mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
328 lines
11 KiB
Rust
328 lines
11 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
|
|
use canvas_traits::CanvasMsg;
|
|
use dom::bindings::codegen::Bindings::WebGLProgramBinding;
|
|
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
|
|
use dom::bindings::js::{MutNullableJS, Root};
|
|
use dom::bindings::reflector::{DomObject, reflect_dom_object};
|
|
use dom::bindings::str::DOMString;
|
|
use dom::webglactiveinfo::WebGLActiveInfo;
|
|
use dom::webglobject::WebGLObject;
|
|
use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN;
|
|
use dom::webglshader::WebGLShader;
|
|
use dom::window::Window;
|
|
use dom_struct::dom_struct;
|
|
use ipc_channel::ipc::IpcSender;
|
|
use std::cell::Cell;
|
|
use webrender_api;
|
|
use webrender_api::{WebGLCommand, WebGLError, WebGLParameter, WebGLProgramId, WebGLResult};
|
|
|
|
#[dom_struct]
|
|
pub struct WebGLProgram {
|
|
webgl_object: WebGLObject,
|
|
id: WebGLProgramId,
|
|
is_deleted: Cell<bool>,
|
|
link_called: Cell<bool>,
|
|
linked: Cell<bool>,
|
|
fragment_shader: MutNullableJS<WebGLShader>,
|
|
vertex_shader: MutNullableJS<WebGLShader>,
|
|
#[ignore_heap_size_of = "Defined in ipc-channel"]
|
|
renderer: IpcSender<CanvasMsg>,
|
|
}
|
|
|
|
impl WebGLProgram {
|
|
fn new_inherited(renderer: IpcSender<CanvasMsg>,
|
|
id: WebGLProgramId)
|
|
-> WebGLProgram {
|
|
WebGLProgram {
|
|
webgl_object: WebGLObject::new_inherited(),
|
|
id: id,
|
|
is_deleted: Cell::new(false),
|
|
link_called: Cell::new(false),
|
|
linked: Cell::new(false),
|
|
fragment_shader: Default::default(),
|
|
vertex_shader: Default::default(),
|
|
renderer: renderer,
|
|
}
|
|
}
|
|
|
|
pub fn maybe_new(window: &Window, renderer: IpcSender<CanvasMsg>)
|
|
-> Option<Root<WebGLProgram>> {
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateProgram(sender))).unwrap();
|
|
|
|
let result = receiver.recv().unwrap();
|
|
result.map(|program_id| WebGLProgram::new(window, renderer, program_id))
|
|
}
|
|
|
|
pub fn new(window: &Window,
|
|
renderer: IpcSender<CanvasMsg>,
|
|
id: WebGLProgramId)
|
|
-> Root<WebGLProgram> {
|
|
reflect_dom_object(box WebGLProgram::new_inherited(renderer, id),
|
|
window,
|
|
WebGLProgramBinding::Wrap)
|
|
}
|
|
}
|
|
|
|
|
|
impl WebGLProgram {
|
|
pub fn id(&self) -> WebGLProgramId {
|
|
self.id
|
|
}
|
|
|
|
/// glDeleteProgram
|
|
pub fn delete(&self) {
|
|
if !self.is_deleted.get() {
|
|
self.is_deleted.set(true);
|
|
let _ = self.renderer.send(CanvasMsg::WebGL(WebGLCommand::DeleteProgram(self.id)));
|
|
|
|
if let Some(shader) = self.fragment_shader.get() {
|
|
shader.decrement_attached_counter();
|
|
}
|
|
|
|
if let Some(shader) = self.vertex_shader.get() {
|
|
shader.decrement_attached_counter();
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn is_deleted(&self) -> bool {
|
|
self.is_deleted.get()
|
|
}
|
|
|
|
pub fn is_linked(&self) -> bool {
|
|
self.linked.get()
|
|
}
|
|
|
|
/// glLinkProgram
|
|
pub fn link(&self) -> WebGLResult<()> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
self.linked.set(false);
|
|
self.link_called.set(true);
|
|
|
|
match self.fragment_shader.get() {
|
|
Some(ref shader) if shader.successfully_compiled() => {},
|
|
_ => return Ok(()), // callers use gl.LINK_STATUS to check link errors
|
|
}
|
|
|
|
match self.vertex_shader.get() {
|
|
Some(ref shader) if shader.successfully_compiled() => {},
|
|
_ => return Ok(()), // callers use gl.LINK_STATUS to check link errors
|
|
}
|
|
|
|
self.linked.set(true);
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::LinkProgram(self.id))).unwrap();
|
|
Ok(())
|
|
}
|
|
|
|
/// glUseProgram
|
|
pub fn use_program(&self) -> WebGLResult<()> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
if !self.linked.get() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::UseProgram(self.id))).unwrap();
|
|
Ok(())
|
|
}
|
|
|
|
/// glValidateProgram
|
|
pub fn validate(&self) -> WebGLResult<()> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::ValidateProgram(self.id))).unwrap();
|
|
Ok(())
|
|
}
|
|
|
|
/// glAttachShader
|
|
pub fn attach_shader(&self, shader: &WebGLShader) -> WebGLResult<()> {
|
|
if self.is_deleted() || shader.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
let shader_slot = match shader.gl_type() {
|
|
constants::FRAGMENT_SHADER => &self.fragment_shader,
|
|
constants::VERTEX_SHADER => &self.vertex_shader,
|
|
_ => {
|
|
error!("detachShader: Unexpected shader type");
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
};
|
|
|
|
// TODO(emilio): Differentiate between same shader already assigned and other previous
|
|
// shader.
