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In order to properly handle CSS clipping, we need to keep track of what the different kinds of clips that we have. On one hand, clipping due to overflow rules should respect the containing block hierarchy, while CSS clipping should respect the flow tree hierarchy. In order to represent the complexity of items that are scrolled via one clip/scroll frame and clipped by another we keep track of that status with a ClipAndScrollInfo.
108 lines
3.7 KiB
Rust
108 lines
3.7 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#![crate_name = "gfx_traits"]
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#![crate_type = "rlib"]
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#![deny(unsafe_code)]
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extern crate heapsize;
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#[macro_use] extern crate heapsize_derive;
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#[macro_use] extern crate range;
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#[macro_use] extern crate serde;
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pub mod print_tree;
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use range::RangeIndex;
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use std::sync::atomic::{ATOMIC_USIZE_INIT, AtomicUsize, Ordering};
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/// A newtype struct for denoting the age of messages; prevents race conditions.
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#[derive(PartialEq, Eq, Debug, Copy, Clone, PartialOrd, Ord, Deserialize, Serialize)]
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pub struct Epoch(pub u32);
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impl Epoch {
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pub fn next(&mut self) {
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self.0 += 1;
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}
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}
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/// A unique ID for every stacking context.
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#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, HeapSizeOf, PartialEq, Serialize)]
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pub struct StackingContextId(
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/// The identifier for this StackingContext, derived from the Flow's memory address
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/// and fragment type. As a space optimization, these are combined into a single word.
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pub u64
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);
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impl StackingContextId {
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/// Returns the stacking context ID for the outer document/layout root.
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#[inline]
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pub fn root() -> StackingContextId {
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StackingContextId(0)
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}
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/// Returns a new sacking context id with the given numeric id.
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#[inline]
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pub fn new(id: u64) -> StackingContextId {
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StackingContextId(id)
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}
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}
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int_range_index! {
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#[derive(Deserialize, Serialize)]
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#[doc = "An index that refers to a byte offset in a text run. This could \
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point to the middle of a glyph."]
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#[derive(HeapSizeOf)]
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struct ByteIndex(isize)
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}
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/// The type of fragment that a stacking context represents.
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///
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/// This can only ever grow to maximum 4 entries. That's because we cram the value of this enum
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/// into the lower 2 bits of the `StackingContextId`, which otherwise contains a 32-bit-aligned
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/// heap address.
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#[derive(Clone, Debug, PartialEq, Eq, Copy, Hash, Deserialize, Serialize, HeapSizeOf)]
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pub enum FragmentType {
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/// A StackingContext for the fragment body itself.
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FragmentBody,
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/// A StackingContext created to contain ::before pseudo-element content.
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BeforePseudoContent,
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/// A StackingContext created to contain ::after pseudo-element content.
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AfterPseudoContent,
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}
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/// The next ID that will be used for a special stacking context.
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///
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/// A special stacking context is a stacking context that is one of (a) the outer stacking context
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/// of an element with `overflow: scroll`; (b) generated content; (c) both (a) and (b).
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static NEXT_SPECIAL_STACKING_CONTEXT_ID: AtomicUsize = ATOMIC_USIZE_INIT;
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/// If none of the bits outside this mask are set, the stacking context is a special stacking
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/// context.
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///
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/// Note that we assume that the top 16 bits of the address space are unused on the platform.
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const SPECIAL_STACKING_CONTEXT_ID_MASK: usize = 0xffff;
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/// Returns a new stacking context ID for a special stacking context.
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fn next_special_id() -> usize {
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// We shift this left by 2 to make room for the fragment type ID.
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((NEXT_SPECIAL_STACKING_CONTEXT_ID.fetch_add(1, Ordering::SeqCst) + 1) << 2) &
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SPECIAL_STACKING_CONTEXT_ID_MASK
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}
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pub fn combine_id_with_fragment_type(id: usize, fragment_type: FragmentType) -> usize {
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debug_assert_eq!(id & (fragment_type as usize), 0);
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if fragment_type == FragmentType::FragmentBody {
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id
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} else {
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next_special_id() | (fragment_type as usize)
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}
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}
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pub fn node_id_from_clip_id(id: usize) -> Option<usize> {
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if (id & !SPECIAL_STACKING_CONTEXT_ID_MASK) != 0 {
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return Some((id & !3) as usize);
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}
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None
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}
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