;
fn as_element(&self) -> Option<Self::ConcreteElement>;
fn needs_dirty_on_viewport_size_changed(&self) -> bool;
unsafe fn set_dirty_on_viewport_size_changed(&self);
fn can_be_fragmented(&self) -> bool;
unsafe fn set_can_be_fragmented(&self, value: bool);
fn parent_node(&self) -> Option<Self>;
}
pub trait PresentationalHintsSynthetizer {
fn synthesize_presentational_hints_for_legacy_attributes<V>(&self, hints: &mut V)
where V: Push<ApplicableDeclarationBlock>;
}
pub trait TElement : PartialEq + Debug + Sized + Copy + Clone + ElementExt + PresentationalHintsSynthetizer {
type ConcreteNode: TNode<ConcreteElement = Self>;
fn as_node(&self) -> Self::ConcreteNode;
/// While doing a reflow, the element at the root has no parent, as far as we're
/// concerned. This method returns `None` at the reflow root.
fn layout_parent_element(self, reflow_root: OpaqueNode) -> Option<Self> {
if self.as_node().opaque() == reflow_root {
None
} else {
self.parent_element()
}
}
fn style_attribute(&self) -> Option<&Arc<RwLock<PropertyDeclarationBlock>>>;
fn get_state(&self) -> ElementState;
fn has_attr(&self, namespace: &Namespace, attr: &LocalName) -> bool;
fn attr_equals(&self, namespace: &Namespace, attr: &LocalName, value: &Atom) -> bool;
/// XXX: It's a bit unfortunate we need to pass the current computed values
/// as an argument here, but otherwise Servo would crash due to double
/// borrows to return it.
fn existing_style_for_restyle_damage<'a>(&'a self,
current_computed_values: Option<&'a Arc<ComputedValues>>,
pseudo: Option<&PseudoElement>)
-> Option<&'a PreExistingComputedValues>;
/// Returns true if this element may have a descendant needing style processing.
///
/// Note that we cannot guarantee the existence of such an element, because
/// it may have been removed from the DOM between marking it for restyle and
/// the actual restyle traversal.
fn has_dirty_descendants(&self) -> bool;
/// Flag that this element has a descendant for style processing.
///
/// Only safe to call with exclusive access to the element.
unsafe fn set_dirty_descendants(&self);
/// Flag that this element has no descendant for style processing.
///
/// Only safe to call with exclusive access to the element.
unsafe fn unset_dirty_descendants(&self);
/// Atomically stores the number of children of this node that we will
/// need to process during bottom-up traversal.
fn store_children_to_process(&self, n: isize);
/// Atomically notes that a child has been processed during bottom-up
/// traversal. Returns the number of children left to process.
fn did_process_child(&self) -> isize;
/// Returns true if this element's style is display:none.
fn is_display_none(&self) -> bool {
let data = self.borrow_data().unwrap();
debug_assert!(data.has_current_styles());
data.styles().is_display_none()
}
/// Gets a reference to the ElementData container.
fn get_data(&self) -> Option<&AtomicRefCell<ElementData>>;
/// Immutably borrows the ElementData.
fn borrow_data(&self) -> Option<AtomicRef<ElementData>> {
self.get_data().map(|x| x.borrow())
}
/// Mutably borrows the ElementData.
fn mutate_data(&self) -> Option<AtomicRefMut<ElementData>> {
self.get_data().map(|x| x.borrow_mut())
}
/// Whether we should skip any root- or item-based display property
/// blockification on this element. (This function exists so that Gecko
/// native anonymous content can opt out of this style fixup.)
fn skip_root_and_item_based_display_fixup(&self) -> bool;
}