|
|
if shader_slot.get().is_some() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
|
|
shader_slot.set(Some(shader));
|
|
shader.increment_attached_counter();
|
|
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::AttachShader(self.id, shader.id()))).unwrap();
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// glDetachShader
|
|
pub fn detach_shader(&self, shader: &WebGLShader) -> WebGLResult<()> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
let shader_slot = match shader.gl_type() {
|
|
constants::FRAGMENT_SHADER => &self.fragment_shader,
|
|
constants::VERTEX_SHADER => &self.vertex_shader,
|
|
_ => {
|
|
error!("detachShader: Unexpected shader type");
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
};
|
|
|
|
match shader_slot.get() {
|
|
Some(ref attached_shader) if attached_shader.id() != shader.id() =>
|
|
return Err(WebGLError::InvalidOperation),
|
|
None =>
|
|
return Err(WebGLError::InvalidOperation),
|
|
_ => {}
|
|
}
|
|
|
|
shader_slot.set(None);
|
|
shader.decrement_attached_counter();
|
|
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::DetachShader(self.id, shader.id()))).unwrap();
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// glBindAttribLocation
|
|
pub fn bind_attrib_location(&self, index: u32, name: DOMString) -> WebGLResult<()> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
if name.len() > MAX_UNIFORM_AND_ATTRIBUTE_LEN {
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
|
|
// Check if the name is reserved
|
|
if name.starts_with("gl_") || name.starts_with("webgl") || name.starts_with("_webgl_") {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
|
|
self.renderer
|
|
.send(CanvasMsg::WebGL(WebGLCommand::BindAttribLocation(self.id, index, String::from(name))))
|
|
.unwrap();
|
|
Ok(())
|
|
}
|
|
|
|
pub fn get_active_uniform(&self, index: u32) -> WebGLResult<Root<WebGLActiveInfo>> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer
|
|
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveUniform(self.id, index, sender)))
|
|
.unwrap();
|
|
|
|
receiver.recv().unwrap().map(|(size, ty, name)|
|
|
WebGLActiveInfo::new(self.global().as_window(), size, ty, DOMString::from(name)))
|
|
}
|
|
|
|
/// glGetActiveAttrib
|
|
pub fn get_active_attrib(&self, index: u32) -> WebGLResult<Root<WebGLActiveInfo>> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer
|
|
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveAttrib(self.id, index, sender)))
|
|
.unwrap();
|
|
|
|
receiver.recv().unwrap().map(|(size, ty, name)|
|
|
WebGLActiveInfo::new(self.global().as_window(), size, ty, DOMString::from(name)))
|
|
}
|
|
|
|
/// glGetAttribLocation
|
|
pub fn get_attrib_location(&self, name: DOMString) -> WebGLResult<Option<i32>> {
|
|
if !self.is_linked() || self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
if name.len() > MAX_UNIFORM_AND_ATTRIBUTE_LEN {
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
|
|
// Check if the name is reserved
|
|
if name.starts_with("gl_") {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
|
|
if name.starts_with("webgl") || name.starts_with("_webgl_") {
|
|
return Ok(None);
|
|
}
|
|
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer
|
|
.send(CanvasMsg::WebGL(WebGLCommand::GetAttribLocation(self.id, String::from(name), sender)))
|
|
.unwrap();
|
|
Ok(receiver.recv().unwrap())
|
|
}
|
|
|
|
/// glGetUniformLocation
|
|
pub fn get_uniform_location(&self, name: DOMString) -> WebGLResult<Option<i32>> {
|
|
if !self.is_linked() || self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
if name.len() > MAX_UNIFORM_AND_ATTRIBUTE_LEN {
|
|
return Err(WebGLError::InvalidValue);
|
|
}
|
|
|
|
// Check if the name is reserved
|
|
if name.starts_with("webgl") || name.starts_with("_webgl_") {
|
|
return Ok(None);
|
|
}
|
|
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer
|
|
.send(CanvasMsg::WebGL(WebGLCommand::GetUniformLocation(self.id, String::from(name), sender)))
|
|
.unwrap();
|
|
Ok(receiver.recv().unwrap())
|
|
}
|
|
|
|
/// glGetProgramInfoLog
|
|
pub fn get_info_log(&self) -> WebGLResult<String> {
|
|
if self.is_deleted() {
|
|
return Err(WebGLError::InvalidOperation);
|
|
}
|
|
if self.link_called.get() {
|
|
let shaders_compiled = match (self.fragment_shader.get(), self.vertex_shader.get()) {
|
|
(Some(fs), Some(vs)) => fs.successfully_compiled() && vs.successfully_compiled(),
|
|
_ => false
|
|
};
|
|
if !shaders_compiled {
|
|
return Ok("One or more shaders failed to compile".to_string());
|
|
}
|
|
}
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramInfoLog(self.id, sender))).unwrap();
|
|
Ok(receiver.recv().unwrap())
|
|
}
|
|
|
|
/// glGetProgramParameter
|
|
pub fn parameter(&self, param_id: u32) -> WebGLResult<WebGLParameter> {
|
|
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
|
|
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramParameter(self.id, param_id, sender))).unwrap();
|
|
receiver.recv().unwrap()
|
|
}
|
|
}
|
|
|
|
impl Drop for WebGLProgram {
|
|
fn drop(&mut self) {
|
|
self.delete();
|
|
}
|
|
}
|